Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"

TimeNeverStops Mono
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated | 2 days ago |
Total downloads | 74 |
Total rating | 1 |
Categories | Mods Mono |
Dependency string | DropDaDeuce-TimeNeverStops_Mono-1.3.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.1README
Time Never Stops
A mod for Schedule I that keeps time moving and lets you control the in‑game day speed.
Report issues on the GitHub repository or the modding Discord.
Disclaimer
- AI Content: This mod was created with assistance from AI tools. The icon was generated with ChatGPT v5.
Features
- No 4:00 AM Freeze (default mode): Time keeps advancing; the hard stop is removed.
- Custom Day Speed: 0.1x–100.0x multiplier; applied continuously and re‑applied if other code changes it.
- Live Config Reload: Edit the config file while the game is running; changes take effect within ~1 second.
- Daily Summary While Awake (optional):
EnableDailySummaryAwake
shows the daily summary at 07:00 even if you didn’t sleep. - Rank Up Flow Integration: Automatically runs the rank‑up UI after the daily summary (awake or post‑sleep) and restores HUD state.
- Sleep Prompt Suppression: Hides the on‑screen sleep prompt (unless you disable full feature set).
- Multiplier Only Mode:
TimeMultiplierOnlyMode = true
limits the mod to only enforcing the day speed multiplier (disables 4AM bypass, awake summary injection, sleep prompt hiding) for a minimal footprint.
Config File
Path: UserData/DropDaDeuce-TimeNeverStops/TimeNeverStops.cfg
Keys:
- DaySpeedMultiplier=1.0; String parsed to float, range 0.1 - 100.0 (Invalid or out‑of‑range values are clamped and rewritten.)
- EnableDailySummaryAwake=true; Show summary at 07:00 while awake
- TimeMultiplierOnlyMode=false; True = only enforce speed multiplier, disable other features
Installation
1. Requirements
- MelonLoader
- Schedule I (legit copy)
2. Choose the Correct Build
You will see two Thunderstore packages / release files:
TimeNeverStops_IL2Cpp.dll
(IL2CPP build)TimeNeverStops_Mono.dll
(Mono build)
Use the one matching your game build (Mono vs IL2CPP). If unsure, the IL2CPP build typically includes GameAssembly.dll
; the pure Mono build has only a large set of managed assemblies under ..._Data/Managed/
.
3. Install
Place the chosen DLL in your Schedule I/Mods/
folder (created by MelonLoader).
Only install one variant that matches your game build.
4. Configure
Edit the config file (it is created after first launch). Save changes; they apply automatically.
Usage Scenarios
- Want everything (no 4AM freeze + awake summary + prompt hiding): leave
TimeMultiplierOnlyMode=false
. - Only want adjustable speed (compatibility with other time / sleep mods): set
TimeMultiplierOnlyMode=true
. - Disable awake summaries: set
EnableDailySummaryAwake=false
(summary still appears after sleeping).
Compatibility
- Provides Harmony patches on:
TimeManager.Tick
(prefix & postfix)HUD.Update
- May conflict with other mods that:
- Patch the same methods
- Force or freeze
TimeProgressionMultiplier
- Inject alternate daily summary flows
Credits
- Source: https://github.com/DropDaDeuce/Time-Never-Stops
- Template Inspiration: Deeej’s S1 Mono / IL2CPP template
- Harmony / MelonLoader Teams: For tooling enabling mod development.