Decompiled source of RumbleModUI v2.1.2

Mods/ModUI.dll

Decompiled 4 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using HarmonyLib;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppRUMBLE.Managers;
using Il2CppRUMBLE.Players;
using Il2CppSystem;
using Il2CppSystem.Collections.Generic;
using Il2CppTMPro;
using MelonLoader;
using MelonLoader.Utils;
using RumbleModUI;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(RumbleModUIClass), "ModUI", "2.1.2", "Baumritter", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: VerifyLoaderVersion(0, 6, 4, true)]
[assembly: MelonColor(200, 0, 200, 0)]
[assembly: MelonAuthorColor(200, 0, 200, 0)]
[assembly: AssemblyTitle("ModUI")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ModUI")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("caa17032-5000-4195-b343-c26492084360")]
[assembly: AssemblyFileVersion("2.1.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("2.1.2.0")]
namespace RumbleModUI;

public static class Baum_API
{
	public class Delay
	{
		private readonly bool debug = false;

		private DateTime debugTime;

		private object CRObj;

		private bool Running = false;

		private DateTime StartTime;

		public string DelayName;

		private double Wait;

		public bool Done = false;

		private event Action WaitDone;

		public void Start(double WaitTime, bool AllowRetrigger, Action Callback)
		{
			if (!Running || AllowRetrigger)
			{
				if (Running)
				{
					MelonCoroutines.Stop(CRObj);
				}
				StartTime = DateTime.Now;
				CRObj = MelonCoroutines.Start(Waiter(WaitTime, Callback));
				if (debug)
				{
					MelonLogger.Msg(DelayName + " - Started");
				}
			}
		}

		private IEnumerator Waiter(double WaitTime, Action Callback)
		{
			WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate();
			Running = true;
			this.WaitDone = Callback;
			while (true)
			{
				if (DateTime.Now >= StartTime.AddSeconds(WaitTime))
				{
					this.WaitDone();
					if (debug)
					{
						MelonLoggerExtension.Log(DelayName + " - Done.");
					}
					Running = false;
					if (CRObj != null)
					{
						MelonCoroutines.Stop(CRObj);
					}
					yield return null;
				}
				yield return waitForFixedUpdate;
			}
		}

		[Obsolete("Do not use")]
		public void Delay_Start(double WaitTime, bool AllowRetrigger = false)
		{
			if (!Running || AllowRetrigger)
			{
				if (Running)
				{
					MelonCoroutines.Stop(CRObj);
				}
				Done = false;
				Wait = WaitTime;
				StartTime = DateTime.Now;
				debugTime = DateTime.Now;
				CRObj = MelonCoroutines.Start(WaitLoop());
				if (debug)
				{
					MelonLogger.Msg(DelayName + " - Started");
				}
			}
		}

		[Obsolete("Do not use")]
		public void Delay_Stop(bool Done = false)
		{
			if (Done)
			{
				this.Done = true;
			}
			if (Running)
			{
				MelonCoroutines.Stop(CRObj);
			}
			Running = false;
			if (debug && Done)
			{
				MelonLogger.Msg(DelayName + " - Done");
			}
			if (debug && !Done)
			{
				MelonLogger.Msg(DelayName + " - Stopped");
			}
			TimeSpan timeSpan = DateTime.Now - debugTime;
			if (debug && Done)
			{
				MelonLogger.Msg(DelayName + " - " + timeSpan.TotalMilliseconds);
			}
		}

		[Obsolete("Do not use")]
		private IEnumerator WaitLoop()
		{
			WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate();
			Running = true;
			while (true)
			{
				if (DateTime.Now >= StartTime.AddSeconds(Wait))
				{
					Delay_Stop(Done: true);
					yield return null;
				}
				yield return waitForFixedUpdate;
			}
		}
	}

	public class Folders
	{
		private readonly bool debug = false;

		private string ModFolder;

		private List<string> SubFolders = new List<string>();

		public void SetModFolderCustom(string ModName)
		{
			ModFolder = ModName;
			if (debug)
			{
				MelonLogger.Msg("Set ModFolder to " + ModFolder);
			}
		}

		public void SetModFolderNamespace()
		{
			ModFolder = GetType().Namespace;
			if (debug)
			{
				MelonLogger.Msg("Set ModFolder to " + ModFolder);
			}
		}

		public void AddSubFolder(string FolderName)
		{
			SubFolders.Add(FolderName);
			if (debug)
			{
				MelonLogger.Msg("Added Subfolder " + FolderName);
			}
		}

		public void RemoveSubFolder(string FolderName)
		{
			SubFolders.Remove(FolderName);
			if (debug)
			{
				MelonLogger.Msg("Removed Subfolder " + FolderName);
			}
		}

		public string GetModFolder()
		{
			return ModFolder;
		}

		public string GetSubFolder(int index)
		{
			if (SubFolders.Count == 0)
			{
				return null;
			}
			return SubFolders[index];
		}

		public void CheckAllFoldersExist()
		{
			CreateFolderIfNotExisting(GetFolderString());
			if (SubFolders.Count <= 0)
			{
				return;
			}
			foreach (string subFolder in SubFolders)
			{
				CreateFolderIfNotExisting(GetFolderString(subFolder));
			}
		}

		public void RemoveOtherFolders()
		{
			if (debug)
			{
				MelonLogger.Msg("Folder Removal: Start");
			}
			string[] directories = Directory.GetDirectories(GetFolderString("", IgnoreList: true));
			string[] array = directories;
			foreach (string text in array)
			{
				if (debug)
				{
					MelonLogger.Msg(text);
				}
				string text2 = text.Split(new char[1] { '\\' })[^1];
				if (CheckIfFolderInList(text2))
				{
					Directory.Delete(GetFolderString(text2, IgnoreList: true), recursive: true);
					if (debug)
					{
						MelonLogger.Msg("Deleted: " + GetFolderString(text2, IgnoreList: true));
					}
				}
			}
			if (debug)
			{
				MelonLogger.Msg("Folder Removal: End");
			}
		}

		public string GetFolderString(string SubFolder = "", bool IgnoreList = false)
		{
			string text = MelonEnvironment.UserDataDirectory + "\\" + ModFolder;
			if (SubFolder != "" && (SubFolders.Contains(SubFolder) || IgnoreList))
			{
				text = ((!IgnoreList) ? (text + "\\" + SubFolders.FirstOrDefault((string x) => x.Contains(SubFolder))) : (text + "\\" + SubFolder));
				if (debug)
				{
					MelonLogger.Msg("Generated Path: " + text);
				}
			}
			else if (debug)
			{
				MelonLogger.Msg("Generated Path with no SubFolder: " + text);
			}
			return text;
		}

		private void CreateFolderIfNotExisting(string Path)
		{
			if (debug && !Directory.Exists(Path))
			{
				MelonLogger.Msg("Path doesn't exist: " + Path);
			}
			else if (debug && Directory.Exists(Path))
			{
				MelonLogger.Msg("Path does exist: " + Path);
			}
			if (!Directory.Exists(Path))
			{
				Directory.CreateDirectory(Path);
			}
		}

		private bool CheckIfFolderInList(string FolderName)
		{
			bool flag = false;
			string folderString = GetFolderString(FolderName, IgnoreList: true);
			if (!SubFolders.Contains(FolderName) && Directory.Exists(folderString))
			{
				flag = true;
			}
			if (debug && flag)
			{
				MelonLogger.Msg("Folder not in List " + folderString);
			}
			else if (debug && !flag)
			{
				MelonLogger.Msg("Folder in List " + folderString);
			}
			return flag;
		}
	}

	public static class StringExtension
	{
		public static string SanitizeName(string Input)
		{
			bool flag = false;
			char[] array = Input.ToCharArray();
			string text = "";
			if (Input.Contains("<u>"))
			{
				Input.Replace("<u>", "");
			}
			if (Input.Contains(","))
			{
				Input.Replace(",", "");
			}
			for (int i = 0; i < Input.Length; i++)
			{
				if (array[i] == '<' && i != Input.Length && (array[i + 1] == '#' || array[i + 1] == 'c'))
				{
					flag = true;
				}
				if (!flag)
				{
					text += array[i];
				}
				if (array[i] == '>')
				{
					flag = false;
				}
			}
			return text;
		}

		public static string ReturnHexedString(string Input, Color32 Color)
		{
			string text = "#" + Color.r.ToString("X2") + Color.g.ToString("X2") + Color.b.ToString("X2");
			return "<color=" + text + ">" + Input + "</color>";
		}

		public static string ReturnHexedString(string Input, Gradient Gradient)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (Input.Length == 0)
			{
				return Input;
			}
			bool flag = false;
			char[] array = Input.ToArray();
			string text = "";
			for (int i = 0; i < array.Length; i++)
			{
				float num = 1f / (float)(array.Length - 1) * (float)i;
				Color32 val = Color32.op_Implicit(Gradient.Evaluate(num));
				text = text + "<color=#" + val.r.ToString("X2") + val.g.ToString("X2") + val.b.ToString("X2") + ">";
				text += array[i];
				text += "</color>";
				if (flag)
				{
					MelonLogger.Msg("Time:" + num.ToString("0.00") + " Color: " + val.r.ToString("X2") + val.g.ToString("X2") + val.b.ToString("X2"));
				}
			}
			return text;
		}
	}

	public static class GradientExtension
	{
		public static Gradient RainbowGradient(int Total, float Offset)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			bool flag = false;
			GradientColorKey[] array = (GradientColorKey[])(object)new GradientColorKey[8];
			GradientAlphaKey[] array2 = (GradientAlphaKey[])(object)new GradientAlphaKey[8];
			float num = (float)Total * 0.0027777778f;
			float num2 = 7f;
			Gradient val = new Gradient();
			for (int i = 0; i < 8; i++)
			{
				float num3 = num / num2 * (float)i + 1f / (360f / Offset);
				float num4 = ((i <= 0) ? 0f : (1f / num2 * (float)i));
				if (num3 < 0f)
				{
					num3 += 1f;
				}
				if (num3 > 1f)
				{
					num3 -= 1f;
				}
				array[i] = new GradientColorKey(Color.HSVToRGB(num3, 1f, 1f), num4);
				array2[i] = new GradientAlphaKey(1f, num4);
				if (flag)
				{
					MelonLogger.Msg("Hue: " + num3.ToString("0.00") + " Time: " + num4.ToString("0.00") + " Color: " + array[i].color.r.ToString("0.00") + " " + array[i].color.g.ToString("0.00") + " " + array[i].color.b.ToString("0.00"));
				}
			}
			val.SetKeys(Il2CppStructArray<GradientColorKey>.op_Implicit(array), Il2CppStructArray<GradientAlphaKey>.op_Implicit(array2));
			if (flag)
			{
				MelonLogger.Msg("Key Amount: " + ((Il2CppArrayBase<GradientColorKey>)(object)val.colorKeys).Length + " " + ((Il2CppArrayBase<GradientAlphaKey>)(object)val.alphaKeys).Length);
			}
			return val;
		}
	}

	public static class RectTransformExtension
	{
		public enum AnchorPresets
		{
			TopLeft,
			TopCenter,
			TopRight,
			MiddleLeft,
			MiddleCenter,
			MiddleRight,
			BottomLeft,
			BottomCenter,
			BottomRight,
			BottomStretch,
			VertStretchLeft,
			VertStretchRight,
			VertStretchCenter,
			HorStretchTop,
			HorStretchMiddle,
			HorStretchBottom,
			StretchAll
		}

		public enum PivotPresets
		{
			TopLeft,
			TopCenter,
			TopRight,
			MiddleLeft,
			MiddleCenter,
			MiddleRight,
			BottomLeft,
			BottomCenter,
			BottomRight
		}

		public static void SetLocalPosAndScale(GameObject Input, Vector3 Pos, Vector3 Scale)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			Input.transform.localPosition = Pos;
			Input.transform.localScale = Scale;
		}

		public static void SetAnchorPos(GameObject Input, float x, float y)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			Input.GetComponent<RectTransform>().anchoredPosition = new Vector2(x, y);
		}

