Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of S1API v1.2.3
Plugins/S1APILoader.dll
Decompiled 5 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using MelonLoader; using Microsoft.CodeAnalysis; using S1APILoader; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::S1APILoader.S1APILoader), "S1APILoader", "1.2.3", "KaBooMa", null)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("S1APILoader")] [assembly: AssemblyConfiguration("Mono")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a00c4f0c2edb8d3c5803bad7b57f8e44e90b3225")] [assembly: AssemblyProduct("S1APILoader")] [assembly: AssemblyTitle("S1APILoader")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } } namespace S1APILoader { public class S1APILoader : MelonPlugin { private const string BuildFolderName = "S1API"; public override void OnPreModsLoaded() { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); if (directoryName == null) { throw new Exception("Failed to identify plugins folder."); } string path = Path.Combine(directoryName, ".."); string path2 = Path.Combine(path, "Mods"); string path3 = Path.Combine(directoryName, "S1API"); string text = (MelonUtils.IsGameIl2Cpp() ? "Il2Cpp" : "Mono"); MelonLogger.Msg("Loading S1API for " + text + "..."); string sourceFileName = Path.Combine(path3, "S1API." + text + ".dll"); string destFileName = Path.Combine(path2, "S1API.dll"); File.Copy(sourceFileName, destFileName, overwrite: true); MelonLogger.Msg("Successfully loaded S1API for " + text + "!"); } } }
Plugins/S1API/S1API.Mono.dll
Decompiled 5 hours agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using HarmonyLib; using MelonLoader; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using S1API; using S1API.GameTime; using S1API.Internal.Abstraction; using S1API.Internal.Utils; using S1API.Items; using S1API.Money; using S1API.NPCs; using S1API.PhoneApp; using S1API.Products; using S1API.Quests; using S1API.Saveables; using S1API.Storages; using ScheduleOne; using ScheduleOne.AvatarFramework; using ScheduleOne.DevUtilities; using ScheduleOne.Economy; using ScheduleOne.GameTime; using ScheduleOne.Interaction; using ScheduleOne.ItemFramework; using ScheduleOne.Levelling; using ScheduleOne.Map; using ScheduleOne.Messaging; using ScheduleOne.NPCs; using ScheduleOne.NPCs.Behaviour; using ScheduleOne.NPCs.Relation; using ScheduleOne.NPCs.Responses; using ScheduleOne.Noise; using ScheduleOne.Persistence.Datas; using ScheduleOne.Persistence.Loaders; using ScheduleOne.PlayerScripts; using ScheduleOne.Product; using ScheduleOne.Product.Packaging; using ScheduleOne.Quests; using ScheduleOne.Storage; using ScheduleOne.UI; using ScheduleOne.UI.Phone.ContactsApp; using ScheduleOne.UI.WorldspacePopup; using ScheduleOne.Vehicles; using ScheduleOne.Vision; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::S1API.S1API), "S1API", "1.2.3", "KaBooMa", null)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("KaBooMa")] [assembly: AssemblyConfiguration("Mono")] [assembly: AssemblyDescription("A Schedule One Mono / Il2Cpp Cross Compatibility Layer")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a00c4f0c2edb8d3c5803bad7b57f8e44e90b3225")] [assembly: AssemblyProduct("S1API")] [assembly: AssemblyTitle("S1API")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/KaBooMa/S1API")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public static class ButtonUtils { public static void AddListener(Button button, Action action) { if (!((Object)(object)button == (Object)null) && action != null) { EventHelper.AddListener(action, (UnityEvent)(object)button.onClick); } } public static void RemoveListener(Button button, Action action) { if (!((Object)(object)button == (Object)null) && action != null) { EventHelper.RemoveListener(action, (UnityEvent)(object)button.onClick); } } public static void ClearListeners(Button button) { if (!((Object)(object)button == (Object)null)) { ((UnityEventBase)button.onClick).RemoveAllListeners(); } } public static void Enable(Button button, Text label = null, string text = null) { if ((Object)(object)button != (Object)null) { ((Selectable)button).interactable = true; } if ((Object)(object)label != (Object)null && !string.IsNullOrEmpty(text)) { label.text = text; } } public static void Disable(Button button, Text label = null, string text = null) { if ((Object)(object)button != (Object)null) { ((Selectable)button).interactable = false; } if ((Object)(object)label != (Object)null && !string.IsNullOrEmpty(text)) { label.text = text; } } public static void SetLabel(Text label, string text) { if ((Object)(object)label != (Object)null) { label.text = text; } } public static void SetStyle(Button button, Text label, string text, Color bg) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)button == (Object)null) && !((Object)(object)label == (Object)null)) { label.text = text; ((Graphic)((Selectable)button).image).color = bg; } } } public class ClickHandler { private readonly UnityAction _callback; public ClickHandler(UnityAction callback) { _callback = callback; } public void OnClick() { _callback.Invoke(); } } namespace S1API { public class S1API : MelonMod { } } namespace S1API.UI { public static class UIFactory { public static GameObject Panel(string name, Transform parent, Color bgColor, Vector2? anchorMin = null, Vector2? anchorMax = null, bool fullAnchor = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); if (fullAnchor) { val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; } else { val2.anchorMin = (Vector2)(((??)anchorMin) ?? new Vector2(0.5f, 0.5f)); val2.anchorMax = (Vector2)(((??)anchorMax) ?? new Vector2(0.5f, 0.5f)); } Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; return val; } public static Text Text(string name, string content, Transform parent, int fontSize = 14, TextAnchor anchor = 0, FontStyle style = 0) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); Text val3 = val.AddComponent<Text>(); val3.text = content; val3.fontSize = fontSize; val3.alignment = anchor; val3.fontStyle = style; val3.font = Resources.GetBuiltinResource<Font>("Arial.ttf"); ((Graphic)val3).color = Color.white; val3.horizontalOverflow = (HorizontalWrapMode)0; val3.verticalOverflow = (VerticalWrapMode)1; return val3; } public static RectTransform ScrollableVerticalList(string name, Transform parent, out ScrollRect scrollRect) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Expected O, but got Unknown GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; scrollRect = val.AddComponent<ScrollRect>(); scrollRect.horizontal = false; GameObject val3 = new GameObject("Viewport"); val3.transform.SetParent(val.transform, false); RectTransform val4 = val3.AddComponent<RectTransform>(); val4.anchorMin = Vector2.zero; val4.anchorMax = Vector2.one; val4.offsetMin = Vector2.zero; val4.offsetMax = Vector2.zero; ((Graphic)val3.AddComponent<Image>()).color = new Color(0f, 0f, 0f, 0.05f); val3.AddComponent<Mask>().showMaskGraphic = false; scrollRect.viewport = val4; GameObject val5 = new GameObject("Content"); val5.transform.SetParent(val3.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = new Vector2(0f, 1f); val6.anchorMax = new Vector2(1f, 1f); val6.pivot = new Vector2(0.5f, 1f); VerticalLayoutGroup val7 = val5.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val7).spacing = 10f; ((LayoutGroup)val7).padding = new RectOffset(10, 10, 10, 10); ((HorizontalOrVerticalLayoutGroup)val7).childControlHeight = true; ((HorizontalOrVerticalLayoutGroup)val7).childForceExpandHeight = false; val5.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; scrollRect.content = val6; return val6; } public static void FitContentHeight(RectTransform content) { ContentSizeFitter val = ((Component)content).gameObject.GetComponent<ContentSizeFitter>(); if ((Object)(object)val == (Object)null) { val = ((Component)content).gameObject.AddComponent<ContentSizeFitter>(); } val.verticalFit = (FitMode)2; } public static (GameObject, Button, Text) ButtonWithLabel(string name, string label, Transform parent, Color bgColor) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = new Vector2(160f, 40f); Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; val3.sprite = Resources.GetBuiltinResource<Sprite>("UI/Skin/UISprite.psd"); val3.type = (Type)1; Button val4 = val.AddComponent<Button>(); ((Selectable)val4).targetGraphic = (Graphic)(object)val3; GameObject val5 = new GameObject("Label"); val5.transform.SetParent(val.