All mods

 5506
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
 1790
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
 3023
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 3578
1 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 months ago
 893
1 
DealerDropBoxSuite
Allows you to have dealers deliver money to boxes and pick up from them.
Last updated: 2 months ago
 2675
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
 1740
1 
Bigger Mag Capacity
A Mod that increases magazine capacities (except the shotgun).
Last updated: 3 months ago
 1263
1 
Product Manager Filter Mono
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 3 months ago
 7754
1 
BetterCasinoV2
A comprehensive overhaul of Schedule I's Casino with refined betting systems, configurable win rates, and quality-of-life improvements.
Last updated: 3 months ago
 4571
1 
FPSCounter
Compteur FPS hautement configurable pour Schedule I
Last updated: 4 months ago
 11872
1 
FasterDealers
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: 4 months ago
 3132
1 
Lithium
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 5 months ago
 5422
1 
FasterChem
Makes the chemistry station faster.
Last updated: 5 months ago
 1693
1 
TimeNeverStops Mono
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 6 months ago
 2459
1 
TimeNeverStops IL2Cpp
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.
Last updated: 6 months ago
 1497
1 
Bonus Dealers by CherryBlossomZ Empire Addon
Bonus Empire Dealers adds 4 dealers to the Empire mod for Schedule 1. In game character teaches player how to use Empire via SMS while giving big rewards for completing tasks
Last updated: 6 months ago
 1452
1 
NoDisclaimer
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 6 months ago
 1141
1 
SerenaFlats TheLongReturn
WIP test demo that adds the Serena Flats desert (from the prologue) as an explorable region.
Last updated: 6 months ago
 1656
1 
VNitro
VNitro Mod for Schedule I game on Steam created by Arian
Last updated: 7 months ago
 21847
1 
MoreClothing
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 8 months ago
 19121
1 
UpgradedTrashCans
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 9 months ago
 3678
1 
LaunderingStatus
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 9 months ago
 1915
1 
BotanistFixMono
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: 9 months ago
 11443
1 
ExperienceBar
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: 10 months ago