ROUNDS
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Latest version
1.9.1
Last Updated
First Uploaded
Downloads
75.1K
Likes
5
Size
111KB
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NOTE: Since some updates may remove mods, you should use a fresh profile on such updates to avoid having unwanted mods while you play.


Version 1.9.1:

  • Added DamageTracker, MapImageObjects and ClientSideBlock

  • Removed DamageIndicators

  • Disabled the Fovea Peturbation curse

  • Made Lag Compensator off by default

  • Updated dependencies


Version 1.9.0:

  • Added ChaosPoppysCards

  • Removed PickupsPlus (It's neat but doesn't fit the gameplay style I'm aiming for in this pack)

  • Removed SuperSmashMaps, XeddarMaps, BPP Maps, EggFriedMaps, FishMaps, and WillsWackyMaps (An attempt to remove all old non-updated maps to avoid issues)

  • Removed CardsPlus and EXC (A mix due to them adding small amounts of cards, some problematic, and being older mods that likely won't see updates; will help reduce bloat)

  • Updates dependencies and tweaked outdated README lines


Version 1.8.0:

  • Updated several dependencies

  • Removed StickFightMaps (historically problematic)

  • Added Port of FFC


Version 1.7.2:

  • Oops forgot to also remove Rarity/Theme Toggle (depreciated)

Version 1.7.1:

  • Removed Anymaps (bloat, not a lot of maps)

  • Updated so many dependencies


Version 1.7.0:

  • Added RoundsWithFriendsSettingsUI, PickupsPlus (30 second spawn intervals), RikusCards & Extensions, RSClasses, and HDC

Version 1.6.3:

  • Removed PlayerMarkers (bloat), removed ForceStatNumbers (bloat), and ControllerSupport (breaks local play)

Version 1.6.2:

  • Removed Duargra's maps, poppys_bigger_maps, URLFaceItems, FaceExporter, and ReducePostFX to remove bloat and issues once more

  • Added new Abra map expansions, Cursor Lock, and ToggleEffectsMod


Version 1.6.1:

  • Removed MapNameDisplay (depreciated), TimeToGrindMaps, MapsPlus, and LMI in an attempt to remove more bloat and issues

Version 1.6.0:

  • Added TimeToGrind_Cards, FaceExporter, MapNameDisplay, and ControllerSupport

  • Card Draw delay 0.1s -> 0.05s


Version 1.5.1:

  • Removed UltimateChickenHorseMaps, CustomizationInSandbox, and all map editor mods in an attempt to remove bloat from the pack

  • RoundStartTimer delay from 0.5s -> 1s


Version 1.5.0:

  • Added AbrasMagicMaps, AttackLevelPatch, WillsWackyGameModes, and ZOMC

  • Removed RACD (had huge bias towards rarities with small card pools)

  • Mod now uses default card rates with decreased odds for Trinket cards

  • RoundStartTimer delay from 1.5s -> 0.5s


Version 1.4.1:

  • Removed TabIn

  • Made Card Bar more compact


Version 1.4.0:

  • Added Arcana and GearUpCards

  • Added EggFriedMapPack, TTGMaps, AnyMaps, and UltimateChickenHorseMaps

  • Added LMI, CatInfo, TabIn, and CustomizationInSandBox

  • Added ProjectilesToSpawnNumber, PlayerTimeScale, RarityBundle, SimulationChamber, RACD, StopShootingYoureDead, GunBodyRecoilPatch, and AllThePatch

  • Removed PlayerColors

  • Made card rates default (RACD should do the job for me)


Version 1.3.0:

  • Added PickTimer (disabled by default)

  • Added ReducePostFX as a faster way to do recommended settings for Overhaul Maps (please use this)

  • Added CursorLock

  • Added CardMagnifier

  • Added XeddarsMaps, Duargra's Maps, NiMaps, and FishmanMaps

  • Added NullManager, GunChargePatch, and PlayerInputManager

  • Changed number of cards drawn from 7 -> 8, reduced draw time from 0.2s -> 0.15s


Version 1.2.2:

  • Removed Root Maps (issues syncing in multiplayer)

  • Disabled Glitch cards (some issues and also not popular card picks)

  • Added Overhaul Maps (please for the love of God reduce your screen shake and chromatic abberations)


Version 1.2.1:

  • Missed some dependencies, whoops. Should all be good now.

  • Removed CM Maps (Not really the right vibe for the pack).


Version 1.2.0:

  • FIXED THE LAG (Removed Statistics Mod)

  • Added Root Cards and Root Maps

  • Added Root Vanilla Maps

  • Added BPP Cards and BPP Maps

  • Added RSCards

  • Changed rounds per match from 8 -> 5 (default)

  • Tweaked card rates


Version 1.1.1:

  • Added GravityPatch, RegenPatch, VanillaCardsPatch, and ThemeToggle

  • Enabled WWM cards (Reroll & Table Flip)

  • Redid card rates; now all cards have equal rates of appearing because the bias was too strong

  • Reduced card picks from 3 to 2 for a smoother progression curve


Version 1.1.0:

  • Added CM Maps

  • Added Cards+

  • Added Rarity Toggle

  • Added Map Shuffler

  • Added BossSlothCards

  • Added WillsWackyCards

  • Tweaked Card Rates, Rarity, Available Cards, and Card Picks per round.

  • Overhauled README


Version 1.0.3:

  • Okay I think I got it this time

Version 1.0.2:

  • Fixed issue with manifest file (whoops)

Version 1.0.1:

  • Added DefaultConfigs; the modpack should properly work as intended now.

  • Added CrosshairForAll; quality of life for controller users and allows extra customization.

  • Added URL-Face-Items; additional customization

  • Added ForceStatNumbers; a patch for consistency between mod stat numbers

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