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = Vector2.zero; val6.anchorMax = Vector2.one; val6.offsetMin = Vector2.zero; val6.offsetMax = Vector2.zero; Text val7 = val5.AddComponent<Text>(); val7.text = label; val7.alignment = (TextAnchor)4; val7.fontSize = 16; val7.fontStyle = (FontStyle)1; ((Graphic)val7).color = Color.white; val7.font = Resources.GetBuiltinResource<Font>("Arial.ttf"); return (val, val4, val7); } public static void SetIcon(Sprite sprite, Transform parent) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Icon"); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; Image val3 = val.AddComponent<Image>(); val3.sprite = sprite; val3.preserveAspect = true; } public static void CreateTextBlock(Transform parent, string title, string subtitle, bool isCompleted) { Text(((Object)parent).name + "Title", title, parent, 16, (TextAnchor)3, (FontStyle)1); Text(((Object)parent).name + "Subtitle", subtitle, parent, 14, (TextAnchor)0, (FontStyle)0); if (isCompleted) { Text("CompletedLabel", "<color=#888888><i>Already Delivered</i></color>", parent, 12, (TextAnchor)0, (FontStyle)0); } } public static void CreateRowButton(GameObject go, UnityAction clickHandler, bool enabled) { Button val = go.AddComponent<Button>(); Image component = go.GetComponent<Image>(); ((Selectable)val).targetGraphic = (Graphic)(object)component; ((Selectable)val).interactable = enabled; ((UnityEvent)val.onClick).AddListener(clickHandler); } public static void ClearChildren(Transform parent) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown foreach (Transform item in parent) { Transform val = item; Object.Destroy((Object)(object)((Component)val).gameObject); } } public static void VerticalLayoutOnGO(GameObject go, int spacing = 10, RectOffset padding = null) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) VerticalLayoutGroup val = go.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val).spacing = spacing; ((LayoutGroup)val).padding = (RectOffset)(((object)padding) ?? ((object)new RectOffset(10, 10, 10, 10))); } public static GameObject CreateQuestRow(string name, Transform parent, out GameObject iconPanel, out GameObject textPanel) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Row_" + name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = new Vector2(0f, 90f); val.AddComponent<LayoutElement>().minHeight = 50f; ((Shadow)val.AddComponent<Outline>()).effectColor = new Color(0f, 0f, 0f, 0.2f); GameObject val3 = Panel("Separator", val.transform, new Color(1f, 1f, 1f, 0.05f)); val3.GetComponent<RectTransform>().sizeDelta = new Vector2(300f, 1f); Image val4 = val.AddComponent<Image>(); ((Graphic)val4).color = new Color(0.12f, 0.12f, 0.12f); Button val5 = val.AddComponent<Button>(); ((Selectable)val5).targetGraphic = (Graphic)(object)val4; HorizontalLayoutGroup val6 = val.AddComponent<HorizontalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val6).spacing = 20f; ((LayoutGroup)val6).padding = new RectOffset(75, 10, 10, 10); ((LayoutGroup)val6).childAlignment = (TextAnchor)3; ((HorizontalOrVerticalLayoutGroup)val6).childForceExpandWidth = false; ((HorizontalOrVerticalLayoutGroup)val6).childForceExpandHeight = false; LayoutElement val7 = val.AddComponent<LayoutElement>(); val7.minHeight = 90f; val7.flexibleWidth = 1f; iconPanel = Panel("IconPanel", val.transform, new Color(0.12f, 0.12f, 0.12f)); RectTransform component = iconPanel.GetComponent<RectTransform>(); component.sizeDelta = new Vector2(80f, 80f); LayoutElement val8 = iconPanel.AddComponent<LayoutElement>(); val8.preferredWidth = 80f; val8.preferredHeight = 80f; textPanel = Panel("TextPanel", val.transform, Color.clear); VerticalLayoutOnGO(textPanel, 2); LayoutElement val9 = textPanel.AddComponent<LayoutElement>(); val9.minWidth = 200f; val9.flexibleWidth = 1f; return val; } public static void BindAcceptButton(Button btn, Text label, string text, UnityAction callback) { label.text = text; ((UnityEventBase)btn.onClick).RemoveAllListeners(); ((UnityEvent)btn.onClick).AddListener(callback); } } } namespace S1API.Storages { public class StorageInstance { internal readonly StorageEntity S1Storage; public ItemSlotInstance[] Slots => (from itemSlot in S1Storage.ItemSlots.ToArray() select new ItemSlotInstance(itemSlot)).ToArray(); public event Action OnOpened { add { EventHelper.AddListener(value, S1Storage.onOpened); } remove { EventHelper.RemoveListener(value, S1Storage.onOpened); } } public event Action OnClosed { add { EventHelper.AddListener(value, S1Storage.onClosed); } remove { EventHelper.RemoveListener(value, S1Storage.onClosed); } } internal StorageInstance(StorageEntity storage) { S1Storage = storage; } public bool CanItemFit(ItemInstance itemInstance, int quantity = 1) { return S1Storage.CanItemFit(itemInstance.S1ItemInstance, quantity); } public void AddItem(ItemInstance itemInstance) { S1Storage.InsertItem(itemInstance.S1ItemInstance, true); } } } namespace S1API.Saveables { [AttributeUsage(AttributeTargets.Field)] public class SaveableField : Attribute { internal string SaveName { get; } public SaveableField(string saveName) { SaveName = saveName; } } } namespace S1API.Quests { public abstract class Quest : Saveable { protected readonly QuestEntry[] QuestEntries = Array.Empty<QuestEntry>(); [SaveableField("QuestData")] private readonly QuestData _questData; internal readonly Quest S1Quest; private readonly GameObject _gameObject; protected abstract string Title { get; } protected abstract string Description { get; } protected virtual bool AutoBegin => true; internal string? SaveFolder => S1Quest.SaveFolderName; protected virtual Sprite? QuestIcon => null; public Quest() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Expected O, but got Unknown //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Expected O, but got Unknown //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021c: Expected O, but got Unknown //IL_0269: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Expected O, but got Unknown _questData = new QuestData(GetType().Name); _gameObject = new GameObject("Quest"); S1Quest = _gameObject.AddComponent<Quest>(); S1Quest.StaticGUID = string.Empty; S1Quest.onActiveState = new UnityEvent(); S1Quest.onComplete = new UnityEvent(); S1Quest.onInitialComplete = new UnityEvent(); S1Quest.onQuestBegin = new UnityEvent(); S1Quest.onQuestEnd = new UnityEvent<EQuestState>(); S1Quest.onTrackChange = new UnityEvent<bool>(); S1Quest.TrackOnBegin = true; S1Quest.AutoCompleteOnAllEntriesComplete = true; FieldInfo fieldInfo = AccessTools.Field(typeof(Quest), "autoInitialize"); fieldInfo.SetValue(S1Quest, false); GameObject val = new GameObject("IconPrefab", new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Image>() }); val.transform.SetParent(_gameObject.transform); Image component = val.GetComponent<Image>(); component.sprite = QuestIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; S1Quest.IconPrefab = val.GetComponent<RectTransform>(); GameObject val2 = new GameObject("PoIUIPrefab", new Type[4] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<EventTrigger>(), CrossType.Of<Button>() }); val2.transform.SetParent(_gameObject.transform); GameObject val3 = new GameObject("MainLabel", new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Text>() }); val3.transform.SetParent(val2.transform); GameObject val4 = new GameObject("IconContainer", new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Image>() }); val4.transform.SetParent(val2.transform); Image component2 = val4.GetComponent<Image>(); component2.sprite = QuestIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; RectTransform component3 = ((Component)component2).GetComponent<RectTransform>(); component3.sizeDelta = new Vector2(20f, 20f); GameObject val5 = new GameObject("POIPrefab"); val5.SetActive(false); val5.transform.SetParent(_gameObject.transform); POI val6 = val5.AddComponent<POI>(); val6.DefaultMainText = "Did it work?"; FieldInfo fieldInfo2 = AccessTools.Field(typeof(POI), "UIPrefab"); fieldInfo2.SetValue(val6, val2); S1Quest.PoIPrefab = val5; S1Quest.onQuestEnd.AddListener((UnityAction<EQuestState>)OnQuestEnded); } internal override void CreateInternal() { base.CreateInternal(); S1Quest.InitializeQuest(Title, Description, Array.Empty<QuestEntryData>(), S1Quest?.StaticGUID); if (AutoBegin) { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Begin(true); } } } internal override void SaveInternal(string folderPath, ref List<string> extraSaveables) { string text = Path.Combine(folderPath, S1Quest.SaveFolderName); if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } base.SaveInternal(text, ref extraSaveables); } internal void OnQuestEnded(EQuestState questState) { Quest.Quests.Remove(S1Quest); QuestManager.Quests.Remove(this); } protected QuestEntry AddEntry(string title, Vector3? poiPosition = null) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("QuestEntry"); Transform transform = val.transform; GameObject gameObject = _gameObject; transform.SetParent((gameObject != null) ? gameObject.transform : null); QuestEntry val2 = val.AddComponent<QuestEntry>(); val2.PoILocation = val.transform; S1Quest.Entries.Add(val2); QuestEntry questEntry = new QuestEntry(val2) { Title = title, POIPosition = (Vector3)(((??)poiPosition) ?? Vector3.zero) }; CollectionExtensions.AddItem<QuestEntry>((IEnumerable<QuestEntry>)QuestEntries, questEntry); return questEntry; } public void Begin() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Begin(true); } } public void Cancel() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Cancel(true); } } public void Expire() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Expire(true); } } public void Fail() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Fail(true); } } public void Complete() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Complete(true); } } public void End() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.End(); } } } public class QuestData { public readonly string