using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("DeckSmithUtil")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DeckSmithUtil")]
[assembly: AssemblyTitle("DeckSmithUtil")]
[assembly: AssemblyVersion("1.0.0.0")]
public class DeckSmithUtil : MonoBehaviour
{
public class TextureFuture
{
public delegate void OnCompleteDelegate(Texture2D texture);
public bool Ready { get; set; }
public event OnCompleteDelegate OnComplete;
internal void LoadTexture(Texture2D texture)
{
this.OnComplete?.Invoke(texture);
}
}
internal static Dictionary<string, Texture2D> cachedTextures = new Dictionary<string, Texture2D>();
private static DeckSmithUtil _instance;
public static DeckSmithUtil Instance
{
get
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
if ((Object)(object)_instance == (Object)null)
{
GameObject val = new GameObject("DeckSmith Singleton");
_instance = val.AddComponent<DeckSmithUtil>();
}
return _instance;
}
}
public GameObject GetArtFromUrl(string url)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
TextureFuture textureFuture = new TextureFuture();
GameObject val = new GameObject("Web Card Art");
val.AddComponent<WebCardArt>().TextureFuture = textureFuture;
((MonoBehaviour)this).StartCoroutine(GetTexture(url, textureFuture));
return val;
}
internal IEnumerator GetTexture(string url, TextureFuture future)
{
yield return (object)new WaitUntil((Func<bool>)(() => future.Ready));
if (cachedTextures.TryGetValue(url, out var t))
{
future.LoadTexture(t);
yield break;
}
UnityWebRequest uwr = UnityWebRequestTexture.GetTexture(url);
try
{
yield return uwr.SendWebRequest();
if (uwr.isNetworkError || uwr.isHttpError)
{
Debug.Log(uwr.error);
yield break;
}
Texture2D texture = DownloadHandlerTexture.GetContent(uwr);
future.LoadTexture(texture);
}
finally
{
((IDisposable)uwr)?.Dispose();
}
}
}
public class WebCardArt : MonoBehaviour
{
private RawImage renderer;
internal DeckSmithUtil.TextureFuture TextureFuture { get; set; }
private void Start()
{
renderer = ((Component)this).gameObject.AddComponent<RawImage>();
TextureFuture.OnComplete += SetTexture;
TextureFuture.Ready = true;
}
private void SetTexture(Texture2D texture)
{
renderer.texture = (Texture)(object)texture;
}
private void Update()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
RectTransform component = ((Component)this).GetComponent<RectTransform>();
if (component != null)
{
component.anchorMin = Vector2.zero;
component.anchorMax = Vector2.one;
component.pivot = Vector2.one / 2f;
component.sizeDelta = Vector2.zero;
Debug.Log("Found RectTransform");
}
else
{
Debug.Log("Didn't find RectTransform :(");
}
}
}