using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using Microsoft.CodeAnalysis;
using RumbleModUI;
using RumbleModdingAPI;
using Rumble_Client_Host_info_;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(TestMod), "ClientHostInfo", "1.1.1", "oreotrollturbo, juicepar and UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Rumble Client-Host info+")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Rumble Client-Host info+")]
[assembly: AssemblyTitle("Rumble Client-Host info+")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace Rumble_Client_Host_info_
{
public static class BuildInfo
{
public const string ModName = "ClientHostInfo";
public const string ModVersion = "1.1.1";
public const string Author = "oreotrollturbo, juicepar and UlvakSkillz";
}
public class TestMod : MelonMod
{
[CompilerGenerated]
private sealed class <DisableInfoPanelAfterDelay>d__14 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public float delay;
public TestMod <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DisableInfoPanelAfterDelay>d__14(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
if (delay < 0f)
{
return false;
}
<>2__current = (object)new WaitForSeconds(delay);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
if ((Object)(object)<>4__this._infoPanel == (Object)null)
{
MelonLogger.Warning("Info panel is null");
return false;
}
<>4__this._infoPanel.SetActive(false);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <WaitAndHandleSceneSwitch>d__13 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public float delay;
public TestMod <>4__this;
private string <>s__1;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <WaitAndHandleSceneSwitch>d__13(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>s__1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(delay);
<>1__state = 1;
return true;
case 1:
{
<>1__state = -1;
string currentSceneName = _currentSceneName;
<>s__1 = currentSceneName;
string text = <>s__1;
if (!(text == "Map0"))
{
if (text == "Map1")
{
<>4__this.Map1Init();
}
}
else
{
<>4__this.Map0Init();
}
<>s__1 = null;
return false;
}
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static string? _currentSceneName;
private GameObject? _infoPanel;
private Mod RumbleClientHostinfo = new Mod();
private Color HostColor;
private Color ClientColor;
private float HostFont;
private float ClientFont;
private float InfoboardDuration;
public override void OnLateInitializeMelon()
{
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Expected O, but got Unknown
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Expected O, but got Unknown
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Expected O, but got Unknown
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Expected O, but got Unknown
//IL_0179: Unknown result type (might be due to invalid IL or missing references)
//IL_0183: Expected O, but got Unknown
Calls.onMapInitialized += SceneLoaded;
UI.instance.UI_Initialized += UiInit;
RumbleClientHostinfo.ModSaved += Save;
RumbleClientHostinfo.ModName = "ClientHostInfo";
RumbleClientHostinfo.SetFolder("ClientHostInfo");
RumbleClientHostinfo.AddToList("Host Color R", 255f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Host Color G", 255f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Host Color B", 0f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Client Color R", 255f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Client Color G", 255f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Client Color B", 0f, "Up to 255, PRESS ENTER AND SAVE", new Tags());
RumbleClientHostinfo.AddToList("Host Font", 10f, "Change Font Size.. PRESS ENTER", new Tags());
RumbleClientHostinfo.AddToList("Client Font", 10f, "PrEsS EnT3R AND SAVE GODANGIT", new Tags());
RumbleClientHostinfo.AddToList("InfoboardDuration", -1f, "Controls in seconds how long the board will stay active. -1 = Forever 0= Off", new Tags());
RumbleClientHostinfo.GetFromFile();
}
private void UiInit()
{
UI.instance.AddMod(RumbleClientHostinfo);
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
_currentSceneName = sceneName;
}
private void Save()
{
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
HostColor = new Color((float)RumbleClientHostinfo.Settings[0].SavedValue / 255f, (float)RumbleClientHostinfo.Settings[1].SavedValue / 255f, (float)RumbleClientHostinfo.Settings[2].SavedValue / 255f);
ClientColor = new Color((float)RumbleClientHostinfo.Settings[3].SavedValue / 255f, (float)RumbleClientHostinfo.Settings[4].SavedValue / 255f, (float)RumbleClientHostinfo.Settings[5].SavedValue / 255f);
HostFont = (float)RumbleClientHostinfo.Settings[6].SavedValue;
ClientFont = (float)RumbleClientHostinfo.Settings[7].SavedValue;
InfoboardDuration = (float)RumbleClientHostinfo.Settings[8].SavedValue;
}
private void SceneLoaded()
{
string currentSceneName = _currentSceneName;
if ((currentSceneName == "Map0" || currentSceneName == "Map1") ? true : false)
{
Save();
MelonCoroutines.Start(DisableInfoPanelAfterDelay(InfoboardDuration));
}
MelonCoroutines.Start(WaitAndHandleSceneSwitch(1f));
}
[IteratorStateMachine(typeof(<WaitAndHandleSceneSwitch>d__13))]
private IEnumerator WaitAndHandleSceneSwitch(float delay)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <WaitAndHandleSceneSwitch>d__13(0)
{
<>4__this = this,
delay = delay
};
}
[IteratorStateMachine(typeof(<DisableInfoPanelAfterDelay>d__14))]
private IEnumerator DisableInfoPanelAfterDelay(float delay)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DisableInfoPanelAfterDelay>d__14(0)
{
<>4__this = this,
delay = delay
};
}
private void Map0Init()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
if (Players.IsHost())
{
_infoPanel = CreateTextBox("Host", HostFont, HostColor, new Vector3(0f, 3.75f, -11f), Quaternion.Euler(0f, 183f, 0f));
}
else
{
_infoPanel = CreateTextBox("Client", ClientFont, ClientColor, new Vector3(0f, 3.75f, 11f), Quaternion.Euler(0f, 12f, 0f));
}
}
private void Map1Init()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
if (Players.IsHost())
{
_infoPanel = CreateTextBox("Host", HostFont, HostColor, new Vector3(0f, 3.25f, 10.6f), Quaternion.Euler(0f, 0f, 0f));
}
else
{
_infoPanel = CreateTextBox("Client", ClientFont, ClientColor, new Vector3(0f, 3.25f, 10.6f), Quaternion.Euler(0f, 0f, 0f));
}
}
private static GameObject CreateTextBox(string text, float textSize, Color color, Vector3 vector, Quaternion rotation)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Create.NewText(text, textSize, color, default(Vector3), Quaternion.Euler(0f, 0f, 0f));
val.transform.position = vector;
val.transform.rotation = rotation;
return val;
}
}
}