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CardsPlus
Adds a handful of new cards to the game
Date uploaded | 2 years ago |
Version | 1.8.12 |
Download link | willis81808-CardsPlus-1.8.12.zip |
Downloads | 399394 |
Dependency string | willis81808-CardsPlus-1.8.12 |
This mod requires the following mods to function
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.3Root-Classes_Manager_Reborn
A recreation of the original Classes Manager, with added features.
Preferred version: 1.5.0README
Cards Plus
Adds 20 new cards to the game!
Card Stats
- Hare
- +50% Movement Speed
- -50% Reload Time
- Turtle
- -25% Movement Speed
- -70% Block Cooldown
- Terminator
- Literally Buckshot, but better
- Slow Poke
- +100% Damage
- -15% Movement Speed
- -30% Bullet Speed
- Phantom
- Blocking makes you etherial for 1 second. While ethereal bullets pass through you, and your bullets pass through obstacles.
- Low Gravity
- -75% Gravity
- +25% Jump Height
- Quick Reflexes
- Automatically blocks incoming bullets
- +2s Block Cooldown
- Snake Attack
- Spawns deadly snakes where your bullet strikes!
- Excalibur
- Blocking will spawn swords around the player which will automatically attack nearby enemies.
- Hot Potato
- Leave a trail of burning fire in your wake!
- Smoke Grenade
- Fire a projectile that creates blinding smoke
- Adware
- Press
F
to toggle "Hacker Mode". When clicking on an enemy while activated they will be assaulted by annoying popups!
- Press
Cyberpunk Class
Quickhacks
- Short Circuit
- Quickhack: Stun your target for 1 second
- Hamper
- Quickhack: Half your target's movement for 5 seconds
- Burnout
- Quickhack: Deal direct damage, more effective against targets with low health
- Contagion
- Quickhack: Poison your target and anybody near them
- Reboot Optics
- Quickhack: Blur your targets screen for 5 seconds
If any quickhack owned
- RAM Upgrade
- Adds 2 RAM
- Overclock
- Increases RAM recharge rate by 63%
If all quickhacks owned
- Cyber Psychosis
- Significantly boost most stats
- Your chrome starts glitching when you take damage...
Patch Notes
1.8.12
- Updated
Phantom
to use reversible effects for the temporary damage reduction
1.8.11
- Changed quickhack selection menu to use mouse scroll instead of horizontal mouse movement
1.8.10
- Increased likelyhood of finding more Cyberpunk class cards if you already have at least one
- Fixed Phantom, again
1.8.9
- Fixed Phantom not disabling player colliders properly
1.8.8
- Fixed bug causing Quick Reflexes to not work
1.8.7
- Fixed bug where Excalibur swords could damage their owning player
1.8.6
- Player now cannot fire when selecting a quickhack or a quickhack target
- RAM Menu scale and visibility can now be configured from the CardsPlus mod menu (available in-game)
1.8.4
- Fixed maximum snake count not working in certain cases
- Fixed snake health bars not reflecting the correct values for non-host clients
1.8.0
- Added Reboot Optics quickhack
- Fixed Snake Attack snakes not moving properly
- Fixed Phantom not applying on pickup
- Fixed Hot Potato damage being multiplied by number of active players
1.7.0
- Implemented Cyberpunk class
1.6.5
- Implemented
ModsPlus
utilities
1.6.0
- Added "Quickhacks"
- Short Circuit
- Hamper
- Burnout
- Contagion
1.5.0
- Added Adware card
1.4.0
- Added Smoke Grenade card
1.3.1
- Added art for Snake Attack
- Changed Snake Attack description
- Reduced rarity of Snake Attack and Excalibur
1.3.0
- Added Hot Potato card
- Updated art for Excalibur
- Fixed (hopefully) bug where Excalibur effect lasts between rematches
- Fixed (hopefully) bug causing swords to last between fights
1.2.0
- Added Excalibur card
1.1.4
- Nerfed Turtle
- Turtle and Hare are no longable self-stackable
- Added a maximum number of snakes
- Snakes should now be destroyed at round end, instead of round start
- Increased Snake Attack rarity
- Fixed Snake Quote