
RumbleHud
Adds a HUD to the RUMBLE desktop window for spectator experience.
Last updated | 5 days ago |
Total downloads | 123 |
Total rating | 1 |
Categories | Mods |
Dependency string | Kpaiy-RumbleHud-1.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0README
RUMBLE HUD Mod
This mod adds a HUD to the RUMBLE display on your monitor, for use in streaming RUMBLE or recording gameplay.
The mod will, for each player, display their:
- Name
- Battle Points
- Current Health
- Equipped Shift Stones
- Player Portrait
- Host status (optional)
Controls
The mod currently uses the following controls:
I
to toggle HUD on/offO
to cycle between host indicator options:- None
- Text only
- Icon only
- Both text and Icon
-
/=
(near the backspace key) to decrease/increase HUD scale
The HUD scale currently saves to a settings file: UserData/RumbleHud.xml
.
Note: Settings save on game quit, so RUMBLE crashing might mean your
settings don't save.
Demo Footage (Click to View)
Dependencies
This mod requires:
- MelonLoader 0.7.0
Installation Instructions
- Extract the
Mods
andUserData
folders into your RUMBLE install directory.
Known Issues
- Metals in Challenger's Pauldron (at least) are currently transparent in player portrait.
- Host icon is mediocre
- If you have an icon you would like to have be the host icon, bundle it
yourself according to the
AssetBundleSpecs.md
on the Github, or send it to me and I will bundle it for you when I have time.
- If you have an icon you would like to have be the host icon, bundle it
yourself according to the
- Incompatible with LIV camera
- Portrait generation for the player only occurs when entering the gym
- To regenerate your portrait after changing your avatar, you must leave and re-enter the gym (e.g. go to park and back)
- Opponents can have their portrait taken while they're in awfully unflattering poses, e.g. full scorpion.
- This is funny as hell, not fixing this
- In parks, if you're unlucky, other player portraits can be photobombed
- This is also funny as hell, not fixing this
Future Goals
- Extensive config with
rumblehud.xml
- Allow deeply customisable HUDs by having element positionings be config values.
- Investigate LIV support
- Integrate with RumbleModUI to expose configuration options:
- Hide or show HUD
- Re-generate player portraits
- Rearrange ordering of players on the HUD.
- Support for NameBending
- Score tracking
- Make shift stone icons pulse/shimmer when triggered/active
- Is it possible to use OSC or host a server? Something that could expose this information outside of RUMBLE, so someone familiar with OBS could make their own elements in OBS instead using this info?
- This could be a workaround for supporting LIV for serious streaming setups.
Support
Reach out to me on Discord (kpaiy) if you have issues or feature requests. I can't guarantee fast response times, but I'll do what I can. ^-^
Thanks
- SDRAWKCABMIAY for providing shift stone graphics.
- Pep for helping me with host in park lunacy. He is why I am sane enough to type this.
- Testers:
- Jman
- Rhymenocerous
- Savitarian