Decompiled source of ArmSlider v1.0.1

Mods/ArmSlider.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using ArmSlider;
using HarmonyLib;
using Il2CppRUMBLE.Interactions.InteractionBase;
using Il2CppRUMBLE.Managers;
using Il2CppRUMBLE.Utilities;
using MelonLoader;
using RumbleModUI;
using RumbleModdingAPI;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Slider), "ArmSlider", "1.0.1", "MasterMischief", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: VerifyLoaderVersion(0, 6, 2, true)]
[assembly: AssemblyTitle("ArmSlider")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ArmSlider")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("21d6496e-1beb-4179-9061-082d7591b23e")]
[assembly: AssemblyFileVersion("1.0.1")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.1.0")]
namespace ArmSlider;

public class Slider : MelonMod
{
	public class ValueChangedEventArgs : EventArgs
	{
		public float Value { get; private set; }

		public ValueChangedEventArgs(float value)
		{
			Value = value;
		}
	}

	public class ActiveChangedEventArgs : EventArgs
	{
		public bool Active { get; private set; }

		public ActiveChangedEventArgs(bool active)
		{
			Active = active;
		}
	}

	public class Setting
	{
		private float value;

		private bool active;

		public float Min { get; private set; }

		public float Max { get; private set; }

		public int DecimalPlaces { get; private set; }

		public float Value
		{
			get
			{
				return value;
			}
			set
			{
				this.value = value;
				if (activeOption == settingsReversed[this])
				{
					MelonCoroutines.Start(LateUpdateSlider(value));
				}
				this.ValueChanged?.Invoke(this, new ValueChangedEventArgs(value));
			}
		}

		public bool Active
		{
			get
			{
				return active;
			}
			set
			{
				active = value;
				ModSetting val = settingsReversed[this];
				val.SavedValueChanged -= SliderChanged;
				val.Value = value;
				val.SavedValue = value;
				if (sliderOptions.GetUIStatus())
				{
					UI.instance.ForceRefresh();
				}
				val.SavedValueChanged += SliderChanged;
				if (value)
				{
					activeOption = val;
					slider.SetActive(true);
					MelonCoroutines.Start(LateUpdateSlider(this.value));
				}
				else if (activeOption == val)
				{
					activeOption = null;
					if ((Object)(object)slider != (Object)null)
					{
						slider.SetActive(false);
					}
				}
				this.ActiveChanged?.Invoke(this, new ActiveChangedEventArgs(value));
			}
		}

		public event EventHandler<ValueChangedEventArgs> ValueChanged;

		public event EventHandler<ActiveChangedEventArgs> ActiveChanged;

		public Setting(float min, float max, int decimalPlaces, float value, bool active)
		{
			Min = min;
			Max = max;
			DecimalPlaces = decimalPlaces;
			this.value = value;
			this.active = active;
		}
	}

	[HarmonyPatch(typeof(InteractionHand), "StartPreInteraction")]
	private static class InteractionHand_StartPreInteraction_Patch
	{
		private static bool Prefix(InteractionHand __instance, InteractionBase interaction)
		{
			if ((Object)(object)((Component)__instance).gameObject == (Object)(object)((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(1).GetChild(1)).gameObject && ((Object)((Component)interaction).transform.parent).name == "SettingSlider")
			{
				return false;
			}
			return true;
		}
	}

	private static GameObject templateSlider;

	private static GameObject slider;

	private static Mod sliderOptions = new Mod();

	private static ModSetting activeOption = null;

	private static Dictionary<ModSetting, Setting> settings = new Dictionary<ModSetting, Setting>();

	private static Dictionary<Setting, ModSetting> settingsReversed = new Dictionary<Setting, ModSetting>();

	public override void OnLateInitializeMelon()
	{
		UI.instance.UI_Initialized += OnUIInit;
	}

	public override void OnSceneWasLoaded(int buildIndex, string sceneName)
	{
		sliderOptions.ModName = "ArmSlider";
		sliderOptions.ModVersion = "1.0.1";
		sliderOptions.SetFolder("ArmSlider");
		sliderOptions.SetLinkGroup(1, "");
	}

