Decompiled source of StackLimitPlus v1.2.0

SCH1_StackLimitPlusMONO.dll

Decompiled 5 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using MelonLoader;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using ScheduleOne.ItemFramework;
using UnityEngine;
using UniversalStackLimit;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "Stack Limit Plus MONO", "1.1.0", "BlessingMds", null)]
[assembly: MelonGame("TVGS", "Schedule I")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SCH1_StackLimitPlusMONO")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SCH1_StackLimitPlusMONO")]
[assembly: AssemblyTitle("SCH1_StackLimitPlusMONO")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UniversalStackLimit
{
	public class Core : MelonMod
	{
		[HarmonyPatch(typeof(ItemDefinition))]
		public class ItemDefinitionConstructorPatch
		{
			public static List<ItemDefinition> AllItems = new List<ItemDefinition>();

			[HarmonyPostfix]
			[HarmonyPatch(/*Could not decode attribute arguments.*/)]
			private static void OnItemDefinitionCreated(ItemDefinition __instance)
			{
				if (!((Object)(object)__instance == (Object)null))
				{
					FieldInfo fieldInfo = AccessTools.Field(typeof(ItemDefinition), "StackLimit");
					if (fieldInfo != null)
					{
						fieldInfo.SetValue(__instance, _globalStackLimit);
					}
					if (!AllItems.Contains(__instance))
					{
						AllItems.Add(__instance);
					}
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static WindowFunction <0>__DrawMenuWindow;
		}

		private static int _globalStackLimit = 40;

		private static bool _menuVisible = false;

		private static Rect _menuRect = new Rect(20f, 20f, 310f, 170f);

		private static bool _sceneLoaded = false;

		private static bool _hasInitialized = false;

		private static int _frameCounter = 0;

		private const int CHECK_INTERVAL = 60;

		private static readonly string ConfigFilePath = Path.Combine(MelonEnvironment.UserDataDirectory, "StackLimitPlus.txt");

		private static readonly Color _greenColor = new Color(0.2f, 0.8f, 0.3f, 1f);

		private static readonly Color _yellowColor = new Color(1f, 0.9f, 0.2f, 1f);

		private static Texture2D _whiteTexture;

		private static Harmony _harmony;

		public override void OnInitializeMelon()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			_harmony = new Harmony("com.blessingmds.universalstacklimit");
			_harmony.PatchAll();
			_whiteTexture = new Texture2D(1, 1);
			_whiteTexture.SetPixel(0, 0, Color.white);
			_whiteTexture.Apply();
			LoadStackLimit();
			((MelonBase)this).LoggerInstance.Msg("Stack Limit Plus MONO loaded! Press F6 for menu.");
		}

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			if (sceneName == "Main")
			{
				((MelonBase)this).LoggerInstance.Msg("Main scene loaded. Reloading user preference and resetting item update...");
				_sceneLoaded = true;
				_hasInitialized = false;
				LoadStackLimit();
				ItemDefinitionConstructorPatch.AllItems.Clear();
			}
		}

		public override void OnUpdate()
		{
			if (Input.GetKeyDown((KeyCode)287))
			{
				_menuVisible = !_menuVisible;
			}
			if (!_sceneLoaded || _hasInitialized)
			{
				return;
			}
			_frameCounter++;
			if (_frameCounter >= 60)
			{
				_frameCounter = 0;
				if (IsPlayerLoaded())
				{
					FindAndUpdateAllItems();
					_hasInitialized = true;
					((MelonBase)this).LoggerInstance.Msg("Local player detected. Items updated with user preference: " + _globalStackLimit);
				}
			}
		}

		private bool IsPlayerLoaded()
		{
			try
			{
				GameObject val = GameObject.Find("Player_Local");
				if ((Object)(object)val != (Object)null && val.activeInHierarchy)
				{
					return true;
				}
				return false;
			}
			catch (Exception ex)
			{
				((MelonBase)this).LoggerInstance.Error("Error checking if player is loaded: " + ex.Message);
				return false;
			}
		}

		private static void FindAndUpdateAllItems()
		{
			ItemDefinition[] array = Resources.FindObjectsOfTypeAll<ItemDefinition>();
			MelonLogger.Msg($"Found {array.Length} items");
			int num = 0;
			ItemDefinition[] array2 = array;
			foreach (ItemDefinition val in array2)
			{
				if (!((Object)(object)val == (Object)null) && !ItemDefinitionConstructorPatch.AllItems.Contains(val))
				{
					ItemDefinitionConstructorPatch.AllItems.Add(val);
					num++;
					UpdateStackLimit(val);
				}
			}
			UpdateAllDefinitions();
		}

