Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
A mod which give access to Overpass.
Last updated: 2 months ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 months ago
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
Increase station assignment limits for janitor, botanist, chemist, and handler (default 60).
Last updated: 2 months ago
Hire delivery drivers to move items between loading docks on your properties (host-only management).
Last updated: 2 months ago
Allows you to have dealers deliver money to boxes and pick up from them.
Last updated: 2 months ago
Increase dead drop box slots (default 8) with MelonPreferences config and host sync.
Last updated: 2 months ago
A comprehensive mod menu for Schedule I with player cheats, economy editing, item spawning, vehicle spawning, world controls, and more.
Last updated: 2 months ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: 3 months ago
Adds logic to unused Big Sprinkler item
Last updated: 3 months ago
MetalStorage is a MelonLoader mod for Schedule 1 (v0.4.2f9) that introduces metal variants of the standard storage racks. These racks feature adjustable slot capacities, giving you more control over your storage setup.
Last updated: 3 months ago
makes the Santa Hat available as a wearable clothing item for players
Last updated: 3 months ago