All mods

 2365
0 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 3 weeks ago
 1567
0 
S1FuelMod Mono
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: a month ago
 2445
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: a month ago
 574
0 
Overpass Openner
A mod which give access to Overpass.
Last updated: a month ago
 4799
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: a month ago
 933
0 
Maxwell
Adds Maxwell the cat
Last updated: a month ago
 936
1 
DeliveryFix
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: a month ago
 1216
2 
S1MAPI
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: a month ago
 2635
2 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: a month ago
 1896
0 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: a month ago
 861
1 
HireableDeliveryDriver
Hire delivery drivers to automatically transport items between loading docks on your properties
Last updated: a month ago
 702
0 
AutomaticReup
Lets you automatically distribute drugs to your dealers
Last updated: a month ago
 1495
1 
WhatCurfew
A MelonLoader mod for Schedule 1 (v0.4.2f9) that disables the curfew mechanic, allowing players to explore freely at any time of day without restrictions.
Last updated: a month ago
 6895
0 
PlantsAlwaysGrowMono
A simple Harmony mod that makes plants grow even after 4AM. Mono version.
Last updated: a month ago
 5137
0 
LateShiftMono
Allows employees to work past 4AM and without an assigned bed or locker. Autopay employees and configure whether pay is deducted from cash or your bank account.
Last updated: a month ago
 4500
0 
IncreaseBuyLimitMono
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: a month ago
 3375
0 
BankingApp
A MelonLoader mod for Schedule 1 (v0.4.2f9) that adds a mobile banking app to your in-game phone, allowing you to deposit and withdraw money without visiting an ATM.
Last updated: a month ago
 553
0 
BigWillyMod
The official Big Willy mod
Last updated: a month ago
 1651
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: a month ago
 1087
1 
Bigger Mag Capacity
A Mod that increases magazine capacities (except the shotgun).
Last updated: a month ago
 421
0 
BigSprinklerLogic
Adds logic to unused Big Sprinkler item
Last updated: a month ago
 1407
1 
MetalStorage
MetalStorage is a MelonLoader mod for Schedule 1 (v0.4.2f9) that introduces metal variants of the standard storage racks. These racks feature adjustable slot capacities, giving you more control over your storage setup.
Last updated: a month ago
 304
0 
SantaHatItem
makes the Santa Hat available as a wearable clothing item for players
Last updated: a month ago
 933
0 
Snow
Adds Snow
Last updated: a month ago