ModSaveBackups
This Sailwind mod creates backups of mod .save files made with SailwindModdingHelper ModSave and also loads them
Date uploaded | 2 months ago |
Version | 1.0.2 |
Download link | RadDude-ModSaveBackups-1.0.2.zip |
Downloads | 116 |
Dependency string | RadDude-ModSaveBackups-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
ModSaveBackups
Intended to be used mainly by modders as a dependency, but can also be used by players. Currently, mods that use the ModSave class from the SailwindModdingHelper mod only have one .save file created which will be used across the current save and all backups within a save slot. Using this mod will create backups of any .save file generated by a mod that uses ModSave when the game makes backups of the main save file. If you load a backup save then the corresponding backup ModSave .save file will be loaded. There is no code required within your mod to make this work for your mod.
Requires
Installation
Place the ModSaveBackups.dll into the Sailwind/BepInEx/Plugins folder.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
[v1.0.2] - 2024-09-20
Updated
- SailwindModdingHelper dependency version to 2.1.1
[v1.0.1] - 2024-09-06
Fixed
- Bug where continuing from a backup and then saving saves over that backup instead of saving a current save
[v1.0.0] - 2024-09-06
Added
- Backup creation for ModSave files
- Loading of backup ModSave file when backup save slot loaded