RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
| Date uploaded | 2 years ago |
| Version | 2.2.0 |
| Download link | UlvakSkillz-Rumble_Additional_Sounds-2.2.0.zip |
| Downloads | 119 |
| Dependency string | UlvakSkillz-Rumble_Additional_Sounds-2.2.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 5.1.1Baumritter-RumbleModUI
Adds a pop-up window for centralized management of mod settings
Preferred version: 2.1.2README
- Install MelonLoader
- Run Game
- Drop Folders into Rumble Folder
- Play Game. Sounds will occur when Changing Scenes or Triggering Actions.
IMPORTANT WHILE UPDATING TO MELONLOADER v0.6.2+: Copy the new Sound Files into UserData and Copy the new UserLibs Folder.
Current Sound Triggers:
- Game Load (Loader Scene)
- Loader -> Gym
- Gym -> Matchmaking
- Park Load
- Park -> Gym
- Matchmaking -> Gym
- Matchmaking -> Matchmaking
- Too Low on the Maps
- Too High on the Maps
- Self Taking Damage (1, 2, 3, 4, 5, 6, 7, 8+ Damage)
- Enemy Taking Damage (1, 2, 3, 4, 5, 6, 7, 8+ Damage) (Pit and Ring only)
- Self Healing
- Low Health
Pose Triggers (not included in sound files but can be added)
- AdditionalSounds\Sprint.mp3
- AdditionalSounds\Flick.mp3
- AdditionalSounds\Explode.mp3
- AdditionalSounds\Hold.mp3
- AdditionalSounds\Parry.mp3
- AdditionalSounds\Dash.mp3
- AdditionalSounds\Cube.mp3
- AdditionalSounds\Uppercut.mp3
- AdditionalSounds\Wall.mp3
- AdditionalSounds\Jump.mp3
- AdditionalSounds\Stomp.mp3
- AdditionalSounds\Ball.mp3
- AdditionalSounds\Kick.mp3
- AdditionalSounds\Disc.mp3
- AdditionalSounds\Straight.mp3
- AdditionalSounds\Pillar.mp3
You can modify any sound by replacing the files with your own, just keep the names. You can also Remove Sound Triggers by Deleting or Renaming the Files.
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
CHANGELOG
Version 3.0.1
- Actually updated dll to most recent version.
Version 3.0.0
- Recoded the Whole Mod.
- Added Remote Heal
- Changed Some File Names
- Used Harmony Patches Instead of a Coroutine Watching Health
- Removed NAudio
- Utilizing RMAPI AudioManager for in-game Sounds!
- Remote Player Damage, Scene Change, and Remote Player Heal have Linear Audio Roll Off to Help Hear them Better and Prevent Auditory Cheating (3D Audio for Enemy Sounds Would be Considered Cheating)
- Overall, Major upgrade
Version 2.5.1
- Removed Irrelevant Log
Version 2.5.0
- Updated to Game Version 0.4.2
- Added UserLibs/NAudio.Wasapi.dll for Device Checking
- Fixed Sounds not Playing Properly (was playing on wrong devices)
- Added Device Selection in ModUI to Help Combat The Issue
Version 2.4.0
- Updated to Game Version 0.4
Version 2.3.0
- Added ModUI Dependency to Toggle Specific Sound Groups On/Off
Version 2.2.3
- Fixed Bad Device ID Error for those that have too many Audio Devices with Dependency Mods
- Fixed Enemy Health Heal Update
Version 2.2.2
- Fixed Bad Device ID Error for those that have too many Audio Devices
Version 2.2.1
- Fixed Naughty Red Errors when Other Player Leaves Match First
Version 2.2.0
- Added Individual Damage Sounds for 1, 2, 3, 4, 5, 6, 7, 8+ Damage
Version 2.1.2
- Fixed Running Overlapping
Version 2.1.1
- Fixed ReadMe
Version 2.1.0
- Added Pose Sound Triggers
- Added Public Call for playing Sounds other Mods can use
Version 2.0.3
- Removed stored Sound Files from DLL reducing size
Version 2.0.2
- Updated to MelonLoader v0.6.2+
- Changed from Plugins Folder to UserLibs Folder
Version 2.0.1
- Disposed of Resources after playing sounds because during long play sessions, it would become choppy opening/closing sound files.
- Removed File Not Found Logs in game.
Version 2.0.0
- Updated to MelonLoader v0.6.2
- Changed how Sounds are Played
Version 1.0.6
- Changed Name of Mod to Match Online to Work with UIMod
- Added Mod Color -Moved Updates to Changelog
Version 1.0.5
- Changed Height Object from Local Healthbar to Player Foot Collider
- Changed Low health to Value I wanted initially <= 7
- Added Sound on Heal
- Added Sound on Low Health
- Removed Player Listener for onDamage (changed to check if health changed)
Version 1.0.4
- Added Sound on Taking Damage
- Added Sound for Enemy Taking Damage (Pit and Ring only)
- Removed Extensive Logging
Version 1.0.3
- Version 1.0.2 Broke Sound Player. Fixed
Version 1.0.2
- Separated Sound Threads from Height Checks and Scene Change Checks
Version 1.0.1
- Added TooHigh Sound
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa