using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Il2CppRUMBLE.Managers;
using Il2CppRUMBLE.Players.Subsystems;
using Il2CppRUMBLE.Utilities;
using Il2CppTMPro;
using MelonLoader;
using RumbleModUI;
using RumbleModdingAPI;
using UnityEngine;
using UnityEngine.UI;
using velocityIndicator;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(main), "velocityIndicator", "1.0.0", "klibe", null)]
[assembly: VerifyLoaderVersion(0, 6, 2, true)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 240, 205, 53)]
[assembly: MelonAuthorColor(255, 240, 205, 53)]
[assembly: AssemblyTitle("velocityIndicator")]
[assembly: AssemblyDescription("Displays velocities, altitude, and other things.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5c49b9de-7b5c-4cdf-b63e-6dd388ff41ba")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace velocityIndicator;
public static class BuildInfo
{
public const string ModName = "velocityIndicator";
public const string ModVersion = "1.0.0";
public const string Description = "Displays velocities, altitude, and other things.";
public const string Author = "klibe";
public const string Company = "";
}
public class Validation : ValidationParameters
{
private int Length;
public Validation(int i)
{
Length = i;
}
public override bool DoValidation(string Input)
{
if (Input.Length == Length)
{
return true;
}
return false;
}
}
public class main : MelonMod
{
private static GameObject velocityText;
private static TextMeshPro velocityTextRef;
private static GameObject structureVelocityText;
private static TextMeshPro structureVelocityTextRef;
private static GameObject flightText;
private static TextMeshPro flightTextRef;
private static float startY;
private static bool prevGrounded;
private static bool grounded;
private static float flightTimer;
private static float postFlightTime = 2f;
private static float postFlightTimer = 0f;
private static Color structureColor = new Color(1f, 0.8f, 0.2f);
private static Color flightColor = new Color(0.65f, 0.85f, 1f);
private static bool isInputReady = false;
private static Rigidbody playerRef;
private static PlayerMovement playerGroundedRef;
private static float[] playerStats = new float[6];
private static float prevPlayerSpeed = 0f;
private static float playerMaxTimer = 0f;
private static float playerMaxTime = 3f;
private static float playerTotalSpeed = 0f;
private static float playerTotalTime = 0f;
private static Rigidbody followedStructure = null;
private static float[] structureStats = new float[6];
private static float prevStructureSpeed = 0f;
private static float structureMaxTimer = 0f;
private static float structureMaxTime = 3f;
private static float structurePostDestroyTimer = 0f;
private static float structurePostDestroyTime = 2f;
private static float structureTotalTime = 0f;
private static float structureTotalSpeed = 0f;
private static bool isTrackingStructure = false;
private static float[] emptyStats = new float[6];
public static string currentScene = "Loader";
public static bool prevInput = false;
public static bool currentInput = false;
public static Transform hand;
public static int playerMode;
public static int structureMode;
public static int dataMode;
public static bool useColors;
public static int amountOfDecimals;
public static string decstr;
private static bool isMeasuringAcceleration;
private Mod velocityIndicator = new Mod();
public override void OnLateInitializeMelon()
{
Calls.onMapInitialized += initializeText;
velocityIndicator.ModSaved += settingsSaved;
UI.instance.UI_Initialized += OnUIInit;
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
isInputReady = false;
currentScene = sceneName;
}
public void settingsSaved()
{
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
if ((bool)velocityIndicator.Settings[5].SavedValue)
{
structureMode = 0;
}
else if ((bool)velocityIndicator.Settings[6].SavedValue)
{
structureMode = 1;
}
else if ((bool)velocityIndicator.Settings[7].SavedValue)
{
structureMode = 2;
}
else
{
structureMode = 3;
}
if ((bool)velocityIndicator.Settings[9].SavedValue)
{
playerMode = 0;
}
else if ((bool)velocityIndicator.Settings[10].SavedValue)
{
playerMode = 1;
}
else if ((bool)velocityIndicator.Settings[11].SavedValue)
{
playerMode = 2;
}
else
{
playerMode = 3;
}
useColors = (bool)velocityIndicator.Settings[1].SavedValue;
if (!useColors && (Object)(object)velocityTextRef != (Object)null)
{
((Graphic)velocityTextRef).color = Color.white;
}
