Decompiled source of MabelTheCat v1.4.1

Mods/MabelTheCat.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Il2CppExitGames.Client.Photon;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppPhoton.Pun;
using Il2CppPhoton.Realtime;
using Il2CppRUMBLE.Interactions.InteractionBase;
using Il2CppSystem;
using MabelTheCat;
using MelonLoader;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using RumbleModUI;
using RumbleModdingAPI;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(main), "MabelTheCat", "1.4.1", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 195, 0, 255)]
[assembly: MelonAuthorColor(255, 195, 0, 255)]
[assembly: VerifyLoaderVersion(0, 6, 6, true)]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1ae819fd-d86a-44b0-bc6b-aee140e7ca82")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MabelTheCat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+4e94bbf498584408f6123dea4b65412991cde47e")]
[assembly: AssemblyProduct("MabelTheCat")]
[assembly: AssemblyTitle("MabelTheCat")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace MabelTheCat
{
	public static class ModBuildInfo
	{
		public const string Version = "1.4.1";
	}
	public class main : MelonMod
	{
		[CompilerGenerated]
		private sealed class <JointWag>d__32 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Transform joint;

			public float[] minMax;

			public float speed;

			public int axis;

			public float waitTime;

			private int <currentSceneCount>5__1;

			private float <jointRotation>5__2;

			private int <>s__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <JointWag>d__32(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0374: Unknown result type (might be due to invalid IL or missing references)
				//IL_037e: Expected O, but got Unknown
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_008d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
				//IL_010b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0110: Unknown result type (might be due to invalid IL or missing references)
				//IL_0114: Unknown result type (might be due to invalid IL or missing references)
				//IL_0124: Unknown result type (might be due to invalid IL or missing references)
				//IL_0129: Unknown result type (might be due to invalid IL or missing references)
				//IL_012d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0144: Unknown result type (might be due to invalid IL or missing references)
				//IL_0149: Unknown result type (might be due to invalid IL or missing references)
				//IL_014d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0157: Unknown result type (might be due to invalid IL or missing references)
				//IL_0169: Unknown result type (might be due to invalid IL or missing references)
				//IL_016e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0172: Unknown result type (might be due to invalid IL or missing references)
				//IL_0192: Unknown result type (might be due to invalid IL or missing references)
				//IL_0197: Unknown result type (might be due to invalid IL or missing references)
				//IL_019b: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
				//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
				//IL_01de: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
				//IL_02ad: Expected O, but got Unknown
				//IL_031a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0324: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<currentSceneCount>5__1 = sceneCount;
					goto IL_038f;
				case 1:
					<>1__state = -1;
					goto IL_0373;
				case 2:
					<>1__state = -1;
					goto IL_0373;
				case 3:
					{
						<>1__state = -1;
						goto IL_038f;
					}
					IL_038f:
					if (!((Object)(object)joint != (Object)null) || <currentSceneCount>5__1 != sceneCount || flatLandPressed || !((Object)(object)mabelParent != (Object)null))
					{
						break;
					}
					try
					{
						int num = axis;
						<>s__3 = num;
						Quaternion localRotation;
						switch (<>s__3)
						{
						case 0:
						{
							Transform obj3 = joint;
							localRotation = joint.localRotation;
							float num3 = ((Quaternion)(ref localRotation)).eulerAngles.x + speed;
							localRotation = joint.localRotation;
							float y2 = ((Quaternion)(ref localRotation)).eulerAngles.y;
							localRotation = joint.localRotation;
							obj3.localRotation = Quaternion.Euler(num3, y2, ((Quaternion)(ref localRotation)).eulerAngles.z);
							localRotation = joint.localRotation;
							<jointRotation>5__2 = ((Quaternion)(ref localRotation)).eulerAngles.x;
							break;
						}
						case 1:
						{
							Transform obj2 = joint;
							localRotation = joint.localRotation;
							float x2 = ((Quaternion)(ref localRotation)).eulerAngles.x;
							localRotation = joint.localRotation;
							float num2 = ((Quaternion)(ref localRotation)).eulerAngles.y + speed;
							localRotation = joint.localRotation;
							obj2.localRotation = Quaternion.Euler(x2, num2, ((Quaternion)(ref localRotation)).eulerAngles.z);
							localRotation = joint.localRotation;
							<jointRotation>5__2 = ((Quaternion)(ref localRotation)).eulerAngles.y;
							break;
						}
						case 2:
						{
							Transform obj = joint;
							localRotation = joint.localRotation;
							float x = ((Quaternion)(ref localRotation)).eulerAngles.x;
							localRotation = joint.localRotation;
							float y = ((Quaternion)(ref localRotation)).eulerAngles.y;
							localRotation = joint.localRotation;
							obj.localRotation = Quaternion.Euler(x, y, ((Quaternion)(ref localRotation)).eulerAngles.z + speed);
							localRotation = joint.localRotation;
							<jointRotation>5__2 = ((Quaternion)(ref localRotation)).eulerAngles.z;
							break;
						}
						default:
							<jointRotation>5__2 = 0f;
							break;
						}
					}
					catch
					{
						return false;
					}
					if (speed < 0f)
					{
						if (minMax[0] < 0f && <jointRotation>5__2 <= minMax[0] + 360f && <jointRotation>5__2 > 300f)
						{
							speed *= -1f;
							if (waitTime > 0f)
							{
								<>2__current = (object)new WaitForSeconds(waitTime);
								<>1__state = 1;
								return true;
							}
						}
						else if (minMax[0] > 0f && <jointRotation>5__2 <= minMax[0])
						{
							speed *= -1f;
							if (waitTime > 0f)
							{
								<>2__current = (object)new WaitForSeconds(waitTime);
								<>1__state = 2;
								return true;
							}
						}
					}
					else if (<jointRotation>5__2 >= minMax[1] && <jointRotation>5__2 < 300f)
					{
						speed *= -1f;
					}
					goto IL_0373;
					IL_0373:
					<>2__current = (object)new WaitForFixedUpdate();
					<>1__state = 3;
					return true;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <listenForFlatLandButton>d__29 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public main <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <listenForFlatLandButton>d__29(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(1f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					GameObject.Find("FlatLand/FlatLandButton/Button").GetComponent<InteractionButton>().onPressed.AddListener(UnityAction.op_Implicit((Action)delegate
					{
						flatLandPressed = true;
						MelonCoroutines.Start(<>4__this.toFlatLand());
					}));
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <toFlatLand>d__31 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public main <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <toFlatLand>d__31(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Expected O, but got Unknown
				//IL_008d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>4__this.inFlatLand = true;
					<>2__current = (object)new WaitForSeconds(1f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					flatLandPressed = false;
					<>4__this.removeMabels();
					<>4__this.createMabels(isFlatLand: true);
					StartTailWagStanding(0);
					spawnedMabels[0].transform.position = new Vector3(5.0155f, 0f, 1.6736f);
					spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 206.7709f, 0f);
					spawnedMabels[0].SetActive(true);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private Random random = new Random();

