using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Il2CppRUMBLE.Utilities;
using LIV_Camera_Enabler;
using MelonLoader;
using RumbleModUI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(LIVCameraStart), "LIV Camera Enabler", "2.1.1", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 195, 0, 255)]
[assembly: MelonAuthorColor(255, 195, 0, 255)]
[assembly: VerifyLoaderVersion(0, 6, 6, true)]
[assembly: AssemblyTitle("LIV Camera Enabler")]
[assembly: AssemblyDescription("Start playing Rumble with the F10 Camera Active")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LIV Camera Enabler")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ce5c6056-f5fe-45d6-92f5-42037a30db8f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LIV_Camera_Enabler;
public class LIVCameraStart : MelonMod
{
private string currentScene = "Loader";
private bool sceneChanged = false;
private RecordingCamera playerLIV;
private UI UI = UI.instance;
public static Mod LIVCameraEnabler = new Mod();
private bool enabled = true;
private bool cameraType = true;
public override void OnLateInitializeMelon()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Expected O, but got Unknown
LIVCameraEnabler.ModName = "LIV Camera Enabler";
LIVCameraEnabler.ModVersion = "2.1.1";
LIVCameraEnabler.SetFolder("LIVCameraEnabler");
LIVCameraEnabler.AddDescription("Description", "Description", "Enables the LIV Camera or Legacy Camera", new Tags
{
IsSummary = true
});
LIVCameraEnabler.AddToList("Enabled", true, 0, "Enable/Disable Mod", new Tags());
LIVCameraEnabler.AddToList("Camera Type", true, 0, "True = LIV Camera, False = Legacy Camera", new Tags());
LIVCameraEnabler.GetFromFile();
UI.instance.UI_Initialized += UIInit;
LIVCameraEnabler.ModSaved += Save;
Save();
}
private void Save()
{
enabled = (bool)LIVCameraEnabler.Settings[1].SavedValue;
cameraType = (bool)LIVCameraEnabler.Settings[2].SavedValue;
if (currentScene != "Loader")
{
UpdateCamera();
}
}
private void UIInit()
{
UI.AddMod(LIVCameraEnabler);
}
public void UpdateCamera()
{
try
{
if (!enabled)
{
return;
}
playerLIV = Singleton<RecordingCamera>.instance;
if (cameraType)
{
playerLIV.OnLegacyRecordingCameraEnabledChanged(false);
playerLIV.SaveConfiguration();
if (IsProcessRunning("capture"))
{
playerLIV.OnModernRecordingCameraEnabledChanged(true);
}
else
{
sceneChanged = false;
}
}
else
{
playerLIV.OnModernRecordingCameraEnabledChanged(false);
playerLIV.SaveConfiguration();
playerLIV.OnLegacyRecordingCameraEnabledChanged(true);
}
playerLIV.SaveConfiguration();
sceneChanged = false;
}
catch
{
}
}
public override void OnFixedUpdate()
{
if (sceneChanged && currentScene != "Loader")
{
UpdateCamera();
}
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
currentScene = sceneName;
sceneChanged = true;
}
private static bool IsProcessRunning(string processName)
{
return Process.GetProcessesByName(processName).Length != 0;
}
}