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CloneBending

Record moves, have a clone play them back

CHANGELOG

Version 0.8.0

  • Created

Version 0.9.5

  • Clones now appear in LIV
  • Clones now go home after playing. (results in smoother playback, at cost of overhead at the end)
  • Fixed visual bug tied to position in the world (functional bugs still remain lol)

Version 0.9.6

  • Literally just changed the readme. Forgot to update for .9.5.

Version 0.9.7

  • I forgot to remove a console.log. (I know, I gotta start looking at my code before publishing the update)

Version 1.0.0

  • Heyyy, finally fixed that big issue where the clones can't move very far or structure spawns get weird. It was two lines of code.

Version 1.5.0

  • Fixed snap turn desync
  • Fixed scene change persistence
  • Fixed button cooldown, now pressable once unpressed

Version 2.0.0

  • Finally works with customization update
  • Don't have a clone playing while transfering to flatland. You'll have to restart your game.
  • I'm unsure if starting a match while a clone is playing will cause issues.

Version 2.0.1

  • Updated the version in the modui so it doesn't look out of date when using the modui :((((((

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa