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Akermi-EmployeeManager-1.6.1
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๐Ÿ”„ Changelog

[1.6.1] - 2025-04-17

Fixed

-Issues with autopay (Credits to Paul999)

[1.6.0] - 2025-04-14

Added

  • ๐Ÿ  AutoPay toggle per property โ€” now you can enable or disable employee AutoPay individually per property!
  • ๐Ÿ’พ AutoPay settings are saved and persist between sessions.

Fixed

  • Minor UI consistency issues in EmployeeApp

v1.5.4

v1.5.4 โ€“ Modular Reset & Performance Focus

โŒ Removed performance-heavy features introduced in 1.5.X: Idle point placement Shared bed logic Auto-placement systems ๐Ÿงฉ These features are now available as separate optional add-on mods. ๐Ÿ’ธ Kept: Property-based payroll system remains in the core mod and will continue to receive updates. โœ… Status: Lightweight, stable, and performance-optimized.

v1.5.2

If you still lag with 1.5.1 use the 1.5.2 version and it surely will fix the issue but you wont be able to customize employee idle point 1.5.1 = beds / custom idle point 1.5.2 = beds only

v1.5.1 - Performance

  • Fixed Lagginess / FPS Drops

v1.5 โ€“ Idle Control & Shared Bed Support

โœ… Added

  • Custom Idle Points
    You can now set idle positions for employees manually:

    • Select an employee from the Employee Manager app
    • Walk your player to a location
    • Press F4 to assign that spot as the employee's idle point
  • Shared Beds
    All employees can now share a single bed (or even work without one, if paid):

    • No more hard requirement for unique beds
    • Even if the UI says โ€œNo bed assignedโ€, the employee will still function correctly

๐Ÿ’ก Notes

  • This allows for simpler layouts and low-bed strategies
  • Helpful for small or optimized property setups

โœ… Status

  • Stable and tested across existing saves

v1.4 โ€“ Recruitment & Payroll Update

  • ๐Ÿ‘ฅ New: Recruit Employees Button
    You can now directly recruit new employees from each propertyโ€™s management view.

  • ๐Ÿ“„ Fixed: Employee List Pagination
    Resolved an issue where not all employees were properly displayed when listing more than one page worth.

  • ๐Ÿ’ธ New: Pay All Employees Button
    Easily settle wages for your entire staff with a single tap โ€” no more paying one by one.

  • โœ… Status: Stable and fully compatible with previous saves.


v1.3.5 โ€“ Full Property Support + Save Persistence

  • ๐Ÿ‘ฅ Fixed: Weird message showing up Hey "<NAME> I've got you in contact with <DEALER>.." wonโ€™t show up anymore

v1.3 โ€“ Full Property Support + Save Persistence

โœ… Added

  • Idle Points for All Properties
    Workers now correctly use idle positions at:

    • Barn
    • Docks Warehouse
    • Bungalow
      Idle points are generated based on each property's spawn point in-game.
  • Persistent Capacity Saving

    • Employee capacities are now saved per-property.
    • Data is stored in a JSON config and restored automatically on game load.
  • Config File Location

    • GameFiles/UserData/Mods/Configs/employee_config.json

๐Ÿ›  Improvements

  • Reworked idle point logic to eliminate overlapping positions.
  • Code cleanup and internal refactors to support more properties.

๐Ÿ”œ Coming Soon

  • Improved spawn spacing for each property type.
  • Idle point support for:
    • Motel Room
    • Sweatshop
  • New dialogue options for managing workers.

v1.2 โ€“ Persistence & Behavior Fixes

  • โœ… Employee capacity is now saved to a file and restored at startup.
  • ๐Ÿ„ Fixed: Barn employee idle behavior and spacing issues.
  • ๐Ÿ“ฆ Added config file: employee_config.json

v1.1

  • ๐Ÿ‘ฅ Fixed: Employee slots now save properly.
  • ๐Ÿ’พ Capacity is now persistent across sessions.

v1.0

  • ๐Ÿ“ฑ Initial release with core NPC management features:
    • View properties
    • Manage employees
    • Open bed storage
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