Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Create a Skilltree system in Schedule I
Last updated: 2 weeks ago
Let's you tweak various things about the game
Last updated: 9 months ago
A BepInEx mono mod that adds additional functionality to the (Golden) Toilet
Last updated: 9 months ago
A Mono mod for Schedule 1 to manage your saves (Delete, Duplicate etc.)
Last updated: 9 months ago
Summary of products you need for your deals
Last updated: 9 months ago
Show your current speed in vehicles in kph! (config coming soon)
Last updated: 8 months ago
Allows employees to input items to vehicles on the loading dock
Last updated: 8 months ago
Adds timestamp and day label to text messages in Schedule One
Last updated: 5 months ago
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: 7 months ago
A MelonLoader mod for Schedule 1 (v0.4.3) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: 4 days ago
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 weeks ago
Automatically backs-up your save files every time you save. Allows you to recover from disaster! It can autosave, also.
Last updated: 4 months ago
Testing tools for Schedule I
Last updated: a month ago
Allows twitch integration. The chat can influence the game using bits
Last updated: 9 months ago
A streamlined, object-oriented Steam networking library designed specifically for Schedule 1 mods.
Last updated: 3 weeks ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 3 weeks ago
Adds employees to Businesses. Automates laundering.
Last updated: 2 weeks ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 2 weeks ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 4 months ago
Add more foot patrols and more police to your game! Comes pre-loaded with additional routes.
Last updated: 4 months ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: a month ago
Longer Days – doubles the length of in-game days by slowing down time progression. Clocks, timers, schedules — everything still works as normal, just stretched out. Mono-only.
Last updated: 9 months ago