		public static void SetAnchors(GameObject Input, AnchorPresets alignment)
		{
			switch (alignment)
			{
			case AnchorPresets.TopLeft:
				AnchorHelper(Input, 0f, 1f, 0f, 1f);
				break;
			case AnchorPresets.TopCenter:
				AnchorHelper(Input, 0.5f, 1f, 0.5f, 1f);
				break;
			case AnchorPresets.TopRight:
				AnchorHelper(Input, 1f, 1f, 1f, 1f);
				break;
			case AnchorPresets.MiddleLeft:
				AnchorHelper(Input, 0f, 0.5f, 0f, 0.5f);
				break;
			case AnchorPresets.MiddleCenter:
				AnchorHelper(Input, 0.5f, 0.5f, 0.5f, 0.5f);
				break;
			case AnchorPresets.MiddleRight:
				AnchorHelper(Input, 1f, 0.5f, 1f, 0.5f);
				break;
			case AnchorPresets.BottomLeft:
				AnchorHelper(Input, 0f, 0f, 0f, 0f);
				break;
			case AnchorPresets.BottomCenter:
				AnchorHelper(Input, 0.5f, 0f, 0.5f, 0f);
				break;
			case AnchorPresets.BottomRight:
				AnchorHelper(Input, 1f, 0f, 1f, 0f);
				break;
			case AnchorPresets.BottomStretch:
				AnchorHelper(Input, 0f, 0f, 1f, 0f);
				break;
			case AnchorPresets.VertStretchLeft:
				AnchorHelper(Input, 0f, 0f, 0f, 1f);
				break;
			case AnchorPresets.VertStretchCenter:
				AnchorHelper(Input, 0.5f, 0f, 0.5f, 1f);
				break;
			case AnchorPresets.VertStretchRight:
				AnchorHelper(Input, 1f, 0f, 1f, 1f);
				break;
			case AnchorPresets.HorStretchTop:
				AnchorHelper(Input, 0f, 1f, 1f, 1f);
				break;
			case AnchorPresets.HorStretchMiddle:
				AnchorHelper(Input, 0f, 0.5f, 1f, 0.5f);
				break;
			case AnchorPresets.HorStretchBottom:
				AnchorHelper(Input, 0f, 0f, 1f, 0f);
				break;
			case AnchorPresets.StretchAll:
				AnchorHelper(Input, 0f, 0f, 1f, 1f);
				break;
			}
		}

		public static void SetPivot(GameObject Input, PivotPresets pivot)
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			switch (pivot)
			{
			case PivotPresets.TopLeft:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0f, 1f);
				break;
			case PivotPresets.TopCenter:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 1f);
				break;
			case PivotPresets.TopRight:
				Input.GetComponent<RectTransform>().pivot = new Vector2(1f, 1f);
				break;
			case PivotPresets.MiddleLeft:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0f, 0.5f);
				break;
			case PivotPresets.MiddleCenter:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 0.5f);
				break;
			case PivotPresets.MiddleRight:
				Input.GetComponent<RectTransform>().pivot = new Vector2(1f, 0.5f);
				break;
			case PivotPresets.BottomLeft:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0f, 0f);
				break;
			case PivotPresets.BottomCenter:
				Input.GetComponent<RectTransform>().pivot = new Vector2(0.5f, 0f);
				break;
			case PivotPresets.BottomRight:
				Input.GetComponent<RectTransform>().pivot = new Vector2(1f, 0f);
				break;
			}
		}

		public static void AnchorHelper(GameObject Input, float xmin, float ymin, float xmax, float ymax)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			Input.GetComponent<RectTransform>().anchorMin = new Vector2(xmin, ymin);
			Input.GetComponent<RectTransform>().anchorMax = new Vector2(xmax, ymax);
		}
	}

	public static class MelonLoggerExtension
	{
		public static void Log(string LogMessage)
		{
			MelonLogger.Msg(LogMessage);
		}
	}

	public static class ThunderStore
	{
		public class PackageMetricsV1
		{
			public int Downloads { get; set; }

			public int Rating_score { get; set; }

			public string Latest_version { get; set; }
		}

		public class PackageData
		{
			public string Team { get; set; }

			public string Package { get; set; }

			public string LocalVersion { get; set; }

			public PackageData(string team, string package, string localVersion)
			{
				Team = team;
				Package = package;
				LocalVersion = localVersion;
			}
		}

		public class ReturnData
		{
			public PackageData SentData { get; set; }

			public ThunderStoreRequest.Status Status { get; set; }
		}

		public static class ThunderStoreRequest
		{
			public enum Status
			{
				BothSame,
				LocalNewer,
				GlobalNewer,
				Undefined
			}

			private static bool debug = false;

			private static bool ClientInit = false;

			private static string URL = "https://thunderstore.io";

			private static string Command = "api/v1/package-metrics";

			private static HttpClient client = new HttpClient
			{
				Timeout = new TimeSpan(0, 0, 20)
			};

			private static bool RequestFailed = false;

			private static PackageMetricsV1 PackageMetrics { get; set; }

			public static event Action<ReturnData> OnVersionGet;

			public static async void CheckVersion(PackageData data)
			{
				InitializeClient();
				RequestFailed = false;
				await RequestData(data);
			}

			private static ReturnData OnMetricsGet(PackageData packageData)
			{
				ReturnData returnData = new ReturnData
				{
					SentData = packageData
				};
				Version version = new Version(packageData.LocalVersion);
				Version value = new Version(PackageMetrics.Latest_version);
				int num = version.CompareTo(value);
				if (num < 0)
				{
					returnData.Status = Status.GlobalNewer;
				}
				else if (num > 0)
				{
					returnData.Status = Status.LocalNewer;
				}
				else
				{
					returnData.Status = Status.BothSame;
				}
				return returnData;
			}

			private static PackageMetricsV1 DeserializeResponse(string response)
			{
				PackageMetricsV1 packageMetricsV = new PackageMetricsV1();
				string text = response;
				text = text.Replace("{", "");
				text = text.Replace("}", "");
				string[] array = text.Split(new char[1] { ',' });
				string[] array2 = array;
				foreach (string text2 in array2)
				{
					string[] array3 = text2.Split(new char[1] { ':' });
					if (array3[0].Contains("downloads"))
					{
						packageMetricsV.Downloads = int.Parse(array3[1]);
					}
					if (array3[0].Contains("rating_score"))
					{
						packageMetricsV.Rating_score = int.Parse(array3[1]);
					}
					if (array3[0].Contains("latest_version"))
					{
						packageMetricsV.Latest_version = array3[1].Replace("\"", "");
					}
				}
				return packageMetricsV;
			}

			private static async Task<string> GetPackageMetrics(string path)
			{
				string packageMetrics = null;
				if (debug)
				{
					MelonLogger.Msg(path);
				}
				HttpResponseMessage response = await client.GetAsync(path);
				if (response.IsSuccessStatusCode)
				{
					packageMetrics = await response.Content.ReadAsStringAsync();
					if (debug)
					{
						MelonLogger.Msg("Package get");
					}
				}
				else
				{
					RequestFailed = true;
				}
				return packageMetrics;
			}

			private static async Task RequestData(PackageData Input)
			{
				try
				{
					string temp = await GetPackageMetrics(Command + "/" + Input.Team + "/" + Input.Package);
					if (debug)
					{
						MelonLogger.Msg("API - Response: " + temp);
					}
					if (RequestFailed)
					{
						ThunderStoreRequest.OnVersionGet?.Invoke(null);
					}
					if (temp != null)
					{
						PackageMetrics = DeserializeResponse(temp);
						ThunderStoreRequest.OnVersionGet?.Invoke(OnMetricsGet(Input));
					}
				}
				catch (Exception ex2)
				{
					Exception ex = ex2;
					MelonLogger.Error(ex.Message);
				}
			}

			private static void InitializeClient()
			{
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Expected O, but got Unknown
				if (!ClientInit)
				{
					client.BaseAddress = new Uri(URL);
					client.DefaultRequestHeaders.Accept.Clear();
					client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
					ClientInit = true;
				}
			}
		}
	}

	public static class ModNetworking
	{
		public static class NetworkHandler
		{
			private static bool debug = false;

			private static bool TSRequestRunning = false;

			private static object CRObj;

			private static readonly string[] TSRequestBlacklist = new string[4] { "UnityExplorer", "TestMod", "TestingOnly", "ExampleName" };

			private static readonly Dictionary<string, string> TSRequestNameEx = new Dictionary<string, string>
			{
				{ "LIV Camera Enabler", "Rumble_LIV_Camera_Enabler" },
				{ "Equips THE Bucket", "Bucket_Equipper" },
				{ "ModUI", "RumbleModUI" },
				{ "Instant Park Searcher", "InstantParkSearcher" },
				{ "Shaky Collisions", "ShakyCollisions" },
				{ "No Screen Shake", "NoScreenShake" },
				{ "Lilly's Skins", "ButteredLillys_Skin_Manager" },
				{ "Additional Sounds", "Rumble_Additional_Sounds" },
				{ "TempoSet", "Temposet" }
			};

			private static readonly Dictionary<string, string> TSRequestAuthorEx = new Dictionary<string, string>
			{
				{ "Lilly", "ButteredLilly" },
				{ "hlsl (Neon)", "RightArrowSupremacy" }
			};

			private static Dictionary<string, string> TSRequestNameExInv;

			internal static void CheckAllVersions()
			{
				MelonLogger.Msg("Version Check Started. This may take about up to 15 seconds per mod.");
				InvertDictionary(TSRequestNameEx, out TSRequestNameExInv);
				ThunderStore.ThunderStoreRequest.OnVersionGet += EvaluateReturnData;
				CRObj = MelonCoroutines.Start(VersionRequest());
			}

			private static void InvertDictionary(Dictionary<string, string> Dictionary, out Dictionary<string, string> InverseDictionary)
			{
				InverseDictionary = new Dictionary<string, string>();
				foreach (KeyValuePair<string, string> item in Dictionary)
				{
					InverseDictionary.Add(item.Value, item.Key);
				}
			}

			private static void CheckModVersion(string ModName, string ModAuthor, string ModVersion)
			{
				string Mod_ModName;
				if (TSRequestNameExInv.ContainsKey(ModName))
				{
					Mod_ModName = TSRequestNameExInv[ModName];
				}
				else
				{
					Mod_ModName = ReplaceSpace(ModName, Invert: true);
				}
				if (!UI.instance.Mod_Options.Exists((Mod x) => x.ModName == Mod_ModName))
				{
					Mod mod = new Mod
					{
						ModName = Mod_ModName,
						ModVersion = ModVersion
					};
					mod.SetFolder("Temp");
					mod.AddDescription("Description", "", AutoGenMods, new Tags
					{
						IsEmpty = true
					});
					UI.instance.AddMod(mod);
				}
				ThunderStore.ThunderStoreRequest.CheckVersion(new ThunderStore.PackageData(ModAuthor, ModName, ModVersion));
				TSRequestRunning = true;
			}

			private static void EvaluateReturnData(ThunderStore.ReturnData Data)
			{
				if (Data == null)
				{
					TSRequestRunning = false;
					return;
				}
				string ModName;
				if (TSRequestNameExInv.ContainsKey(Data.SentData.Package))
				{
					ModName = TSRequestNameExInv[Data.SentData.Package];
				}
				else
				{
					ModName = ReplaceSpace(Data.SentData.Package, Invert: true);
				}
				Mod mod = UI.instance.Mod_Options.Find((Mod x) => x.ModName == ModName);
				if (mod == null)
				{
					if (debug)
					{
						MelonLogger.Msg("Ref missing for " + ModName);
					}
					return;
				}
				if (debug)
				{
					MelonLogger.Msg("Data received for " + ModName);
				}
				mod.SetStatus(Data.Status);
				TSRequestRunning = false;
			}

			private static string ReplaceSpace(string Input, bool Invert)
			{
				if (!Invert)
				{
					return Input.Replace(" ", "_");
				}
				return Input.Replace("_", " ");
			}