		private GameObject mabel;

		public static GameObject[] spawnedMabels;

		private static List<Transform>[] mabelBones;

		private string currentScene = "Loader";

		private static int sceneCount = 0;

		private bool flatLandFound = false;

		private static bool flatLandPressed = false;

		private bool inFlatLand = false;

		private bool init = false;

		private int customMapSceneCount = 0;

		public static Mod MabelTheCat = new Mod();

		private bool showAllCats = false;

		private static GameObject mabelParent;

		private Texture2D texturesLocal;

		public static event Action mabelPosingReady;

		public GameObject LoadAssetBundle(string bundleName, string objectName)
		{
			using Stream stream = ((MelonBase)this).MelonAssembly.Assembly.GetManifestResourceStream(bundleName);
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			Il2CppAssetBundle val = Il2CppAssetBundleManager.LoadFromMemory(Il2CppStructArray<byte>.op_Implicit(array));
			return Object.Instantiate<GameObject>(val.LoadAsset<GameObject>(objectName));
		}

		public override void OnLateInitializeMelon()
		{
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Expected O, but got Unknown
			if (!Directory.Exists(MelonEnvironment.UserDataDirectory + "\\MabelTheCat"))
			{
				Directory.CreateDirectory(MelonEnvironment.UserDataDirectory + "\\MabelTheCat");
			}
			Calls.onMyModsGathered += checkMods;
			Calls.onMapInitialized += mapInit;
			mabel = LoadAssetBundle("MabelTheCat.mabel", "cat");
			mabel = Object.Instantiate<GameObject>(mabel);
			((Object)mabel).name = "Mabel";
			Object.DontDestroyOnLoad((Object)(object)mabel);
			mabel.transform.localScale = new Vector3(1.25f, 1.25f, 1.25f);
			mabel.SetActive(false);
			MabelTheCat.ModName = "MabelTheCat";
			MabelTheCat.ModVersion = "1.4.1";
			MabelTheCat.SetFolder("MabelTheCat");
			MabelTheCat.AddToList("Show all Cats", false, 0, "Toggling ON will have all the Cats Shown.", new Tags());
			MabelTheCat.GetFromFile();
			MabelTheCat.ModSaved += Save;
			UI.instance.UI_Initialized += UIInit;
			showAllCats = (bool)MabelTheCat.Settings[0].SavedValue;
		}

		private void ReskinCat(GameObject thisMabel)
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Expected O, but got Unknown
			if (File.Exists(MelonEnvironment.UserDataDirectory + "\\MabelTheCat\\Cat.png"))
			{
				if ((Object)(object)texturesLocal == (Object)null)
				{
					texturesLocal = new Texture2D(2, 2);
					byte[] array = File.ReadAllBytes(MelonEnvironment.UserDataDirectory + "\\MabelTheCat\\Cat.png");
					ImageConversion.LoadImage(texturesLocal, Il2CppStructArray<byte>.op_Implicit(array));
					((Object)texturesLocal).hideFlags = (HideFlags)61;
				}
				Renderer component = ((Component)thisMabel.transform.GetChild(0)).GetComponent<Renderer>();
				MaterialPropertyBlock val = new MaterialPropertyBlock();
				component.GetPropertyBlock(val);
				Il2CppStringArray propertyNames = ((Component)mabel.transform.GetChild(0)).GetComponent<Renderer>().material.GetPropertyNames((MaterialPropertyType)4);
				val.SetTexture("_BaseMap", (Texture)(object)texturesLocal);
				component.SetPropertyBlock(val);
			}
		}

		private void UIInit()
		{
			UI.instance.AddMod(MabelTheCat);
		}

		private void Save()
		{
			if (showAllCats != (bool)MabelTheCat.Settings[0].SavedValue)
			{
				showAllCats = (bool)MabelTheCat.Settings[0].SavedValue;
				removeMabels();
				if (inFlatLand)
				{
					createMabels(isFlatLand: true);
				}
				else
				{
					createMabels(isFlatLand: false);
				}
				poseCats();
			}
		}

		private void checkMods()
		{
			flatLandFound = Mods.findOwnMod("FlatLand", "1.6.0", false);
		}

		public void OnEvent(EventData eventData)
		{
			if (eventData.Code == 70)
			{
				customMapSceneCount = sceneCount;
				removeMabels();
			}
		}

		private void removeMabels()
		{
			Object.DestroyImmediate((Object)(object)mabelParent);
		}

