Mods that depend on MelonLoader

 6313
1 
TeleportMenu
A Teleport Menu for game version IL2CPP
Last updated: 2 months ago
 2392
3 
UnicornsCustomSeeds
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 2 months ago
 1434
2 
VitalShift
Auto change your avatar based on health, allows for visual damage to player.
Last updated: 2 months ago
 3251
1 
BusinessEmployment
Adds employees to Businesses. Automates laundering.
Last updated: 2 months ago
 626
0 
Customer Search Bar
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: 2 months ago
 19124
3 
MIMESIS Mod Menu
a mod menu.
Last updated: 2 months ago
 2607
1 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
 4722
0 
SkillTree IL2cpp
Create a Skilltree system in Schedule I
Last updated: 2 months ago
 3436
1 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 2 months ago
 2656
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 1911
2 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 2712
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
 947
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 months ago
 5428
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
 1588
0 
Maxwell
Adds Maxwell the cat
Last updated: 2 months ago
 1339
2 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 months ago
 2086
2 
S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 2 months ago
 1723
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
 1667
2 
UnlimitedGraffitiUpdated
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 months ago
 1128
2 
AdjustHandRotations
This mod rotates (the items in) your hand to make them point straight. Works on vanilla items, random modded items do not seem to rotate. Why? I have no idea! At least the vanilla items are 'usable' on quest 2 now...
Last updated: 2 months ago
 3357
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2961
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2029
0 
MoreStations
Increase station assignment limits for janitor, botanist, chemist, and handler (default 60).
Last updated: 2 months ago
 3395
1 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 months ago