ClassName; public QuestData(string className) { ClassName = className; } } public class QuestEntry { internal readonly QuestEntry S1QuestEntry; public string Title { get { return S1QuestEntry.Title; } set { S1QuestEntry.SetEntryTitle(value); } } public Vector3 POIPosition { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return S1QuestEntry.PoILocation.position; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) S1QuestEntry.PoILocation.position = value; } } public event Action OnComplete { add { EventHelper.AddListener(value, S1QuestEntry.onComplete); } remove { EventHelper.RemoveListener(value, S1QuestEntry.onComplete); } } internal QuestEntry(QuestEntry questEntry) { S1QuestEntry = questEntry; } public void Begin() { S1QuestEntry.Begin(); } public void Complete() { S1QuestEntry.Complete(); } public void SetState(QuestState questState) { S1QuestEntry.SetState((EQuestState)questState, true); } } public static class QuestManager { internal static readonly List<Quest> Quests = new List<Quest>(); public static Quest CreateQuest<T>(string? guid = null) where T : Quest { return CreateQuest(typeof(T), guid); } public static Quest CreateQuest(Type questType, string? guid = null) { Quest quest = (Quest)Activator.CreateInstance(questType); Quests.Add(quest); return quest; } } public enum QuestState { Inactive, Active, Completed, Failed, Expired, Cancelled } } namespace S1API.Products { public class CocaineDefinition : ProductDefinition { internal CocaineDefinition S1CocaineDefinition => CrossType.As<CocaineDefinition>(S1ItemDefinition); internal CocaineDefinition(CocaineDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>(((ItemDefinition)S1CocaineDefinition).GetDefaultInstance(quantity))); } } public class MethDefinition : ProductDefinition { internal MethDefinition S1MethDefinition => CrossType.As<MethDefinition>(S1ItemDefinition); internal MethDefinition(MethDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>(((ItemDefinition)S1MethDefinition).GetDefaultInstance(quantity))); } } public class PackagingDefinition : ItemDefinition { internal PackagingDefinition S1PackagingDefinition => CrossType.As<PackagingDefinition>(S1ItemDefinition); public int Quantity => S1PackagingDefinition.Quantity; internal PackagingDefinition(ItemDefinition s1ItemDefinition) : base(s1ItemDefinition) { } } public class ProductDefinition : ItemDefinition { internal ProductDefinition S1ProductDefinition => CrossType.As<ProductDefinition>(S1ItemDefinition); public float Price => S1ProductDefinition.Price; internal ProductDefinition(ProductDefinition productDefinition) : base((ItemDefinition)(object)productDefinition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>(((ItemDefinition)S1ProductDefinition).GetDefaultInstance(quantity))); } } public static class ProductDefinitionWrapper { public static ProductDefinition Wrap(ProductDefinition def) { ItemDefinition s1ItemDefinition = def.S1ItemDefinition; if (CrossType.Is<WeedDefinition>(s1ItemDefinition, out var result)) { return new WeedDefinition(result); } if (CrossType.Is<MethDefinition>(s1ItemDefinition, out var result2)) { return new MethDefinition(result2); } if (CrossType.Is<CocaineDefinition>(s1ItemDefinition, out var result3)) { return new CocaineDefinition(result3); } return def; } } public class ProductInstance : ItemInstance { internal ProductItemInstance S1ProductInstance => CrossType.As<ProductItemInstance>(S1ItemInstance); public bool IsPackaged => Object.op_Implicit((Object)(object)S1ProductInstance.AppliedPackaging); public PackagingDefinition AppliedPackaging => new PackagingDefinition((ItemDefinition)(object)S1ProductInstance.AppliedPackaging); internal ProductInstance(ProductItemInstance productInstance) : base((ItemInstance)(object)productInstance) { } } public static class ProductManager { public static ProductDefinition[] DiscoveredProducts => (from productDefinition in ProductManager.DiscoveredProducts.ToArray() select ProductDefinitionWrapper.Wrap(new ProductDefinition(productDefinition))).ToArray(); } public class WeedDefinition : ProductDefinition { internal WeedDefinition S1WeedDefinition => CrossType.As<WeedDefinition>(S1ItemDefinition); internal WeedDefinition(WeedDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>(((ItemDefinition)S1WeedDefinition).GetDefaultInstance(quantity))); } } } namespace S1API.PhoneApp { public abstract class PhoneApp : Registerable { protected static readonly Instance LoggerInstance = new Instance("PhoneApp"); protected GameObject Player; protected GameObject AppPanel; protected bool AppCreated; protected bool IconModified; protected abstract string AppName { get; } protected abstract string AppTitle { get; } protected abstract string IconLabel { get; } protected abstract string IconFileName { get; } protected abstract void OnCreatedUI(GameObject container); protected override void OnCreated() { MelonCoroutines.Start(InitApp()); } protected override void OnDestroyed() { if ((Object)(object)AppPanel != (Object)null) { Object.Destroy((Object)(object)AppPanel); AppPanel = null; } AppCreated = false; IconModified = false; } private IEnumerator InitApp() { yield return (object)new WaitForSeconds(5f); Player = GameObject.Find("Player_Local"); if ((Object)(object)Player == (Object)null) { LoggerInstance.Error("Player_Local not found."); yield break; } GameObject appsCanvas = GameObject.Find("Player_Local/CameraContainer/Camera/OverlayCamera/GameplayMenu/Phone/phone/AppsCanvas"); if ((Object)(object)appsCanvas == (Object)null) { LoggerInstance.Error("AppsCanvas not found."); yield break; } Transform existingApp = appsCanvas.transform.Find(AppName); if ((Object)(object)existingApp != (Object)null) { AppPanel = ((Component)existingApp).gameObject; SetupExistingAppPanel(AppPanel); } else { Transform templateApp = appsCanvas.transform.Find("ProductManagerApp"); if ((Object)(object)templateApp == (Object)null) { LoggerInstance.Error("Template ProductManagerApp not found."); yield break; } AppPanel = Object.Instantiate<GameObject>(((Component)templateApp).gameObject, appsCanvas.transform); ((Object)AppPanel).name = AppName; Transform containerTransform = AppPanel.transform.Find("Container"); if ((Object)(object)containerTransform != (Object)null) { GameObject container = ((Component)containerTransform).gameObject; ClearContainer(container); OnCreatedUI(container); } AppCreated = true; } AppPanel.SetActive(false); if (!IconModified) { IconModified = ModifyAppIcon(IconLabel, IconFileName); } } private void SetupExistingAppPanel(GameObject panel) { Transform val = panel.transform.Find("Container"); if ((Object)(object)val != (Object)null) { GameObject gameObject = ((Component)val).gameObject; if (gameObject.transform.childCount < 2) { ClearContainer(gameObject); OnCreatedUI(gameObject); } } AppCreated = true; } private void ClearContainer(GameObject container) { for (int num = container.transform.childCount - 1; num >= 0; num--) { Object.Destroy((Object)(object)((Component)container.transform.GetChild(num)).gameObject); } } private bool ModifyAppIcon(string labelText, string fileName) { GameObject val = GameObject.Find("Player_Local/CameraContainer/Camera/OverlayCamera/GameplayMenu/Phone/phone/HomeScreen/AppIcons/"); if ((Object)(object)val == (Object)null) { Instance loggerInstance = LoggerInstance; if (loggerInstance != null) { loggerInstance.Error("AppIcons not found."); } return false; } Transform val2 = ((val.transform.childCount > 0) ? val.transform.GetChild(val.transform.childCount - 1) : null); if ((Object)(object)val2 == (Object)null) { Instance loggerInstance2 = LoggerInstance; if (loggerInstance2 != null) { loggerInstance2.Error("No icon found to clone."); } return false; } GameObject gameObject = ((Component)val2).gameObject; ((Object)gameObject).name = AppName; Transform val3 = gameObject.transform.Find("Label"); Text val4 = ((val3 != null) ? ((Component)val3).GetComponent<Text>() : null); if ((Object)(object)val4 != (Object)null) { val4.text = labelText; } return ChangeAppIconImage(gameObject, fileName); } private bool ChangeAppIconImage(GameObject iconObj, string filename) { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Expected O, but got Unknown //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) Transform val = iconObj.transform.Find("Mask/Image"); Image val2 = ((val != null) ? ((Component)val).GetComponent<Image>() : null); if ((Object)(object)val2 == (Object)null) { Instance loggerInstance = LoggerInstance; if (loggerInstance != null) { loggerInstance.Error("Image component not found in icon."); } return false; } string text = Path.Combine(MelonEnvironment.ModsDirectory, filename); if (!File.Exists(text)) { Instance loggerInstance2 = LoggerInstance; if (loggerInstance2 != null) { loggerInstance2.Error("Icon file not found: " + text); } return false; } try { byte[] array = File.ReadAllBytes(text); Texture2D val3 = new Texture2D(2, 2); if (ImageConversion.LoadImage(val3, array)) { val2.sprite = Sprite.Create(val3, new Rect(0f, 0f, (float)((Texture)val3).width, (float)((Texture)val3).height), new Vector2(0.5f, 0.5f)); return true; } Object.Destroy((Object)(object)val3); } catch (Exception ex) { Instance loggerInstance3 = LoggerInstance; if (loggerInstance3 != null) { loggerInstance3.Error("Failed to load image: " + ex.Message); } } return false; } } } namespace S1API.NPCs { public abstract class NPC : Saveable { protected readonly List<Response> Responses = new List<Response>(); internal readonly NPC S1NPC; private readonly GameObject _gameObject; protected virtual Sprite? NPCIcon => null; public NPC(string guid, string firstName, string lastName) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Expected O, but got Unknown //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_0259: Expected O, but got Unknown //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Expected O, but got Unknown //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Expected O, but got Unknown //IL_02f0: Unknown result type (might be due to invalid IL or missing references) //IL_02f7: Expected O, but got Unknown //IL_0334: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Expected O, but got Unknown //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Expected O, but got Unknown //IL_03f0: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Expected O, but got Unknown _gameObject = new GameObject("NPC"); _gameObject.SetActive(false); S1NPC = _gameObject.AddComponent<NPC>(); S1NPC.FirstName = firstName; S1NPC.LastName = lastName; S1NPC.ID = guid; S1NPC.BakedGUID = Guid.NewGuid().ToString(); S1NPC.MugshotSprite = NPCIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; S1NPC.ConversationCategories = new List<EConversationCategory>(); S1NPC.ConversationCategories.Add((EConversationCategory)0); MethodInfo methodInfo = AccessTools.Method(typeof(NPC), "CreateMessageConversation", (Type[])null, (Type[])null); methodInfo.Invoke(S1NPC, null); S1NPC.Health = _gameObject.GetComponent<NPCHealth>(); S1NPC.Health.onDie = new UnityEvent(); S1NPC.Health.onKnockedOut = new UnityEvent(); S1NPC.Health.Invincible = true; S1NPC.Health.MaxHealth = 100f; GameObject val = new GameObject("NPCAwareness"); val.SetActive(false); val.transform.SetParent(_gameObject.transform); S1NPC.awareness = val.AddComponent<NPCAwareness>(); S1NPC.awareness.onExplosionHeard = new UnityEvent<NoiseEvent>(); S1NPC.awareness.onGunshotHeard = new UnityEvent<NoiseEvent>(); S1NPC.awareness.onHitByCar = new UnityEvent<LandVehicle>(); S1NPC.awareness.onNoticedDrugDealing = new UnityEvent<Player>(); S1NPC.awareness.onNoticedGeneralCrime = new UnityEvent<Player>(); S1NPC.awareness.onNoticedPettyCrime = new UnityEvent<Player>(); S1NPC.awareness.onNoticedPlayerViolatingCurfew = new UnityEvent<Player>(); S1NPC.awareness.onNoticedSuspiciousPlayer = new UnityEvent<Player>(); S1NPC.awareness.Listener = _gameObject.AddComponent<Listener>(); GameObject val2 = new GameObject("NPCBehaviour"); val2.SetActive(false); val2.transform.SetParent(_gameObject.transform); NPCBehaviour val3 = val2.AddComponent<NPCBehaviour>(); GameObject val4 = new GameObject("CowingBehaviour"); val4.transform.SetParent(val2.transform); CoweringBehaviour coweringBehaviour = val4.AddComponent<CoweringBehaviour>(); GameObject val5 = new GameObject("FleeBehaviour"); val5.transform.SetParent(val2.transform); FleeBehaviour fleeBehaviour = val5.AddComponent<FleeBehaviour>(); val3.CoweringBehaviour = coweringBehaviour; val3.FleeBehaviour = fleeBehaviour; S1NPC.behaviour = val3; GameObject val6 = new GameObject("NPCResponses"); val6.SetActive(false); val6.transform.SetParent(_gameObject.transform); S1NPC.awareness.Responses = (NPCResponses)(object)val6.AddComponent<NPCResponses_Civilian>(); GameObject val7 = new GameObject("VisionCone"); val7.SetActive(false); val7.transform.SetParent(_gameObject.transform); VisionCone val8 = val7.AddComponent<VisionCone>(); val8.StatesOfInterest.Add(new StateContainer { state = (EVisualState)4, RequiredNoticeTime = 0.1f }); S1NPC.awareness.VisionCone = val8; S1NPC.awareness.VisionCone.QuestionMarkPopup = _gameObject.AddComponent<WorldspacePopup>(); FieldInfo fieldInfo = AccessTools.Field(typeof(NPC), "intObj"); fieldInfo.SetValue(S1NPC, _gameObject.AddComponent<InteractableObject>()); S1NPC.RelationData = new NPCRelationData(); NPCInventory val9 = _gameObject.AddComponent<NPCInventory>(); val9.PickpocketIntObj = _gameObject.AddComponent<InteractableObject>(); S1NPC.Avatar = Singleton<MugshotGenerator>.Instance.MugshotRig; _gameObject.SetActive(true); val7.SetActive(true); val6.SetActive(true); val.SetActive(true); val2.SetActive(true); } internal override void CreateInternal() { foreach (Response currentResponse in S1NPC.MSGConversation.currentResponses) { Response response = new Response(currentResponse) { Label = currentResponse.label, Text = currentResponse.text }; Responses.Add(response); OnResponseLoaded(response); } base.CreateInternal(); } internal override void SaveInternal(string folderPath, ref List<string> extraSaveables) { string folderPath2 = Path.Combine(folderPath, S1NPC.SaveFolderName); base.SaveInternal(folderPath2, ref extraSaveables); } public void SendTextMessage(string message, Response[]? responses = null, float responseDelay = 1f, bool network = true) { S1NPC.SendTextMessage(message); S1NPC.MSGConversation.ClearResponses(false); if (responses != null && responses.Length != 0) { Responses.Clear(); List<Response> list = new List<Response>(); foreach (Response response in responses) { Responses.Add(response); list.Add(response.S1Response); } S1NPC.MSGConversation.ShowResponses(list, responseDelay, network); } } protected virtual void OnResponseLoaded(Response response) { } } public class NPCInstance { } public class NPCManager { } public class Response { internal readonly Response S1Response; public Action? OnTriggered { get { return (S1Response.callback == null) ? null : ((Action)delegate { S1Response.callback(); }); } set { S1Response.callback = value; } } public string Label { get { return S1Response.label; } set { S1Response.label = value; } } public string Text { get { return S1Response.text; } set { S1Response.text = value; } } public Response() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown S1Response = new Response(); } internal Response(Response response) { S1Response = response; } } } namespace S1API.Money { public class CashDefinition : ItemDefinition { internal CashDefinition S1CashDefinition => CrossType.As<CashDefinition>(S1ItemDefinition); internal CashDefinition(CashDefinition s1ItemDefinition) : base((ItemDefinition)(object)s1ItemDefinition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new CashInstance(((ItemDefinition)S1CashDefinition).GetDefaultInstance(quantity)); } } public class CashInstance : ItemInstance { internal CashInstance S1CashInstance => CrossType.As<CashInstance>(S1ItemInstance); internal CashInstance(ItemInstance itemInstance) : base(itemInstance) { } public void AddQuantity(float amount) { S1CashInstance.SetBalance(Mathf.Clamp(S1CashInstance.Balance + amount, 0f, float.MaxValue), false); } public void SetQuantity(float newQuantity) { S1CashInstance.SetBalance(newQuantity, false); } } } namespace S1API.Leveling { public static class LevelManager { public static Rank Rank = (Rank)NetworkSingleton<LevelManager>.Instance.Rank; } public enum Rank { StreetRat, Hoodlum, Peddler, Hustler, Bagman, Enforcer, ShotCaller, BlockBoss, Underlord, Baron, Kingpin } } namespace S1API.Items { public enum ItemCategory { Product, Packaging, Growing, Tools, Furniture, Lighting, Cash, Consumable, Equipment, Ingredient, Decoration, Clothing } public class ItemDefinition : IGUIDReference { internal readonly ItemDefinition S1ItemDefinition; public virtual string GUID => S1ItemDefinition.ID; public string ID => S1ItemDefinition.ID; public string Name => S1ItemDefinition.Name; public string Description => S1ItemDefinition.Description; public ItemCategory Category => (ItemCategory)S1ItemDefinition.Category; public int StackLimit => S1ItemDefinition.StackLimit; internal ItemDefinition(ItemDefinition s1ItemDefinition) { S1ItemDefinition = s1ItemDefinition; } internal static ItemDefinition GetFromGUID(string guid) { return ItemManager.GetItemDefinition(guid); } public override bool Equals(object? obj) { return obj is ItemDefinition itemDefinition && (Object)(object)S1ItemDefinition == (Object)(object)itemDefinition.S1ItemDefinition; } public override int GetHashCode() { return ((object)S1ItemDefinition)?.GetHashCode() ?? 0; } public static bool operator ==(ItemDefinition? left, ItemDefinition? right) { if ((object)left == right) { return true; } return (Object)(object)left?.S1ItemDefinition == (Object)(object)right?.S1ItemDefinition; } public static bool operator !=(ItemDefinition left, ItemDefinition right) { return !