		private void poseCats()
		{
			//IL_04d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_052c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0552: Unknown result type (might be due to invalid IL or missing references)
			//IL_0580: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Unknown result type (might be due to invalid IL or missing references)
			//IL_064e: Unknown result type (might be due to invalid IL or missing references)
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0952: Unknown result type (might be due to invalid IL or missing references)
			//IL_0978: Unknown result type (might be due to invalid IL or missing references)
			//IL_09a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_09cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_09fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a20: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a4e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a74: Unknown result type (might be due to invalid IL or missing references)
			//IL_0711: Unknown result type (might be due to invalid IL or missing references)
			//IL_0737: Unknown result type (might be due to invalid IL or missing references)
			//IL_076a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0790: Unknown result type (might be due to invalid IL or missing references)
			//IL_07c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_07e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_081c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0842: Unknown result type (might be due to invalid IL or missing references)
			//IL_0875: Unknown result type (might be due to invalid IL or missing references)
			//IL_089b: Unknown result type (might be due to invalid IL or missing references)
			//IL_08cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0299: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_034a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0370: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0422: Unknown result type (might be due to invalid IL or missing references)
			//IL_0452: Unknown result type (might be due to invalid IL or missing references)
			//IL_0478: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c6b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c91: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cbf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ce5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d13: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d39: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d67: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d8d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0adc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b02: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b35: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b8e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bb4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0be4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c0a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0df5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e1b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e4e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e74: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ea7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ecd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0efd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f23: Unknown result type (might be due to invalid IL or missing references)
			if (currentScene == "Gym")
			{
				if (flatLandFound)
				{
					MelonCoroutines.Start(listenForFlatLandButton());
				}
				if (showAllCats)
				{
					PoseLayingDown(0);
					spawnedMabels[0].transform.position = new Vector3(9.9f, 0.8573f, -0.6227f);
					spawnedMabels[0].transform.localRotation = Quaternion.Euler(306.764f, 319.4213f, 13.756f);
					StartTailWagStanding(1);
					spawnedMabels[1].transform.position = new Vector3(5.0155f, 0.35f, 1.6736f);
					spawnedMabels[1].transform.localRotation = Quaternion.Euler(0f, 206.7709f, 0f);
					PoseSleeping(2);
					spawnedMabels[2].transform.position = new Vector3(4.3618164f, 1.5500001f, 9.430909f);
					spawnedMabels[2].transform.localRotation = Quaternion.Euler(347.7088f, 146.4092f, 95.1773f);
					PoseSleeping(3);
					spawnedMabels[3].transform.position = new Vector3(-4.0618153f, 0.20091006f, -1.5218217f);
					spawnedMabels[3].transform.localRotation = Quaternion.Euler(347.7088f, 146.4092f, 95.17729f);
					PoseSitting(4);
					spawnedMabels[4].transform.position = new Vector3(-3.61f, 5.1291f, 2.4427f);
					spawnedMabels[4].transform.localRotation = Quaternion.Euler(306.0583f, 130.39539f, -8.122779E-05f);
					PoseStanding(5);
					spawnedMabels[5].transform.position = new Vector3(4.0682f, 2.8709f, 9.8809f);
					spawnedMabels[5].transform.localRotation = Quaternion.Euler(-0f, 206.7709f, 0f);
				}
				else
				{
					switch (random.Next(0, 6))
					{
					case 0:
						PoseLayingDown(0);
						spawnedMabels[0].transform.position = new Vector3(9.9f, 0.8573f, -0.6227f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(306.764f, 319.4213f, 13.756f);
						break;
					case 1:
						StartTailWagStanding(0);
						spawnedMabels[0].transform.position = new Vector3(5.0155f, 0.35f, 1.6736f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 206.7709f, 0f);
						break;
					case 2:
						PoseSleeping(0);
						spawnedMabels[0].transform.position = new Vector3(4.3618164f, 1.5500001f, 9.430909f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(347.7088f, 146.4092f, 95.1773f);
						break;
					case 3:
						PoseSleeping(0);
						spawnedMabels[0].transform.position = new Vector3(-4.0618153f, 0.20091006f, -1.5218217f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(347.7088f, 146.4092f, 95.17729f);
						break;
					case 4:
						PoseSitting(0);
						spawnedMabels[0].transform.position = new Vector3(-3.61f, 5.1291f, 2.4427f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(306.0583f, 130.39539f, -8.122779E-05f);
						break;
					case 5:
						PoseStanding(0);
						spawnedMabels[0].transform.position = new Vector3(4.0682f, 2.8709f, 9.8809f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(-0f, 206.7709f, 0f);