			private static IEnumerator VersionRequest()
			{
				WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate();
				foreach (MelonBase Mod in MelonBase.RegisteredMelons)
				{
					if (!TSRequestBlacklist.Contains(Mod.Info.Name))
					{
						string ModName = ((!TSRequestNameEx.ContainsKey(Mod.Info.Name)) ? ReplaceSpace(Mod.Info.Name, Invert: false) : TSRequestNameEx[Mod.Info.Name]);
						string ModAuthor = ((!TSRequestAuthorEx.ContainsKey(Mod.Info.Author)) ? ReplaceSpace(Mod.Info.Author, Invert: false) : TSRequestAuthorEx[Mod.Info.Author]);
						CheckModVersion(ModName, ModAuthor, Mod.Info.Version);
						if (debug)
						{
							MelonLogger.Msg("Request started for " + ModName + " " + ModAuthor);
						}
						while (TSRequestRunning)
						{
							yield return waitForFixedUpdate;
						}
					}
				}
				MelonLoggerExtension.Log("Version Check Done.");
				if (CRObj != null)
				{
					MelonCoroutines.Stop(CRObj);
				}
				yield return null;
			}
		}
	}

	public static class LoadHandler
	{
		[HarmonyPatch(typeof(PlayerManager), "SpawnPlayerController", new Type[]
		{
			typeof(Player),
			typeof(SpawnPointType)
		})]
		public static class SpawnPlayerControllerPatch
		{
			private static void Postfix()
			{
				LoadHandler.PlayerLoaded?.Invoke();
				if (!StartupToggle)
				{
					StartupToggle = true;
					LoadHandler.StartupDone?.Invoke();
					if (debug)
					{
						MelonLogger.Msg("Startup Load");
					}
				}
				if (debug)
				{
					MelonLogger.Msg("SpawnPlayerController 1 Postfix");
				}
			}
		}

		private static bool debug;

		private static bool StartupToggle { get; set; }

		public static event Action PlayerLoaded;

		public static event Action StartupDone;
	}

	public static class Serious_Business
	{
		public static string TheGame()
		{
			return "YouJustLostTheGame";
		}
	}

	private static string AutoGenMods = "This Mod was automatically added by the version checker." + Environment.NewLine + "No further functionality has been added.";

	private static Mod ModUI { get; set; }

	internal static void SetMod(Mod Input)
	{
		if (ModUI == null)
		{
			ModUI = Input;
		}
	}
}
public class LinkGroup
{
	public List<ModSetting> Settings = new List<ModSetting>();

	public string Name { get; set; }

	public int Index { get; set; }

	public bool HasChanged { get; set; }

	public bool AddedToDD { get; set; }
}
public class Mod
{
	public string SettingsFile = "Settings.txt";

	private const string DuplicateErrorMsg = "AddToList failed: Name not unique";

	private bool debug = false;

	private Baum_API.Folders Folders = new Baum_API.Folders();

	public List<ModSetting> Settings = new List<ModSetting>();

	public List<LinkGroup> LinkGroups = new List<LinkGroup>();

	public string ModName { get; set; }

	public string ModVersion { get; set; }

	private bool IsFileLoaded { get; set; }

	private bool IsSaved { get; set; }

	private bool IsAdded { get; set; }

	public Baum_API.ThunderStore.ThunderStoreRequest.Status VersionStatus { get; set; }

	public event Action ModSaved;

	public Mod()
	{
		VersionStatus = Baum_API.ThunderStore.ThunderStoreRequest.Status.Undefined;
	}

	public void SetFolder(string Folder)
	{
		Folders.SetModFolderCustom(Folder);
	}

	public void SetSubFolder(string Folder)
	{
		Folders.RemoveSubFolder(Folder);
		Folders.AddSubFolder(Folder);
	}

	public void SetUIStatus(bool Status)
	{
		IsAdded = Status;
	}

	public void EnableDebug()
	{
		debug = true;
	}

	public string GetFolder()
	{
		return Folders.GetModFolder();
	}

	public string GetSubFolder()
	{
		return Folders.GetSubFolder(0);
	}

	public bool GetReadStatus()
	{
		return IsFileLoaded;
	}

	[Obsolete("Use event ModSaved", true)]
	public bool GetSaveStatus()
	{
		return IsSaved;
	}

	public bool GetUIStatus()
	{
		return IsAdded;
	}

	[Obsolete("Use event ModSaved", true)]
	public void ConfirmSave()
	{
		IsSaved = false;
	}

	public void ConfirmRead()
	{
		IsFileLoaded = false;
	}

	public void SetLinkGroup(int index, string name = "Group")
	{
		string name2 = ((!(name == "Group")) ? name : ("Group" + index));
		if (LinkGroups.Count > 0 && LinkGroups.Exists((LinkGroup x) => x.Index == index))
		{
			if (name != "Group")
			{
				LinkGroups.Find((LinkGroup x) => x.Index == index).Name = name2;
			}
		}
		else
		{
			LinkGroup item = new LinkGroup
			{
				Index = index,
				Name = name2
			};
			LinkGroups.Add(item);
		}
	}

	public void SetStatus(Baum_API.ThunderStore.ThunderStoreRequest.Status Version)
	{
		VersionStatus = Version;
	}

	[Obsolete("Method has been deprecated because the overload has confused too many people. AddDescription and another AddToList overload has been added as replacement.", true)]
	public ModSetting<string> AddToList(string Name, ModSetting.AvailableTypes StringType, string Value = "", string Description = "")
	{
		if (StringType != 0 && StringType != ModSetting.AvailableTypes.String)
		{
			MelonLogger.Msg("AddToList failed: ValueType != String/Description");
			return null;
		}
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<string> modSetting = new ModSetting<string>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = StringType
		};
		Settings.Add(modSetting);
		return modSetting;
	}

	[Obsolete("Use new overload.")]
	public ModSetting<string> AddDescription(string Name, string Value = "", string Description = "", bool IsSummary = true, bool IsEmpty = false)
	{
		Tags tags = new Tags
		{
			IsSummary = IsSummary,
			IsEmpty = IsEmpty,
			DoNotSave = true
		};
		return AddDescription(Name, Value, Description, tags);
	}

	[Obsolete("Use new overload.")]
	public ModSetting<string> AddToList(string Name, string Value = "", string Description = "")
	{
		Tags tags = new Tags();
		return AddToList(Name, Value, Description, tags);
	}

	[Obsolete("Use new overload.")]
	public ModSetting<bool> AddToList(string Name, bool Value = false, int LinkGroup = 0, string Description = "")
	{
		Tags tags = new Tags();
		return AddToList(Name, Value, LinkGroup, Description, tags);
	}

	[Obsolete("Use new overload.")]
	public ModSetting<int> AddToList(string Name, int Value = 0, string Description = "")
	{
		Tags tags = new Tags();
		return AddToList(Name, Value, Description, tags);
	}

	[Obsolete("Use new overload.")]
	public ModSetting<float> AddToList(string Name, float Value = 0f, string Description = "")
	{
		Tags tags = new Tags();
		return AddToList(Name, Value, Description, tags);
	}

	[Obsolete("Use new overload.")]
	public ModSetting<double> AddToList(string Name, double Value = 0.0, string Description = "")
	{
		Tags tags = new Tags();
		return AddToList(Name, Value, Description, tags);
	}

	public ModSetting<string> AddDescription(string Name, string Value, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<string> modSetting = new ModSetting<string>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = ModSetting.AvailableTypes.Description
		};
		tags.DoNotSave = true;
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public ModSetting<string> AddToList(string Name, string Value, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<string> modSetting = new ModSetting<string>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = ModSetting.AvailableTypes.String
		};
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public ModSetting<bool> AddToList(string Name, bool Value, int LinkGroup, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<bool> modSetting = new ModSetting<bool>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = LinkGroup,
			ValueType = ModSetting.AvailableTypes.Boolean
		};
		if (LinkGroup != 0)
		{
			SetLinkGroup(LinkGroup);
			LinkGroups.Find((LinkGroup x) => x.Index == LinkGroup).Settings.Add(modSetting);
		}
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public ModSetting<int> AddToList(string Name, int Value, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<int> modSetting = new ModSetting<int>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = ModSetting.AvailableTypes.Integer
		};
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public ModSetting<float> AddToList(string Name, float Value, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<float> modSetting = new ModSetting<float>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = ModSetting.AvailableTypes.Float
		};
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public ModSetting<double> AddToList(string Name, double Value, string Description, Tags tags)
	{
		if (Settings.Count > 0 && Settings.Exists((ModSetting x) => x.Name == Name))
		{
			MelonLogger.Msg("AddToList failed: Name not unique: " + Name);
			return null;
		}
		ModSetting<double> modSetting = new ModSetting<double>
		{
			Name = Name,
			Description = Description,
			Value = Value,
			SavedValue = Value,
			LinkGroup = 0,
			ValueType = ModSetting.AvailableTypes.Double
		};
		AddTags(modSetting, tags);
		Settings.Add(modSetting);
		return modSetting;
	}

	public void AddTags(ModSetting modSetting, Tags tags)
	{
		modSetting.Tags = tags;
	}

	public void AddValidation(string name, ValidationParameters parameters)
	{
		Settings.Find((ModSetting x) => x.Name == name).ValidationParameters = parameters;
	}

	public bool ChangeValue(string Name, string Value = "")
	{
		foreach (ModSetting setting in Settings)
		{
			if (!(setting.Name == Name))
			{
				continue;
			}
			if (setting.LinkGroup != 0 && setting.ValueType == ModSetting.AvailableTypes.Boolean && Value == "true")
			{
				foreach (ModSetting setting2 in Settings)
				{
					if (setting2.Name != Name && setting2.LinkGroup == setting.LinkGroup)
					{
						setting2.Value = false;
					}
				}
			}
			return ValueValidation(Value, setting);
		}
		MelonLogger.Msg(ModName + " - Setting does not exist.");
		return false;
	}

	private bool ValueValidation(string value, ModSetting ReferenceSetting)
	{
		switch (ReferenceSetting.ValueType)
		{
		case ModSetting.AvailableTypes.Boolean:
			if (value.ToLower().Equals("true") || value.ToLower().Equals("false"))
			{
				ModSetting<bool> modSetting2 = (ModSetting<bool>)ReferenceSetting;
				if (value.ToLower().Equals("true"))
				{
					modSetting2.Value = true;
				}
				else
				{
					modSetting2.Value = false;
				}
				return true;
			}
			return false;
		case ModSetting.AvailableTypes.Integer:
		{
			if (int.TryParse(value, out var _))
			{
				ModSetting<int> modSetting5 = (ModSetting<int>)ReferenceSetting;
				modSetting5.Value = int.Parse(value);
				return true;
			}
			return false;
		}
		case ModSetting.AvailableTypes.Float:
		{
			if (float.TryParse(value, out var _))
			{
				ModSetting<float> modSetting3 = (ModSetting<float>)ReferenceSetting;
				modSetting3.Value = float.Parse(value);
				return true;
			}
			return false;
		}
		case ModSetting.AvailableTypes.Double:
		{
			if (double.TryParse(value, out var _))
			{
				ModSetting<double> modSetting4 = (ModSetting<double>)ReferenceSetting;
				modSetting4.Value = double.Parse(value);
				return true;
			}
			return false;
		}
		case ModSetting.AvailableTypes.String:
		{
			ModSetting<string> modSetting = (ModSetting<string>)ReferenceSetting;
			if (!modSetting.ValidationParameters.DoValidation(value))
			{
				return false;
			}
			modSetting.Value = value;
			return true;
		}
		default:
			return false;
		}
	}

	public void SaveModData(string UI_String)
	{
		string path = ((Folders.GetSubFolder(0) == null) ? (Folders.GetFolderString() + "\\" + SettingsFile) : (Folders.GetFolderString(Folders.GetSubFolder(0)) + "\\" + SettingsFile));
		Folders.CheckAllFoldersExist();
		string text = ModName + " " + ModVersion + Environment.NewLine + UI_String + Environment.NewLine;
		foreach (ModSetting setting in Settings)
		{
			if (!setting.Tags.DoNotSave)
			{
				text = text + setting.Name + ": " + setting.GetValueAsString() + Environment.NewLine;
			}
		}
		File.WriteAllText(path, text);
		for (int i = 0; i < Settings.Count; i++)
		{
			Settings[i].SavedValue = Settings[i].Value;
		}
		this.ModSaved?.Invoke();
		IsSaved = true;
	}

