RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 2 weeks ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 7 months ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 10 months ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 19 hours ago
Перевод текста игры на русский язык
Last updated: 2 days ago
Shows the headset view during loading screens instead of a still image.
Last updated: 3 days ago
Earn Coins by Playing and Gamble them away!
Last updated: 4 days ago
A mod to check for Nexus mod updates
Last updated: 5 days ago
Compteur FPS hautement configurable pour Schedule I
Last updated: 5 days ago
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: a week ago
A modern Schedule I HUD showing your rank, tier, and XP in a sleek, dark panel with gradient and rounded corners. Instantly updates with Mod Manager or phone app changes.
Last updated: a week ago
Adds a compact corner minimap with contract/property markers, player tracking, and time display for Schedule I.
Last updated: a week ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: a week ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: a week ago
Makes Botanist use the soil pourer
Last updated: a week ago
Makes Botanist use the sprinkler
Last updated: a week ago
A modding library intending to make asset swap mod development slightly easier.
Last updated: a week ago
Testing tools for Schedule I
Last updated: a week ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: a week ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: a week ago