amountOfDecimals = Mathf.Max((int)velocityIndicator.Settings[2].SavedValue, 0);
isMeasuringAcceleration = (bool)velocityIndicator.Settings[3].SavedValue;
dataMode = (int)velocityIndicator.Settings[4].SavedValue;
decstr = "0";
if (amountOfDecimals != 0)
{
decstr += ".";
for (int i = 0; i < amountOfDecimals; i++)
{
decstr += "#";
}
}
MelonLogger.Msg("Decimal String: " + decstr);
}
public void OnUIInit()
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Expected O, but got Unknown
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Expected O, but got Unknown
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Expected O, but got Unknown
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Expected O, but got Unknown
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Expected O, but got Unknown
//IL_0137: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Expected O, but got Unknown
//IL_0154: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Expected O, but got Unknown
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Expected O, but got Unknown
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Expected O, but got Unknown
//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
//IL_01b5: Expected O, but got Unknown
velocityIndicator.ModName = "velocityIndicator";
velocityIndicator.ModVersion = "1.0.0";
velocityIndicator.SetFolder("Test");
velocityIndicator.AddDescription("Description", "", "Displays velocities, altitude, and other things.", new Tags
{
IsSummary = true
});
velocityIndicator.AddToList("Enable colors", true, 0, "If the colors are too distracting, you can turn them off here.", new Tags());
velocityIndicator.AddToList("Amount of decimals", 1, "Amount of decimal precision.", new Tags());
velocityIndicator.AddToList("Change Speed for Acceleration", false, 0, "If true will display player and structure acceleration instead of speed.", new Tags());
velocityIndicator.AddToList("Velocity Part", 0, "If 0, will display total velocity; if 1, will display upwards velocity, if 2; will display horizontal velocity.", new Tags());
velocityIndicator.AddToList("Display Structure Current Speed", false, 1, "If true will display the current speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Display Structure Average Speed", false, 1, "If true will display the average speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Display Structure Top Speed", true, 1, "If true will display the top speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Hide Structure Statistics", false, 1, "If true will hide text showing structure speed.", new Tags());
velocityIndicator.AddToList("Display Player Current Speed", true, 2, "If true will display the current speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Display Player Average Speed", false, 2, "If true will display the average speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Display Player Top Speed", false, 2, "If true will display the top speed of your tracked structure.", new Tags());
velocityIndicator.AddToList("Hide Player Speed", false, 2, "If true will hide text showing player speed.", new Tags());
settingsSaved();
velocityIndicator.GetFromFile();
UI.instance.AddMod(velocityIndicator);
MelonLogger.Msg("Added Mod");
}
public void initializeText()
{
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_018d: Unknown result type (might be due to invalid IL or missing references)
//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0260: Unknown result type (might be due to invalid IL or missing references)
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
//IL_02df: Unknown result type (might be due to invalid IL or missing references)
if (currentScene == "Gym" || currentScene == "Park")
{
hand = ((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).gameObject.transform.GetChild(1).GetChild(0).GetChild(0);
velocityText = Create.NewText();
((Object)velocityText).name = "Velocity Display";
velocityText.transform.parent = Players.GetLocalHealthbarGameObject().transform.GetChild(1).GetChild(0);
velocityText.transform.localPosition = new Vector3(-1.0564f, 0.0561f, 0.0907f);
velocityText.transform.localRotation = Quaternion.Euler(62.9944f, 260f, 0f);
velocityTextRef = velocityText.GetComponent<TextMeshPro>();
((TMP_Text)velocityTextRef).text = "...";
((TMP_Text)velocityTextRef).fontSize = 0.8f;
((TMP_Text)velocityTextRef).enableWordWrapping = false;
((Graphic)velocityTextRef).color = Color.white;