	public void DiscardModData()
	{
		for (int i = 0; i < Settings.Count; i++)
		{
			Settings[i].Value = Settings[i].SavedValue;
		}
	}

	public void GetFromFile()
	{
		bool flag = false;
		string path = ((Folders.GetSubFolder(0) == null) ? (Folders.GetFolderString() + "\\" + SettingsFile) : (Folders.GetFolderString(Folders.GetSubFolder(0)) + "\\" + SettingsFile));
		if (!File.Exists(path))
		{
			return;
		}
		string[] array = File.ReadAllLines(path);
		if (array[0].Contains(ModName) && array[0].Contains(ModVersion))
		{
			flag = true;
			array[0] = "";
			array[1] = "";
		}
		if (flag)
		{
			string[] array2 = array;
			foreach (string text in array2)
			{
				foreach (ModSetting setting in Settings)
				{
					if (setting.Name.Length + 2 >= text.Length || !(text.Substring(0, setting.Name.Length) == setting.Name))
					{
						continue;
					}
					bool flag2 = ValueValidation(text.Substring(setting.Name.Length + 2), setting);
					if (flag2)
					{
						setting.SavedValue = setting.Value;
					}
					if (!flag2)
					{
						MelonLogger.Msg(ModName + " - " + setting.Name + " File Read Error.");
						continue;
					}
					bool flag3 = true;
					if (debug)
					{
						MelonLogger.Msg(ModName + " - " + setting.Name + " " + setting.Value.ToString());
					}
				}
			}
			IsFileLoaded = true;
		}
		else
		{
			IsFileLoaded = false;
		}
	}
}
public abstract class ModSetting
{
	public enum AvailableTypes
	{
		Description,
		String,
		Integer,
		Float,
		Double,
		Boolean
	}

	public string Name = "";

	public AvailableTypes ValueType = AvailableTypes.String;

	public string Description = "";

	public int LinkGroup = 0;

	public ValidationParameters ValidationParameters = new ValidationTemplate();

	public Tags Tags = new Tags();

	public abstract object Value { get; set; }

	public abstract object SavedValue { get; set; }

	public virtual event EventHandler<EventArgs> CurrentValueChanged;

	public virtual event EventHandler<EventArgs> SavedValueChanged;

	public ModSetting()
	{
	}

	public abstract string GetValueAsString();
}
public class ValueChange<T> : EventArgs
{
	public T Value { get; set; }

	public ValueChange(T value)
	{
		Value = value;
	}
}
public class ModSetting<T> : ModSetting
{
	private T BG_SaveVariable;

	private T BG_TempVariable;

	public override object Value
	{
		get
		{
			return BG_TempVariable;
		}
		set
		{
			if (!value.Equals(BG_TempVariable))
			{
				CurrentValueChanged?.Invoke(this, new ValueChange<T>((T)value));
				BG_TempVariable = (T)value;
			}
		}
	}

	public override object SavedValue
	{
		get
		{
			return BG_SaveVariable;
		}
		set
		{
			if (!value.Equals(BG_SaveVariable))
			{
				SavedValueChanged?.Invoke(this, new ValueChange<T>((T)value));
				BG_SaveVariable = (T)value;
			}
		}
	}

	public override event EventHandler<EventArgs> CurrentValueChanged;

	public override event EventHandler<EventArgs> SavedValueChanged;

	public override string GetValueAsString()
	{
		if (ValueType == AvailableTypes.Boolean)
		{
			return BG_TempVariable.ToString().ToLower();
		}
		return BG_TempVariable.ToString();
	}
}
public class Tags
{
	public bool IsSummary { get; set; }

	public bool IsEmpty { get; set; }

	public bool IsCustom { get; set; }

	public string CustomString { get; set; }

	public bool IsPassword { get; set; }

	public bool DoNotSave { get; set; }

	public Tags()
	{
		IsSummary = false;
		IsEmpty = false;
		IsCustom = false;
		CustomString = "";
		IsPassword = false;
		DoNotSave = false;
	}
}
public static class BuildInfo
{
	public const string ModName = "ModUI";

	public const string ModVersion = "2.1.2";

	public const string Description = "Adds a universal UI for Mod Creators";

	public const string Author = "Baumritter";

	public const string Company = "";
}
public class RumbleModUIClass : MelonMod
{
	private bool VRButtonsPressed = false;

	private bool VRButtonsAllowed = false;

	private static InputActionMap map = new InputActionMap("Tha Map");

	private static InputAction rightTrigger = InputActionSetupExtensions.AddAction(map, "Right Trigger", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null);

	private static InputAction rightPrimary = InputActionSetupExtensions.AddAction(map, "Right Primary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null);

	private static InputAction leftTrigger = InputActionSetupExtensions.AddAction(map, "Left Trigger", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null);

	private static InputAction leftPrimary = InputActionSetupExtensions.AddAction(map, "Left Primary", (InputActionType)0, (string)null, (string)null, (string)null, (string)null, (string)null);

	[Obsolete("Please use UI.instance instead", true)]
	public static UI UI_Obj = UI.instance;

	private Mod ModUI;

	public override void OnInitializeMelon()
	{
		((MelonBase)this).OnInitializeMelon();
		InputActionSetupExtensions.AddBinding(rightTrigger, "<XRController>{RightHand}/trigger", (string)null, (string)null, (string)null);
		InputActionSetupExtensions.AddBinding(rightPrimary, "<XRController>{RightHand}/primaryButton", (string)null, (string)null, (string)null);
		InputActionSetupExtensions.AddBinding(leftTrigger, "<XRController>{LeftHand}/trigger", (string)null, (string)null, (string)null);
		InputActionSetupExtensions.AddBinding(leftPrimary, "<XRController>{LeftHand}/primaryButton", (string)null, (string)null, (string)null);
		map.Enable();
		Baum_API.LoadHandler.StartupDone += InitUI;
	}

	public override void OnUpdate()
	{
		((MelonBase)this).OnUpdate();
		if (Input.GetKeyDown((KeyCode)291) || (VRButtonsAllowed && VRActivationAction()))
		{
			if (UI.instance.IsUIVisible())
			{
				UI.instance.HideUI();
			}
			else
			{
				UI.instance.ShowUI();
			}
		}
	}

	private bool VRActivationAction()
	{
		float num = 0.9f;
		float num2 = 0.1f;
		if (rightTrigger.ReadValue<float>() >= num && rightPrimary.ReadValue<float>() >= num && leftTrigger.ReadValue<float>() >= num && leftPrimary.ReadValue<float>() >= num && !VRButtonsPressed)
		{
			VRButtonsPressed = true;
			return true;
		}
		if (rightTrigger.ReadValue<float>() <= num2 && rightPrimary.ReadValue<float>() <= num2 && leftTrigger.ReadValue<float>() <= num2 && leftPrimary.ReadValue<float>() <= num2 && VRButtonsPressed)
		{
			VRButtonsPressed = false;
		}
		return false;
	}

	private void InitUI()
	{
		ModUI = UI.instance.InitUI();
		Baum_API.SetMod(ModUI);
		ModUI.ModSaved += OnModSaved;
		ModUI.Settings.Find((ModSetting x) => x.Name == GlobalConstants.DebugPass).CurrentValueChanged += PasswordValidation;
		ModUI.Settings.Find((ModSetting x) => x.Name == GlobalConstants.ToggleDebug).CurrentValueChanged += DebugWindowHandler;
		VRButtonsAllowed = (bool)ModUI.Settings.Find((ModSetting x) => x.Name == GlobalConstants.VRMenuInput).Value;
		Baum_API.ModNetworking.NetworkHandler.CheckAllVersions();
	}

	private void PasswordValidation(object sender, EventArgs Event)
	{
		ValueChange<string> valueChange = Event as ValueChange<string>;
		if (valueChange.Value == Baum_API.Serious_Business.TheGame())
		{
			MelonLogger.Msg("Correct Password.");
		}
		else
		{
			MelonLogger.Msg("Wrong Password.");
		}
	}

	private void DebugWindowHandler(object sender, EventArgs Event)
	{
		ValueChange<bool> valueChange = Event as ValueChange<bool>;
		if (!((string)ModUI.Settings.Find((ModSetting x) => x.Name == GlobalConstants.DebugPass).Value == Baum_API.Serious_Business.TheGame()))
		{
			return;
		}
		if (valueChange.Value)
		{
			UI.instance.SubWindow.Find((Window x) => x.Name == "DebugWindow").ShowWindow();
		}
		else
		{
			UI.instance.SubWindow.Find((Window x) => x.Name == "DebugWindow").HideWindow();
		}
	}

	private void OnModSaved()
	{
		if (ModUI.LinkGroups[0].HasChanged)
		{
			UI.instance.RefreshTheme();
			ModUI.LinkGroups[0].HasChanged = false;
		}
		VRButtonsAllowed = (bool)ModUI.Settings.Find((ModSetting x) => x.Name == GlobalConstants.VRMenuInput).Value;
	}
}
internal static class GlobalConstants
{
	public static string EntryPersistence = "Remember Dropdown Entries";

	public static string VRMenuInput = "VR Menu Input";

	public static string LightTheme = "Light";

	public static string DarkTheme = "Dark";

	public static string HCTheme = "High Contrast";

	public static string Monokai = "Monokai";

	public static string ToggleDebug = "Toggles Debug Menu";

	public static string DebugPass = "Allow Debug Usage";
}
public class UI
{
	private class DebugButtonStatus
	{
		public string Name { get; set; }

		public int Index { get; set; }

		public bool IsAllocated { get; set; }
	}

	private const string ModName = "ModUI";

	private const string ModVersion = "2.1.2";

	private const string ModDescription = "This is the Mod UI by Baumritter.";

	public static UI instance = new UI();

	private Vector3 Pos_MainWindow;

	private Vector3 Pos_SubWindow;

	private Vector3 Pos_OuterBG = new Vector3(0f, 0f, 0f);

	private Vector3 Pos_DescBG = new Vector3(10f, -190f, 0f);

	private Vector3 Pos_DescText = new Vector3(5f, -5f, 0f);

	private Vector3 Pos_Title = new Vector3(0f, 0f, 0f);

	private Vector3 Pos_DD1 = new Vector3(10f, -40f, 0f);

	private Vector3 Pos_DD2 = new Vector3(10f, -90f, 0f);

	private Vector3 Pos_IF = new Vector3(10f, -140f, 0f);

	private Vector3 Pos_TB = new Vector3(0f, 90f, 0f);

	private Vector3 Pos_B1 = new Vector3(10f, 10f, 0f);

	private Vector3 Pos_B2 = new Vector3(240f, 10f, 0f);

	private Vector2 Size_Base = new Vector2(400f, 500f);

	private Vector2 Size_Title = new Vector2(140f, 30f);

	private Vector2 Size_DD = new Vector2(380f, 40f);

	private Vector2 Size_DD_Ext = new Vector2(0f, 200f);

	private Vector2 Size_IF = new Vector2(380f, 40f);

	private Vector2 Size_TB = new Vector2(200f, 40f);

	private Vector2 Size_DescBG = new Vector2(-20f, -240f);

	private Vector2 Size_DescText = new Vector2(-5f, 5f);

	private Vector2 Size_Button = new Vector2(150f, 30f);

	private Color Light_Text_Basic = Color.black;

	private Color Light_Text_Error = new Color(0.7f, 0f, 0f, 1f);

	private Color Light_Text_Valid = new Color(0f, 0.7f, 0f, 1f);

	private Color Light_Foreground = new Color(0.9f, 0.9f, 0.9f, 0.7f);

	private Color Light_Background = new Color(0.7f, 0.7f, 0.7f, 0.7f);

	private Color Dark_Text_Basic = Color.white;

	private Color Dark_Text_Error = new Color(0.7f, 0f, 0f, 1f);

