RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of StreamerCam v1.0.0
Mods/StreamerCam.dll
Decompiled 2 days agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using Il2CppRUMBLE.Managers; using Il2CppRUMBLE.Utilities; using MelonLoader; using RumbleModUI; using RumbleModdingAPI; using StreamerCam; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Main), "StreamerCam", "1.0.0", "YourName", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 123, 0, 123)] [assembly: MelonAuthorColor(255, 255, 119, 255)] [assembly: VerifyLoaderVersion(0, 6, 6, true)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("StreamerCam")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StreamerCam")] [assembly: AssemblyTitle("StreamerCam")] [assembly: AssemblyVersion("1.0.0.0")] namespace StreamerCam; public static class BuildInfo { public const string ModName = "StreamerCam"; public const string ModVersion = "1.0.0"; public const string Author = "YourName"; } public class Main : MelonMod { private string currentScene = "Loader"; private Mod StreamerCam = new Mod(); private bool enabled = true; private List<ModSetting> settings = new List<ModSetting>(); private GameObject UIs; private GameObject monitorObject; private GameObject BG; private RectTransform monitor; private Vector2 initScale; private Vector2 initPosition; public override void OnSceneWasLoaded(int buildIndex, string sceneName) { currentScene = sceneName; } public override void OnLateInitializeMelon() { Calls.onMapInitialized += mapLoaded; UI.instance.UI_Initialized += UIInit; } private void UIInit() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Expected O, but got Unknown //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Expected O, but got Unknown //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Expected O, but got Unknown StreamerCam.ModName = "StreamerCam"; StreamerCam.ModVersion = "1.0.0"; StreamerCam.SetFolder("StreamerCam"); settings.Add((ModSetting)(object)StreamerCam.AddToList("Enabled", false, 0, "Toggles Mod On/Off", new Tags())); settings.Add((ModSetting)(object)StreamerCam.AddToList("Offset x", -320f, "", new Tags())); settings.Add((ModSetting)(object)StreamerCam.AddToList("Offset y", -115f, "", new Tags())); settings.Add((ModSetting)(object)StreamerCam.AddToList("Scale x", 0.125f, "", new Tags())); settings.Add((ModSetting)(object)StreamerCam.AddToList("Scale y", 0.125f, "", new Tags())); StreamerCam.GetFromFile(); StreamerCam.ModSaved += Save; UI.instance.AddMod(StreamerCam); } public void Save() { //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) enabled = (bool)settings[0].SavedValue; if (enabled) { BG.SetActive(false); ((Component)monitor).transform.localScale = Vector2.op_Implicit(new Vector2((float)settings[3].SavedValue, (float)settings[4].SavedValue)); monitor.anchoredPosition = new Vector2((float)settings[1].SavedValue, (float)settings[2].SavedValue); } else { BG.SetActive(true); ((Component)monitor).transform.localScale = Vector2.op_Implicit(initScale); monitor.anchoredPosition = initPosition; } } public void mapLoaded() { //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) if (currentScene != "Loader" && enabled) { UIs = ((Component)((Component)Singleton<PlayerManager>.instance.LocalPlayer.Controller).transform.FindChild("UI").FindChild("LocalUI").FindChild("ScreenSpaceUI")).gameObject; BG = ((Component)UIs.transform.FindChild("BG")).gameObject; monitorObject = ((Component)UIs.transform.FindChild("ScreenSpaceMonitor")).gameObject; monitor = monitorObject.GetComponent<RectTransform>(); initScale = Vector2.op_Implicit(((Component)monitor).transform.localScale); initPosition = monitor.anchoredPosition; BG.SetActive(false); ((Component)monitor).transform.localScale = Vector2.op_Implicit(new Vector2((float)settings[3].SavedValue, (float)settings[4].SavedValue)); monitor.anchoredPosition = new Vector2((float)settings[1].SavedValue, (float)settings[2].SavedValue); MelonLogger.Msg("Camera Adjusted"); } } }