structureVelocityText = Create.NewText();
((Object)structureVelocityText).name = "Structure Velocity Display";
structureVelocityText.transform.parent = Players.GetLocalHealthbarGameObject().transform.GetChild(1).GetChild(0);
structureVelocityText.transform.localPosition = new Vector3(-1.0564f, 0.0761f, 0.0907f);
structureVelocityText.transform.localRotation = Quaternion.Euler(62.9944f, 260f, 0f);
structureVelocityTextRef = structureVelocityText.GetComponent<TextMeshPro>();
((TMP_Text)structureVelocityTextRef).text = "";
((TMP_Text)structureVelocityTextRef).fontSize = 0.6f;
((TMP_Text)structureVelocityTextRef).enableWordWrapping = false;
((Graphic)structureVelocityTextRef).color = structureColor;
flightText = Create.NewText();
((Object)flightText).name = "Altitude Display";
flightText.transform.parent = Players.GetLocalHealthbarGameObject().transform.GetChild(1).GetChild(0);
flightText.transform.localPosition = new Vector3(-1.0564f, 0.0961f, 0.0907f);
flightText.transform.localRotation = Quaternion.Euler(62.9944f, 260f, 0f);
flightTextRef = flightText.GetComponent<TextMeshPro>();
((TMP_Text)flightTextRef).text = "";
((TMP_Text)flightTextRef).fontSize = 0.6f;
((TMP_Text)flightTextRef).m_textAlignment = (TextAlignmentOptions)514;
((TMP_Text)flightTextRef).enableWordWrapping = false;
((Graphic)flightTextRef).color = flightColor;
playerRef = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).transform.GetChild(0)).GetComponent<Rigidbody>();
playerGroundedRef = ((Component)((Component)playerRef).transform.parent.GetChild(3)).GetComponent<PlayerMovement>();
isInputReady = true;
}
}
public override void OnFixedUpdate()
{
//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
//IL_02fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0357: Unknown result type (might be due to invalid IL or missing references)
//IL_035c: Unknown result type (might be due to invalid IL or missing references)
//IL_0338: Unknown result type (might be due to invalid IL or missing references)
//IL_0398: Unknown result type (might be due to invalid IL or missing references)
//IL_03ac: Unknown result type (might be due to invalid IL or missing references)
//IL_0405: Unknown result type (might be due to invalid IL or missing references)
//IL_040a: Unknown result type (might be due to invalid IL or missing references)
//IL_03e6: Unknown result type (might be due to invalid IL or missing references)
if (!isInputReady || (!(currentScene == "Gym") && !(currentScene == "Park")))
{
return;
}
prevGrounded = grounded;
grounded = playerGroundedRef.IsGrounded();
if (grounded != prevGrounded)
{
if (!grounded)
{
flightTimer = 0f;
startY = ((Component)playerRef).transform.position.y;
((TMP_Text)flightTextRef).text = "";
}
else
{
string text = "";
int num = Mathf.FloorToInt(flightTimer / 60f);
int num2 = Mathf.FloorToInt(flightTimer / 360f);
text = ((num2 > 0) ? (num2 + ":" + num + ":" + flightTimer.ToString("0")) : ((num <= 0) ? flightTimer.ToString("0.##") : (num + ":" + flightTimer.ToString("0.##"))));
((TMP_Text)flightTextRef).text = text;
}
}
else if (!grounded)
{
((TMP_Text)flightTextRef).text = (((Component)playerRef).transform.position.y - startY).ToString(decstr) + " : " + flightTimer.ToString("0.##");
flightTimer += Time.fixedDeltaTime;
}
else if (grounded)
{
postFlightTimer += Time.fixedDeltaTime;
if (postFlightTimer >= postFlightTime)
{
flightTimer = 0f;
((TMP_Text)flightTextRef).text = "";
}
}
prevInput = currentInput;
currentInput = RightController.GetGrip() > 0.8f && RightController.GetSecondary() == 1f;
if (currentInput != prevInput && prevInput)
{
getPointedObject();
}
if ((Object)(object)followedStructure != (Object)null && !((Component)followedStructure).gameObject.active)
{
isTrackingStructure = false;
}
prevPlayerSpeed = playerStats[0];
Vector3 velocity;
if (dataMode == 2)
{
Vector3 val = default(Vector3);
((Vector3)(ref val))..ctor(playerRef.velocity.x, 0f, playerRef.velocity.z);
playerStats[0] = ((Vector3)(ref val)).magnitude;
}
else if (dataMode == 1)
{
playerStats[0] = Mathf.Abs(playerRef.velocity.y);
}
else
{
float[] array = playerStats;
velocity = playerRef.velocity;
array[0] = ((Vector3)(ref velocity)).magnitude;
}
if (isTrackingStructure)
{
prevStructureSpeed = structureStats[0];
if (dataMode == 2)
{
Vector3 val2 = default(Vector3);
((Vector3)(ref val2))..ctor(followedStructure.velocity.x, 0f, followedStructure.velocity.z);
structureStats[0] = ((Vector3)(ref val2)).magnitude;
