Decompiled source of RockBlockBlocker v2.0.1

Mods/RockBlockBlocker.dll

Decompiled 5 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Il2CppRUMBLE.MoveSystem;
using MelonLoader;
using RockBlockBlocker;
using RumbleModdingAPI;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(main), "RockBlockBlocker", "2.0.1", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 195, 0, 255)]
[assembly: MelonAuthorColor(255, 195, 0, 255)]
[assembly: VerifyLoaderVersion(0, 6, 2, true)]
[assembly: AssemblyTitle("RockBlockBlocker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RockBlockBlocker")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("19f4b510-597b-4b18-8fe0-55f3cd84a8c0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace RockBlockBlocker;

public class main : MelonMod
{
	private bool sceneChanged = false;

	private string currentScene = "";

	private bool init = false;

	private int waitedTicks = 20;

	public override void OnSceneWasLoaded(int buildIndex, string sceneName)
	{
		currentScene = sceneName;
		sceneChanged = true;
		waitedTicks = 20;
		init = false;
	}

	public override void OnFixedUpdate()
	{
		//IL_009f: Unknown result type (might be due to invalid IL or missing references)
		if (!sceneChanged)
		{
			return;
		}
		try
		{
			if (currentScene == "Gym" && !init)
			{
				if (waitedTicks > 0)
				{
					waitedTicks--;
					return;
				}
				GameObject poolSmallRock = Structures.GetPoolSmallRock();
				for (int num = poolSmallRock.transform.childCount - 1; num >= 0; num--)
				{
					if (((Component)poolSmallRock.transform.GetChild(num)).gameObject.active)
					{
						((Component)poolSmallRock.transform.GetChild(num)).GetComponent<Structure>().Kill(Vector3.zero, false, false, true);
						break;
					}
					init = true;
				}
			}
		}
		catch
		{
			return;
		}
		sceneChanged = false;
	}
}