(left == right); } public virtual ItemInstance CreateInstance(int quantity = 1) { return new ItemInstance(S1ItemDefinition.GetDefaultInstance(quantity)); } } public class ItemInstance { internal readonly ItemInstance S1ItemInstance; public ItemDefinition Definition => new ItemDefinition(S1ItemInstance.Definition); internal ItemInstance(ItemInstance itemInstance) { S1ItemInstance = itemInstance; } } public static class ItemManager { public static ItemDefinition GetItemDefinition(string itemID) { ItemDefinition item = Registry.GetItem(itemID); if (CrossType.Is<ProductDefinition>(item, out var result)) { return new ProductDefinition(result); } if (CrossType.Is<CashDefinition>(item, out var result2)) { return new CashDefinition(result2); } return new ItemDefinition(item); } } public class ItemSlotInstance { internal readonly ItemSlot S1ItemSlot; public int Quantity => S1ItemSlot.Quantity; public ItemInstance? ItemInstance { get { if (CrossType.Is<ProductItemInstance>(S1ItemSlot.ItemInstance, out var result)) { return new ProductInstance(result); } if (CrossType.Is<CashInstance>(S1ItemSlot.ItemInstance, out var result2)) { return new CashInstance((ItemInstance)(object)result2); } if (CrossType.Is<ItemInstance>(S1ItemSlot.ItemInstance, out var result3)) { return new ItemInstance(result3); } return null; } } internal ItemSlotInstance(ItemSlot itemSlot) { S1ItemSlot = itemSlot; } public void AddQuantity(int amount) { S1ItemSlot.ChangeQuantity(amount, false); } } } namespace S1API.Internal.Utils { internal static class CrossType { internal static Type Of<T>() { return typeof(T); } internal static bool Is<T>(object obj, out T result) where T : class { if (obj is T val) { result = val; return true; } result = null; return false; } internal static T As<T>(object obj) where T : class { return (T)obj; } } public static class ImageUtils { public static Sprite LoadImage(string fileName) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty, fileName); if (!File.Exists(text)) { MelonLogger.Error("❌ Icon file not found: " + text); return null; } try { byte[] array = File.ReadAllBytes(text); Texture2D val = new Texture2D(2, 2); if (ImageConversion.LoadImage(val, array)) { return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)); } } catch (Exception ex) { MelonLogger.Error("❌ Failed to load sprite: " + ex); } return null; } } internal static class ReflectionUtils { internal static List<Type> GetDerivedClasses<TBaseClass>() { List<Type> list = new List<Type>(); Assembly[] array = (from assembly in AppDomain.CurrentDomain.GetAssemblies() where !assembly.FullName.StartsWith("System") && !assembly.FullName.StartsWith("Unity") && !assembly.FullName.StartsWith("Il2Cpp") && !assembly.FullName.StartsWith("mscorlib") && !assembly.FullName.StartsWith("Mono.") && !assembly.FullName.StartsWith("netstandard") select assembly).ToArray(); Assembly[] array2 = array; foreach (Assembly assembly2 in array2) { list.AddRange(from type in assembly2.GetTypes() where typeof(TBaseClass).IsAssignableFrom(type) && type != typeof(TBaseClass) && !type.IsAbstract select type); } return list; } internal static Type? GetTypeByName(string typeName) { string typeName2 = typeName; Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { Type type2 = assembly.GetTypes().FirstOrDefault((Type type) => type.Name == typeName2); if (!(type2 == null)) { return type2; } } return null; } internal static FieldInfo[] GetAllFields(Type? type, BindingFlags bindingFlags) { List<FieldInfo> list = new List<FieldInfo>(); while (type != null && type != typeof(object)) { list.AddRange(type.GetFields(bindingFlags)); type = type.BaseType; } return list.ToArray(); } public static MethodInfo? GetMethod(Type? type, string methodName, BindingFlags bindingFlags) { while (type != null && type != typeof(object)) { MethodInfo method = type.GetMethod(methodName, bindingFlags); if (method != null) { return method; } type = type.BaseType; } return null; } } } namespace S1API.Internal.Patches { [HarmonyPatch] internal class NPCPatches { private static readonly List<NPC> NPCs = new List<NPC>(); [HarmonyPatch(typeof(NPCsLoader), "Load")] [HarmonyPrefix] private static void NPCsLoadersLoad(NPCsLoader __instance, string mainPath) { foreach (Type derivedClass in ReflectionUtils.GetDerivedClasses<NPC>()) { NPC nPC = (NPC)Activator.CreateInstance(derivedClass); NPCs.Add(nPC); string folderPath = Path.Combine(mainPath, nPC.S1NPC.SaveFolderName); nPC.LoadInternal(folderPath); } } [HarmonyPatch(typeof(NPC), "Start")] [HarmonyPostfix] private static void NPCStart(NPC __instance) { NPC __instance2 = __instance; NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2)?.CreateInternal(); } [HarmonyPatch(typeof(NPC), "WriteData")] [HarmonyPostfix] private static void NPCWriteData(NPC __instance, string parentFolderPath, ref List<string> __result) { NPC __instance2 = __instance; NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2)?.SaveInternal(parentFolderPath, ref __result); } [HarmonyPatch(typeof(NPC), "OnDestroy")] [HarmonyPostfix] private static void NPCOnDestroy(NPC __instance) { NPC __instance2 = __instance; NPCs.RemoveAll((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2); NPC nPC = NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2); if (nPC != null) { NPCs.Remove(nPC); } } } [HarmonyPatch(typeof(SceneManager), "Internal_SceneLoaded", new Type[] { typeof(Scene), typeof(LoadSceneMode) })] internal static class PhoneAppPatches { private static bool _loaded; private static void Postfix(Scene scene, LoadSceneMode mode) { if (_loaded || ((Scene)(ref scene)).name != "Main") { return; } _loaded = true; List<Type> derivedClasses = ReflectionUtils.GetDerivedClasses<global::S1API.PhoneApp.PhoneApp>(); foreach (Type item in derivedClasses) { if (!(item.GetConstructor(Type.EmptyTypes) == null)) { try { global::S1API.PhoneApp.PhoneApp phoneApp = (global::S1API.PhoneApp.PhoneApp)Activator.CreateInstance(item); ((IRegisterable)phoneApp).CreateInternal(); } catch (Exception ex) { MelonLogger.Warning("[PhoneApp] Failed to register " + item.FullName + ": " + ex.Message); } } } } } [HarmonyPatch] internal class QuestPatches { [HarmonyPatch(typeof(QuestManager), "WriteData")] [HarmonyPostfix] private static void QuestManagerWriteData(QuestManager __instance, string parentFolderPath, ref List<string> __result) { string folderPath = Path.Combine(parentFolderPath, "Quests"); foreach (Quest quest in QuestManager.Quests) { quest.SaveInternal(folderPath, ref __result); } } [HarmonyPatch(typeof(QuestsLoader), "Load")] [HarmonyPostfix] private static void QuestsLoaderLoad(QuestsLoader __instance, string mainPath) { if (!Directory.Exists(mainPath)) { return; } string[] array = (from directory in Directory.GetDirectories(mainPath).Select(Path.GetFileName) where directory.StartsWith("Quest_") select directory).ToArray(); string[] array2 = array; string text2 = default(string); string text5 = default(string); foreach (string path in array2) { string text = Path.Combine(mainPath, path); ((Loader)__instance).TryLoadFile(text, ref text2, true); if (text2 == null) { continue; } QuestData val = JsonUtility.FromJson<QuestData>(text2); string text3 = Path.Combine(mainPath, path); string text4 = Path.Combine(text3, "QuestData"); if (!((Loader)__instance).TryLoadFile(text4, ref text5, true)) { continue; } QuestData questData = JsonConvert.DeserializeObject<QuestData>(text5, ISaveable.SerializerSettings); if (questData?.ClassName != null) { Type typeByName = ReflectionUtils.GetTypeByName(questData.ClassName); if (!(typeByName == null) && typeof(Quest).IsAssignableFrom(typeByName)) { Quest quest = QuestManager.CreateQuest(typeByName, val?.GUID); quest.LoadInternal(text3); } } } } [HarmonyPatch(typeof(QuestManager), "DeleteUnapprovedFiles")] [HarmonyPostfix] private static void QuestManagerDeleteUnapprovedFiles(QuestManager __instance, string parentFolderPath) { string path = Path.Combine(parentFolderPath, "Quests"); string?[] existingQuests = QuestManager.Quests.Select((Quest quest) => quest.SaveFolder).ToArray(); string[] array = (from directory in Directory.GetDirectories(path) where directory.StartsWith("Quest_") && !existingQuests.Contains<string>(directory) select directory).ToArray(); string[] array2 = array; foreach (string path2 in array2) { Directory.Delete(path2, recursive: true); } } [HarmonyPatch(typeof(Quest), "Start")] [HarmonyPrefix] private static void QuestStart(Quest __instance) { Quest __instance2 = __instance; QuestManager.Quests.FirstOrDefault((Quest quest) => (Object)(object)quest.S1Quest == (Object)(object)__instance2)?.CreateInternal(); } } [HarmonyPatch] internal class TimePatches { [HarmonyPatch(typeof(TimeManager), "Awake")] [HarmonyPostfix] private static void TimeManagerAwake(TimeManager __instance) { __instance.onDayPass = (Action)Delegate.Combine(__instance.onDayPass, new Action(DayPass)); static void DayPass() { TimeManager.OnDayPass(); } } } } namespace S1API.Internal.Abstraction { internal static class EventHelper { internal static readonly Dictionary<Action, UnityAction> SubscribedActions = new Dictionary<Action, UnityAction>(); internal static void AddListener(Action listener, UnityEvent unityEvent) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown if (!SubscribedActions.ContainsKey(listener)) { UnityAction val = new UnityAction(listener.Invoke); unityEvent.AddListener(val); SubscribedActions.Add(listener, val); } } internal static void RemoveListener(Action listener, UnityEvent unityEvent) { SubscribedActions.TryGetValue(listener, out UnityAction value); SubscribedActions.Remove(listener); unityEvent.RemoveListener(value); } } internal class GUIDReferenceConverter : JsonConverter { public override bool CanRead => true; public override bool CanConvert(Type objectType) { return