CHANGELOG

Version 0.8.0

  • Created

Version 0.9.5

  • Clones now appear in LIV
  • Clones now go home after playing. (results in smoother playback, at cost of overhead at the end)
  • Fixed visual bug tied to position in the world (functional bugs still remain lol)

Version 0.9.6

  • Literally just changed the readme. Forgot to update for .9.5.

Version 0.9.7

  • I forgot to remove a console.log. (I know, I gotta start looking at my code before publishing the update)

Version 1.0.0

  • Heyyy, finally fixed that big issue where the clones can't move very far or structure spawns get weird. It was two lines of code.

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa