All mods

 4487
2 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 4 months ago
 5789
1 
TopShelfBonus
All sales are increased by 5% per quality level above desired.
Last updated: 4 months ago
 6022
0 
BetterCounterOfferUI
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 3 months ago
 1962
0 
FeeningNPCs MONO
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: 2 weeks ago
 16747
3 
NoLazyWorkers
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 3 months ago
 1674
1 
GameTweaks
Let's you tweak various things about the game
Last updated: 4 months ago
 6142
3 
StrongerMultidrag
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 4 months ago
 9710
1 
WeaponCrosshair
Enables the crosshair while using ranged weapons
Last updated: 4 months ago
 3219
1 
Automatic1911
Makes the 1911 automatic with a configurable firerate.
Last updated: 4 months ago
 17602
1 
CasinoPlus
Lightweight casino overhaul by Sosa. Alternate-mono only.
Last updated: 4 months ago
 13337
3 
CustomTV
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: 4 months ago
 1842
1 
XPAdjuster
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 4 months ago
 9864
2 
LargerMoneyStacks
Increases the money stack maximum size from 1000 to 99,999
Last updated: 4 months ago
 2676
3 
PlayerNotifications
By synq
Notifications for when someone leaves or joins your lobby.
Last updated: 4 months ago
 14074
1 
moreThings
A mod that adds more things to the game schedule 1
Last updated: 4 months ago
 976
0 
NewGamePlus
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 4 months ago
 2352
0 
Spoods Mono Larger Trash Can Radius
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: 2 months ago
 8056
0 
CustomStackSizes
Changes Stack Size to 80 (ill add Config Later
Last updated: 4 months ago
 523
0 
LessShadows MONO
Disables shadows casting
Last updated: 4 months ago
 1491
0 
ToiletMod
A BepInEx mono mod that adds additional functionality to the (Golden) Toilet
Last updated: 4 months ago
 13794
1 
ScheduleLua
A work-in-progress Lua modding framework for Schedule 1
Last updated: 4 months ago
 1074
0 
StackBaseUnitShop
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: 4 months ago
 7044
2 
NoMoreTrash
Removes trash from the game, has configuration settings.
Last updated: 4 months ago
 8190
2 
Silkroad
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 4 months ago