		public override void OnGUI()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			if (_menuVisible)
			{
				GUI.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0.9f);
				Rect menuRect = _menuRect;
				object obj = <>O.<0>__DrawMenuWindow;
				if (obj == null)
				{
					WindowFunction val = DrawMenuWindow;
					<>O.<0>__DrawMenuWindow = val;
					obj = (object)val;
				}
				_menuRect = GUI.Window(0, menuRect, (WindowFunction)obj, "");
			}
		}

		private static void DrawMenuWindow(int windowId)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_031b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0365: Unknown result type (might be due to invalid IL or missing references)
			//IL_0384: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0494: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a2: Expected O, but got Unknown
			//IL_04a3: Unknown result type (might be due to invalid IL or missing references)
			GUI.color = _greenColor;
			GUI.Label(new Rect(10f, 10f, 230f, 25f), "StackLimit", new GUIStyle(GUI.skin.label)
			{
				fontSize = 16,
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)0
			});
			GUI.color = _yellowColor;
			GUI.Label(new Rect(110f, 10f, 50f, 25f), "Plus", new GUIStyle(GUI.skin.label)
			{
				fontSize = 16,
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)0
			});
			GUI.color = Color.white;
			DrawLine(new Rect(10f, 35f, ((Rect)(ref _menuRect)).width - 20f, 1f), Color.gray);
			GUI.Label(new Rect(10f, 45f, 150f, 20f), "Current Stack Limit:");
			GUI.Label(new Rect(150f, 45f, 100f, 20f), _globalStackLimit.ToString(), new GUIStyle(GUI.skin.label)
			{
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)2
			});
			_globalStackLimit = (int)GUI.HorizontalSlider(new Rect(10f, 70f, ((Rect)(ref _menuRect)).width - 20f, 20f), (float)_globalStackLimit, 1f, 9999f);
			string s = GUI.TextField(new Rect(10f, 95f, 70f, 20f), _globalStackLimit.ToString());
			if (int.TryParse(s, out var result) && result > 0)
			{
				_globalStackLimit = result;
			}
			GUI.Label(new Rect(85f, 95f, 70f, 20f), "Presets:");
			if (GUI.Button(new Rect(135f, 95f, 35f, 20f), "10"))
			{
				UpdateStackLimit(10);
			}
			if (GUI.Button(new Rect(175f, 95f, 35f, 20f), "40"))
			{
				UpdateStackLimit(40);
			}
			if (GUI.Button(new Rect(215f, 95f, 35f, 20f), "99"))
			{
				UpdateStackLimit(99);
			}
			if (GUI.Button(new Rect(255f, 95f, 45f, 20f), "999"))
			{
				UpdateStackLimit(999);
			}
			if (GUI.Button(new Rect(10f, 125f, 30f, 30f), "-") && _globalStackLimit > 1)
			{
				UpdateStackLimit(_globalStackLimit - 1);
			}
			if (GUI.Button(new Rect(45f, 125f, 30f, 30f), "+") && _globalStackLimit < 9999)
			{
				UpdateStackLimit(_globalStackLimit + 1);
			}
			GUI.backgroundColor = new Color(0.2f, 0.6f, 0.2f, 1f);
			if (GUI.Button(new Rect(95f, 125f, 100f, 30f), "Update"))
			{
				UpdateAllDefinitions();
				SaveStackLimit();
				MelonLogger.Msg($"Stack limit updated to {_globalStackLimit}");
			}
			GUI.backgroundColor = new Color(0.6f, 0.2f, 0.2f, 1f);
			if (GUI.Button(new Rect(205f, 125f, 85f, 30f), "Close"))
			{
				_menuVisible = false;
			}
			GUI.backgroundColor = Color.white;
			GUI.color = new Color(0.7f, 0.7f, 0.7f, 0.7f);
			GUI.Label(new Rect(0f, ((Rect)(ref _menuRect)).height - 22f, ((Rect)(ref _menuRect)).width, 20f), $"F6 to toggle • {ItemDefinitionConstructorPatch.AllItems.Count} items", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 10
			});
			GUI.color = Color.white;
			GUI.DragWindow();
		}

