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Overhaul ModPack

An overhaul modpack that includes mods that enhance just about every aspect of the game. SEE WEBSITE OR README FOR IMPORTANT INFORMATION SUCH AS SETTINGS AND FAQ.

CHANGELOG

NOTE: Since some updates may remove mods, you should use a fresh profile on such updates to avoid having unwanted mods while you play.


Version 1.9.1:

  • Added DamageTracker, MapImageObjects and ClientSideBlock

  • Removed DamageIndicators

  • Disabled the Fovea Peturbation curse

  • Made Lag Compensator off by default

  • Updated dependencies


Version 1.9.0:

  • Added ChaosPoppysCards

  • Removed PickupsPlus (It's neat but doesn't fit the gameplay style I'm aiming for in this pack)

  • Removed SuperSmashMaps, XeddarMaps, BPP Maps, EggFriedMaps, FishMaps, and WillsWackyMaps (An attempt to remove all old non-updated maps to avoid issues)

  • Removed CardsPlus and EXC (A mix due to them adding small amounts of cards, some problematic, and being older mods that likely won't see updates; will help reduce bloat)

  • Updates dependencies and tweaked outdated README lines


Version 1.8.0:

  • Updated several dependencies

  • Removed StickFightMaps (historically problematic)

  • Added Port of FFC


Version 1.7.2:

  • Oops forgot to also remove Rarity/Theme Toggle (depreciated)

Version 1.7.1:

  • Removed Anymaps (bloat, not a lot of maps)

  • Updated so many dependencies


Version 1.7.0:

  • Added RoundsWithFriendsSettingsUI, PickupsPlus (30 second spawn intervals), RikusCards & Extensions, RSClasses, and HDC

Version 1.6.3:

  • Removed PlayerMarkers (bloat), removed ForceStatNumbers (bloat), and ControllerSupport (breaks local play)

Version 1.6.2:

  • Removed Duargra's maps, poppys_bigger_maps, URLFaceItems, FaceExporter, and ReducePostFX to remove bloat and issues once more

  • Added new Abra map expansions, Cursor Lock, and ToggleEffectsMod


Version 1.6.1:

  • Removed MapNameDisplay (depreciated), TimeToGrindMaps, MapsPlus, and LMI in an attempt to remove more bloat and issues

Version 1.6.0:

  • Added TimeToGrind_Cards, FaceExporter, MapNameDisplay, and ControllerSupport

  • Card Draw delay 0.1s -> 0.05s


Version 1.5.1:

  • Removed UltimateChickenHorseMaps, CustomizationInSandbox, and all map editor mods in an attempt to remove bloat from the pack

  • RoundStartTimer delay from 0.5s -> 1s


Version 1.5.0:

  • Added AbrasMagicMaps, AttackLevelPatch, WillsWackyGameModes, and ZOMC

  • Removed RACD (had huge bias towards rarities with small card pools)

  • Mod now uses default card rates with decreased odds for Trinket cards

  • RoundStartTimer delay from 1.5s -> 0.5s


Version 1.4.1:

  • Removed TabIn

  • Made Card Bar more compact


Version 1.4.0:

  • Added Arcana and GearUpCards

  • Added EggFriedMapPack, TTGMaps, AnyMaps, and UltimateChickenHorseMaps

  • Added LMI, CatInfo, TabIn, and CustomizationInSandBox

  • Added ProjectilesToSpawnNumber, PlayerTimeScale, RarityBundle, SimulationChamber, RACD, StopShootingYoureDead, GunBodyRecoilPatch, and AllThePatch

  • Removed PlayerColors

  • Made card rates default (RACD should do the job for me)


Version 1.3.0:

  • Added PickTimer (disabled by default)

  • Added ReducePostFX as a faster way to do recommended settings for Overhaul Maps (please use this)

  • Added CursorLock

  • Added CardMagnifier

  • Added XeddarsMaps, Duargra's Maps, NiMaps, and FishmanMaps

  • Added NullManager, GunChargePatch, and PlayerInputManager

  • Changed number of cards drawn from 7 -> 8, reduced draw time from 0.2s -> 0.15s


Version 1.2.2:

  • Removed Root Maps (issues syncing in multiplayer)

  • Disabled Glitch cards (some issues and also not popular card picks)

  • Added Overhaul Maps (please for the love of God reduce your screen shake and chromatic abberations)


Version 1.2.1:

  • Missed some dependencies, whoops. Should all be good now.

  • Removed CM Maps (Not really the right vibe for the pack).


Version 1.2.0:

  • FIXED THE LAG (Removed Statistics Mod)

  • Added Root Cards and Root Maps

  • Added Root Vanilla Maps

  • Added BPP Cards and BPP Maps

  • Added RSCards

  • Changed rounds per match from 8 -> 5 (default)

  • Tweaked card rates


Version 1.1.1:

  • Added GravityPatch, RegenPatch, VanillaCardsPatch, and ThemeToggle

  • Enabled WWM cards (Reroll & Table Flip)

  • Redid card rates; now all cards have equal rates of appearing because the bias was too strong

  • Reduced card picks from 3 to 2 for a smoother progression curve


Version 1.1.0:

  • Added CM Maps

  • Added Cards+

  • Added Rarity Toggle

  • Added Map Shuffler

  • Added BossSlothCards

  • Added WillsWackyCards

  • Tweaked Card Rates, Rarity, Available Cards, and Card Picks per round.

  • Overhauled README


Version 1.0.3:

  • Okay I think I got it this time

Version 1.0.2:

  • Fixed issue with manifest file (whoops)

Version 1.0.1:

  • Added DefaultConfigs; the modpack should properly work as intended now.

  • Added CrosshairForAll; quality of life for controller users and allows extra customization.

  • Added URL-Face-Items; additional customization

  • Added ForceStatNumbers; a patch for consistency between mod stat numbers