Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
| Last updated | a week ago |
| Total downloads | 3450 |
| Total rating | 0 |
| Categories | Mods IL2CPP |
| Dependency string | DiumStream-UpdatesChecker-1.1.4 |
| Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0README
Updates Checker for Schedule I
A mod to check for Nexus mod updates automatically
📦 Features
- 🔄 Automatic detection of installed mods via Assembly Metadata
- 📂 Manual configuration support via
CustomNexusIDs.json(New!) - 🔍 Version check via Nexus Mods API
- 📝 Clear console logging & in-game notifications
- 🛡️ Secure metadata system
- 🚀 Optimized Checks: Update check runs only at game launch
- 🌐 Multi-language support: Switch via in-game dropdown or Mod Manager - Phone App
🚀 Installation
- Download the latest version here.
- Place
UpdatesCheckerIl2Cpp.dllin theMods/folder. - Run the game once to generate the necessary configuration files.
⚙️ How to Configure Nexus IDs
There are two ways for the mod to know which Nexus Page corresponds to which DLL.
Option A: For Players (Manual)
If a mod does not natively support the update checker, you can force it via a config file.
- Launch the game at least once with Updates Checker installed.
- Close the game.
- Locate the generated file:
UserData/UpdatesChecker/CustomNexusIDs.json(or similar path inside your game folder). - Open the file and add the mod's DLL name and its Nexus ID.
Example:
{ "SomeMod.dll": "12345", "AnotherMod.dll": "67890" } - Save and restart the game.
Option B: For Developers (Automatic)
The best way to support this mod is to embed the ID directly into your plugin.
Add this line to your AssemblyInfo.cs or main plugin file:
[assembly: System.Reflection.AssemblyMetadata("NexusModID", "YOUR_MOD_ID")]
This allows the Update Checker to detect your mod automatically without user interaction.
❓ FAQ
Q: How often does it check for updates? A: Only at game launch. It no longer runs checks in the background while you are playing.
Q: I added a mod to the JSON file, but it's not working. A: Make sure you are using the exact name of the .dll file (case sensitive) and the correct numeric Nexus Mod ID.
Q: How do I change the language? A: Use the in-game dropdown, or select your language directly from the Mod Manager - Phone App (v2.1.0+). The language change is now instant.
📜 License
EXPRESSLY PROHIBITED:
- Total or partial copying of the code without written permission
- Reuploading the compiled mod to sites other than Nexus Mods
- Redistribution in modified or unmodified form
- Commercial use is strictly prohibited
Consequences of violation:
- Immediate DMCA takedown on relevant platforms
- Blacklisting the mod from future versions
- Possible legal action
Possible exceptions:
- Verified modders: Request via [[email protected]]
📌 Requirements
- MelonLoader 0.7.0+
- Internet connection required for API checks
⚠️ Note This mod works exclusively with the Nexus Mods API.