Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: 6 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: a month ago
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 6 months ago
Allows employees to work past 4AM and without an assigned bed or locker. Autopay employees and configure whether pay is deducted from cash or your bank account.
Last updated: 2 weeks ago
The lost artifact of zazaaa.
Last updated: 5 months ago
Runs console commands on a schedule
Last updated: 5 months ago
Allows cartel to request other products than default
Last updated: 2 months ago
Testing tools for Schedule I
Last updated: 2 months ago
Automatically backs-up your save files every time you save. Allows you to recover from disaster! It can autosave, also.
Last updated: 3 weeks ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 2 months ago
Adds text decoration options to your signs
Last updated: 4 months ago
This mod skips the disclaimer displayed when you hit the menu.
Last updated: 6 months ago
A simple mod for Schedule I using MelonLoader that lets you customize the key used to open the in-game console.
Last updated: 6 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: a month ago
Improves item stack splitting with Ctrl/Alt modifiers and scroll. Fully configurable. Mono-only.
Last updated: 6 months ago
Disables shadows casting
Last updated: 6 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: a month ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 3 weeks ago
A mod to check for Nexus mod updates
Last updated: 4 months ago
Bonus Empire Dealers adds 4 dealers to the Empire mod for Schedule 1. In game character teaches player how to use Empire via SMS while giving big rewards for completing tasks
Last updated: a month ago
This mod allows you to fastly load to a specified save file when the game boots
Last updated: 6 months ago
A mod for Schedule I that retextures and renames the Horse Semen item to be more appropriate while maintaining a similar concept.
Last updated: 4 months ago
Add more foot patrols and more police to your game! Comes pre-loaded with additional routes.
Last updated: 2 weeks ago