Overhaul ModPack
An overhaul modpack that includes mods that enhance just about every aspect of the game. SEE WEBSITE OR README FOR IMPORTANT INFORMATION SUCH AS SETTINGS AND FAQ.NOTE: Since some updates may remove mods, you should use a fresh profile on such updates to avoid having unwanted mods while you play.
Version 1.9.1:
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Added DamageTracker, MapImageObjects and ClientSideBlock
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Removed DamageIndicators
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Disabled the Fovea Peturbation curse
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Made Lag Compensator off by default
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Updated dependencies
Version 1.9.0:
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Added ChaosPoppysCards
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Removed PickupsPlus (It's neat but doesn't fit the gameplay style I'm aiming for in this pack)
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Removed SuperSmashMaps, XeddarMaps, BPP Maps, EggFriedMaps, FishMaps, and WillsWackyMaps (An attempt to remove all old non-updated maps to avoid issues)
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Removed CardsPlus and EXC (A mix due to them adding small amounts of cards, some problematic, and being older mods that likely won't see updates; will help reduce bloat)
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Updates dependencies and tweaked outdated README lines
Version 1.8.0:
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Updated several dependencies
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Removed StickFightMaps (historically problematic)
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Added Port of FFC
Version 1.7.2:
- Oops forgot to also remove Rarity/Theme Toggle (depreciated)
Version 1.7.1:
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Removed Anymaps (bloat, not a lot of maps)
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Updated so many dependencies
Version 1.7.0:
- Added RoundsWithFriendsSettingsUI, PickupsPlus (30 second spawn intervals), RikusCards & Extensions, RSClasses, and HDC
Version 1.6.3:
- Removed PlayerMarkers (bloat), removed ForceStatNumbers (bloat), and ControllerSupport (breaks local play)
Version 1.6.2:
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Removed Duargra's maps, poppys_bigger_maps, URLFaceItems, FaceExporter, and ReducePostFX to remove bloat and issues once more
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Added new Abra map expansions, Cursor Lock, and ToggleEffectsMod
Version 1.6.1:
- Removed MapNameDisplay (depreciated), TimeToGrindMaps, MapsPlus, and LMI in an attempt to remove more bloat and issues
Version 1.6.0:
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Added TimeToGrind_Cards, FaceExporter, MapNameDisplay, and ControllerSupport
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Card Draw delay 0.1s -> 0.05s
Version 1.5.1:
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Removed UltimateChickenHorseMaps, CustomizationInSandbox, and all map editor mods in an attempt to remove bloat from the pack
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RoundStartTimer delay from 0.5s -> 1s
Version 1.5.0:
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Added AbrasMagicMaps, AttackLevelPatch, WillsWackyGameModes, and ZOMC
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Removed RACD (had huge bias towards rarities with small card pools)
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Mod now uses default card rates with decreased odds for Trinket cards
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RoundStartTimer delay from 1.5s -> 0.5s
Version 1.4.1:
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Removed TabIn
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Made Card Bar more compact
Version 1.4.0:
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Added Arcana and GearUpCards
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Added EggFriedMapPack, TTGMaps, AnyMaps, and UltimateChickenHorseMaps
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Added LMI, CatInfo, TabIn, and CustomizationInSandBox
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Added ProjectilesToSpawnNumber, PlayerTimeScale, RarityBundle, SimulationChamber, RACD, StopShootingYoureDead, GunBodyRecoilPatch, and AllThePatch
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Removed PlayerColors
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Made card rates default (RACD should do the job for me)
Version 1.3.0:
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Added PickTimer (disabled by default)
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Added ReducePostFX as a faster way to do recommended settings for Overhaul Maps (please use this)
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Added CursorLock
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Added CardMagnifier
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Added XeddarsMaps, Duargra's Maps, NiMaps, and FishmanMaps
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Added NullManager, GunChargePatch, and PlayerInputManager
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Changed number of cards drawn from 7 -> 8, reduced draw time from 0.2s -> 0.15s
Version 1.2.2:
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Removed Root Maps (issues syncing in multiplayer)
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Disabled Glitch cards (some issues and also not popular card picks)
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Added Overhaul Maps (please for the love of God reduce your screen shake and chromatic abberations)
Version 1.2.1:
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Missed some dependencies, whoops. Should all be good now.
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Removed CM Maps (Not really the right vibe for the pack).
Version 1.2.0:
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FIXED THE LAG (Removed Statistics Mod)
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Added Root Cards and Root Maps
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Added Root Vanilla Maps
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Added BPP Cards and BPP Maps
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Added RSCards
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Changed rounds per match from 8 -> 5 (default)
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Tweaked card rates
Version 1.1.1:
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Added GravityPatch, RegenPatch, VanillaCardsPatch, and ThemeToggle
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Enabled WWM cards (Reroll & Table Flip)
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Redid card rates; now all cards have equal rates of appearing because the bias was too strong
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Reduced card picks from 3 to 2 for a smoother progression curve
Version 1.1.0:
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Added CM Maps
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Added Cards+
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Added Rarity Toggle
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Added Map Shuffler
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Added BossSlothCards
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Added WillsWackyCards
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Tweaked Card Rates, Rarity, Available Cards, and Card Picks per round.
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Overhauled README
Version 1.0.3:
- Okay I think I got it this time
Version 1.0.2:
- Fixed issue with manifest file (whoops)
Version 1.0.1:
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Added DefaultConfigs; the modpack should properly work as intended now.
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Added CrosshairForAll; quality of life for controller users and allows extra customization.
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Added URL-Face-Items; additional customization
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Added ForceStatNumbers; a patch for consistency between mod stat numbers