	public override void OnFixedUpdate()
	{
		//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
		//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
		//IL_020f: Unknown result type (might be due to invalid IL or missing references)
		if (Scene.GetSceneName() == "Gym" && (Object)(object)templateSlider == (Object)null)
		{
			templateSlider = Object.Instantiate<GameObject>(((Component)AudioSlab.GetGameObject().transform.GetChild(0).GetChild(0)).gameObject);
			((Object)templateSlider).name = "TemplateSlider";
			templateSlider.SetActive(false);
			Object.DontDestroyOnLoad((Object)(object)templateSlider);
		}
		if (!((Object)(object)slider == (Object)null) || !((Object)(object)templateSlider != (Object)null) || !((Object)(object)Singleton<PlayerManager>.instance != (Object)null) || Singleton<PlayerManager>.instance.localPlayer == null || !((Object)(object)Singleton<PlayerManager>.instance.localPlayer.Controller != (Object)null))
		{
			return;
		}
		slider = Object.Instantiate<GameObject>(templateSlider, ((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(5).GetChild(7).GetChild(0)
			.GetChild(2)
			.GetChild(0)
			.GetChild(1)
			.GetChild(0)
			.GetChild(0));
		((Object)slider).name = "SettingSlider";
		sliderOptions.GetFromFile();
		for (int i = 0; i < sliderOptions.Settings.Count; i++)
		{
			try
			{
				if ((bool)sliderOptions.Settings[i].SavedValue)
				{
					activeOption = sliderOptions.Settings[i];
					break;
				}
			}
			catch
			{
			}
		}
		slider.SetActive(activeOption != null);
		slider.transform.localPosition = new Vector3(0.02f, 0.08f, 0.02f);
		slider.transform.localRotation = Quaternion.Euler(355f, 320f, 273f);
		slider.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
		MelonCoroutines.Start(LateUpdateSlider((activeOption == null) ? 0f : settings[activeOption].Value));
		InteractionSlider componentInChildren = slider.GetComponentInChildren<InteractionSlider>();
		((UnityEvent<float>)(object)((InteractionNumericalBase)componentInChildren).OnNormalizedValueChanged).AddListener(UnityAction<float>.op_Implicit((Action<float>)delegate(float value)
		{
			if (activeOption != null)
			{
				Setting setting = settings[activeOption];
				setting.Value = (float)Math.Round(setting.Min + value * (setting.Max - setting.Min), setting.DecimalPlaces);
			}
		}));
		((InteractionBase)componentInChildren).interactionDistancePercentage = 0.6f;
		((InteractionBase)componentInChildren).usePreInteractionLerps = false;
	}

	private static void OnUIInit()
	{
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Expected O, but got Unknown
		if (sliderOptions.Settings.Count == 0)
		{
			sliderOptions.AddDescription("No slider options found", "", "No slider-compatible settings were found. Make sure you installed a mod that uses the slider, such as SettingsUI.", new Tags
			{
				IsSummary = true
			});
		}
		UI.instance.AddMod(sliderOptions);
	}

	private static void SliderChanged(object sender, EventArgs args)
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Expected O, but got Unknown
		settings[(ModSetting)sender].Active = ((ValueChange<bool>)(object)args).Value;
	}

	private static IEnumerator LateUpdateSlider(float value)
	{
		yield return null;
		UpdateSlider(value);
	}

	private static void UpdateSlider(float value)
	{
		if ((Object)(object)slider != (Object)null && activeOption != null)
		{
			Setting setting = settings[activeOption];
			InteractionSlider componentInChildren = slider.GetComponentInChildren<InteractionSlider>();
			((InteractionNumericalBase)componentInChildren).MoveToValue(((InteractionNumericalBase)componentInChildren).ConvertToValue(Math.Min(Math.Max((value - setting.Min) / (setting.Max - setting.Min), 0f), 1f)));
		}
	}

	public static Setting AddSetting(string name, string description, float minValue, float maxValue, float defaultValue, int decimalPlaces = 0)
	{
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Expected O, but got Unknown
		ModSetting<bool> val = sliderOptions.AddToList(name, false, 1, description, new Tags());
		((ModSetting)val).SavedValueChanged += SliderChanged;
		float num = Math.Min(minValue, maxValue);
		float num2 = Math.Max(minValue, maxValue);
		decimalPlaces = Math.Max(decimalPlaces, 0);
		float value = Math.Min(Math.Max(defaultValue, num), num2);
		bool active = false;
		Setting setting = new Setting(num, num2, decimalPlaces, value, active);
		settings.Add((ModSetting)(object)val, setting);
		settingsReversed.Add(setting, (ModSetting)(object)val);
		if (sliderOptions.GetUIStatus())
		{
			UI.instance.ForceRefresh();
		}
		return setting;
	}
}