SmashTeam-SuperRoundsBros icon

SuperRoundsBros

Love Smash Bros? So do we, so here are some maps to destroy friendships over

Last updated 10 months ago
Total downloads 42769
Total rating 3 
Categories Custom Maps
Dependency string SmashTeam-SuperRoundsBros-1.1.5
Dependants 2 other packages depend on this package

This mod requires the following mods to function

olavim-MapsExtended-1.4.2 icon
olavim-MapsExtended

Custom map core functionality

Preferred version: 1.4.2
olavim-MapsExtendedEditor-1.4.2 icon
olavim-MapsExtendedEditor

Map editor mod for ROUNDS

Preferred version: 1.4.2
BossSloth-ExtraMapObjects-1.1.0 icon
BossSloth-ExtraMapObjects

Adds a variety of extra things to the MapsExtended

Preferred version: 1.1.0
willuwontu-WillsWackyMapObjectsEditor-1.2.4 icon
willuwontu-WillsWackyMapObjectsEditor

Adds some map objects to the map editor.

Preferred version: 1.2.4
willuwontu-WillsWackyMapObjects-1.2.4 icon
willuwontu-WillsWackyMapObjects

Adds some map objects to the map editor.

Preferred version: 1.2.4

README

You're probably here because either you want some new maps to play or you like nostolgia. Well guys what, we've got both for you. SuperRoundsBros is a collection of 18 Super Smash Bros inspired maps, and one exclusive map made by the team.

A lot of time, effort, and love have gone into these in hopes of making a more fun Rounds expereince for everyone. (fun is used loosely depending on the builds you're going against)

Here's a showcase of our levels with gameplay along with it.

Happy melee-ing!

https://www.youtube.com/watch?v=k8Ljfm2kfxE

V1.1.5 Fixed/Adjusted

  • Corneria
    • Force zone width and Arwings were not saved when exporting, fixed

V1.1.4 Fixed/Adjusted

  • Battlefield
    • Lowered platforms for ease of player access
  • Big Battlefield
    • Lowered platforms for ease of player access
  • Corneria
    • Force zones widened and Arwing placement adjusted to change, original felt to thin and hitting the wall was common
    • Lowered back platform for ease of player access

V1.1.3 Fixed/Adjusted

  • Underdeveloped maps removed

V1.1.2 Maps Removed

  • Pac Maze Varient: Zoom+

Fixed/Adjusted

  • Big Blue
    • Terrain polish
  • Corneria
    • Camera adjusted to static, not player focused. Although the concept was great, not good for streamers. Possibility to added back in future
    • Added Arwings and force zones for more platforming
  • Green Greens
    • Terrain polish

V1.1.1 Maps Added

  • Pac Maze Varient: Zoom+

Fixed/Adjusted

  • Pac Maze
    • Ghosts fell apart, fixed
    • Added varient: zoomed in camera
  • Yoshis Island
    • Apples aren't supposed to float. Fixed animations

V1.1.0 Fixed/Adjusted

  • Battlefield/Big Battlefield
    • Total overhaul; Remade main platform as well as aerial platforms, added two to bottom of stage to add variety of tactical options
  • Pokemon Stadium
    • Animations adjusted for longer gameplay
  • Pac Maze
    • You can now hang out with the ghosts in the center box
  • Yoshis Island
    • Apples aren't supposed to float. Fixed animations

V1.0.9 Fixed/Adjusted

  • Removed unfinished maps

V1.0.8 Maps Added

  • New Pork City
  • Pac Maze

Fixed/Adjusted

  • Yoshis Island
    • Trees were'nt animated so popped around, fixed

V1.0.7 Maps Added

  • The Great Cave Offensive
  • Golden Plains

Fixed/Adjusted

  • Yoshis Island
    • Trees weren't supposed to be solid, changed to background

V1.0.6 Fixed/Adjusted

  • 75m
    • Issues with level not loading correctly, removed objects and simplfied -Onett
    • Middle building doesn't explode into pieces anymore

V1.0.5 Maps Added

  • 75m
  • Yoshis Island
  • Saffron City

Fixed/Adjusted

  • Green Greens
    • Breakable blocks now reflect actual color (brown to yellow)
  • Konga Jungle
    • Added background barrell for more "ambiance"
  • Peaches Castle
    • Upper area opened up for more movement, less "King of the Hill" feel
    • Adjusted platform speed from 6sec to 4sec
    • Added additional spawn points

V1.0.4 Fixed/Adjusted

  • Temple
    • Adjusted size of map for smaller player size
  • Peaches Castle
    • Adjusted platform speed from 10sec to 6sec

V1.0.3 Fixed/Adjusted

  • Pokemon Stadium
    • Fixed animations of background, removed base of screen to have it freefloat

V1.0.2 Maps Added

  • Pokemon Stadium

Fixed/Adjusted

  • Big Blue
    • Far left ship moved for ease of access to main ship
    • Thurster trails are now background
  • Corneria
    • Laser now goes pewpew
  • Green Greens
    • Whispy Woods has appeared

V1.0.1 Maps Added

  • Battlefield
  • Big Battlefield
  • Big Blue
  • Corneria
  • Green Greens
  • Kongo Jungle
  • Luigi's Mansion
  • Mushroomy Kingdom
  • Onett
  • Peach's Castle
  • Temple

Fixed/Adjusted

  • Under developed maps