Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Schedule One Mono / Il2Cpp Cross Compatibility Layer
Last updated: 4 days ago
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: 4 days ago
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 5 days ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: a week ago
A mod that replaces Beds with Lockers for Employees
Last updated: a week ago
A mod that replaces Beds with Lockers for Employees
Last updated: a week ago
A mod that lets the user set the time it takes to mix, or make it instant!
Last updated: a week ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: a week ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: a week ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: a week ago
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: a week ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: a week ago
Makes the 1911 automatic with a configurable firerate.
Last updated: 2 weeks ago
Build Everywhere you want (WIP)
Last updated: 2 weeks ago
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: 2 weeks ago
Summary of products you need for your deals
Last updated: 2 weeks ago
ClockMod is a mod for the game Schedule I that provides a customizable on-screen clock.
Last updated: 2 weeks ago
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you multiple times per day. Relationship dynamics still apply!!
Last updated: 2 weeks ago
AI Dialogue and Interaction!
Last updated: 2 weeks ago
Source game movement implementation for Schedule One
Last updated: 2 weeks ago