	private Color Dark_Text_Valid = new Color(0f, 0.7f, 0f, 1f);

	private Color Dark_Foreground = new Color(0.3f, 0.3f, 0.3f, 0.8f);

	private Color Dark_Background = new Color(0.1f, 0.1f, 0.1f, 0.8f);

	private Color HighContrast_Text_Basic = Color.yellow;

	private Color HighContrast_Text_Error = new Color(1f, 0f, 0f, 1f);

	private Color HighContrast_Text_Valid = new Color(0f, 1f, 0f, 1f);

	private Color HighContrast_Foreground = new Color(0.3f, 0.3f, 0.3f, 1f);

	private Color HighContrast_Background = new Color(0.1f, 0.1f, 0.1f, 1f);

	private Color Monokai_Text_Basic = Color32.op_Implicit(new Color32((byte)248, (byte)248, (byte)242, byte.MaxValue));

	private Color Monokai_Text_Error = Color32.op_Implicit(new Color32((byte)249, (byte)38, (byte)114, byte.MaxValue));

	private Color Monokai_Text_Valid = Color32.op_Implicit(new Color32((byte)166, (byte)226, (byte)46, byte.MaxValue));

	private Color Monokai_Foreground = Color32.op_Implicit(new Color32((byte)39, (byte)40, (byte)34, (byte)245));

	private Color Monokai_Background = Color32.op_Implicit(new Color32((byte)30, (byte)31, (byte)28, (byte)245));

	public string Name = "";

	private bool debug_UI = false;

	private bool IsInit = false;

	private bool IsVisible = false;

	private bool Running = false;

	private int ModSelection = 0;

	private int SettingsSelection = 0;

	private int SettingsOverride = 0;

	private GameObject UI_Parent;

	private GameObject Obj_MainWdw;

	private Window MainWindow;

	public List<Window> SubWindow = new List<Window>();

	private List<DebugButtonStatus> DebugButtons = new List<DebugButtonStatus>();

	private GameObject UI_Description;

	private GameObject UI_DropDown_Mod;

	private GameObject UI_DropDown_Settings;

	private GameObject UI_InputField;

	private GameObject UI_ToggleBox;

	private GameObject UI_ButtonSave;

	private GameObject UI_ButtonDisc;

	private object Enum_Save;

	private object Enum_Discard;

	private object Enum_Theme;

	internal List<Mod> Mod_Options = new List<Mod>();

	public event Action UI_Initialized;

	[Obsolete("Use the UI_Initialized Event.")]
	public bool GetInit()
	{
		return IsInit;
	}

	internal Mod InitUI()
	{
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_007d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_009e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0115: Unknown result type (might be due to invalid IL or missing references)
		//IL_011a: Unknown result type (might be due to invalid IL or missing references)
		//IL_013b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0140: Unknown result type (might be due to invalid IL or missing references)
		//IL_015c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0166: Expected O, but got Unknown
		//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
		//IL_0236: Unknown result type (might be due to invalid IL or missing references)
		//IL_025d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0263: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02df: Unknown result type (might be due to invalid IL or missing references)
		//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
		//IL_02eb: Unknown result type (might be due to invalid IL or missing references)
		//IL_0317: Unknown result type (might be due to invalid IL or missing references)
		//IL_031d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0323: Unknown result type (might be due to invalid IL or missing references)
		//IL_034f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0355: Unknown result type (might be due to invalid IL or missing references)
		//IL_0381: Unknown result type (might be due to invalid IL or missing references)
		//IL_0387: Unknown result type (might be due to invalid IL or missing references)
		//IL_03b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_03b9: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ea: Unknown result type (might be due to invalid IL or missing references)
		//IL_03f0: Unknown result type (might be due to invalid IL or missing references)
		//IL_053c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0542: Expected O, but got Unknown
		//IL_056f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0581: Unknown result type (might be due to invalid IL or missing references)
		//IL_05a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_05d6: Unknown result type (might be due to invalid IL or missing references)
		//IL_05f3: Unknown result type (might be due to invalid IL or missing references)
		//IL_05f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0670: Unknown result type (might be due to invalid IL or missing references)
		//IL_0675: Unknown result type (might be due to invalid IL or missing references)
		//IL_0677: Unknown result type (might be due to invalid IL or missing references)
		//IL_06e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_06ec: Unknown result type (might be due to invalid IL or missing references)
		//IL_06ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_075e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0763: Unknown result type (might be due to invalid IL or missing references)
		//IL_0765: Unknown result type (might be due to invalid IL or missing references)
		if (!IsInit)
		{
			UI_Parent = GameObject.Find("Game Instance/UI");
			Name = "Mod_Setting_UI";
			ThemeHandler.AvailableThemes.Add(new Theme("Light", Light_Text_Basic, Light_Text_Valid, Light_Text_Error, Light_Foreground, Light_Background));
			ThemeHandler.AvailableThemes.Add(new Theme("Dark", Dark_Text_Basic, Dark_Text_Valid, Dark_Text_Error, Dark_Foreground, Dark_Background));
			ThemeHandler.AvailableThemes.Add(new Theme("HighContrast", HighContrast_Text_Basic, HighContrast_Text_Valid, HighContrast_Text_Error, HighContrast_Foreground, HighContrast_Background));
			ThemeHandler.AvailableThemes.Add(new Theme("Monokai", Monokai_Text_Basic, Monokai_Text_Valid, Monokai_Text_Error, Monokai_Foreground, Monokai_Background));
			Pos_MainWindow = new Vector3((float)(Screen.width / 2 - 300), (float)(Screen.height / 2), 0f);
			Pos_SubWindow = new Vector3((float)(Screen.width / 2 + 300), (float)(Screen.height / 2), 0f);
			MainWindow = new Window("MainWindow");
			Obj_MainWdw = new GameObject("Mod_Setting_UI");
			Obj_MainWdw.SetActive(false);
			Obj_MainWdw.transform.SetParent(UI_Parent.transform);
			Obj_MainWdw.AddComponent<RectTransform>();
			Obj_MainWdw.GetComponent<RectTransform>().sizeDelta = Size_Base;
			Obj_MainWdw.transform.position = Pos_MainWindow;
			Obj_MainWdw.transform.localScale = new Vector3(1.5f, 1.5f, 0f);
			Baum_API.RectTransformExtension.SetAnchors(Obj_MainWdw, Baum_API.RectTransformExtension.AnchorPresets.MiddleCenter);
			Baum_API.RectTransformExtension.SetPivot(Obj_MainWdw, Baum_API.RectTransformExtension.PivotPresets.MiddleCenter);
			MainWindow.ParentObject = Obj_MainWdw;
			MainWindow.CreateBackgroundBox("Outer BG", MainWindow.ParentObject.transform, Pos_OuterBG);
			MainWindow.CreateTitle("Title", MainWindow.ParentObject.transform, Pos_Title, Size_Title);
			MainWindow.SetTitleText("ModUI V2.1.2", 20f);
			UI_Description = MainWindow.CreateTextBox("Description", MainWindow.ParentObject.transform, Pos_DescBG, Pos_DescText, Size_DescBG, Size_DescText);
			UI_DropDown_Mod = MainWindow.CreateDropdown("DropDown_Mods", MainWindow.ParentObject.transform, Pos_DD1, Size_DD, Size_DD_Ext);
			UI_DropDown_Settings = MainWindow.CreateDropdown("DropDown_Settings", MainWindow.ParentObject.transform, Pos_DD2, Size_DD, Size_DD_Ext);
			UI_InputField = MainWindow.CreateInputField("InputField", MainWindow.ParentObject.transform, Pos_IF, Size_IF);
			UI_ToggleBox = MainWindow.CreateToggle("ToggleBox", MainWindow.ParentObject.transform, Pos_TB, Size_TB);
			UI_ButtonSave = MainWindow.CreateButton("SaveButton", MainWindow.ParentObject.transform, Pos_B1, Size_Button, "Save");
			UI_ButtonDisc = MainWindow.CreateButton("DiscardButton", MainWindow.ParentObject.transform, Pos_B2, Size_Button, "Discard");
			UI_ToggleBox.SetActive(false);
			MainWindow.OnShow += DoOnShow;
			MainWindow.OnHide += DoOnHide;
			((UnityEvent<int>)(object)UI_DropDown_Mod.GetComponent<TMP_Dropdown>().onValueChanged).AddListener(UnityAction<int>.op_Implicit((Action<int>)delegate(int value)
			{
				OnModSelectionChange(value);
			}));
			((UnityEvent<int>)(object)UI_DropDown_Settings.GetComponent<TMP_Dropdown>().onValueChanged).AddListener(UnityAction<int>.op_Implicit((Action<int>)delegate(int value)
			{
				OnSettingsSelectionChange(value);
			}));
			((UnityEvent<string>)(object)UI_InputField.GetComponent<TMP_InputField>().onSubmit).AddListener(UnityAction<string>.op_Implicit((Action<string>)delegate(string value)
			{
				OnInputFieldChange(value);
			}));
			((UnityEvent<bool>)(object)UI_ToggleBox.GetComponent<Toggle>().onValueChanged).AddListener(UnityAction<bool>.op_Implicit((Action<bool>)delegate(bool value)
			{
				OnToggleChange(value);
			}));
			((UnityEvent)UI_ButtonSave.GetComponent<Button>().onClick).AddListener(UnityAction.op_Implicit((Action)delegate
			{
				ButtonHandler(0);
			}));
			((UnityEvent)UI_ButtonDisc.GetComponent<Button>().onClick).AddListener(UnityAction.op_Implicit((Action)delegate
			{
				ButtonHandler(1);
			}));
			Window window = new Window("DebugWindow");
			GameObject val = new GameObject("DebugParent");
			val.SetActive(false);
			val.transform.SetParent(UI_Parent.transform);
			val.AddComponent<RectTransform>();
			val.GetComponent<RectTransform>().sizeDelta = Size_Base;
			val.transform.position = Pos_SubWindow;
			val.transform.localScale = new Vector3(1.5f, 1.5f, 0f);
			Baum_API.RectTransformExtension.SetAnchors(val, Baum_API.RectTransformExtension.AnchorPresets.MiddleCenter);
			Baum_API.RectTransformExtension.SetPivot(val, Baum_API.RectTransformExtension.PivotPresets.MiddleCenter);
			window.ParentObject = val;
			window.CreateBackgroundBox("Outer BG", window.ParentObject.transform, Pos_OuterBG);
			window.CreateTitle("Title", window.ParentObject.transform, Pos_Title, Size_Title);
			window.SetTitleText("Debug", 20f);
			Vector3 val2 = default(Vector3);
			((Vector3)(ref val2))..ctor(120f, 30f);
			for (int i = 1; i <= 11; i++)
			{
				float num = Size_Base.y - 30f - (float)i * 40f;
				window.CreateButton("LB" + i, window.ParentObject.transform, new Vector3(10f, num, 0f), Vector2.op_Implicit(val2), "");
			}
			for (int j = 1; j <= 11; j++)
			{
				float num = Size_Base.y - 30f - (float)j * 40f;
				window.CreateButton("MB" + j, window.ParentObject.transform, new Vector3(140f, num, 0f), Vector2.op_Implicit(val2), "");
			}
			for (int k = 1; k <= 11; k++)
			{
				float num = Size_Base.y - 30f - (float)k * 40f;
				window.CreateButton("RB" + k, window.ParentObject.transform, new Vector3(270f, num, 0f), Vector2.op_Implicit(val2), "");
			}
			SubWindow.Add(window);
			PresetDebugButtons();
			Mod result = AddSelf();
			IsInit = true;
			this.UI_Initialized?.Invoke();
			if (debug_UI)
			{
				MelonLogger.Msg("UI - Initialised");
			}
			return result;
		}
		if (debug_UI)
		{
			MelonLogger.Msg("UI - Already initialised");
		}
		return null;
	}

	internal void ShowUI()
	{
		if (IsInit)
		{
			MainWindow.ShowWindow();
			IsVisible = true;
			if (debug_UI)
			{
				MelonLogger.Msg("UI - Shown");
			}
		}
	}