typeof(IGUIDReference).IsAssignableFrom(objectType); } public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (value is IGUIDReference iGUIDReference) { writer.WriteValue(iGUIDReference.GUID); } else { writer.WriteNull(); } } public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { string text = reader.Value?.ToString(); if (string.IsNullOrEmpty(text)) { return null; } MethodInfo method = ReflectionUtils.GetMethod(objectType, "GetFromGUID", BindingFlags.Static | BindingFlags.NonPublic); if (method == null) { throw new Exception("The type " + objectType.Name + " does not have a valid implementation of the GetFromGUID(string guid) method!"); } return method.Invoke(null, new object[1] { text }); } } internal interface IGUIDReference { string GUID { get; } } internal interface IRegisterable { void CreateInternal(); void DestroyInternal(); void OnCreated(); void OnDestroyed(); } internal interface ISaveable : IRegisterable { internal static JsonSerializerSettings SerializerSettings => new JsonSerializerSettings { ReferenceLoopHandling = (ReferenceLoopHandling)1, Converters = new List<JsonConverter> { (JsonConverter)(object)new GUIDReferenceConverter() } }; void SaveInternal(string path, ref List<string> extraSaveables); void LoadInternal(string folderPath); void OnSaved(); void OnLoaded(); } public abstract class Registerable : IRegisterable { void IRegisterable.CreateInternal() { CreateInternal(); } internal virtual void CreateInternal() { OnCreated(); } void IRegisterable.DestroyInternal() { DestroyInternal(); } internal virtual void DestroyInternal() { OnDestroyed(); } void IRegisterable.OnCreated() { OnCreated(); } protected virtual void OnCreated() { } void IRegisterable.OnDestroyed() { OnDestroyed(); } protected virtual void OnDestroyed() { } } public abstract class Saveable : Registerable, ISaveable, IRegisterable { void ISaveable.LoadInternal(string folderPath) { LoadInternal(folderPath); } internal virtual void LoadInternal(string folderPath) { FieldInfo[] fields = GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { SaveableField customAttribute = fieldInfo.GetCustomAttribute<SaveableField>(); if (customAttribute != null) { string path = (customAttribute.SaveName.EndsWith(".json") ? customAttribute.SaveName : (customAttribute.SaveName + ".json")); string path2 = Path.Combine(folderPath, path); if (File.Exists(path2)) { string text = File.ReadAllText(path2); Type fieldType = fieldInfo.FieldType; object value = JsonConvert.DeserializeObject(text, fieldType, ISaveable.SerializerSettings); fieldInfo.SetValue(this, value); } } } OnLoaded(); } void ISaveable.SaveInternal(string folderPath, ref List<string> extraSaveables) { SaveInternal(folderPath, ref extraSaveables); } internal virtual void SaveInternal(string folderPath, ref List<string> extraSaveables) { FieldInfo[] allFields = ReflectionUtils.GetAllFields(GetType(), BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); FieldInfo[] array = allFields; foreach (FieldInfo fieldInfo in array) { SaveableField customAttribute = fieldInfo.GetCustomAttribute<SaveableField>(); if (customAttribute != null) { string text = (customAttribute.SaveName.EndsWith(".json") ? customAttribute.SaveName : (customAttribute.SaveName + ".json")); string path = Path.Combine(folderPath, text); object value = fieldInfo.GetValue(this); if (value == null) { File.Delete(path); continue; } extraSaveables.Add(text); string contents = JsonConvert.SerializeObject(value, (Formatting)1, ISaveable.SerializerSettings); File.WriteAllText(path, contents); } } OnSaved(); } void ISaveable.OnLoaded() { OnLoaded(); } protected virtual void OnLoaded() { } void ISaveable.OnSaved() { OnSaved(); } protected virtual void OnSaved() { } } } namespace S1API.GameTime { public enum Day { Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday } public static class TimeManager { public static readonly Action OnDayPass = delegate { }; public static Day CurrentDay => (Day)NetworkSingleton<TimeManager>.Instance.CurrentDay; } } namespace S1API.DeadDrops { public class DeadDropInstance : IGUIDReference { internal readonly DeadDrop S1DeadDrop; private StorageInstance? _cachedStorage; public string GUID => S1DeadDrop.GUID.ToString(); public StorageInstance Storage => _cachedStorage ?? (_cachedStorage = new StorageInstance(S1DeadDrop.Storage)); public Vector3 Position => ((Component)S1DeadDrop).transform.position; internal DeadDropInstance(DeadDrop deadDrop) { S1DeadDrop = deadDrop; } internal static DeadDropInstance? GetFromGUID(string guid) { string guid2 = guid; return DeadDropManager.All.FirstOrDefault((DeadDropInstance deadDrop) => deadDrop.GUID == guid2); } } public class DeadDropManager { public static DeadDropInstance[] All => (from deadDrop in DeadDrop.DeadDrops.ToArray() select new DeadDropInstance(deadDrop)).ToArray(); } } namespace S1API.Utils { public static class ConsoleHelper { public static void RunCashCommand(int amount) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ChangeCashCommand val = new ChangeCashCommand(); List<string> list = new List<string>(); list.Add(amount.ToString()); ((ConsoleCommand)val).Execute(list); } } public static class RandomUtils { private static readonly Random SystemRng = new Random(); public static T PickOne<T>(this IList<T> list) { if (list == null || list.Count == 0) { return default(T); } return list[Random.Range(0, list.Count)]; } public static T PickUnique<T>(this IList<T> list, Func<T, bool> isDuplicate, int maxTries = 10) { if (list == null || list.Count == 0) { return default(T); } for (int i = 0; i < maxTries; i++) { T val = list.PickOne(); if (!isDuplicate(val)) { return val; } } return default(T); } public static List<T> PickMany<T>(this IList<T> list, int count) { if (list == null || list.Count == 0) { return new List<T>(); } List<T> list2 = new List<T>(list); List<T> list3 = new List<T>(); for (int i = 0; i < count; i++) { if (list2.Count <= 0) { break; } int index = Random.Range(0, list2.Count); list3.Add(list2[index]); list2.RemoveAt(index); } return list3; } public static int RangeInt(int minInclusive, int maxExclusive) { return SystemRng.Next(minInclusive, maxExclusive); } } }
Plugins/S1API/S1API.Il2Cpp.dll
Decompiled 5 hours agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppScheduleOne; using Il2CppScheduleOne.AvatarFramework; using Il2CppScheduleOne.DevUtilities; using Il2CppScheduleOne.Economy; using Il2CppScheduleOne.GameTime; using Il2CppScheduleOne.Interaction; using Il2CppScheduleOne.ItemFramework; using Il2CppScheduleOne.Levelling; using Il2CppScheduleOne.Map; using Il2CppScheduleOne.Messaging; using Il2CppScheduleOne.NPCs; using Il2CppScheduleOne.NPCs.Behaviour; using Il2CppScheduleOne.NPCs.Relation; using Il2CppScheduleOne.NPCs.Responses; using Il2CppScheduleOne.Noise; using Il2CppScheduleOne.Persistence.Datas; using Il2CppScheduleOne.Persistence.Loaders; using Il2CppScheduleOne.PlayerScripts; using Il2CppScheduleOne.Product; using Il2CppScheduleOne.Product.Packaging; using Il2CppScheduleOne.Quests; using Il2CppScheduleOne.Storage; using Il2CppScheduleOne.UI; using Il2CppScheduleOne.UI.Phone.ContactsApp; using Il2CppScheduleOne.UI.WorldspacePopup; using Il2CppScheduleOne.Vehicles; using Il2CppScheduleOne.Vision; using Il2CppSystem; using Il2CppSystem.Collections; using Il2CppSystem.Collections.Generic; using MelonLoader; using MelonLoader.Utils; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using S1API; using S1API.GameTime; using S1API.Internal.Abstraction; using S1API.Internal.Utils; using S1API.Items; using S1API.Money; using S1API.NPCs; using S1API.PhoneApp; using S1API.Products; using S1API.Quests; using S1API.Saveables; using S1API.Storages; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::S1API.S1API), "S1API", "1.2.3", "KaBooMa", null)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("KaBooMa")] [assembly: AssemblyConfiguration("Il2Cpp")] [assembly: AssemblyDescription("A Schedule One Mono / Il2Cpp Cross Compatibility Layer")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a00c4f0c2edb8d3c5803bad7b57f8e44e90b3225")] [assembly: AssemblyProduct("S1API")] [assembly: AssemblyTitle("S1API")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/KaBooMa/S1API")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public static class ButtonUtils { public static void AddListener(Button button, Action action) { if (!((Object)(object)button == (Object)null) && action != null) { EventHelper.AddListener(action, (UnityEvent)(object)button.onClick); } } public static void RemoveListener(Button button, Action action) { if (!((Object)(object)button == (Object)null) && action != null) { EventHelper.RemoveListener(action, (UnityEvent)(object)button.onClick); } } public static void ClearListeners(Button button) { if (!