						break;
					}
				}
			}
			else if (currentScene == "Park")
			{
				if (showAllCats)
				{
					StartTailWagStanding(0);
					spawnedMabels[0].transform.position = new Vector3(-15.2646f, -3.2428f, -9.9838f);
					spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 234.0795f, 0f);
					PoseSitting(1);
					spawnedMabels[1].transform.position = new Vector3(-24.8039f, 0.8077f, -16.2777f);
					spawnedMabels[1].transform.localRotation = Quaternion.Euler(322.0467f, 64.7633f, 0f);
					PoseStanding(2);
					spawnedMabels[2].transform.position = new Vector3(14.2072f, 6.9445f, 6.0545f);
					spawnedMabels[2].transform.localRotation = Quaternion.Euler(0f, 281.874f, 0f);
					PoseSleeping(3);
					spawnedMabels[3].transform.position = new Vector3(-22.4429f, -5.9974f, 0.6699f);
					spawnedMabels[3].transform.localRotation = Quaternion.Euler(0f, 62.9994f, 92.1347f);
					PoseLayingDown(4);
					spawnedMabels[4].transform.position = new Vector3(5.8098f, -0.1547f, 5.3263f);
					spawnedMabels[4].transform.localRotation = Quaternion.Euler(302.1827f, 232.8239f, 0f);
					PoseSitting(5);
					spawnedMabels[5].transform.position = new Vector3(-25.9657f, 14.6567f, 12.3286f);
					spawnedMabels[5].transform.localRotation = Quaternion.Euler(308.2613f, 158.6978f, 0f);
				}
				else
				{
					switch (random.Next(0, 6))
					{
					case 0:
						StartTailWagStanding(0);
						spawnedMabels[0].transform.position = new Vector3(-15.2646f, -3.2428f, -9.9838f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 234.0795f, 0f);
						break;
					case 1:
						PoseSitting(0);
						spawnedMabels[0].transform.position = new Vector3(-24.8039f, 0.8077f, -16.2777f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(322.0467f, 64.7633f, 0f);
						break;
					case 2:
						PoseStanding(0);
						spawnedMabels[0].transform.position = new Vector3(14.2072f, 6.9445f, 6.0545f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 281.874f, 0f);
						break;
					case 3:
						PoseSleeping(0);
						spawnedMabels[0].transform.position = new Vector3(-22.4429f, -5.9974f, 0.6699f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 62.9994f, 92.1347f);
						break;
					case 4:
						PoseLayingDown(0);
						spawnedMabels[0].transform.position = new Vector3(5.8098f, -0.1547f, 5.3263f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(302.1827f, 232.8239f, 0f);
						break;
					case 5:
						PoseSitting(0);
						spawnedMabels[0].transform.position = new Vector3(-25.9657f, 14.6567f, 12.3286f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(308.2613f, 158.6978f, 0f);
						break;
					}
				}
			}
			else if (currentScene == "Map0")
			{
				if (showAllCats)
				{
					PoseSitting(0);
					spawnedMabels[0].transform.position = new Vector3(-8.0657f, 3.3299f, 19.8217f);
					spawnedMabels[0].transform.localRotation = Quaternion.Euler(295.1778f, 162.5442f, 0f);
					PoseStanding(1);
					spawnedMabels[1].transform.position = new Vector3(-19.352f, 2.3619f, -9.9329f);
					spawnedMabels[1].transform.localRotation = Quaternion.Euler(0f, 114.5284f, 0f);
					PoseSleeping(2);
					spawnedMabels[2].transform.position = new Vector3(16.0696f, 2.5119f, -13.5693f);
					spawnedMabels[2].transform.localRotation = Quaternion.Euler(0f, 0f, 101.1101f);
					PoseLayingDown(3);
					spawnedMabels[3].transform.position = new Vector3(19.4568f, 2.7795f, 3.156f);
					spawnedMabels[3].transform.localRotation = Quaternion.Euler(298.0505f, 256.9204f, 0f);
				}
				else
				{
					switch (random.Next(0, 4))
					{
					case 0:
						PoseSitting(0);
						spawnedMabels[0].transform.position = new Vector3(-8.0657f, 3.3299f, 19.8217f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(295.1778f, 162.5442f, 0f);
						break;
					case 1:
						PoseStanding(0);
						spawnedMabels[0].transform.position = new Vector3(-19.352f, 2.3619f, -9.9329f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 114.5284f, 0f);
						break;
					case 2:
						PoseSleeping(0);
						spawnedMabels[0].transform.position = new Vector3(16.0696f, 2.5119f, -13.5693f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 0f, 101.1101f);
						break;
					case 3:
						PoseLayingDown(0);
						spawnedMabels[0].transform.position = new Vector3(19.4568f, 2.7795f, 3.156f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(298.0505f, 256.9204f, 0f);
						break;
					}
				}
			}
			else if (currentScene == "Map1")
			{
				if (showAllCats)
				{
					PoseSitting(0);
					spawnedMabels[0].transform.position = new Vector3(14.1713f, 10.4217f, -6.5722f);
					spawnedMabels[0].transform.localRotation = Quaternion.Euler(305.0462f, 300.4279f, 0f);
					PoseStanding(1);
					spawnedMabels[1].transform.position = new Vector3(-5.8972f, 7.4398f, -11.3046f);
					spawnedMabels[1].transform.localRotation = Quaternion.Euler(10.3407f, 80.0742f, 8.0421f);
					PoseSleeping(2);
					spawnedMabels[2].transform.position = new Vector3(2.1673f, 5.0421f, 11.3458f);
					spawnedMabels[2].transform.localRotation = Quaternion.Euler(0f, 187.7051f, 90f);
					PoseLayingDown(3);
					spawnedMabels[3].transform.position = new Vector3(-13.8633f, 7.94f, -5.8903f);
					spawnedMabels[3].transform.localRotation = Quaternion.Euler(323.3444f, 51.1345f, 0f);
				}
				else
				{
					switch (random.Next(0, 4))
					{
					case 0:
						PoseSitting(0);
						spawnedMabels[0].transform.position = new Vector3(14.1713f, 10.4217f, -6.5722f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(305.0462f, 300.4279f, 0f);
						break;
					case 1:
						PoseStanding(0);
						spawnedMabels[0].transform.position = new Vector3(-5.8972f, 7.4398f, -11.3046f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(10.3407f, 80.0742f, 8.0421f);
						break;
					case 2:
						PoseSleeping(0);
						spawnedMabels[0].transform.position = new Vector3(2.1673f, 5.0421f, 11.3458f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(0f, 187.7051f, 90f);
						break;
					case 3:
						PoseLayingDown(0);
						spawnedMabels[0].transform.position = new Vector3(-13.8633f, 7.94f, -5.8903f);
						spawnedMabels[0].transform.localRotation = Quaternion.Euler(323.3444f, 51.1345f, 0f);
						break;
					}
				}
			}
			for (int i = 0; i < spawnedMabels.Length; i++)
			{
				spawnedMabels[i].SetActive(true);
			}
		}

