Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: 3 weeks ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 3 weeks ago
A mod that replaces Beds with Lockers for Employees
Last updated: 3 weeks ago
A mod that replaces Beds with Lockers for Employees
Last updated: 3 weeks ago
A mod that lets the user set the time it takes to mix, or make it instant!
Last updated: 3 weeks ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 3 weeks ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: 3 weeks ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: 3 weeks ago
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: 3 weeks ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 3 weeks ago
Makes the 1911 automatic with a configurable firerate.
Last updated: 3 weeks ago
Build Everywhere you want (WIP)
Last updated: a month ago
Summary of products you need for your deals
Last updated: a month ago
ClockMod is a mod for the game Schedule I that provides a customizable on-screen clock.
Last updated: a month ago
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you multiple times per day. Relationship dynamics still apply!!
Last updated: a month ago
AI Dialogue and Interaction!
Last updated: a month ago
Source game movement implementation for Schedule One
Last updated: a month ago
Updates the value of bricks and jars to reflect their capacity
Last updated: a month ago
Experience the average North American police force here in Hyland Point!
Last updated: a month ago
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: a month ago