Kpaiy-RumbleHud icon

RumbleHud

Adds a HUD to the RUMBLE desktop window for spectator experience.

Last updated 5 days ago
Total downloads 123
Total rating 1 
Categories Mods
Dependency string Kpaiy-RumbleHud-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.0 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.0

README

RUMBLE HUD Mod

This mod adds a HUD to the RUMBLE display on your monitor, for use in streaming RUMBLE or recording gameplay.

The mod will, for each player, display their:

  • Name
  • Battle Points
  • Current Health
  • Equipped Shift Stones
  • Player Portrait
  • Host status (optional)

Controls

The mod currently uses the following controls:

  • I to toggle HUD on/off
  • O to cycle between host indicator options:
    • None
    • Text only
    • Icon only
    • Both text and Icon
  • -/= (near the backspace key) to decrease/increase HUD scale

The HUD scale currently saves to a settings file: UserData/RumbleHud.xml. Note: Settings save on game quit, so RUMBLE crashing might mean your settings don't save.

Demo Footage (Click to View)

RUMBLE HUD Demo

Dependencies

This mod requires:

  • MelonLoader 0.7.0

Installation Instructions

  1. Extract the Mods and UserData folders into your RUMBLE install directory.

Known Issues

  • Metals in Challenger's Pauldron (at least) are currently transparent in player portrait.
  • Host icon is mediocre
    • If you have an icon you would like to have be the host icon, bundle it yourself according to the AssetBundleSpecs.md on the Github, or send it to me and I will bundle it for you when I have time.
  • Incompatible with LIV camera
  • Portrait generation for the player only occurs when entering the gym
    • To regenerate your portrait after changing your avatar, you must leave and re-enter the gym (e.g. go to park and back)
  • Opponents can have their portrait taken while they're in awfully unflattering poses, e.g. full scorpion.
    • This is funny as hell, not fixing this
  • In parks, if you're unlucky, other player portraits can be photobombed
    • This is also funny as hell, not fixing this

Future Goals

  • Extensive config with rumblehud.xml
    • Allow deeply customisable HUDs by having element positionings be config values.
  • Investigate LIV support
  • Integrate with RumbleModUI to expose configuration options:
    • Hide or show HUD
    • Re-generate player portraits
    • Rearrange ordering of players on the HUD.
  • Support for NameBending
  • Score tracking
  • Make shift stone icons pulse/shimmer when triggered/active
  • Is it possible to use OSC or host a server? Something that could expose this information outside of RUMBLE, so someone familiar with OBS could make their own elements in OBS instead using this info?
    • This could be a workaround for supporting LIV for serious streaming setups.

Support

Reach out to me on Discord (kpaiy) if you have issues or feature requests. I can't guarantee fast response times, but I'll do what I can. ^-^

Thanks

  • SDRAWKCABMIAY for providing shift stone graphics.
  • Pep for helping me with host in park lunacy. He is why I am sane enough to type this.
  • Testers:
    • Jman
    • Rhymenocerous
    • Savitarian