		private void mapInit()
		{
			if (!init)
			{
				LoadBalancingClient networkingClient = PhotonNetwork.NetworkingClient;
				networkingClient.EventReceived += Action<EventData>.op_Implicit((Action<EventData>)OnEvent);
				init = true;
			}
			createMabels(isFlatLand: false);
			poseCats();
			main.mabelPosingReady?.Invoke();
			if (customMapSceneCount != sceneCount)
			{
				for (int i = 0; i < spawnedMabels.Length; i++)
				{
					spawnedMabels[i].SetActive(true);
				}
			}
		}

		private void createMabels(bool isFlatLand)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			mabelParent = new GameObject("Mabels");
			if (showAllCats)
			{
				if (isFlatLand)
				{
					spawnedMabels = (GameObject[])(object)new GameObject[1];
					mabelBones = new List<Transform>[1];
				}
				else if (currentScene == "Gym" || currentScene == "Park")
				{
					spawnedMabels = (GameObject[])(object)new GameObject[6];
					mabelBones = new List<Transform>[6];
				}
				else if (currentScene == "Map0" || currentScene == "Map1")
				{
					spawnedMabels = (GameObject[])(object)new GameObject[4];
					mabelBones = new List<Transform>[4];
				}
			}
			else
			{
				spawnedMabels = (GameObject[])(object)new GameObject[1];
				mabelBones = new List<Transform>[1];
			}
			for (int i = 0; i < mabelBones.Length; i++)
			{
				mabelBones[i] = new List<Transform>();
			}
			for (int j = 0; j < spawnedMabels.Length; j++)
			{
				spawnedMabels[j] = Object.Instantiate<GameObject>(mabel);
				((Object)spawnedMabels[j]).name = "Mabel";
				((Object)((Component)spawnedMabels[j].transform.GetChild(0)).gameObject).name = "Mesh";
				spawnedMabels[j].transform.parent = mabelParent.transform;
				ReskinCat(spawnedMabels[j]);
				mabelBones[j].Clear();
				GameObject gameObject = ((Component)spawnedMabels[j].transform.GetChild(1).GetChild(0)).gameObject;
				mabelBones[j].Add(gameObject.transform.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(1));
				mabelBones[j].Add(gameObject.transform.GetChild(1).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(1).GetChild(0).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(1).GetChild(0).GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(1).GetChild(0).GetChild(0)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(2));
				mabelBones[j].Add(gameObject.transform.GetChild(2).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(2).GetChild(0).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(2).GetChild(0).GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(2).GetChild(0).GetChild(0)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(1));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(1)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(1)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(1)
					.GetChild(0)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(2));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(2)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(2)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(2)
					.GetChild(0)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(3));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(3)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(3)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(3).GetChild(0).GetChild(1)
					.GetChild(3)
					.GetChild(0)
					.GetChild(0)
					.GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(4));
				mabelBones[j].Add(gameObject.transform.GetChild(4).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(4).GetChild(0).GetChild(0));
				mabelBones[j].Add(gameObject.transform.GetChild(4).GetChild(0).GetChild(0)
					.GetChild(0));
			}
		}

		[IteratorStateMachine(typeof(<listenForFlatLandButton>d__29))]
		private IEnumerator listenForFlatLandButton()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <listenForFlatLandButton>d__29(0)
			{
				<>4__this = this
			};
		}

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			currentScene = sceneName;
			sceneCount++;
			inFlatLand = false;
		}

		[IteratorStateMachine(typeof(<toFlatLand>d__31))]
		private IEnumerator toFlatLand()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <toFlatLand>d__31(0)
			{
				<>4__this = this
			};
		}

		[IteratorStateMachine(typeof(<JointWag>d__32))]
		public static IEnumerator JointWag(Transform joint, float[] minMax, float speed, int axis, float waitTime)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <JointWag>d__32(0)
			{
				joint = joint,
				minMax = minMax,
				speed = speed,
				axis = axis,
				waitTime = waitTime
			};
		}

