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EmployeeManager

Manage employees remotely using a phone-based NPC. Assign shared beds, set custom idle points with F4, recruit staff, pay wages, and access briefcases from anywhere. Stable, persistent, and built for smoother crew management.

By Akermi

CHANGELOG

πŸ”„ Changelog

[1.6.0] - 2025-04-14

Added

  • 🏠 AutoPay toggle per property β€” now you can enable or disable employee AutoPay individually per property!
  • πŸ’Ύ AutoPay settings are saved and persist between sessions.

Fixed

  • Minor UI consistency issues in EmployeeApp

v1.5.4

v1.5.4 – Modular Reset & Performance Focus

❌ Removed performance-heavy features introduced in 1.5.X: Idle point placement Shared bed logic Auto-placement systems 🧩 These features are now available as separate optional add-on mods. πŸ’Έ Kept: Property-based payroll system remains in the core mod and will continue to receive updates. βœ… Status: Lightweight, stable, and performance-optimized.

v1.5.2

If you still lag with 1.5.1 use the 1.5.2 version and it surely will fix the issue but you wont be able to customize employee idle point 1.5.1 = beds / custom idle point 1.5.2 = beds only

v1.5.1 - Performance

  • Fixed Lagginess / FPS Drops

v1.5 – Idle Control & Shared Bed Support

βœ… Added

  • Custom Idle Points
    You can now set idle positions for employees manually:

    • Select an employee from the Employee Manager app
    • Walk your player to a location
    • Press F4 to assign that spot as the employee's idle point
  • Shared Beds
    All employees can now share a single bed (or even work without one, if paid):

    • No more hard requirement for unique beds
    • Even if the UI says β€œNo bed assigned”, the employee will still function correctly

πŸ’‘ Notes

  • This allows for simpler layouts and low-bed strategies
  • Helpful for small or optimized property setups

βœ… Status

  • Stable and tested across existing saves

v1.4 – Recruitment & Payroll Update

  • πŸ‘₯ New: Recruit Employees Button
    You can now directly recruit new employees from each property’s management view.

  • πŸ“„ Fixed: Employee List Pagination
    Resolved an issue where not all employees were properly displayed when listing more than one page worth.

  • πŸ’Έ New: Pay All Employees Button
    Easily settle wages for your entire staff with a single tap β€” no more paying one by one.

  • βœ… Status: Stable and fully compatible with previous saves.


v1.3.5 – Full Property Support + Save Persistence

  • πŸ‘₯ Fixed: Weird message showing up Hey "<NAME> I've got you in contact with <DEALER>.." won’t show up anymore

v1.3 – Full Property Support + Save Persistence

βœ… Added

  • Idle Points for All Properties
    Workers now correctly use idle positions at:

    • Barn
    • Docks Warehouse
    • Bungalow
      Idle points are generated based on each property's spawn point in-game.
  • Persistent Capacity Saving

    • Employee capacities are now saved per-property.
    • Data is stored in a JSON config and restored automatically on game load.
  • Config File Location

    • GameFiles/UserData/Mods/Configs/employee_config.json

πŸ›  Improvements

  • Reworked idle point logic to eliminate overlapping positions.
  • Code cleanup and internal refactors to support more properties.

πŸ”œ Coming Soon

  • Improved spawn spacing for each property type.
  • Idle point support for:
    • Motel Room
    • Sweatshop
  • New dialogue options for managing workers.

v1.2 – Persistence & Behavior Fixes

  • βœ… Employee capacity is now saved to a file and restored at startup.
  • πŸ„ Fixed: Barn employee idle behavior and spacing issues.
  • πŸ“¦ Added config file: employee_config.json

v1.1

  • πŸ‘₯ Fixed: Employee slots now save properly.
  • πŸ’Ύ Capacity is now persistent across sessions.

v1.0

  • πŸ“± Initial release with core NPC management features:
    • View properties
    • Manage employees
    • Open bed storage