RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of More Park Friends v2.0.1
Mods/MoreParkFriends.dll
Decompiled a year agousing System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using HarmonyLib; using Il2CppRUMBLE.Environment; using Il2CppTMPro; using MelonLoader; using MoreParkFriends; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(MoreParkFriendsClass), "More Park Friends", "2.0.1", "UlvakSkillz", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 195, 0, 255)] [assembly: MelonAuthorColor(255, 195, 0, 255)] [assembly: VerifyLoaderVersion(0, 6, 2, true)] [assembly: AssemblyTitle("MoreParkFriends")] [assembly: AssemblyDescription("Increases Selectable Park Player Count")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MoreParkFriends")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("674bb24a-e35e-4068-8dbe-20e510a504ba")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [HarmonyPatch(typeof(ParkBoardGymVariant), "OnPlayerEnteredTrigger")] public static class Patch { private static void Prefix() { int multiplier = MoreParkFriendsClass.multiplier; ParkBoardGymVariant component = GameObject.Find("--------------LOGIC--------------/Heinhouser products/Parkboard").GetComponent<ParkBoardGymVariant>(); component.hostPlayerCapacity *= multiplier; } } namespace MoreParkFriends; public class MoreParkFriendsClass : MelonMod { public string FILEPATH = "UserData\\MoreParkFriends"; public string FILENAME = "Multiplier.txt"; public static int multiplier = 2; public override void OnLateInitializeMelon() { MelonCoroutines.Start(CheckIfFileExists(FILEPATH, FILENAME)); } public override void OnSceneWasLoaded(int buildIndex, string sceneName) { ((MelonMod)this).OnSceneWasLoaded(buildIndex, sceneName); if (sceneName == "Gym") { if (multiplier <= 0) { multiplier = 1; } if (9 < multiplier) { multiplier = 9; } GameObject val = GameObject.Find("--------------LOGIC--------------/Heinhouser products/Parkboard/RotatingScreen/HostPanel/Player Cpapcity/TextandIcons/"); for (int i = 1; i <= 5; i++) { ((TMP_Text)((Component)val.transform.GetChild(i)).GetComponent<TextMeshPro>()).text = ((1 + i) * multiplier).ToString(); } } } public IEnumerator CheckIfFileExists(string filePath, string fileName) { if (!File.Exists(filePath + "\\" + fileName)) { if (!Directory.Exists(filePath)) { MelonLogger.Msg("Folder Not Found, Creating Folder: " + filePath); Directory.CreateDirectory(filePath); } if (!File.Exists(filePath + "\\" + fileName)) { MelonLogger.Msg("Creating File " + filePath + "\\" + fileName); File.Create(filePath + "\\" + fileName); } multiplier = 2; for (int i = 0; i < 60; i++) { yield return (object)new WaitForFixedUpdate(); } File.WriteAllLines(contents: new string[1] { "2" }, path: filePath + "\\" + fileName); } else { multiplier = int.Parse(File.ReadAllLines(FILEPATH + "\\" + FILENAME)[0]); } yield return null; } }