SpooderCode-CustomShiftstoneModels icon

CustomShiftstoneModels

Allows for custom models to be put on shiftstones.

Last updated a day ago
Total downloads 9
Total rating 1 
Categories Mods
Dependency string SpooderCode-CustomShiftstoneModels-1.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

UlvakSkillz-RumbleModdingAPI-3.1.3 icon
UlvakSkillz-RumbleModdingAPI

API to Help Modders Get Started and to remove the necessity of GameObject.Find

Preferred version: 3.1.3

README

  1. Install MelonLoader
  2. Run Game until T-Pose and then close game
  3. Put the CustomShiftstones.dll in your mods folder
  4. Run Game

Custom Shiftstone Models

Allows for custom shiftstones models to be equipped! (NOTE: Due to a problem with RUMBLE, charge stone will not work with custom models. I will fix this soon)

Use

In the userdata folder there are three example Shiftstones for Guard, Vigor and Volatile, to use these drag them out of Example Models and into Shiftstone Models To get more shiftstone models check out the Modding Discord Also, if you want to keep the original material of the shiftstone, add an "m" to the end of the file. E.G: VOLATILEm

Creating Models

Each Shiftstone Model is an AssetBundle. Check the modding discord on how to create one. Both the Prefab in the bundle and the File itself must be named as the stone you want to replace in all caps. With the newest update there are basically no limitations except for the fact that the root of the prefab can only have an Animator, MeshFilter or MeshRenderer on it.