		private static void DrawLine(Rect rect, Color color)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Color color2 = GUI.color;
			GUI.color = color;
			GUI.DrawTexture(rect, (Texture)(object)_whiteTexture);
			GUI.color = color2;
		}

		private static void UpdateStackLimit(int newLimit)
		{
			_globalStackLimit = newLimit;
			SaveStackLimit();
		}

		private static void UpdateStackLimit(ItemDefinition item)
		{
			if ((Object)(object)item == (Object)null)
			{
				return;
			}
			try
			{
				FieldInfo fieldInfo = AccessTools.Field(((object)item).GetType(), "StackLimit");
				if (fieldInfo != null)
				{
					fieldInfo.SetValue(item, _globalStackLimit);
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Update failed: " + ex.Message);
			}
		}

		private static void SaveStackLimit()
		{
			try
			{
				File.WriteAllText(ConfigFilePath, _globalStackLimit.ToString());
				MelonLogger.Msg("Stack limit saved to " + ConfigFilePath);
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Failed to save stack limit: " + ex.Message);
			}
		}

		private static void LoadStackLimit()
		{
			try
			{
				if (File.Exists(ConfigFilePath))
				{
					string s = File.ReadAllText(ConfigFilePath);
					if (int.TryParse(s, out var result))
					{
						_globalStackLimit = Mathf.Clamp(result, 1, 9999);
						MelonLogger.Msg($"Loaded stack limit from preference file: {_globalStackLimit}");
					}
				}
				else
				{
					SaveStackLimit();
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Failed to load stack limit: " + ex.Message);
			}
		}

		public static void UpdateAllDefinitions()
		{
			int num = 0;
			foreach (ItemDefinition allItem in ItemDefinitionConstructorPatch.AllItems)
			{
				if ((Object)(object)allItem == (Object)null)
				{
					continue;
				}
				try
				{
					FieldInfo fieldInfo = AccessTools.Field(((object)allItem).GetType(), "StackLimit");
					if (fieldInfo != null)
					{
						fieldInfo.SetValue(allItem, _globalStackLimit);
						num++;
					}
				}
				catch (Exception ex)
				{
					MelonLogger.Error("Update failed: " + ex.Message);
				}
			}
			MelonLogger.Msg($"Updated {num} items");
		}
	}
}

SCH1_StackLimitPlus.dll

Decompiled 5 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using HarmonyLib;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppScheduleOne.ItemFramework;
using Il2CppScheduleOne.PlayerScripts;
using MelonLoader;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using SCH1_StackLimitPlus;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "Stack Limit Plus", "1.0.0", "BlessingMds", null)]
[assembly: MelonGame("TVGS", "Schedule I")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("SCH1_StackLimitPlus")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+23cfed4c00b8f25ed261a9886956fbd7e3636e32")]
[assembly: AssemblyProduct("SCH1_StackLimitPlus")]
[assembly: AssemblyTitle("SCH1_StackLimitPlus")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SCH1_StackLimitPlus
{
	public class Core : MelonMod
	{
		[HarmonyPatch(typeof(ItemDefinition))]
		public class ItemDefinitionConstructorPatch
		{
			public static HashSet<ItemDefinition> AllItems = new HashSet<ItemDefinition>();

			[HarmonyPostfix]
			[HarmonyPatch(/*Could not decode attribute arguments.*/)]
			private static void OnItemDefinitionCreated(ItemDefinition __instance)
			{
				if ((Object)(object)__instance == (Object)null || !AllItems.Add(__instance))
				{
					return;
				}
				try
				{
					__instance.StackLimit = _globalStackLimit;
				}
				catch (Exception ex)
				{
					MelonLogger.Error("Init failed: " + ex.Message);
				}
			}
		}

		private static int _globalStackLimit = 40;

		private static bool _menuVisible = false;

		private static Rect _menuRect = new Rect(20f, 20f, 310f, 170f);

		private static bool _sceneLoaded = false;

		private static bool _hasInitialized = false;

		private static int _frameCounter = 0;

		private const int CHECK_INTERVAL = 60;

		private static readonly string ConfigFilePath = Path.Combine(MelonEnvironment.UserDataDirectory, "StackLimitPlus.txt");

		private static readonly Color _greenColor = new Color(0.2f, 0.8f, 0.3f, 1f);

		private static readonly Color _yellowColor = new Color(1f, 0.9f, 0.2f, 1f);

		private static Texture2D? _whiteTexture;

		public override void OnInitializeMelon()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			((MelonBase)this).OnInitializeMelon();
			MelonLogger.Msg("StackLimitPlus Loaded");
			_whiteTexture = new Texture2D(1, 1);
			_whiteTexture.SetPixel(0, 0, Color.white);
			_whiteTexture.Apply();
			Harmony val = new Harmony("com.sch1.stacklimitplus");
			val.PatchAll();
		}