}
else if (dataMode == 1)
{
structureStats[0] = Mathf.Abs(followedStructure.velocity.y);
}
else
{
float[] array2 = structureStats;
velocity = followedStructure.velocity;
array2[0] = ((Vector3)(ref velocity)).magnitude;
}
}
else
{
structureStats = emptyStats;
}
if (!isMeasuringAcceleration)
{
if (playerStats[0] > playerStats[2])
{
playerStats[2] = playerStats[0];
playerMaxTimer = 0f;
}
else
{
playerMaxTimer += Time.fixedDeltaTime;
if (playerMaxTimer > playerMaxTime)
{
playerStats[2] = playerStats[0];
}
}
if (playerStats[0] > 0.4f && grounded)
{
playerTotalTime += Time.fixedDeltaTime;
playerTotalSpeed += Time.fixedDeltaTime * playerStats[0];
playerStats[1] = playerTotalSpeed / playerTotalTime;
}
else
{
playerTotalTime = 0f;
playerTotalSpeed = 0f;
playerStats[1] = 0f;
}
if (isTrackingStructure)
{
if (structureStats[0] > structureStats[2])
{
structureStats[2] = structureStats[0];
structureMaxTimer = 0f;
}
else
{
structureMaxTimer += Time.fixedDeltaTime;
if (structureMaxTimer > structureMaxTime)
{
structureStats[2] = structureStats[0];
}
}
if (structureStats[0] > 0.2f)
{
structureTotalTime += Time.fixedDeltaTime;
structureTotalSpeed += Time.fixedDeltaTime * structureStats[0];
structureStats[1] = structureTotalSpeed / structureTotalTime;
}
else
{
structureTotalTime = 0f;
structureTotalSpeed = 0f;
structureStats[1] = 0f;
}
}
}
else
{
playerStats[3] = (playerStats[0] - prevPlayerSpeed) / Time.fixedDeltaTime;
if (playerStats[3] > playerStats[5])
{
playerStats[5] = playerStats[3];
playerMaxTimer = 0f;
}
else
{
playerMaxTimer += Time.fixedDeltaTime;
if (playerMaxTimer > playerMaxTime)
{
playerStats[4] = playerStats[3];
}
}
if (playerStats[3] == 0f)
{
playerTotalTime += Time.fixedDeltaTime;
playerTotalSpeed += Time.fixedDeltaTime * playerStats[3];
playerStats[4] = playerTotalSpeed / playerTotalTime;
}
else
{
playerTotalTime = 0f;
playerTotalSpeed = 0f;
playerStats[4] = 0f;
}
if (isTrackingStructure)
{
structureStats[3] = (structureStats[0] - prevStructureSpeed) / Time.fixedDeltaTime;
if (structureStats[3] > structureStats[5])
{
structureStats[5] = structureStats[3];
structureMaxTimer = 0f;
}
else
{
structureMaxTimer += Time.fixedDeltaTime;
if (structureMaxTimer > structureMaxTime)
{
structureStats[5] = structureStats[3];
}
}
if (structureStats[3] == 0.2f)
{
structureTotalTime += Time.fixedDeltaTime;
structureTotalSpeed += Time.fixedDeltaTime * structureStats[0];
structureStats[4] = structureTotalSpeed / structureTotalTime;
}
else
{
structureTotalTime = 0f;
structureTotalSpeed = 0f;
structureStats[4] = 0f;
}
}
}
displayPlayerInfo();
displayStructureInfo();
}
public void getPointedObject()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
LayerMask val = LayerMask.op_Implicit(LayerMask.GetMask(new string[1] { "Move" }));
RaycastHit val2 = default(RaycastHit);
if (Physics.Raycast(hand.position, hand.forward, ref val2, float.PositiveInfinity, LayerMask.op_Implicit(val)))
{
followedStructure = ((Component)((RaycastHit)(ref val2)).transform).gameObject.GetComponent<Rigidbody>();
((TMP_Text)structureVelocityTextRef).text = "0";
structureStats = emptyStats;
structureTotalTime = 0f;
structurePostDestroyTimer = 0f;
isTrackingStructure = true;
}
}
public void displayPlayerInfo()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
if (playerMode != 3)
{
if (useColors)
{
if (playerStats[playerMode] < 4f)
{
((Graphic)velocityTextRef).color = Color.green;
}
else if (playerStats[playerMode] < 10f)
{
((Graphic)velocityTextRef).color = Color.yellow;
}
else
{
((Graphic)velocityTextRef).color = Color.red;
}
}
if (isMeasuringAcceleration)
{
((TMP_Text)velocityTextRef).text = playerStats[playerMode + 3].ToString(decstr);
}
else
{
((TMP_Text)velocityTextRef).text = playerStats[playerMode].ToString(decstr);
}
}
else
{
((TMP_Text)velocityTextRef).text = "";
}
}
public void displayStructureInfo()
{
if (structureMode != 3)
{
if (isTrackingStructure)
{
if (isMeasuringAcceleration)
{
((TMP_Text)structureVelocityTextRef).text = structureStats[structureMode + 3].ToString(decstr);
}
else
{
((TMP_Text)structureVelocityTextRef).text = structureStats[structureMode].ToString(decstr);
}
structurePostDestroyTimer = 0f;
return;
}
structurePostDestroyTimer += Time.deltaTime;
if (structurePostDestroyTimer >= structurePostDestroyTime)
{
structurePostDestroyTimer = 0f;
((TMP_Text)structureVelocityTextRef).text = "";
}
}
else
{
((TMP_Text)structureVelocityTextRef).text = "";
}
}
}