Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 days ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: 3 days ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 4 days ago
Testing tools for Schedule I
Last updated: a week ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: a week ago
An immersive radio mod with positional audio that supports both live internet radio and YtDlp.
Last updated: a week ago
If you're tired of spending all your time restocking shelves and stations, this mod will automatically restock empty slots for you and charge your cash balance or bank account. Configurable through any mod management mod (phone app, etc).
Last updated: 2 weeks ago
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: a month ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
Adds new consumables into the gas station. including drinkable coffee and each with appropriate effects
Last updated: 2 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 3 months ago
A Teleport Menu for game version MONO
Last updated: 3 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 4 months ago
Bonus Empire Dealers adds 4 dealers to the Empire mod for Schedule 1. In game character teaches player how to use Empire via SMS while giving big rewards for completing tasks
Last updated: 4 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 4 months ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 6 months ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 7 months ago
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 7 months ago
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: 7 months ago
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: 8 months ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 8 months ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 8 months ago