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			if (sceneName == "Main")
			{
				MelonLogger.Msg("Main scene loaded. Reloading user preference and resetting item update...");
				_sceneLoaded = true;
				_hasInitialized = false;
				LoadStackLimit();
				ItemDefinitionConstructorPatch.AllItems.Clear();
			}
		}

		public override void OnUpdate()
		{
			if (Input.GetKeyDown((KeyCode)287))
			{
				_menuVisible = !_menuVisible;
			}
			if (!_sceneLoaded || _hasInitialized)
			{
				return;
			}
			_frameCounter++;
			if (_frameCounter >= 60)
			{
				_frameCounter = 0;
				if (IsPlayerLoaded())
				{
					FindAndUpdateAllItems();
					_hasInitialized = true;
					MelonLogger.Msg("Local player detected. Items updated with user preference: " + _globalStackLimit);
				}
			}
		}

		private bool IsPlayerLoaded()
		{
			try
			{
				Il2CppReferenceArray<Object> val = Object.FindObjectsOfType(Il2CppType.Of<Player>());
				if (val != null && ((Il2CppArrayBase<Object>)(object)val).Length > 0)
				{
					return true;
				}
				GameObject val2 = GameObject.Find("Player_Local");
				if ((Object)(object)val2 != (Object)null && val2.activeInHierarchy)
				{
					return true;
				}
				return false;
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Error checking if player is loaded: " + ex.Message);
				return false;
			}
		}

		public override void OnGUI()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			if (_menuVisible)
			{
				GUI.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0.9f);
				_menuRect = GUI.Window(0, _menuRect, WindowFunction.op_Implicit((Action<int>)DrawMenuWindow), "");
			}
		}

		private static void DrawMenuWindow(int windowId)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_031b: Unknown result type (might be due to invalid IL or missing references)
			//IL_033a: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0426: Unknown result type (might be due to invalid IL or missing references)
			//IL_0472: Unknown result type (might be due to invalid IL or missing references)
			//IL_0477: Unknown result type (might be due to invalid IL or missing references)
			//IL_047f: Unknown result type (might be due to invalid IL or missing references)
			//IL_048d: Expected O, but got Unknown
			//IL_048e: Unknown result type (might be due to invalid IL or missing references)
			GUI.color = _greenColor;
			GUI.Label(new Rect(10f, 10f, 230f, 25f), "StackLimit", new GUIStyle(GUI.skin.label)
			{
				fontSize = 16,
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)0
			});
			GUI.color = _yellowColor;
			GUI.Label(new Rect(110f, 10f, 50f, 25f), "Plus", new GUIStyle(GUI.skin.label)
			{
				fontSize = 16,
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)0
			});
			GUI.color = Color.white;
			DrawLine(new Rect(10f, 35f, ((Rect)(ref _menuRect)).width - 20f, 1f), Color.gray);
			GUI.Label(new Rect(10f, 45f, 150f, 20f), "Current Stack Limit:");
			GUI.Label(new Rect(150f, 45f, 100f, 20f), _globalStackLimit.ToString(), new GUIStyle(GUI.skin.label)
			{
				fontStyle = (FontStyle)1,
				alignment = (TextAnchor)2
			});
			_globalStackLimit = (int)GUI.HorizontalSlider(new Rect(10f, 70f, ((Rect)(ref _menuRect)).width - 20f, 20f), (float)_globalStackLimit, 1f, 9999f);
			GUI.Label(new Rect(10f, 95f, 70f, 20f), "Presets:");
			if (GUI.Button(new Rect(70f, 95f, 35f, 20f), "10"))
			{
				UpdateStackLimit(10);
			}
			if (GUI.Button(new Rect(110f, 95f, 35f, 20f), "40"))
			{
				UpdateStackLimit(40);
			}
			if (GUI.Button(new Rect(150f, 95f, 35f, 20f), "99"))
			{
				UpdateStackLimit(99);
			}
			if (GUI.Button(new Rect(190f, 95f, 45f, 20f), "999"))
			{
				UpdateStackLimit(999);
			}
			if (GUI.Button(new Rect(10f, 125f, 30f, 30f), "-") && _globalStackLimit > 1)
			{
				UpdateStackLimit(_globalStackLimit - 1);
			}
			if (GUI.Button(new Rect(45f, 125f, 30f, 30f), "+") && _globalStackLimit < 9999)
			{
				UpdateStackLimit(_globalStackLimit + 1);
			}
			GUI.backgroundColor = new Color(0.2f, 0.6f, 0.2f, 1f);
			if (GUI.Button(new Rect(95f, 125f, 100f, 30f), "Update"))
			{
				FindAndUpdateAllItems();
				MelonLogger.Msg($"Stack limit updated to {_globalStackLimit}");
			}
			GUI.backgroundColor = new Color(0.6f, 0.2f, 0.2f, 1f);
			if (GUI.Button(new Rect(205f, 125f, 85f, 30f), "Close"))
			{
				_menuVisible = false;
			}
			GUI.backgroundColor = Color.white;
			GUI.color = new Color(0.7f, 0.7f, 0.7f, 0.7f);
			GUI.Label(new Rect(0f, ((Rect)(ref _menuRect)).height - 22f, ((Rect)(ref _menuRect)).width, 20f), $"F6 to toggle • {ItemDefinitionConstructorPatch.AllItems.Count} items", new GUIStyle(GUI.skin.label)
			{
				alignment = (TextAnchor)4,
				fontSize = 10
			});
			GUI.color = Color.white;
			GUI.DragWindow();
		}

