All mods

 2683
1 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
 2710
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 1941
2 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 months ago
 2742
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
 973
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: 2 months ago
 5489
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 months ago
 1652
0 
Maxwell
Adds Maxwell the cat
Last updated: 2 months ago
 1367
2 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: 2 months ago
 1761
1 
SprayPaintableVeeper
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 2 months ago
 1720
2 
UnlimitedGraffitiUpdated
Restores the unlimited spray cap to Schedule I graffiti - Fork of UnlimitedGraffiti by GuysWeForgotDre for version v0.4.2
Last updated: 2 months ago
 3422
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2998
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2076
0 
MoreStations
Increase station assignment limits for janitor, botanist, chemist, and handler (default 60).
Last updated: 2 months ago
 1377
0 
HireableDeliveryDriver IL2CPP port
Hire delivery drivers to move items between loading docks on your properties (host-only management).
Last updated: 2 months ago
 874
1 
DealerDropBoxSuite
Allows you to have dealers deliver money to boxes and pick up from them.
Last updated: 2 months ago
 384
0 
MoreDropBoxSlots
Increase dead drop box slots (default 8) with MelonPreferences config and host sync.
Last updated: 2 months ago
 854
0 
BigWillyMod
The official Big Willy mod
Last updated: 2 months ago
 2122
0 
SewerMenu
A comprehensive mod menu for Schedule I with player cheats, economy editing, item spawning, vehicle spawning, world controls, and more.
Last updated: 2 months ago
 2628
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
 1723
1 
Bigger Mag Capacity
A Mod that increases magazine capacities (except the shotgun).
Last updated: 3 months ago
 605
0 
BigSprinklerLogic
Adds logic to unused Big Sprinkler item
Last updated: 3 months ago
 1862
2 
MetalStorage
MetalStorage is a MelonLoader mod for Schedule 1 (v0.4.2f9) that introduces metal variants of the standard storage racks. These racks feature adjustable slot capacities, giving you more control over your storage setup.
Last updated: 3 months ago
 429
0 
SantaHatItem
makes the Santa Hat available as a wearable clothing item for players
Last updated: 3 months ago
 1297
0 
Snow
Adds Snow
Last updated: 3 months ago