PoppycarsStatAdditions
Adds some additional stats, made by poppycars
Date uploaded | 2 weeks ago |
Version | 0.1.0 |
Download link | poppycars-PoppycarsStatAdditions-0.1.0.zip |
Downloads | 21340 |
Dependency string | poppycars-PoppycarsStatAdditions-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1900willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.10Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.6Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.9README
Poppycars Stat Additions
This is a BepInEx compatible mod for ROUNDS that adds some stats for others to use
Thank you to everyone in the ROUNDS modding community, who helped me, especially Pykess, HatchetDaddy, Root and Willuwontu.
Stats Added
Thorns [FLOAT default: 0]
-A Stat that makes it so when you take damage you reflect some of it back based on your amount of thorns. values: 0-inf
Slow Thorns [FLOAT default: 0]
-A Stat that makes it so when you take damage you slow the attacker back based on this value. values: 0-inf
Thorns Percent [FLOAT default: 1f]
-A Stat that controls how much thorns damage you take. values: 0-inf
Lethal Thorns [Bool default: false]
-A Stat that controls if your thorns are lethal to others. values: true/false
Lethal Self Thorns [Bool default: false]
-A Stat that controls if your thorns are lethal to yourself. values: true/false
Damage resistance [FLOAT default: 1f]
-A Stat that reduces the amount of damage you take. (damage/resistance = final damage) values: *0-inf (0 is not inclusive)
Damage resistance flat [FLOAT default: 0f]
-A Stat that reduces the amount of damage you take. (damage-damage*resistance = final damage) values: 0-1
Damage multiplier[FLOAT default: 1f]
-A Stat that increases the amount of damage you take. (damage*mult = final damage) values: 1-inf
Reduction Pierce [FLOAT default: 0f]
-A Stat that controls how much your bullets deal to opponents with damage reduction (i.e. reduces their reduction). values: 0-1
Self Thorns [BOOL default: false]
-A Stat that makes it so when you hit others you take damage based on your amount of thorns. values: true/false
Self Thorns Percent [FLOAT default: 1f]
-A Stat that controls how much damage you take from your "self thorns" (SelfThornsPercentThornsDamage = final damage you take). values: 0-inf
Heal Reduction [FLOAT default: 1f]
-A Stat that reduces how much you heal. (healing/reduction) values: *0-inf (0 is not inclusive)
No Heal [BOOL default: false]
-A Stat that makes it so you dont heal. values: true/false
Heal Damage [BOOL default: false]
-A Stat that makes it so when you would have healed you instead take damage. values: true/false
Heal Damage Percent [FLOAT default: 1f]
-A Stat that controls how much of the healing gets converted to damage. values: 0-inf
CHANGELOG
Change Log
v0.1.0
-Slow thorns added
v0.0.9
-BUG FIX
v0.0.8
-Thorns now triggers 5 frames after taking damage
v0.0.7
-New stat, Damage Reduction Flat
-Thorns now use TakeDamage instead of CallTakeDamage
v0.0.6
-Thorns now make sure they arent damaging you if you shoot yourself, they also now use CallTakeDamage instead of DoDamage.
-Tabinfo for "Damage multiplier" Now properly shows the stat.
v0.0.5
-Two new stats lethal thorns and lethal self thorns have been added.
v0.0.4
-One new stat, Damage multiplier, added.
v0.0.2-3
-Two new stats added, Reduction Pierce and Thorns Percent.
v0.0.1
-Initial release