CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

[v1.2.2] - 2025-04-14

Updated

  • Code refactor for better handling of nulls

Fixed

  • Async error on startup caused by race condition if updates ui element is not instantiated in time

[v1.2.1] - 2025-04-14

Fixed

  • Async error that would get sometimes thrown during startup
  • Mod updates notification persisting when clicking on one of the start menu buttons

[v1.2.0] - 2025-04-13

Changed

  • The way individual mods versions are checked has been overhauled. Now the release versions are checked by a github action and the list of versions are populated in a json file on this repo. This makes startup a little faster as every time the game starts up it is no longer pinging every installed mods release pages.

[v1.1.3] - 2025-04-13

Added

  • Config entry to disable checking for updates

[v1.1.2] - 2025-04-02

Fixed

  • Release directory structure

[v1.1.1] - 2025-04-02

Added

  • Sanitization for Thunderstore website url to visit

Changed

  • Use UnityEngine.Application.OpenURL instead of System.Diagnostics.Process.Start to open mod repo website

[v1.1.0] - 2025-04-02

Changed

  • To get a mod's repo website, MVC now uses a list hosted on its own GitHub repo

[v1.0.2] - 2025-03-31

Added

  • Logging for up to date mods

[v1.0.1] - 2025-03-31

Added

  • Checking of mod versions against their release versions on either GitHub or Thunderstore websites.
  • A notification on game startup if there are any updates to installed mods.
  • Button to visit mod website to download updated mod.
  • Configuration to enable/disable notification.