Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of SharedBeds v1.0.0
SharedBeds.dll
Decompiled 3 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using HarmonyLib; using Il2CppScheduleOne.DevUtilities; using Il2CppScheduleOne.Employees; using Il2CppScheduleOne.Interaction; using Il2CppScheduleOne.ObjectScripts; using Il2CppScheduleOne.Tools; using MelonLoader; using Microsoft.CodeAnalysis; using TestBot; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: MelonInfo(typeof(Mod), "Shared Beds", "1.0", "Akermi", null)] [assembly: MelonGame("TVGS", "Schedule I")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("SharedBeds")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SharedBeds")] [assembly: AssemblyTitle("SharedBeds")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace TestBot { public class Mod : MelonMod { private Harmony _harmony; public override void OnInitializeMelon() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown _harmony = new Harmony("multi.bed.compat.mod"); MultiBedCompatManager.Init(_harmony); ((MelonBase)this).LoggerInstance.Msg("MultiBedCompat initialized."); } } public static class MultiBedCompatManager { [HarmonyPatch(typeof(Bed), "SetAssignedEmployee")] public static class Patch_Bed_SetAssignedEmployee { public static bool Prefix(Bed __instance, Employee employee) { AssignEmployeeToBed(employee, __instance); return false; } } [HarmonyPatch(typeof(Bed), "Hovered")] public static class Patch_Bed_Hovered { public static bool Prefix(Bed __instance) { InteractableObject value = Traverse.Create((object)__instance).Field("intObj").GetValue<InteractableObject>(); if ((Object)(object)value == (Object)null) { return true; } if (Singleton<ManagementClipboard>.Instance.IsEquipped) { value.SetInteractableState((EInteractableState)2); return false; } List<Employee> employeesForBed = GetEmployeesForBed(__instance); value.SetInteractableState((EInteractableState)(employeesForBed.Count > 0)); return false; } } private static readonly Dictionary<Bed, List<Employee>> BedAssignments = new Dictionary<Bed, List<Employee>>(); private static readonly HashSet<Bed> DirtyBeds = new HashSet<Bed>(); public static void Init(Harmony harmony) { harmony.PatchAll(typeof(MultiBedCompatManager).Assembly); } public static List<Employee> GetEmployeesForBed(Bed bed) { if (!BedAssignments.TryGetValue(bed, out List<Employee> value)) { return new List<Employee>(); } return value; } public static void AssignEmployeeToBed(Employee emp, Bed bed) { if (!BedAssignments.TryGetValue(bed, out List<Employee> value)) { value = new List<Employee>(); BedAssignments[bed] = value; } if (!value.Contains(emp)) { value.Add(emp); DirtyBeds.Add(bed); } } } }