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Date uploaded | 4 months ago |
Version | 1.4.2 |
Download link | UlvakSkillz-CustomMultiplayerMaps-1.4.2.zip |
Downloads | 293 |
Dependency string | UlvakSkillz-CustomMultiplayerMaps-1.4.2 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.6.4UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 3.1.1Baumritter-RumbleModUI
Adds a pop-up window for centralized management of mod settings
Preferred version: 2.1.2README
- Install MelonLoader
- Run Game
- Drop Folders into Rumble Folder
- Play Game. Get into Match with Someone else with the Mod.
Options:
- Toggling Mod On/Off
- Toggling Custom Map Files On/Off (Host's File will load if both have Use Custom File On)
- 9 Maps Hardcoded with Toggling On/Off as possible Maps to Load into
Helpful Info:
- If Mod is Off for any Player or a Player doesn't have the Mod, Normal Map Load will Happen.
- If Both Players have Use Custom Maps Enabled, Host will use their Custom Map File for Players to Load into.
- If 1 or No players Have Custom Maps Enabled, The Mod will check the Hard Coded Maps to see if they Share a Map to load.
- If Multiple Hard Coded Maps are Enabled for Both Players, the Mod will Randomly Choose a Map on Scene Load.
- If Both Players don't share Enabled Hard Coded Maps and Someone doesn't have Custom Maps on, Normal Map Load will Happen.
Map Creator Tool
https://thunderstore.io/c/rumble/p/UlvakSkillz/CustomMapCreatorTool/
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
CHANGELOG
Version 1.4.2
- Added Load Random Custom Map From File Option
Version 1.4.1
- Removed Accidental Boulder Spawns
- Removed Duplicate Objects from RumbleEarthArena
- Added Walls to the edges of RumbleEarthArena
- Fixed Windy Ravine Wall not being Environment
Version 1.4.0
- Removed Colliders from objects with Visual naming.
- Added Death Name Tag (Adds KillPlayerOnCollision Component)
- Uses RMAPI Mod List checking
- Replaced King of the Throne with Windy Ravine (King of the Throne was broken)
Version 1.3.0
- Slight King of the Throne Revamp
- Sprinkle Donut Visual Fixes
- Fixed Custom Map from File ignoring Object Count
- Added Visual Name Tag for Visual Only Objects in Custom Maps
- Added Environment Name Tag (Adds KillStructureOnImpact Component)
- Changed Custom Map File Name to not need .txt at the end (but you can still add it if you wanted)
- Added Earth Rumble Arena Map
Version 1.2.1
- Fixed Too Long Map String Issue
- Fixed Agni Kai Dash Through Spot and Over Hang Spawning
- Fixed Red Woods Spawn Dots and Floor
- Fixed The Cliff Top Area (off limits now)
Version 1.2.0
- Fixed King of the Throne Height Issue
- Fixed King of the Throne Wall Clip
- Fixed More Pro Bending Arena Floor Jank
- Added Sprinkle Donut Map
Version 1.1.0
- King of the Throne Visual Update
- Fixed Pro Bending Arena Jank Surface
- Fixed Agni Kai Wall Clip Through
- Fixed The Cliff Wall Clip Through
- Added Red vs Blue Map
- Added Red Woods Map
Version 1.0.2
- Added Custom Map File Fail Fallback to Built in Custom Maps
Version 1.0.1
- Localization Update O.o
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa