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willuwontu-WillsWackyMapObjects-1.2.4 icon

WillsWackyMapObjects

Adds some map objects to the map editor.

Date uploaded a year ago
Version 1.2.4
Download link willuwontu-WillsWackyMapObjects-1.2.4.zip
Downloads 577360
Dependency string willuwontu-WillsWackyMapObjects-1.2.4

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
Pykess-ModdingUtils-0.1.3 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.1.3
willis81808-UnboundLib-2.6.2 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.6.2
olavim-MapsExtended-1.2.4 icon
olavim-MapsExtended

Custom map core functionality

Preferred version: 1.2.4

README

Will's Wacky Map Objects

Adds 4 liquids to the map editor:

  • Water
  • Lava
  • Acid
  • Space

Adds 1 new block

  • Force Zone

Adds colored versions of the basic objects.

V 1.2.4

  • Update for compatibility with Maps extended 1.2.4

V 1.2.3

  • Small update to fix any lost items during the brief time between 1.2.0 and 1.2.1

V 1.2.2

  • Colored Objects behave the same way one would expect an object from the base game to do.

V 1.2.1

  • Fix for breaking change to map objects.

V 1.2.0

  • Compatibility update for the new version of MapsExtended.
  • Added colored versions of the basic objects.

V 1.1.6

  • Fixed an issue with map embiggener scaling and object behaviors.
  • Hot Blocks now properly glow.

V 1.1.5

  • Fixed an issue with null reference errors being thrown.

V 1.1.4

  • Fixed issues with players having too much force applied to them.

V 1.1.3

  • Fixed an issue with object rendering outside of the editor.

V 1.1.2

  • Fixed an issue with object rendering.

V 1.1.1

  • Added logic so that lava and acid do not modify blocks while in the editor.