	internal void HideUI()
	{
		if (IsInit)
		{
			MainWindow.HideWindow();
			IsVisible = false;
			if (debug_UI)
			{
				MelonLogger.Msg("UI - Hidden");
			}
		}
	}

	public void ForceRefresh()
	{
		OnSettingsSelectionChange(SettingsSelection);
	}

	public bool IsModSelected(string name)
	{
		if (Mod_Options[ModSelection].ModName == name)
		{
			return true;
		}
		return false;
	}

	public bool IsOptionSelected(string name)
	{
		if (Mod_Options[ModSelection].Settings[SettingsSelection].Name == name)
		{
			return true;
		}
		return false;
	}

	public bool IsUIVisible()
	{
		return IsVisible;
	}

	public void AddMod(Mod Input)
	{
		bool flag = false;
		foreach (Mod mod_Option in Mod_Options)
		{
			if (mod_Option.ModName == Input.ModName)
			{
				flag = true;
			}
		}
		if (!flag && Input.ModName != "" && Input.ModVersion != "" && Input.GetFolder() != "")
		{
			Mod_Options.Add(Input);
			Input.SetUIStatus(Status: true);
			return;
		}
		if (debug_UI)
		{
			MelonLogger.Msg("Modlist - Mod already exists.");
		}
		if (Input.ModName == "" || Input.ModVersion == "" || Input.GetFolder() == "")
		{
			MelonLogger.Msg("Mandatory Values not set.");
		}
	}

	public void RemoveMod(Mod Input)
	{
		bool flag = false;
		foreach (Mod mod_Option in Mod_Options)
		{
			if (mod_Option.ModName == Input.ModName)
			{
				Mod_Options.Remove(mod_Option);
				Input.SetUIStatus(Status: false);
				flag = true;
			}
		}
		if (!flag && debug_UI)
		{
			MelonLogger.Msg("Modlist - Mod doesn't exist.");
		}
	}

	private Mod AddSelf()
	{
		Mod mod = new Mod
		{
			ModName = "ModUI",
			ModVersion = "2.1.2"
		};
		mod.SetFolder("ModUI");
		mod.AddDescription("Description", "", "This is the Mod UI by Baumritter.", new Tags
		{
			IsSummary = true
		});
		mod.AddToList(GlobalConstants.EntryPersistence, Value: false, 0, "Changes the selection of the dropdown entries to be persistent after closing and reopening.", new Tags());
		mod.AddToList(GlobalConstants.VRMenuInput, Value: true, 0, "Allows the user to open/close the menu by pressing both triggers and primary buttons at the same time", new Tags());
		mod.AddToList(GlobalConstants.LightTheme, Value: true, 1, "Turns Light Theme on/off.", new Tags());
		mod.AddToList(GlobalConstants.DarkTheme, Value: false, 1, "Turns Dark Theme on/off.", new Tags());
		mod.AddToList(GlobalConstants.HCTheme, Value: false, 1, "Turns High Contrast Theme on/off.", new Tags());
		mod.AddToList(GlobalConstants.Monokai, Value: false, 1, "Turns Monokai Theme on/off.", new Tags());
		mod.AddToList(GlobalConstants.ToggleDebug, Value: false, 0, "Toggles the debug window if the correct password is set in " + GlobalConstants.DebugPass + ".", new Tags
		{
			DoNotSave = true
		});
		mod.AddToList(GlobalConstants.DebugPass, "", "Enter the password for debugging.", new Tags
		{
			DoNotSave = true,
			IsPassword = true,
			IsCustom = true,
			CustomString = "Enter Password..."
		});
		mod.SetLinkGroup(1, "Themes");
		mod.GetFromFile();
		AddMod(mod);
		RefreshTheme();
		return mod;
	}

	private void OnModSelectionChange(int Input)
	{
		ModSelection = Input;
		DoOnModSelect();
	}

	private void OnSettingsSelectionChange(int Input)
	{
		SettingsSelection = Input;
		DoOnSettingsSelect();
	}

	private void OnInputFieldChange(string Input)
	{
		DoOnInput(Input);
	}

	private void OnToggleChange(bool Input)
	{
		DoOnToggle(Input);
	}

	private void DoOnShow()
	{
		ShowSetup();
		if (debug_UI)
		{
			MelonLogger.Msg("UI - OnShow");
		}
	}

	private void ShowSetup()
	{
		//IL_0057: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_008f: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
		//IL_03bb: Unknown result type (might be due to invalid IL or missing references)
		//IL_03f5: Unknown result type (might be due to invalid IL or missing references)
		List<string> val = new List<string>();
		foreach (Mod mod_Option in Mod_Options)
		{
			string text = "";
			switch (mod_Option.VersionStatus)
			{
			case Baum_API.ThunderStore.ThunderStoreRequest.Status.BothSame:
				text = Baum_API.StringExtension.ReturnHexedString("=", Color32.op_Implicit(ThemeHandler.ActiveTheme.Color_Text_Valid));
				break;
			case Baum_API.ThunderStore.ThunderStoreRequest.Status.LocalNewer:
				text = Baum_API.StringExtension.ReturnHexedString("<", Color32.op_Implicit(Color.blue));
				break;
			case Baum_API.ThunderStore.ThunderStoreRequest.Status.GlobalNewer:
				text = Baum_API.StringExtension.ReturnHexedString(">", Color32.op_Implicit(ThemeHandler.ActiveTheme.Color_Text_Error));
				break;
			case Baum_API.ThunderStore.ThunderStoreRequest.Status.Undefined:
				text = Baum_API.StringExtension.ReturnHexedString("?", Color32.op_Implicit(ThemeHandler.ActiveTheme.Color_Text_Error));
				break;
			}
			val.Add(text + " | " + mod_Option.ModVersion + " | " + mod_Option.ModName);
		}
		UI_DropDown_Mod.GetComponent<TMP_Dropdown>().ClearOptions();
		UI_DropDown_Mod.GetComponent<TMP_Dropdown>().AddOptions(val);
		val.Clear();
		if ((bool)Mod_Options[0].Settings.Find((ModSetting x) => x.Name == GlobalConstants.EntryPersistence).SavedValue && ModSelection != 0)
		{
			SettingsOverride = SettingsSelection;
			UI_DropDown_Mod.GetComponent<TMP_Dropdown>().value = ModSelection;
		}
		else
		{
			foreach (ModSetting setting in Mod_Options[0].Settings)
			{
				if (setting.ValueType == ModSetting.AvailableTypes.Boolean && setting.LinkGroup != 0)
				{
					LinkGroup linkGroup = Mod_Options[0].LinkGroups.Find((LinkGroup x) => x.Index == setting.LinkGroup);
					val.Add(linkGroup.Name + " - " + setting.Name);
				}
				else
				{
					val.Add(setting.Name);
				}
			}
			UI_DropDown_Settings.GetComponent<TMP_Dropdown>().ClearOptions();
			UI_DropDown_Settings.GetComponent<TMP_Dropdown>().AddOptions(val);
			if ((bool)Mod_Options[0].Settings.Find((ModSetting x) => x.Name == GlobalConstants.EntryPersistence).SavedValue && SettingsSelection != 0)
			{
				UI_DropDown_Settings.GetComponent<TMP_Dropdown>().value = SettingsSelection;
			}
			else
			{
				UI_ToggleBox.SetActive(false);
				UI_InputField.SetActive(true);
				ModSelection = 0;
				SettingsSelection = 0;
				SettingsOverride = 0;
			}
		}
		Inputfield_SetPlaceholder();
		((TMP_Text)((Component)UI_Description.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = Mod_Options[ModSelection].Settings[SettingsSelection].Description;
		MainWindow.ParentObject.transform.position = CheckBounds(MainWindow.ParentObject, IsSub: false);
		foreach (Window item in SubWindow)
		{
			item.ParentObject.transform.position = CheckBounds(item.ParentObject, IsSub: true);
		}
	}

	private Vector3 CheckBounds(GameObject Object, bool IsSub)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_005f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0076: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_0122: Unknown result type (might be due to invalid IL or missing references)
		//IL_0127: Unknown result type (might be due to invalid IL or missing references)
		//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
		//IL_012b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0112: Unknown result type (might be due to invalid IL or missing references)
		//IL_0117: Unknown result type (might be due to invalid IL or missing references)
		//IL_0107: Unknown result type (might be due to invalid IL or missing references)
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		RectTransform component = Object.GetComponent<RectTransform>();
		float num = (float)Screen.width - (component.sizeDelta.x - 50f) * 0.5f * ((Transform)component).lossyScale.x;
		float num2 = (float)Screen.height - (component.sizeDelta.y - 25f) * 0.5f * ((Transform)component).lossyScale.y;
		float num3 = (component.sizeDelta.x - 50f) * 0.5f * ((Transform)component).lossyScale.x;
		float num4 = (component.sizeDelta.y - 25f) * 0.5f * ((Transform)component).lossyScale.y;
		if (Object.transform.position.x > num || Object.transform.position.y > num2 || Object.transform.position.x < num3 || Object.transform.position.y < num4)
		{
			if (IsSub)
			{
				return Pos_SubWindow;
			}
			return Pos_MainWindow;
		}
		return Object.transform.position;
	}

	private void DoOnHide()
	{
		foreach (Window item in SubWindow)
		{
			item.HideWindow();
		}
		if (debug_UI)
		{
			MelonLogger.Msg("UI - OnHide");
		}
	}

	private void DoOnModSelect()
	{
		List<string> val = new List<string>();
		foreach (ModSetting setting in Mod_Options[ModSelection].Settings)
		{
			if (setting.ValueType == ModSetting.AvailableTypes.Boolean && setting.LinkGroup != 0)
			{
				LinkGroup linkGroup = Mod_Options[ModSelection].LinkGroups.Find((LinkGroup x) => x.Index == setting.LinkGroup);
				val.Add(linkGroup.Name + " - " + setting.Name);
			}
			else
			{
				val.Add(setting.Name);
			}
		}
		UI_DropDown_Settings.GetComponent<TMP_Dropdown>().ClearOptions();
		UI_DropDown_Settings.GetComponent<TMP_Dropdown>().AddOptions(val);
		if (SettingsOverride != 0)
		{
			SettingsSelection = SettingsOverride;
			UI_DropDown_Settings.GetComponent<TMP_Dropdown>().value = SettingsOverride;
			SettingsOverride = 0;
		}
		else
		{
			SettingsSelection = 0;
		}
		DoOnSettingsSelect();
		Inputfield_SetPlaceholder();
	}

	private void DoOnSettingsSelect()
	{
		((TMP_Text)((Component)UI_Description.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = Mod_Options[ModSelection].Settings[SettingsSelection].Description;
		if (Mod_Options[ModSelection].Settings[SettingsSelection].ValueType == ModSetting.AvailableTypes.Boolean)
		{
			UI_InputField.SetActive(false);
			UI_ToggleBox.SetActive(true);
			ToggleBox_AdjustValue();
			return;
		}
		UI_ToggleBox.SetActive(false);
		UI_InputField.SetActive(true);
		if (Mod_Options[ModSelection].Settings[SettingsSelection].Tags.IsPassword)
		{
			UI_InputField.GetComponent<TMP_InputField>().inputType = (InputType)2;
		}
		else
		{
			UI_InputField.GetComponent<TMP_InputField>().inputType = (InputType)0;
		}
		Inputfield_SetPlaceholder();
	}

	private void DoOnInput(string Input)
	{
		bool valid = Mod_Options[ModSelection].ChangeValue(Mod_Options[ModSelection].Settings[SettingsSelection].Name, Input);
		Inputfield_SetPlaceholder(valid);
		UI_InputField.GetComponent<TMP_InputField>().text = "";
	}