		private void PoseLayingDown(int mabelToTransform)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_044d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0475: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
			mabelBones[mabelToTransform][0].localRotation = Quaternion.Euler(64.954185f, 15.453509f, 26.672903f);
			mabelBones[mabelToTransform][1].localRotation = Quaternion.Euler(3.1209786f, 4.4456854f, 56.365433f);
			mabelBones[mabelToTransform][2].localRotation = Quaternion.Euler(357.38712f, 157.48375f, 54.1958f);
			mabelBones[mabelToTransform][3].localRotation = Quaternion.Euler(323.17166f, 184.83246f, 179.21472f);
			mabelBones[mabelToTransform][4].localRotation = Quaternion.Euler(39.195377f, 233.07953f, 243.2471f);
			mabelBones[mabelToTransform][5].localRotation = Quaternion.Euler(334.6968f, 13.72322f, 9.599679f);
			mabelBones[mabelToTransform][6].localRotation = Quaternion.Euler(3.1209688f, 355.5546f, 303.63458f);
			mabelBones[mabelToTransform][7].localRotation = Quaternion.Euler(359.37982f, 208.90948f, 305.92798f);
			mabelBones[mabelToTransform][8].localRotation = Quaternion.Euler(327.33673f, 185.46567f, 176.45235f);
			mabelBones[mabelToTransform][9].localRotation = Quaternion.Euler(44.73943f, 235.17944f, 213.96765f);
			mabelBones[mabelToTransform][10].localRotation = Quaternion.Euler(337.84064f, 353.22662f, 342.9142f);
			mabelBones[mabelToTransform][11].localRotation = Quaternion.Euler(29.401266f, 356.84106f, 355.70065f);
			mabelBones[mabelToTransform][12].localRotation = Quaternion.Euler(21.440294f, 6.2652574f, 356.9603f);
			mabelBones[mabelToTransform][13].localRotation = Quaternion.Euler(87.97078f, 180.02342f, 180.0234f);
			mabelBones[mabelToTransform][14].localRotation = Quaternion.Euler(315.02142f, -9.655743E-05f, 6.825087E-05f);
			mabelBones[mabelToTransform][15].localRotation = Quaternion.Euler(58.859253f, 179.99841f, 179.99858f);
			mabelBones[mabelToTransform][16].localRotation = Quaternion.Euler(289.66806f, 306.76492f, 201.24818f);
			mabelBones[mabelToTransform][17].localRotation = Quaternion.Euler(52.753235f, 359.4264f, 29.824442f);
			mabelBones[mabelToTransform][18].localRotation = Quaternion.Euler(5.628575f, 22.14081f, 353.35345f);
			mabelBones[mabelToTransform][19].localRotation = Quaternion.Euler(345.66638f, 343.97522f, 359.7445f);
			mabelBones[mabelToTransform][20].localRotation = Quaternion.Euler(289.6681f, 53.235184f, 158.75185f);
			mabelBones[mabelToTransform][21].localRotation = Quaternion.Euler(29.813198f, 337.28467f, 309.2062f);
			mabelBones[mabelToTransform][22].localRotation = Quaternion.Euler(23.293386f, 14.090822f, 358.94537f);
			mabelBones[mabelToTransform][23].localRotation = Quaternion.Euler(323.03394f, 348.47235f, 347.2814f);
			mabelBones[mabelToTransform][24].localRotation = Quaternion.Euler(357.63348f, 4.0957664E-05f, 1.1290936E-06f);
			mabelBones[mabelToTransform][25].localRotation = Quaternion.Euler(8.128601f, -2.7718724E-07f, -3.9022475E-06f);
			mabelBones[mabelToTransform][26].localRotation = Quaternion.Euler(359.11588f, 1.4551167E-05f, 5.4072797E-07f);
			mabelBones[mabelToTransform][27].localRotation = Quaternion.Euler(294.96143f, -1.8863439E-05f, 2.8531915E-05f);
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(270.10086f, 260.37982f, 0f);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(61.45423f, 62.812504f, 11.801867f);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(17.759802f, 2.9351134E-15f, -1.2222483E-17f);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(4.598563f, 2.2471763E-17f, -2.2091666E-18f);
			StartTailWagLaying(mabelToTransform);
		}

		private void PoseSleeping(int mabelToTransform)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_044d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0475: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
			mabelBones[mabelToTransform][0].localRotation = Quaternion.Euler(333.25577f, 129.47911f, 11.290493f);
			mabelBones[mabelToTransform][1].localRotation = Quaternion.Euler(3.1209786f, 4.4456854f, 56.365433f);
			mabelBones[mabelToTransform][2].localRotation = Quaternion.Euler(339.37158f, 148.01077f, 50.255894f);
			mabelBones[mabelToTransform][3].localRotation = Quaternion.Euler(325.35873f, 219.4933f, 149.05473f);
			mabelBones[mabelToTransform][4].localRotation = Quaternion.Euler(73.65269f, 255.12549f, 219.2606f);
			mabelBones[mabelToTransform][5].localRotation = Quaternion.Euler(336.0943f, 18.059381f, 15.658356f);
			mabelBones[mabelToTransform][6].localRotation = Quaternion.Euler(3.1209688f, 355.5546f, 303.63458f);
			mabelBones[mabelToTransform][7].localRotation = Quaternion.Euler(336.07742f, 206.04381f, 310.56415f);
			mabelBones[mabelToTransform][8].localRotation = Quaternion.Euler(303.69308f, 203.37262f, 166.95901f);
			mabelBones[mabelToTransform][9].localRotation = Quaternion.Euler(71.686005f, 105.708694f, 95.61362f);
			mabelBones[mabelToTransform][10].localRotation = Quaternion.Euler(340.04678f, 2.958346f, 349.5857f);
			mabelBones[mabelToTransform][11].localRotation = Quaternion.Euler(51.690998f, 3.105255f, 10.32038f);
			mabelBones[mabelToTransform][12].localRotation = Quaternion.Euler(35.464985f, 357.97955f, 356.40466f);
			mabelBones[mabelToTransform][13].localRotation = Quaternion.Euler(87.97078f, 180.02342f, 180.0234f);
			mabelBones[mabelToTransform][14].localRotation = Quaternion.Euler(351.70013f, 4.1896443f, 4.747881f);
			mabelBones[mabelToTransform][15].localRotation = Quaternion.Euler(58.859253f, 179.99841f, 179.99858f);
			mabelBones[mabelToTransform][16].localRotation = Quaternion.Euler(358.4639f, 208.5479f, 325.71515f);
			mabelBones[mabelToTransform][17].localRotation = Quaternion.Euler(318.0152f, 162.2435f, 143.24417f);
			mabelBones[mabelToTransform][18].localRotation = Quaternion.Euler(23.63959f, -4.9624312E-05f, -0.0001852999f);
			mabelBones[mabelToTransform][19].localRotation = Quaternion.Euler(15.683508f, 347.6637f, 353.93878f);
			mabelBones[mabelToTransform][20].localRotation = Quaternion.Euler(332.47003f, 144.3116f, 51.28744f);
			mabelBones[mabelToTransform][21].localRotation = Quaternion.Euler(302.77478f, 155.6745f, 222.43324f);
			mabelBones[mabelToTransform][22].localRotation = Quaternion.Euler(84.393074f, 37.8366f, 26.441755f);
			mabelBones[mabelToTransform][23].localRotation = Quaternion.Euler(320.5011f, 15.11045f, 348.53348f);
			mabelBones[mabelToTransform][24].localRotation = Quaternion.Euler(35.436886f, 10.085943f, 359.66937f);
			mabelBones[mabelToTransform][25].localRotation = Quaternion.Euler(8.128601f, -2.7718724E-07f, -3.9022475E-06f);
			mabelBones[mabelToTransform][26].localRotation = Quaternion.Euler(359.11588f, 1.4551167E-05f, 5.4072797E-07f);
			mabelBones[mabelToTransform][27].localRotation = Quaternion.Euler(343.39624f, 342.43906f, 352.28305f);
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(45.22453f, 180.6039f, 166.03857f);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(359.1182f, 87.17388f, 317.72626f);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(0.2796675f, 337.10666f, 306.12775f);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(330.37283f, 329.04764f, 328.39276f);
		}

