using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Il2CppRUMBLE.Utilities;
using Legacy_Camera_Enabler;
using MelonLoader;
using RumbleModUI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(LegacyCameraStart), "LegacyCameraEnabler", "2.1.2", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 195, 0, 255)]
[assembly: MelonAuthorColor(255, 195, 0, 255)]
[assembly: VerifyLoaderVersion(0, 6, 6, true)]
[assembly: AssemblyTitle("LIV Camera Enabler")]
[assembly: AssemblyDescription("Start playing Rumble with the F10 Camera Active")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LIV Camera Enabler")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ce5c6056-f5fe-45d6-92f5-42037a30db8f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Legacy_Camera_Enabler;
public static class ModBuildInfo
{
public const string Name = "LegacyCameraEnabler";
public const string Version = "2.1.2";
}
public class LegacyCameraStart : MelonMod
{
private string currentScene = "Loader";
private RecordingCamera recordingCamera;
public static Mod LegacyCameraEnabler = new Mod();
private bool enabled = false;
public override void OnLateInitializeMelon()
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
LegacyCameraEnabler.ModName = "LegacyCameraEnabler";
LegacyCameraEnabler.ModVersion = "2.1.2";
LegacyCameraEnabler.SetFolder("LegacyCameraEnabler");
LegacyCameraEnabler.AddToList("Enabled", true, 0, "Enable/Disable Mod", new Tags());
LegacyCameraEnabler.GetFromFile();
UI.instance.UI_Initialized += UIInit;
LegacyCameraEnabler.ModSaved += Save;
Save();
}
private void Save()
{
enabled = (bool)LegacyCameraEnabler.Settings[0].SavedValue;
if (currentScene != "Loader")
{
if (enabled)
{
recordingCamera.OnLegacyRecordingCameraEnabledChanged(true);
recordingCamera.SaveConfiguration();
}
else
{
recordingCamera.OnLegacyRecordingCameraEnabledChanged(false);
recordingCamera.SaveConfiguration();
}
}
}
private void UIInit()
{
UI.instance.AddMod(LegacyCameraEnabler);
}
public void UpdateCamera()
{
try
{
if (enabled)
{
recordingCamera.OnLegacyRecordingCameraEnabledChanged(true);
recordingCamera.SaveConfiguration();
}
}
catch
{
}
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
currentScene = sceneName;
if (currentScene == "Loader")
{
recordingCamera = Singleton<RecordingCamera>.instance;
}
else
{
UpdateCamera();
}
}
}