	private void DoOnToggle(bool value)
	{
		//IL_014a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
		if (value)
		{
			Mod_Options[ModSelection].ChangeValue(Mod_Options[ModSelection].Settings[SettingsSelection].Name, "true");
			if (Mod_Options[ModSelection].Settings[SettingsSelection].LinkGroup != 0)
			{
				Mod_Options[ModSelection].LinkGroups.Find((LinkGroup x) => x.Index == Mod_Options[ModSelection].Settings[SettingsSelection].LinkGroup).HasChanged = true;
			}
			((Graphic)((Component)UI_ToggleBox.transform.GetChild(0)).GetComponent<Image>()).color = ThemeHandler.ActiveTheme.Color_Text_Valid;
			if (debug_UI)
			{
				MelonLogger.Msg("Enum - Toggle true");
			}
		}
		else
		{
			Mod_Options[ModSelection].ChangeValue(Mod_Options[ModSelection].Settings[SettingsSelection].Name, "false");
			((Graphic)((Component)UI_ToggleBox.transform.GetChild(0)).GetComponent<Image>()).color = ThemeHandler.ActiveTheme.Color_Text_Error;
			if (debug_UI)
			{
				MelonLogger.Msg("Enum - Toggle false");
			}
		}
	}

	private void ToggleBox_AdjustValue()
	{
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		if ((bool)Mod_Options[ModSelection].Settings[SettingsSelection].Value)
		{
			UI_ToggleBox.GetComponent<Toggle>().isOn = true;
			((Graphic)((Component)UI_ToggleBox.transform.GetChild(0)).GetComponent<Image>()).color = ThemeHandler.ActiveTheme.Color_Text_Valid;
		}
		else
		{
			UI_ToggleBox.GetComponent<Toggle>().isOn = false;
			((Graphic)((Component)UI_ToggleBox.transform.GetChild(0)).GetComponent<Image>()).color = ThemeHandler.ActiveTheme.Color_Text_Error;
		}
	}

	private void Inputfield_SetPlaceholder(bool Valid = true)
	{
		//IL_0225: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
		ModSetting modSetting = Mod_Options[ModSelection].Settings[SettingsSelection];
		if (modSetting.ValueType == ModSetting.AvailableTypes.Description && !modSetting.Tags.IsCustom)
		{
			if (modSetting.Tags.IsSummary)
			{
				((TMP_Text)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).text = "Available Settings: " + (Mod_Options[ModSelection].Settings.Count - 1);
			}
			else if (modSetting.Tags.IsEmpty)
			{
				((TMP_Text)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).text = "";
			}
			else
			{
				((TMP_Text)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).text = "Current Value: " + modSetting.GetValueAsString();
			}
		}
		else if (modSetting.Tags.IsCustom && modSetting.Tags.CustomString != "")
		{
			((TMP_Text)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).text = modSetting.Tags.CustomString;
		}
		else
		{
			((TMP_Text)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).text = "Current Value: " + modSetting.GetValueAsString();
		}
		if (Valid)
		{
			((Graphic)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).color = ThemeHandler.ActiveTheme.Color_Text_Base;
		}
		else
		{
			((Graphic)((Component)UI_InputField.transform.GetChild(0).FindChild("Placeholder")).GetComponent<TextMeshProUGUI>()).color = ThemeHandler.ActiveTheme.Color_Text_Error;
		}
	}

	private void ButtonHandler(int index)
	{
		switch (index)
		{
		case 0:
			SaveSettings();
			if (debug_UI)
			{
				MelonLogger.Msg("Button - Save");
			}
			break;
		case 1:
			DiscardSettings();
			if (debug_UI)
			{
				MelonLogger.Msg("Button - Discard");
			}
			break;
		}
	}

	private void SaveSettings()
	{
		if (!Running)
		{
			Mod_Options[ModSelection].SaveModData("Created by: ModUI 2.1.2");
			Enum_Save = MelonCoroutines.Start(ButtonFeedback(UI_ButtonSave, 0.5));
		}
	}

	private void DiscardSettings()
	{
		if (!Running)
		{
			Mod_Options[ModSelection].DiscardModData();
			Enum_Discard = MelonCoroutines.Start(ButtonFeedback(UI_ButtonDisc, 0.5));
			DoOnModSelect();
		}
	}

	private IEnumerator ButtonFeedback(GameObject Button, double Delay)
	{
		WaitForFixedUpdate waitForFixedUpdate = new WaitForFixedUpdate();
		Running = true;
		DateTime time = DateTime.Now;
		if (((Object)Button).name == "SaveButton")
		{
			((TMP_Text)((Component)Button.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Saved";
		}
		else
		{
			((TMP_Text)((Component)Button.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Discarded";
		}
		while (DateTime.Now <= ((DateTime)(ref time)).AddSeconds(Delay))
		{
			yield return waitForFixedUpdate;
		}
		if (((Object)Button).name == "SaveButton")
		{
			((TMP_Text)((Component)Button.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Save";
		}
		else
		{
			((TMP_Text)((Component)Button.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = "Discard";
		}
		Running = false;
		if (Enum_Save != null)
		{
			MelonCoroutines.Stop(Enum_Save);
		}
		if (Enum_Discard != null)
		{
			MelonCoroutines.Stop(Enum_Discard);
		}
		yield return null;
	}

	public void AddTheme(Theme newTheme, string Description)
	{
		ThemeHandler.AvailableThemes.Add(newTheme);
		Mod_Options.Find((Mod x) => x.ModName == "ModUI").AddToList(newTheme.Name, Value: false, 1, Description, new Tags());
		Mod_Options.Find((Mod x) => x.ModName == "ModUI").GetFromFile();
		RefreshTheme();
	}

	internal void RefreshTheme()
	{
		Enum_Theme = MelonCoroutines.Start(UpdateTheme());
	}

	private IEnumerator UpdateTheme()
	{
		int index = 0;
		foreach (ModSetting setting in Mod_Options.Find((Mod x) => x.ModName == "ModUI").Settings)
		{
			if (setting.LinkGroup == 1)
			{
				if ((bool)setting.Value)
				{
					ThemeHandler.ChangeTheme(index);
					break;
				}
				index++;
			}
		}
		if (Enum_Theme != null)
		{
			MelonCoroutines.Stop(Enum_Theme);
		}
		yield return null;
	}

	public void AddDebugButton(string ButtonText, Action ButtonAction)
	{
		foreach (DebugButtonStatus DB in DebugButtons)
		{
			if (!DB.IsAllocated)
			{
				ButtonOverride(SubWindow[0].Elements.Find((GameObject x) => ((Object)x).name == DB.Name), ButtonText, ButtonAction);
				DB.Name = ButtonText;
				return;
			}
		}
		MelonLogger.Msg("No Debug buttons free.");
	}

	private void PresetDebugButtons()
	{
		int num = 0;
		foreach (GameObject element in SubWindow[0].Elements)
		{
			string name = ((Object)element).name;
			string text = name;
			if (((Object)element).name.Contains("LB") || ((Object)element).name.Contains("MB") || ((Object)element).name.Contains("RB"))
			{
				DebugButtons.Add(new DebugButtonStatus
				{
					Name = ((Object)element).name,
					Index = num,
					IsAllocated = false
				});
			}
			num++;
		}
	}

	private void DebugActions(string ActionIndex)
	{
	}

	private void ButtonOverride(GameObject Element, string NewName, Action ButtonAction)
	{
		((TMP_Text)((Component)Element.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).text = NewName;
		((TMP_Text)((Component)Element.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).fontSizeMin = 8f;
		((TMP_Text)((Component)Element.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).fontSizeMax = 20f;
		((TMP_Text)((Component)Element.transform.GetChild(0)).GetComponent<TextMeshProUGUI>()).enableAutoSizing = true;
		((UnityEvent)Element.GetComponent<Button>().onClick).AddListener(UnityAction.op_Implicit(ButtonAction));
	}
}
internal static class TextureHandler
{
	private static bool IsInit = false;

	private static bool debugTexture = false;

	private static Texture2D[] CustomAssets = (Texture2D[])(object)new Texture2D[4];

	private static string[] CustomAssetsNames = new string[4];

	private static void InitCustomTextures()
	{
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0074: Expected O, but got Unknown
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		CustomAssetsNames[0] = "RumbleModUI.Assets.UI_Arrow.png";
		CustomAssetsNames[1] = "RumbleModUI.Assets.UI_BaseLight.png";
		CustomAssetsNames[2] = "RumbleModUI.Assets.UI_BaseLight.png";
		CustomAssetsNames[3] = "RumbleModUI.Assets.UI_Mask.png";
		for (int i = 0; i < CustomAssets.Length; i++)
		{
			Stream manifestResourceStream = executingAssembly.GetManifestResourceStream(CustomAssetsNames[i]);
			byte[] array = new byte[manifestResourceStream.Length];
			manifestResourceStream.Read(array, 0, array.Length);
			CustomAssets[i] = new Texture2D(2, 2);
			ImageConversion.LoadImage(CustomAssets[i], Il2CppStructArray<byte>.op_Implicit(array));
			((Object)CustomAssets[i]).hideFlags = (HideFlags)61;
			if (debugTexture)
			{
				MelonLogger.Msg("UI - Import:" + CustomAssetsNames[i]);
			}
		}
		IsInit = true;
	}

	public static Sprite ConvertToSprite(int Input, bool DoBorders = false, float border = 20f)
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0097: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Unknown result type (might be due to invalid IL or missing references)
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		if (!IsInit)
		{
			InitCustomTextures();
		}
		Texture2D val = CustomAssets[Input];
		Rect val2 = default(Rect);
		((Rect)(ref val2)).x = 0f;
		((Rect)(ref val2)).y = 0f;
		((Rect)(ref val2)).width = ((Texture)val).width;
		((Rect)(ref val2)).height = ((Texture)val).height;
		Rect val3 = val2;
		if (DoBorders)
		{
			Vector4 val4 = default(Vector4);
			((Vector4)(ref val4))..ctor(border, border, border, border);
			return Sprite.Create(val, val3, new Vector2(0f, 0f), (float)((Texture)val).width, 0u, (SpriteMeshType)0, val4);
		}
		return Sprite.Create(val, val3, new Vector2(0f, 0f));
	}
}
public static class ThemeHandler
{
	private static bool debugThemes = false;

	public static List<Theme> AvailableThemes = new List<Theme>();

	private static List<TextMeshProUGUI> Theme_Text = new List<TextMeshProUGUI>();

	private static List<Foreground_Item> Theme_Foreground = new List<Foreground_Item>();

	private static List<Image> Theme_Background = new List<Image>();

	public static Theme ActiveTheme { get; set; }

	public static void ChangeTheme(int Theme)
	{
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		int index = Theme;
		if (Theme <= -1 || Theme >= AvailableThemes.Count)
		{
			index = 0;
		}
		Theme theme = AvailableThemes[index];
		ChangeTextColor(theme.Color_Text_Base);
		ChangeFGColor(theme.Color_FG);
		ChangeBGColor(theme.Color_BG);
		ActiveTheme = theme;
		if (debugThemes)
		{
			MelonLogger.Msg("Theme - Theme changed");
		}
	}

	public static void AddToFGTheme(GameObject Input, bool AlphaOverride)
	{
		Theme_Foreground.Add(new Foreground_Item
		{
			Image = Input.GetComponent<Image>(),
			FullAlphaOverride = AlphaOverride
		});
	}

	public static void AddToBGTheme(GameObject Input)
	{
		Theme_Background.Add(Input.GetComponent<Image>());
	}

	public static void AddToTextTheme(GameObject Input)
	{
		Theme_Text.Add(Input.GetComponent<TextMeshProUGUI>());
	}

	private static void ChangeTextColor(Color Color)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		foreach (TextMeshProUGUI item in Theme_Text)
		{
			((Graphic)item).color = Color;
		}
		if (debugThemes)
		{
			MelonLogger.Msg("Theme - Text Color changed");
		}
	}

	private static void ChangeFGColor(Color Color)
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		foreach (Foreground_Item item in Theme_Foreground)
		{
			((Graphic)item.Image).color = Color;
			if (item.FullAlphaOverride)
			{
				((Graphic)item.Image).color = new Color(((Graphic)item.Image).color.r, ((Graphic)item.Image).color.g, ((Graphic)item.Image).color.b, 1f);
			}
		}
		if (debugThemes)
		{
			MelonLogger.Msg("Theme - Foreground Color changed");
		}
	}

	private static void ChangeBGColor(Color Color)
	{
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		foreach (Image item in Theme_Background)
		{
			((Graphic)item).color = Color;
		}
		if (debugThemes)
		{
			MelonLogger.Msg("Theme - Background Color changed");
		}
	}
}
internal class Foreground_Item
{
	public Image Image;

	public bool FullAlphaOverride;
}
public class Theme
{
	public string Name { get; set; }

	public Color Color_Text_Base { get; set; }

	public Color Color_Text_Error { get; set; }

	public Color Color_Text_Valid { get; set; }

	public Color Color_FG { get; set; }

	public Color Color_BG { get; set; }

	public Theme()
	{
	}

	public Theme(string name, Color Text_Base, Color Text_Valid, Color Text_Error, Color FG, Color BG)
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		Name = name;
		Color_Text_Base = Text_Base;
		Color_Text_Error = Text_Error;
		Color_Text_Valid = Text_Valid;
		Color_FG = FG;
		Color_BG = BG;
	}
}
public abstract class ValidationParameters
{
	public abstract bool DoValidation(string Input);
}
public class ValidationTemplate : ValidationParameters
{
	public override bool DoValidation(string Input)
	{
		return true;
	}
}
public class Window
{
	private Vector3 Scl_1x1 = new Vector3(1f, 1f, 0f);

	public List<GameObject> Elements = new List<GameObject>();

	private bool DebugWindow { get; set; }

	private bool HasTitle { get; set; }

	private GameObject Obj_Title { get; set; }

	private object TitleDragger { get; set; }

	public string Name { get; set; }

	public GameObject ParentObject { get; set; }

	public virtual event Action OnShow;

	public virtual event Action OnHide;

	public Window(string Name, bool debug = false)
	{
		//IL_0010: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		this.Name = Name;
		DebugWindow = debug;
	}

	public GameObject CreateTitle(string Name, Transform Parent, Vector3 Position, Vector2 Size)
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Expected O, but got Unknown
		//IL_0147: Unknown result type (might be due to invalid IL or missing references)
		//IL_0155: Unknown result type (might be due to invalid IL or missing references)
		//IL_017a: Unknown result type (might be due to invalid IL or missing references)
		//IL_017c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0188: Unknown result type (might be due to invalid IL or missing references)
		//IL_018e: Unknown result type (might be due to invalid IL or missing references)
		if (HasTitle)
		{
			return null;
		}
		GameObject val = new GameObject
		{
			name = Name
		};
		GameObject val2 = new GameObject
		{
			name = "Text"
		};
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Objects set");
		}
		val.transform.SetParent(Parent);
		val2.transform.SetParent(val.transform);
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Parents set");
		}
		val.AddComponent<Image>();
		val.AddComponent<Button>();
		val2.AddComponent<TextMeshProUGUI>();
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Components set");
		}
		SetTextProperties(val2, "Title", 20f);
		((TMP_Text)val2.GetComponent<TextMeshProUGUI>()).horizontalAlignment = (HorizontalAlignmentOptions)2;
		((TMP_Text)val2.GetComponent<TextMeshProUGUI>()).verticalAlignment = (VerticalAlignmentOptions)512;
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Text set");
		}
		val.GetComponent<Image>().sprite = TextureHandler.ConvertToSprite(1, DoBorders: true);
		val.GetComponent<Image>().type = (Type)2;
		ThemeHandler.AddToFGTheme(val, AlphaOverride: false);
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Image set");
		}
		val.GetComponent<RectTransform>().sizeDelta = Size;
		val2.GetComponent<RectTransform>().sizeDelta = Vector2.zero;
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Image Transforms set");
		}
		Baum_API.RectTransformExtension.SetLocalPosAndScale(val, Position, Scl_1x1);
		Baum_API.RectTransformExtension.SetLocalPosAndScale(val2, Vector3.zero, Scl_1x1);
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Position set");
		}
		Baum_API.RectTransformExtension.SetAnchors(val, Baum_API.RectTransformExtension.AnchorPresets.TopLeft);
		Baum_API.RectTransformExtension.SetPivot(val, Baum_API.RectTransformExtension.PivotPresets.TopLeft);
		Baum_API.RectTransformExtension.SetAnchors(val2, Baum_API.RectTransformExtension.AnchorPresets.StretchAll);
		Baum_API.RectTransformExtension.SetPivot(val2, Baum_API.RectTransformExtension.PivotPresets.TopLeft);
		if (DebugWindow)
		{
			MelonLogger.Msg("Title - Anchors/Pivots set");
		}
		HasTitle = true;
		Obj_Title = val;
		Elements.Add(val);
		return val;
	}

	public GameObject CreateBackgroundBox(string Name, Transform Parent, Vector3 Position)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000f: Expected O, but got Unknown
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		GameObject val = new GameObject
		{
			name = Name
		};
		val.transform.SetParent(Parent);
		Baum_API.RectTransformExtension.SetLocalPosAndScale(val, Position, Scl_1x1);
		val.AddComponent<Image>();
		val.GetComponent<Image>().sprite = TextureHandler.ConvertToSprite(1, DoBorders: true);
		val.GetComponent<Image>().type = (Type)2;
		val.GetComponent<RectTransform>().sizeDelta = Vector2.zero;
		ThemeHandler.AddToFGTheme(val, AlphaOverride: false);
		Baum_API.RectTransformExtension.SetAnchors(val, Baum_API.RectTransformExtension.AnchorPresets.StretchAll);
		Baum_API.RectTransformExtension.SetPivot(val, Baum_API.RectTransformExtension.PivotPresets.TopLeft);
		Elements.Add(val);
		return val;
	}

	public GameObject CreateDropdown(string Name, Transform Parent, Vector3 Position, Vector2 DD_Size, Vector2 Ext_Size)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000f: Expected O, but got Unknown
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Expected O, but got Unknown
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Expected O, but got Unknown
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Expected O, but got Unknown
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0058: Expected O, but got Unknown
		//IL_0058: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_006b: Expected O, but got Unknown
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Expected O, but got Unknown
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_0091: Expected O, but got Unknown
		//IL_0091: Unknown result type (might be due to invalid IL or missing references)
		//IL_0096: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a4: Expected O, but got Unknown
		//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b7: Expected O, but got Unknown
		//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ca: Expected O, but got Unknown
		//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_00dd: Expected O, but got Unknown
		//IL_045c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0474: Unknown result type (might be due to invalid IL or missing references)
		//IL_048f: Unknown result type (might be due to invalid IL or missing references)
		//IL_04a0: Unknown result type (might be due to invalid IL or missing references)
		//IL_04b9: Unknown result type (might be due to invalid IL or missing references)
		//IL_04d5: Unknown result type (might be due to invalid IL or missing references)
		//IL_04f1: Unknown result type (might be due to invalid IL or missing references)
		//IL_050d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0529: Unknown result type (might be due to invalid IL or missing references)
		//IL_0545: Unknown result type (might be due to invalid IL or missing references)
		//IL_0561: Unknown result type (might be due to invalid IL or missing references)
		//IL_057d: Unknown result type (might be due to invalid IL or missing references)
		//IL_06b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_06b5: Unknown result type (might be due to invalid IL or missing references)
		//IL_06c1: Unknown result type (might be due to invalid IL or missing references)
		//IL_06c7: Unknown result type (might be due to invalid IL or missing references)
		//IL_06d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_06d9: Unknown result type (might be due to invalid IL or missing references)
		//IL_06e5: Unknown result type (might be due to invalid IL or missing references)
		//IL_06eb: Unknown result type (might be due to invalid IL or missing references)
		//IL_06f8: Unknown result type (might be due to invalid IL or missing references)
		//IL_06fe: Unknown result type (might be due to invalid IL or missing references)
		//IL_070b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0711: Unknown result type (might be due to invalid IL or missing references)
		//IL_071e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0724: Unknown result type (might be due to invalid IL or missing references)
		//IL_0731: Unknown result type (might be due to invalid IL or missing references)
		//IL_0737: Unknown result type (might be due to invalid IL or missing references)
		//IL_0744: Unknown result type (might be due to invalid IL or missing references)
		//IL_074a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0757: Unknown result type (might be due to invalid IL or missing references)
		//IL_075d: Unknown result type (might be due to invalid IL or missing references)
		//IL_076a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0770: Unknown result type (might be due to invalid IL or missing references)
		//IL_077d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0783: Unknown result type (might be due to invalid IL or missing references)
		GameObject val = new GameObject
		{
			name = Name
		};
		GameObject val2 = new GameObject
		{
			name = "Label"
		};
		GameObject val3 = new GameObject
		{
			name = "Arrow"
		};
		GameObject val4 = new GameObject
		{
			name = "Template"
		};
		GameObject val5 = new GameObject
		{
			name = "Viewport"
		};
		GameObject val6 = new GameObject
		{
			name = "Content"
		};
		GameObject val7 = new GameObject
		{
			name = "Item"
		};
		GameObject val8 = new GameObject
		{
			name = "Item Label"
		};
		GameObject val9 = new GameObject
		{
			name = "Item Background"
		};
		GameObject val10 = new GameObject
		{
			name = "Scrollbar"
		};
		GameObject val11 = new GameObject
		{
			name = "Slide"
		};
		GameObject val12 = new GameObject
		{
			name = "Handle"
		};
		if (DebugWindow)
		{
			MelonLogger.Msg("DropDown - Objects initialised");
		}
		val.transform.SetParent(Parent);
		val2.transform.SetParent(val.transform);
		val3.transform.SetParent(val.transform);
		val4.transform.SetParent(val.transform);
		val5.transform.SetParent(val4.transform);
		val6.transform.SetParent(val5.transform);
		val7.transform.SetParent(val6.transform);
		val9.transform.SetParent(val7.transform);
		val8.transform.SetParent(val7.transform);
		val10.transform.SetParent(val4.transform);
		val11.transform.SetParent(val10.transform);
		val12.transform.SetParent(val11.transform);
		if (DebugWindow)
		{
			MelonLogger.Msg("DropDown - Parents set");
		}
		val.AddComponent<Image>();
		val.AddComponent<TMP_Dropdown>();
		val2.AddComponent<TextMeshProUGUI>();
		val3.AddComponent<Image>();
		val4.AddComponent<Image>();
		val4.AddComponent<ScrollRect>();
		val5.AddComponent<Image>();
		val5.AddComponent<Mask>();
		val6.AddComponent<RectTransform>();
		val7.AddComponent<Toggle>();
		val7.AddComponent<RectTransform>();
		val8.AddComponent<TextMeshProUGUI>();
		val9.AddComponent<Image>();
		val10.AddComponent<Scrollbar>();
		val10.AddComponent<Image>();
		val11.AddComponent<RectTransform>();
		val12.AddComponent<Image>();
		if (DebugWindow)
		{
			MelonLogger.Msg("DropDown - Components set");
		}
		SetTextProperties(val2, "", 20f);
		SetTextProperties(val8, "", 20f);
		((TMP_Text)val2.GetComponent<TextMeshProUGUI>()).fontSizeMax = 20f;
		((TMP_Text)val2.GetComponent<TextMeshProUGUI>()).fontSizeMin = 8f;
		((TMP_Text)val2.GetComponent<TextMeshProUGUI>()).enableAutoSizing = true;
		((TMP_Text)val8.GetComponent<TextMeshProUGUI>()).fontSizeMax = 20f;
		((TMP_Text)val8.GetComponent<TextMeshProUGUI>()).fontSizeMin = 8f;
		((TMP_Text)val8.GetComponent<TextMeshProUGUI>()).enableAutoSizing = true;
		if (DebugWindow)
		{
			MelonLogger.Msg("DropDown - Text set");
		}
		val3.GetComponent<Image>().sprite = TextureHandler.ConvertToSprite(0);
		ThemeHandler.AddToBGTheme(val3);
		val.GetComponent<Image>().sprite = TextureHandler.ConvertToSprite(1, DoBorders: true);
		val.GetComponent<Image>().type = (Type)2;
		ThemeHandler.AddToFGTheme(val, AlphaOverride: false);
		val12.GetComponent<Image>().sprite = Tex