using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using Microsoft.CodeAnalysis;
using RumbleModdingAPI;
using ThirdPersonHealthbar;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(MainTPH), "ThirdPersonHealthbar", "1.0.0", "Saveforth", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 93, 228, 230)]
[assembly: AssemblyDescription("Shows healthbar in 3rd person liv camera")]
[assembly: AssemblyCopyright("Copyright???")]
[assembly: AssemblyTrademark("")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ThirdPersonHealthbar")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ThirdPersonHealthbar")]
[assembly: AssemblyTitle("ThirdPersonHealthbar")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ThirdPersonHealthbar
{
public class MainTPH : MelonMod
{
private int buildIndex = 0;
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
this.buildIndex = buildIndex;
}
public override void OnLateInitializeMelon()
{
Calls.onMapInitialized += entireModBasically;
}
private IEnumerator iWannaDie()
{
yield return (object)new WaitForSeconds(1f);
GameObject player = ((Component)((Component)Players.GetLocalPlayer().Controller).gameObject.transform.GetChild(1)).gameObject;
GameObject hpBar2 = GameObject.Find("/Health");
hpBar2 = ((Component)hpBar2.transform.GetChild(1)).gameObject;
GameObject rHealth = Object.Instantiate<GameObject>(hpBar2);
rHealth.transform.position = player.transform.GetChild(0).GetChild(0).position;
rHealth.transform.parent = hpBar2.transform;
rHealth.transform.localPosition = new Vector3(rHealth.transform.localPosition.x, rHealth.transform.localPosition.y, rHealth.transform.localPosition.z - 2.2f);
rHealth.transform.localScale = new Vector3(rHealth.transform.localScale.x + 1f, rHealth.transform.localScale.y + 5f, rHealth.transform.localScale.z + 1f);
rHealth.transform.localRotation = Quaternion.Euler(0f, 0f, 0f);
}
public void entireModBasically()
{
if (buildIndex != 0)
{
MelonCoroutines.Start(iWannaDie());
}
}
}
}