Decompiled source of ParkSettings v1.0.0

Mods/ParkSettings.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Il2CppRUMBLE.Managers;
using Il2CppRUMBLE.Utilities;
using MelonLoader;
using Microsoft.CodeAnalysis;
using ParkConsole;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "ParkSettings", "1.0.0", "TacoSlayer36", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: MelonColor(255, 255, 248, 231)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ParkSettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ParkSettings")]
[assembly: AssemblyTitle("ParkSettings")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ParkConsole
{
	public static class BuildInfo
	{
		public const string Name = "ParkSettings";

		public const string Version = "1.0.0";

		public const string Description = "Puts an extra settings menu in the Park";

		public const string Author = "TacoSlayer36";

		public const string Company = "";
	}
	public class Core : MelonMod
	{
		private bool hasCloned = false;

		private string? currentScene;

		private GameObject? parkSettingsClone;

		private GameObject? cloneMicThreshold;

		private Transform? playerHead;

		private float micThresholdRenderDistance = 4f;

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			currentScene = sceneName;
			if (sceneName != "Loader")
			{
				MelonCoroutines.Start(setup());
			}
			GameObject? obj = parkSettingsClone;
			if (obj != null)
			{
				obj.SetActive(currentScene == "Park");
			}
		}

		public override void OnFixedUpdate()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)cloneMicThreshold == (Object)null) && !((Object)(object)playerHead == (Object)null))
			{
				cloneMicThreshold.SetActive(Vector3.Distance(cloneMicThreshold.transform.position, playerHead.position) <= micThresholdRenderDistance);
			}
		}

		private IEnumerator setup()
		{
			yield return (object)new WaitForSeconds(5f);
			if (!hasCloned && currentScene == "Gym")
			{
				cloneSettings();
				hasCloned = true;
			}
			playerHead = ((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).transform.GetChild(1).GetChild(0).GetChild(0);
		}

		private void cloneSettings()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			parkSettingsClone = Object.Instantiate<GameObject>(GameObject.Find("--------------LOGIC--------------/Slabbuddy menu variant"));
			Object.DontDestroyOnLoad((Object)(object)parkSettingsClone);
			((Object)parkSettingsClone).name = "Park Settings";
			parkSettingsClone.transform.position = new Vector3(-23.88f, -1.23f, -6.91f);
			parkSettingsClone.transform.rotation = Quaternion.Euler(0f, 349f, 0f);
			cloneMicThreshold = ((Component)parkSettingsClone.transform.GetChild(0).GetChild(0).GetChild(4)
				.GetChild(1)
				.GetChild(0)
				.GetChild(1)
				.GetChild(2)
				.GetChild(3)).gameObject;
		}
	}
}