RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of ThirdPersonHealthbar v1.0.0
Mods/ThirdPersonHealthbar.dll
Decompiled 12 months agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using MelonLoader; using Microsoft.CodeAnalysis; using RumbleModdingAPI; using ThirdPersonHealthbar; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(MainTPH), "ThirdPersonHealthbar", "1.0.0", "Saveforth", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 93, 228, 230)] [assembly: AssemblyDescription("Shows healthbar in 3rd person liv camera")] [assembly: AssemblyCopyright("Copyright???")] [assembly: AssemblyTrademark("")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("ThirdPersonHealthbar")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ThirdPersonHealthbar")] [assembly: AssemblyTitle("ThirdPersonHealthbar")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ThirdPersonHealthbar { public class MainTPH : MelonMod { private int buildIndex = 0; public override void OnSceneWasLoaded(int buildIndex, string sceneName) { this.buildIndex = buildIndex; } public override void OnLateInitializeMelon() { Calls.onMapInitialized += entireModBasically; } private IEnumerator iWannaDie() { yield return (object)new WaitForSeconds(1f); GameObject player = ((Component)((Component)Players.GetLocalPlayer().Controller).gameObject.transform.GetChild(1)).gameObject; GameObject hpBar2 = GameObject.Find("/Health"); hpBar2 = ((Component)hpBar2.transform.GetChild(1)).gameObject; GameObject rHealth = Object.Instantiate<GameObject>(hpBar2); rHealth.transform.position = player.transform.GetChild(0).GetChild(0).position; rHealth.transform.parent = hpBar2.transform; rHealth.transform.localPosition = new Vector3(rHealth.transform.localPosition.x, rHealth.transform.localPosition.y, rHealth.transform.localPosition.z - 2.2f); rHealth.transform.localScale = new Vector3(rHealth.transform.localScale.x + 1f, rHealth.transform.localScale.y + 5f, rHealth.transform.localScale.z + 1f); rHealth.transform.localRotation = Quaternion.Euler(0f, 0f, 0f); } public void entireModBasically() { if (buildIndex != 0) { MelonCoroutines.Start(iWannaDie()); } } } }