All mods

 755
0 
DrivablePolice
Replaces player owned SUVs & Shitboxes with the police variants.
Last updated: 4 months ago
 1409
0 
Easier Customer samples
A little mod that completly to customize how Free samples works
Last updated: 4 months ago
 4378
0 
EnhanceDealSystems
This mod aim to enhance deal features, including automatically answer messages and set up deals, and automatically completing them without opening the deals menu :D
Last updated: 4 months ago
 960
0 
NewGamePlus
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 4 months ago
 1135
0 
Disclaimer Skip IL2CPP
This mod skips the disclaimer displayed when you hit the menu.
Last updated: 4 months ago
 676
0 
Disclaimer Skip Mono
This mod skips the disclaimer displayed when you hit the menu.
Last updated: 4 months ago
 390
1 
Fast Load Mono version
This mod allows you to fastly load to a specified save file when the game boots
Last updated: 4 months ago
 671
1 
Fast Load
This mod allows you to fastly load to a specified save file when the game boots
Last updated: 4 months ago
 3295
0 
Schedule2
Enchanced Things
Last updated: 4 months ago
 2857
0 
NoBodySearch
NoBodySearch is a handy Schedule I mod that prevents all police searches!
Last updated: 4 months ago
 568
0 
ChangeConsoleBind
A simple mod for Schedule I using MelonLoader that lets you customize the key used to open the in-game console.
Last updated: 4 months ago
 13522
1 
ScheduleLua
A work-in-progress Lua modding framework for Schedule 1
Last updated: 4 months ago
 3472
1 
20 Mixing threhold
A mod that increase threhold of mixing stations from 10 to 20
Last updated: 4 months ago
 17141
1 
CasinoPlus
Lightweight casino overhaul by Sosa. Alternate-mono only.
Last updated: 4 months ago
 7766
0 
Better Weapons
A mod that add some config to weapons
Last updated: 4 months ago
 2643
1 
LoadingDockFix
A quick and dirty fix for the loading docks (bays) to make them automatable with the management clipboard
Last updated: 4 months ago
 8193
0 
BetterCompass
Always shows waypoint distances and keeps waypoints visible on compass, with smart measurement hiding when waypoints overlap
Last updated: 4 months ago
 1334
0 
AmmoCost Capacity
Allows you to configure ammo cost & magazine/cylinder capacity for the M1911 and Revolver.
Last updated: 4 months ago
 5677
1 
TopShelfBonus
All sales are increased by 5% per quality level above desired.
Last updated: 4 months ago
 34557
3 
EmployeeManager
Manage employees remotely using a phone-based NPC. Assign shared beds, set custom idle points with F4, recruit staff, pay wages, and access briefcases from anywhere. Stable, persistent, and built for smoother crew management.
Last updated: 4 months ago
 10658
0 
Employees Always Work
Allows employees to work 24/7
Last updated: 4 months ago
 5110
1 
ProductSorter
ProductSorter is a handy Schedule I mod that improves the Product Manager app by adding sorting, filtering, and search functionality!
Last updated: 4 months ago
 13861
1 
moreThings
A mod that adds more things to the game schedule 1
Last updated: 4 months ago
 4537
1 
AlwaysShowDistancesOnCompassIL2CPP
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 4 months ago