		private static void DrawLine(Rect rect, Color color)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Color color2 = GUI.color;
			GUI.color = color;
			GUI.DrawTexture(rect, (Texture)(object)_whiteTexture);
			GUI.color = color2;
		}

		private static void FindAndUpdateAllItems()
		{
			Il2CppArrayBase<ItemDefinition> val = Resources.FindObjectsOfTypeAll<ItemDefinition>();
			MelonLogger.Msg($"Found {val.Length} items");
			int num = 0;
			foreach (ItemDefinition item in val)
			{
				if (!((Object)(object)item == (Object)null) && !ItemDefinitionConstructorPatch.AllItems.Contains(item))
				{
					ItemDefinitionConstructorPatch.AllItems.Add(item);
					num++;
					UpdateStackLimit(item);
				}
			}
			UpdateAllDefinitions();
		}

		public static void UpdateAllDefinitions()
		{
			int num = 0;
			foreach (ItemDefinition allItem in ItemDefinitionConstructorPatch.AllItems)
			{
				if (!((Object)(object)allItem == (Object)null))
				{
					try
					{
						UpdateStackLimit(allItem);
						num++;
					}
					catch (Exception ex)
					{
						MelonLogger.Error("Update failed: " + ex.Message);
					}
				}
			}
			MelonLogger.Msg($"Updated {num} items");
		}

		private static void UpdateStackLimit(int newLimit)
		{
			_globalStackLimit = newLimit;
			SaveStackLimit();
		}

		private static void UpdateStackLimit(ItemDefinition item)
		{
			if ((Object)(object)item == (Object)null)
			{
				return;
			}
			try
			{
				item.StackLimit = _globalStackLimit;
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Update failed: " + ex.Message);
			}
		}

		private static void SaveStackLimit()
		{
			try
			{
				File.WriteAllText(ConfigFilePath, _globalStackLimit.ToString());
				MelonLogger.Msg("Stack limit saved to " + ConfigFilePath);
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Failed to save stack limit: " + ex.Message);
			}
		}

		private static void LoadStackLimit()
		{
			try
			{
				if (File.Exists(ConfigFilePath))
				{
					string s = File.ReadAllText(ConfigFilePath);
					if (int.TryParse(s, out var result))
					{
						_globalStackLimit = Mathf.Clamp(result, 1, 9999);
						MelonLogger.Msg($"Loaded stack limit from preference file: {_globalStackLimit}");
					}
				}
				else
				{
					SaveStackLimit();
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Error("Failed to load stack limit: " + ex.Message);
			}
		}
	}
}