Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
Allows cartel to request other products than default
Last updated: 2 weeks ago
Schedule I expansion (IL2CPP & Mono): Manager automation, 24/7 market access via 'Executive Privilege,' high-stakes 'Desperation' daytime deals, tiered OTC app scam, and 'Rinse Cycle' laundering. Run an empire, not errands. Built for S1API.
Last updated: a month ago
Adds employees to Businesses. Automates laundering.
Last updated: 2 months ago
Adds employees to the Sewer Office
Last updated: 2 days ago
Help Bicky keep the city of Belland stocked up on all their addictive vices.
Last updated: 11 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 5 months ago
Empire 2.0 - updated for Schedule I v0.4.4f10 and S1API 3.0.0
Last updated: 3 days ago
Never lose track of any of those rich High Value Customers, your MVPs
Last updated: 10 months ago
Portable backpack storage for Schedule One
Last updated: 6 hours ago
ClockMod is a mod for the game Schedule I that provides a customizable on-screen clock.
Last updated: 11 months ago
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: 9 months ago
Makes weed planting way smoother. Fully configurable without restraint.
Last updated: 10 months ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 11 months ago
This mod let you pickpocket police officer
Last updated: 10 months ago
Allows you to add custom songs to the jukebox
Last updated: 10 months ago
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 7 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 11 months ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 11 months ago