using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json;
using Il2CppRUMBLE.Managers;
using Il2CppRUMBLE.Utilities;
using MelonLoader;
using Microsoft.CodeAnalysis;
using OffsetMod;
using RumbleModdingAPI;
using UnityEngine;
using UnityEngine.InputSystem.XR;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(MainClass), "OffsetMod", "1.2.0", "Saveforth", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 246, 96, 223)]
[assembly: AssemblyTitle("OffsetMod")]
[assembly: AssemblyDescription("OffsetController")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Your Company")]
[assembly: AssemblyProduct("Your Product")]
[assembly: AssemblyCopyright("Copyright © Your Company Year")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace OffsetMod
{
public class MainClass : MelonMod
{
private bool isSetup = false;
private Vector3 offsets = new Vector3(0f, 0f, 0f);
private GameObject lController;
private GameObject rController;
private GameObject nlc;
private GameObject nrc;
public override void OnLateInitializeMelon()
{
((MelonBase)this).OnLateInitializeMelon();
Calls.onMapInitialized += offSet;
}
public void offSet()
{
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0223: Unknown result type (might be due to invalid IL or missing references)
//IL_0228: Unknown result type (might be due to invalid IL or missing references)
//IL_024b: Unknown result type (might be due to invalid IL or missing references)
//IL_0250: Unknown result type (might be due to invalid IL or missing references)
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
//IL_0278: Unknown result type (might be due to invalid IL or missing references)
downloadOffsets();
Transform child = ((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(1);
lController = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(1).GetChild(1)).gameObject;
rController = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(1).GetChild(2)).gameObject;
TrackedPoseDriver component = lController.GetComponent<TrackedPoseDriver>();
TrackedPoseDriver component2 = rController.GetComponent<TrackedPoseDriver>();
nlc = Object.Instantiate<GameObject>(lController);
nrc = Object.Instantiate<GameObject>(rController);
nlc.transform.SetParent(child);
nrc.transform.SetParent(child);
((Behaviour)component).enabled = false;
((Behaviour)component2).enabled = false;
lController.transform.parent = nlc.transform;
rController.transform.parent = nrc.transform;
lController.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
rController.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
MelonLogger.Msg("offsets " + offsets.x + " " + offsets.y + " " + offsets.z);
lController.transform.localPosition = offsets;
rController.transform.localPosition = offsets;
MelonLogger.Msg("offsets " + rController.transform.localPosition.x + " " + rController.transform.localPosition.y + " " + rController.transform.localPosition.z);
isSetup = true;
}
public override void OnUpdate()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
if (isSetup)
{
lController.transform.localPosition = offsets;
rController.transform.localPosition = offsets;
lController.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
rController.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
}
if (Input.GetKeyDown((KeyCode)107))
{
downloadOffsets();
}
}
public void downloadOffsets()
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
string path = "UserData/offsets.json";
string json = File.ReadAllText(path);
offsetData offsetData2 = JsonSerializer.Deserialize<offsetData>(json);
offsets = new Vector3(offsetData2.x, offsetData2.y, offsetData2.z);
MelonLogger.Msg("offsets " + offsets.x + " " + offsets.y + " " + offsets.z);
}
}
public class offsetData
{
public float x { get; set; }
public float y { get; set; }
public float z { get; set; }
}
}