		private void PoseSitting(int mabelToTransform)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_044d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0475: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
			mabelBones[mabelToTransform][0].localRotation = Quaternion.Euler(60.704338f, 335.02463f, 341.34723f);
			mabelBones[mabelToTransform][1].localRotation = Quaternion.Euler(3.1209786f, 4.4456854f, 56.365433f);
			mabelBones[mabelToTransform][2].localRotation = Quaternion.Euler(7.8021617f, 164.9378f, 44.55482f);
			mabelBones[mabelToTransform][3].localRotation = Quaternion.Euler(315.27023f, 193.11171f, 173.50316f);
			mabelBones[mabelToTransform][4].localRotation = Quaternion.Euler(77.25561f, 323.94925f, 329.14777f);
			mabelBones[mabelToTransform][5].localRotation = Quaternion.Euler(335.40265f, 359.23508f, 6.788837f);
			mabelBones[mabelToTransform][6].localRotation = Quaternion.Euler(3.120968f, 355.5546f, 303.63458f);
			mabelBones[mabelToTransform][7].localRotation = Quaternion.Euler(352.818f, 191.96672f, 317.15573f);
			mabelBones[mabelToTransform][8].localRotation = Quaternion.Euler(314.94208f, 217.37848f, 160.25224f);
			mabelBones[mabelToTransform][9].localRotation = Quaternion.Euler(75.161964f, 121.47308f, 74.16353f);
			mabelBones[mabelToTransform][10].localRotation = Quaternion.Euler(322.0849f, 357.29453f, 342.4746f);
			mabelBones[mabelToTransform][11].localRotation = Quaternion.Euler(18.673882f, 349.94006f, 4.8356986f);
			mabelBones[mabelToTransform][12].localRotation = Quaternion.Euler(7.66934f, 3.4410949f, 356.7834f);
			mabelBones[mabelToTransform][13].localRotation = Quaternion.Euler(87.97059f, 180.02342f, 180.0234f);
			mabelBones[mabelToTransform][14].localRotation = Quaternion.Euler(340.26074f, -9.6557764E-05f, 6.8251065E-05f);
			mabelBones[mabelToTransform][15].localRotation = Quaternion.Euler(58.859257f, 179.99841f, 179.99858f);
			mabelBones[mabelToTransform][16].localRotation = Quaternion.Euler(289.6681f, 306.76492f, 201.24818f);
			mabelBones[mabelToTransform][17].localRotation = Quaternion.Euler(19.499407f, 334.3408f, 26.786076f);
			mabelBones[mabelToTransform][18].localRotation = Quaternion.Euler(23.639585f, -4.9624312E-05f, -0.00018529988f);
			mabelBones[mabelToTransform][19].localRotation = Quaternion.Euler(7.575464f, 13.0273485f, 349.63495f);
			mabelBones[mabelToTransform][20].localRotation = Quaternion.Euler(289.66812f, 53.23518f, 158.75185f);
			mabelBones[mabelToTransform][21].localRotation = Quaternion.Euler(23.990896f, 34.429726f, 333.46115f);
			mabelBones[mabelToTransform][22].localRotation = Quaternion.Euler(23.63958f, 5.61523E-05f, 0.00019950987f);
			mabelBones[mabelToTransform][23].localRotation = Quaternion.Euler(5.360162f, 358.5285f, 3.332931f);
			mabelBones[mabelToTransform][24].localRotation = Quaternion.Euler(357.63348f, 4.0957664E-05f, 1.1290934E-06f);
			mabelBones[mabelToTransform][25].localRotation = Quaternion.Euler(37.79036f, 358.7982f, 12.7111025f);
			mabelBones[mabelToTransform][26].localRotation = Quaternion.Euler(16.774218f, 359.1383f, 354.23416f);
			mabelBones[mabelToTransform][27].localRotation = Quaternion.Euler(294.96143f, -1.886344E-05f, 2.8531918E-05f);
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(304.89563f, 126.84589f, 213.60846f);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(23.653973f, 1.5278426f, 15.393756f);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(34.795444f, 332.2278f, 0.42652133f);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(28.697893f, 346.5803f, 349.73682f);
			StartTailWagSitting(mabelToTransform);
		}

		private void PoseStanding(int mabelToTransform)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_021d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0245: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_030d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0425: Unknown result type (might be due to invalid IL or missing references)
			//IL_044d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0475: Unknown result type (might be due to invalid IL or missing references)
			//IL_049d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ed: Unknown result type (might be due to invalid IL or missing references)
			mabelBones[mabelToTransform][0].localRotation = Quaternion.Euler(85.23194f, -1.4076705E-05f, -0.00016377385f);
			mabelBones[mabelToTransform][1].localRotation = Quaternion.Euler(3.1209786f, 4.4456854f, 56.365433f);
			mabelBones[mabelToTransform][2].localRotation = Quaternion.Euler(326.57452f, 95.50591f, 82.301f);
			mabelBones[mabelToTransform][3].localRotation = Quaternion.Euler(309.5199f, 359.71915f, 0.3281641f);
			mabelBones[mabelToTransform][4].localRotation = Quaternion.Euler(54.69404f, -0.00030330702f, -0.00058570225f);
			mabelBones[mabelToTransform][5].localRotation = Quaternion.Euler(47.206306f, -0.00019578602f, -0.0004480658f);
			mabelBones[mabelToTransform][6].localRotation = Quaternion.Euler(3.1209688f, 355.5546f, 303.63458f);
			mabelBones[mabelToTransform][7].localRotation = Quaternion.Euler(326.57452f, 264.4941f, 277.69897f);
			mabelBones[mabelToTransform][8].localRotation = Quaternion.Euler(309.5199f, 0.28084344f, 359.6718f);
			mabelBones[mabelToTransform][9].localRotation = Quaternion.Euler(54.694065f, 0.00031329607f, 0.00060501765f);
			mabelBones[mabelToTransform][10].localRotation = Quaternion.Euler(47.206306f, 0.00020223352f, 0.000462821f);
			mabelBones[mabelToTransform][11].localRotation = Quaternion.Euler(6.1483536f, 0.00015026508f, -8.189325E-11f);
			mabelBones[mabelToTransform][12].localRotation = Quaternion.Euler(355.7813f, 7.81769E-10f, -1.6325444E-12f);
			mabelBones[mabelToTransform][13].localRotation = Quaternion.Euler(87.97078f, 180.02342f, 180.0234f);
			mabelBones[mabelToTransform][14].localRotation = Quaternion.Euler(315.02142f, -9.655743E-05f, 6.825087E-05f);
			mabelBones[mabelToTransform][15].localRotation = Quaternion.Euler(84.74238f, -0.00017562282f, 2.4879216E-09f);
			mabelBones[mabelToTransform][16].localRotation = Quaternion.Euler(289.66806f, 306.76492f, 201.24818f);
			mabelBones[mabelToTransform][17].localRotation = Quaternion.Euler(326.8363f, 320.70926f, 35.50474f);
			mabelBones[mabelToTransform][18].localRotation = Quaternion.Euler(23.63959f, -4.9624312E-05f, -0.0001852999f);
			mabelBones[mabelToTransform][19].localRotation = Quaternion.Euler(43.84563f, -0.00016035534f, -0.00039843447f);
			mabelBones[mabelToTransform][20].localRotation = Quaternion.Euler(289.6681f, 53.235184f, 158.75185f);
			mabelBones[mabelToTransform][21].localRotation = Quaternion.Euler(326.8364f, 39.29078f, 324.49524f);
			mabelBones[mabelToTransform][22].localRotation = Quaternion.Euler(23.639582f, 5.61523E-05f, 0.00019950987f);
			mabelBones[mabelToTransform][23].localRotation = Quaternion.Euler(43.84563f, 0.00015725625f, 0.00042467614f);
			mabelBones[mabelToTransform][24].localRotation = Quaternion.Euler(357.63348f, 4.0957664E-05f, 1.1290936E-06f);
			mabelBones[mabelToTransform][25].localRotation = Quaternion.Euler(8.128601f, -2.7718724E-07f, -3.9022475E-06f);
			mabelBones[mabelToTransform][26].localRotation = Quaternion.Euler(37.642838f, 348.62793f, 43.37256f);
			mabelBones[mabelToTransform][27].localRotation = Quaternion.Euler(294.5568f, -1.886352E-05f, 2.8532124E-05f);
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(15.681303f, 180.00014f, 180f);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(6.44504f, 8.069696E-10f, -6.5554927E-12f);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(7.599642f, 2.935112E-15f, -1.22223165E-17f);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(4.598563f, 2.2471763E-17f, -2.2091666E-18f);
			StartTailWagStanding(mabelToTransform);
		}

		public static void StartTailWagLaying(int mabelToTransform)
		{
			float[] minMax = new float[2] { 1f, 30f };
			float speed = 1f;
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][31], minMax, speed, 2, 1f));
		}

		public static void StartTailWagStanding(int mabelToTransform)
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			float[][] array = new float[4][]
			{
				new float[2] { 145f, 215f },
				new float[2] { -35f, 35f },
				new float[2] { -35f, 35f },
				new float[2] { -35f, 35f }
			};
			float[] array2 = new float[4] { 180f, 330f, 350f, 350f };
			float[] array3 = new float[4] { 2f, 2f, -2f, -2f };
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(15.6784f, 180f, array2[0]);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(6.445f, 0f, array2[1]);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(7.5996f, 0f, array2[2]);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(4.5986f, 0f, array2[3]);
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][28], array[0], array3[0], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][29], array[1], array3[1], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][30], array[2], array3[2], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][31], array[3], array3[3], 2, 0f));
		}

		public static void StartTailWagSitting(int mabelToTransform)
		{
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			float[][] array = new float[4][]
			{
				new float[2] { 145f, 215f },
				new float[2] { -35f, 35f },
				new float[2] { -35f, 35f },
				new float[2] { -35f, 35f }
			};
			float[] array2 = new float[4] { 180f, 330f, 350f, 350f };
			float[] array3 = new float[4] { 2f, 2f, -2f, -2f };
			mabelBones[mabelToTransform][28].localRotation = Quaternion.Euler(304.8956f, 167f, array2[0]);
			mabelBones[mabelToTransform][29].localRotation = Quaternion.Euler(6.445f, 0f, array2[1]);
			mabelBones[mabelToTransform][30].localRotation = Quaternion.Euler(7.5996f, 0f, array2[2]);
			mabelBones[mabelToTransform][31].localRotation = Quaternion.Euler(4.5986f, 0f, array2[3]);
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][28], array[0], array3[0], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][29], array[1], array3[1], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][30], array[2], array3[2], 2, 0f));
			MelonCoroutines.Start(JointWag(mabelBones[mabelToTransform][31], array[3], array3[3], 2, 0f));
		}
	}
}