((Object)(object)button == (Object)null)) { ((UnityEventBase)button.onClick).RemoveAllListeners(); } } public static void Enable(Button button, Text label = null, string text = null) { if ((Object)(object)button != (Object)null) { ((Selectable)button).interactable = true; } if ((Object)(object)label != (Object)null && !string.IsNullOrEmpty(text)) { label.text = text; } } public static void Disable(Button button, Text label = null, string text = null) { if ((Object)(object)button != (Object)null) { ((Selectable)button).interactable = false; } if ((Object)(object)label != (Object)null && !string.IsNullOrEmpty(text)) { label.text = text; } } public static void SetLabel(Text label, string text) { if ((Object)(object)label != (Object)null) { label.text = text; } } public static void SetStyle(Button button, Text label, string text, Color bg) { //IL_0028: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)button == (Object)null) && !((Object)(object)label == (Object)null)) { label.text = text; ((Graphic)((Selectable)button).image).color = bg; } } } public class ClickHandler { private readonly UnityAction _callback; public ClickHandler(UnityAction callback) { _callback = callback; } public void OnClick() { _callback.Invoke(); } } namespace S1API { public class S1API : MelonMod { } } namespace S1API.UI { public static class UIFactory { public static GameObject Panel(string name, Transform parent, Color bgColor, Vector2? anchorMin = null, Vector2? anchorMax = null, bool fullAnchor = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); if (fullAnchor) { val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; } else { val2.anchorMin = (Vector2)(((??)anchorMin) ?? new Vector2(0.5f, 0.5f)); val2.anchorMax = (Vector2)(((??)anchorMax) ?? new Vector2(0.5f, 0.5f)); } Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; return val; } public static Text Text(string name, string content, Transform parent, int fontSize = 14, TextAnchor anchor = 0, FontStyle style = 0) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); Text val3 = val.AddComponent<Text>(); val3.text = content; val3.fontSize = fontSize; val3.alignment = anchor; val3.fontStyle = style; val3.font = Resources.GetBuiltinResource<Font>("Arial.ttf"); ((Graphic)val3).color = Color.white; val3.horizontalOverflow = (HorizontalWrapMode)0; val3.verticalOverflow = (VerticalWrapMode)1; return val3; } public static RectTransform ScrollableVerticalList(string name, Transform parent, out ScrollRect scrollRect) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Expected O, but got Unknown GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; scrollRect = val.AddComponent<ScrollRect>(); scrollRect.horizontal = false; GameObject val3 = new GameObject("Viewport"); val3.transform.SetParent(val.transform, false); RectTransform val4 = val3.AddComponent<RectTransform>(); val4.anchorMin = Vector2.zero; val4.anchorMax = Vector2.one; val4.offsetMin = Vector2.zero; val4.offsetMax = Vector2.zero; ((Graphic)val3.AddComponent<Image>()).color = new Color(0f, 0f, 0f, 0.05f); val3.AddComponent<Mask>().showMaskGraphic = false; scrollRect.viewport = val4; GameObject val5 = new GameObject("Content"); val5.transform.SetParent(val3.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = new Vector2(0f, 1f); val6.anchorMax = new Vector2(1f, 1f); val6.pivot = new Vector2(0.5f, 1f); VerticalLayoutGroup val7 = val5.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val7).spacing = 10f; ((LayoutGroup)val7).padding = new RectOffset(10, 10, 10, 10); ((HorizontalOrVerticalLayoutGroup)val7).childControlHeight = true; ((HorizontalOrVerticalLayoutGroup)val7).childForceExpandHeight = false; val5.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; scrollRect.content = val6; return val6; } public static void FitContentHeight(RectTransform content) { ContentSizeFitter val = ((Component)content).gameObject.GetComponent<ContentSizeFitter>(); if ((Object)(object)val == (Object)null) { val = ((Component)content).gameObject.AddComponent<ContentSizeFitter>(); } val.verticalFit = (FitMode)2; } public static (GameObject, Button, Text) ButtonWithLabel(string name, string label, Transform parent, Color bgColor) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = new Vector2(160f, 40f); Image val3 = val.AddComponent<Image>(); ((Graphic)val3).color = bgColor; val3.sprite = Resources.GetBuiltinResource<Sprite>("UI/Skin/UISprite.psd"); val3.type = (Type)1; Button val4 = val.AddComponent<Button>(); ((Selectable)val4).targetGraphic = (Graphic)(object)val3; GameObject val5 = new GameObject("Label"); val5.transform.SetParent(val.transform, false); RectTransform val6 = val5.AddComponent<RectTransform>(); val6.anchorMin = Vector2.zero; val6.anchorMax = Vector2.one; val6.offsetMin = Vector2.zero; val6.offsetMax = Vector2.zero; Text val7 = val5.AddComponent<Text>(); val7.text = label; val7.alignment = (TextAnchor)4; val7.fontSize = 16; val7.fontStyle = (FontStyle)1; ((Graphic)val7).color = Color.white; val7.font = Resources.GetBuiltinResource<Font>("Arial.ttf"); return (val, val4, val7); } public static void SetIcon(Sprite sprite, Transform parent) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Icon"); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.anchorMin = Vector2.zero; val2.anchorMax = Vector2.one; val2.offsetMin = Vector2.zero; val2.offsetMax = Vector2.zero; Image val3 = val.AddComponent<Image>(); val3.sprite = sprite; val3.preserveAspect = true; } public static void CreateTextBlock(Transform parent, string title, string subtitle, bool isCompleted) { Text(((Object)parent).name + "Title", title, parent, 16, (TextAnchor)3, (FontStyle)1); Text(((Object)parent).name + "Subtitle", subtitle, parent, 14, (TextAnchor)0, (FontStyle)0); if (isCompleted) { Text("CompletedLabel", "<color=#888888><i>Already Delivered</i></color>", parent, 12, (TextAnchor)0, (FontStyle)0); } } public static void CreateRowButton(GameObject go, UnityAction clickHandler, bool enabled) { Button val = go.AddComponent<Button>(); Image component = go.GetComponent<Image>(); ((Selectable)val).targetGraphic = (Graphic)(object)component; ((Selectable)val).interactable = enabled; ((UnityEvent)val.onClick).AddListener(clickHandler); } public static void ClearChildren(Transform parent) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown IEnumerator enumerator = parent.GetEnumerator(); try { while (enumerator.MoveNext()) { Transform val = (Transform)enumerator.Current; Object.Destroy((Object)(object)((Component)val).gameObject); } } finally { if (enumerator is IDisposable disposable) { disposable.Dispose(); } } } public static void VerticalLayoutOnGO(GameObject go, int spacing = 10, RectOffset padding = null) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) VerticalLayoutGroup val = go.AddComponent<VerticalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val).spacing = spacing; ((LayoutGroup)val).padding = (RectOffset)(((object)padding) ?? ((object)new RectOffset(10, 10, 10, 10))); } public static GameObject CreateQuestRow(string name, Transform parent, out GameObject iconPanel, out GameObject textPanel) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("Row_" + name); val.transform.SetParent(parent, false); RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = new Vector2(0f, 90f); val.AddComponent<LayoutElement>().minHeight = 50f; ((Shadow)val.AddComponent<Outline>()).effectColor = new Color(0f, 0f, 0f, 0.2f); GameObject val3 = Panel("Separator", val.transform, new Color(1f, 1f, 1f, 0.05f)); val3.GetComponent<RectTransform>().sizeDelta = new Vector2(300f, 1f); Image val4 = val.AddComponent<Image>(); ((Graphic)val4).color = new Color(0.12f, 0.12f, 0.12f); Button val5 = val.AddComponent<Button>(); ((Selectable)val5).targetGraphic = (Graphic)(object)val4; HorizontalLayoutGroup val6 = val.AddComponent<HorizontalLayoutGroup>(); ((HorizontalOrVerticalLayoutGroup)val6).spacing = 20f; ((LayoutGroup)val6).padding = new RectOffset(75, 10, 10, 10); ((LayoutGroup)val6).childAlignment = (TextAnchor)3; ((HorizontalOrVerticalLayoutGroup)val6).childForceExpandWidth = false; ((HorizontalOrVerticalLayoutGroup)val6).childForceExpandHeight = false; LayoutElement val7 = val.AddComponent<LayoutElement>(); val7.minHeight = 90f; val7.flexibleWidth = 1f; iconPanel = Panel("IconPanel", val.transform, new Color(0.12f, 0.12f, 0.12f)); RectTransform component = iconPanel.GetComponent<RectTransform>(); component.sizeDelta = new Vector2(80f, 80f); LayoutElement val8 = iconPanel.AddComponent<LayoutElement>(); val8.preferredWidth = 80f; val8.preferredHeight = 80f; textPanel = Panel("TextPanel", val.transform, Color.clear); VerticalLayoutOnGO(textPanel, 2); LayoutElement val9 = textPanel.AddComponent<LayoutElement>(); val9.minWidth = 200f; val9.flexibleWidth = 1f; return val; } public static void BindAcceptButton(Button btn, Text label, string text, UnityAction callback) { label.text = text; ((UnityEventBase)btn.onClick).RemoveAllListeners(); ((UnityEvent)btn.onClick).AddListener(callback); } } } namespace S1API.Storages { public class StorageInstance { internal readonly StorageEntity S1Storage; public ItemSlotInstance[] Slots => ((IEnumerable<ItemSlot>)S1Storage.ItemSlots.ToArray()).Select((ItemSlot itemSlot) => new ItemSlotInstance(itemSlot)).ToArray(); public event Action OnOpened { add { EventHelper.AddListener(value, S1Storage.onOpened); } remove { EventHelper.RemoveListener(value, S1Storage.onOpened); } } public event Action OnClosed { add { EventHelper.AddListener(value, S1Storage.onClosed); } remove { EventHelper.RemoveListener(value, S1Storage.onClosed); } } internal StorageInstance(StorageEntity storage) { S1Storage = storage; } public bool CanItemFit(ItemInstance itemInstance, int quantity = 1) { return S1Storage.CanItemFit(itemInstance.S1ItemInstance, quantity); } public void AddItem(ItemInstance itemInstance) { S1Storage.InsertItem(itemInstance.S1ItemInstance, true); } } } namespace S1API.Saveables { [AttributeUsage(AttributeTargets.Field)] public class SaveableField : Attribute { internal string SaveName { get; } public SaveableField(string saveName) { SaveName = saveName; } } } namespace S1API.Quests { public abstract class Quest : Saveable { protected readonly QuestEntry[] QuestEntries = Array.Empty<QuestEntry>(); [SaveableField("QuestData")] private readonly QuestData _questData; internal readonly Quest S1Quest; private readonly GameObject _gameObject; protected abstract string Title { get; } protected abstract string Description { get; } protected virtual bool AutoBegin => true; internal string? SaveFolder => S1Quest.SaveFolderName; protected virtual Sprite? QuestIcon => null; public Quest() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Expected O, but got Unknown //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Expected O, but got Unknown //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Expected O, but got Unknown //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_0266: Unknown result type (might be due to invalid IL or missing references) //IL_026d: Expected O, but got Unknown _questData = new QuestData(GetType().Name); _gameObject = new GameObject("Quest"); S1Quest = _gameObject.AddComponent<Quest>(); S1Quest.StaticGUID = string.Empty; S1Quest.onActiveState = new UnityEvent(); S1Quest.onComplete = new UnityEvent(); S1Quest.onInitialComplete = new UnityEvent(); S1Quest.onQuestBegin = new UnityEvent(); S1Quest.onQuestEnd = new UnityEvent<EQuestState>(); S1Quest.onTrackChange = new UnityEvent<bool>(); S1Quest.TrackOnBegin = true; S1Quest.AutoCompleteOnAllEntriesComplete = true; S1Quest.autoInitialize = false; GameObject val = new GameObject("IconPrefab", (Type[])(object)new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Image>() }); val.transform.SetParent(_gameObject.transform); Image component = val.GetComponent<Image>(); component.sprite = QuestIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; S1Quest.IconPrefab = val.GetComponent<RectTransform>(); GameObject val2 = new GameObject("PoIUIPrefab", (Type[])(object)new Type[4] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<EventTrigger>(), CrossType.Of<Button>() }); val2.transform.SetParent(_gameObject.transform); GameObject val3 = new GameObject("MainLabel", (Type[])(object)new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Text>() }); val3.transform.SetParent(val2.transform); GameObject val4 = new GameObject("IconContainer", (Type[])(object)new Type[3] { CrossType.Of<RectTransform>(), CrossType.Of<CanvasRenderer>(), CrossType.Of<Image>() }); val4.transform.SetParent(val2.transform); Image component2 = val4.GetComponent<Image>(); component2.sprite = QuestIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; RectTransform component3 = ((Component)component2).GetComponent<RectTransform>(); component3.sizeDelta = new Vector2(20f, 20f); GameObject val5 = new GameObject("POIPrefab"); val5.SetActive(false); val5.transform.SetParent(_gameObject.transform); POI val6 = val5.AddComponent<POI>(); val6.DefaultMainText = "Did it work?"; val6.UIPrefab = val2; S1Quest.PoIPrefab = val5; S1Quest.onQuestEnd.AddListener(UnityAction<EQuestState>.op_Implicit((Action<EQuestState>)OnQuestEnded)); } internal override void CreateInternal() { base.CreateInternal(); Quest s1Quest = S1Quest; string title = Title; string description = Description; Il2CppReferenceArray<QuestEntryData> obj = Il2CppReferenceArray<QuestEntryData>.op_Implicit(Array.Empty<QuestEntryData>()); Quest s1Quest2 = S1Quest; s1Quest.InitializeQuest(title, description, obj, (s1Quest2 != null) ? s1Quest2.StaticGUID : null); if (AutoBegin) { Quest s1Quest3 = S1Quest; if (s1Quest3 != null) { s1Quest3.Begin(true); } } } internal override void SaveInternal(string folderPath, ref List<string> extraSaveables) { string text = Path.Combine(folderPath, S1Quest.SaveFolderName); if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } base.SaveInternal(text, ref extraSaveables); } internal void OnQuestEnded(EQuestState questState) { Quest.Quests.Remove(S1Quest); QuestManager.Quests.Remove(this); } protected QuestEntry AddEntry(string title, Vector3? poiPosition = null) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("QuestEntry"); Transform transform = val.transform; GameObject gameObject = _gameObject; transform.SetParent((gameObject != null) ? gameObject.transform : null); QuestEntry val2 = val.AddComponent<QuestEntry>(); val2.PoILocation = val.transform; S1Quest.Entries.Add(val2); QuestEntry questEntry = new QuestEntry(val2) { Title = title, POIPosition = (Vector3)(((??)poiPosition) ?? Vector3.zero) }; CollectionExtensions.AddItem<QuestEntry>((IEnumerable<QuestEntry>)QuestEntries, questEntry); return questEntry; } public void Begin() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Begin(true); } } public void Cancel() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Cancel(true); } } public void Expire() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Expire(true); } } public void Fail() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Fail(true); } } public void Complete() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.Complete(true); } } public void End() { Quest s1Quest = S1Quest; if (s1Quest != null) { s1Quest.End(); } } } public class QuestData { public readonly string ClassName; public QuestData(string className) { ClassName = className; } } public class QuestEntry { internal readonly QuestEntry S1QuestEntry; public string Title { get { return S1QuestEntry.Title; } set { S1QuestEntry.SetEntryTitle(value); } } public Vector3 POIPosition { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return S1QuestEntry.PoILocation.position; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) S1QuestEntry.PoILocation.position = value; } } public event Action OnComplete { add { EventHelper.AddListener(value, S1QuestEntry.onComplete); } remove { EventHelper.RemoveListener(value, S1QuestEntry.onComplete); } } internal QuestEntry(QuestEntry questEntry) { S1QuestEntry = questEntry; } public void Begin() { S1QuestEntry.Begin(); } public void Complete() { S1QuestEntry.Complete(); } public void SetState(QuestState questState) { S1QuestEntry.SetState((EQuestState)questState, true); } } public static class QuestManager { internal static readonly List<Quest> Quests = new List<Quest>(); public static Quest CreateQuest<T>(string? guid = null) where T : Quest { return CreateQuest(typeof(T), guid); } public static Quest CreateQuest(Type questType, string? guid = null) { Quest quest = (Quest)Activator.CreateInstance(questType); Quests.Add(quest); return quest; } } public enum QuestState { Inactive, Active, Completed, Failed, Expired, Cancelled } } namespace S1API.Products { public class CocaineDefinition : ProductDefinition { internal CocaineDefinition S1CocaineDefinition => CrossType.As<CocaineDefinition>((object)S1ItemDefinition); internal CocaineDefinition(CocaineDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>((object)((ItemDefinition)S1CocaineDefinition).GetDefaultInstance(quantity))); } } public class MethDefinition : ProductDefinition { internal MethDefinition S1MethDefinition => CrossType.As<MethDefinition>((object)S1ItemDefinition); internal MethDefinition(MethDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>((object)((ItemDefinition)S1MethDefinition).GetDefaultInstance(quantity))); } } public class PackagingDefinition : ItemDefinition { internal PackagingDefinition S1PackagingDefinition => CrossType.As<PackagingDefinition>((object)S1ItemDefinition); public int Quantity => S1PackagingDefinition.Quantity; internal PackagingDefinition(ItemDefinition s1ItemDefinition) : base(s1ItemDefinition) { } } public class ProductDefinition : ItemDefinition { internal ProductDefinition S1ProductDefinition => CrossType.As<ProductDefinition>((object)S1ItemDefinition); public float Price => S1ProductDefinition.Price; internal ProductDefinition(ProductDefinition productDefinition) : base((ItemDefinition)(object)productDefinition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>((object)((ItemDefinition)S1ProductDefinition).GetDefaultInstance(quantity))); } } public static class ProductDefinitionWrapper { public static ProductDefinition Wrap(ProductDefinition def) { ItemDefinition s1ItemDefinition = def.S1ItemDefinition; if (CrossType.Is<WeedDefinition>((object)s1ItemDefinition, out WeedDefinition result)) { return new WeedDefinition(result); } if (CrossType.Is<MethDefinition>((object)s1ItemDefinition, out MethDefinition result2)) { return new MethDefinition(result2); } if (CrossType.Is<CocaineDefinition>((object)s1ItemDefinition, out CocaineDefinition result3)) { return new CocaineDefinition(result3); } return def; } } public class ProductInstance : ItemInstance { internal ProductItemInstance S1ProductInstance => CrossType.As<ProductItemInstance>((object)S1ItemInstance); public bool IsPackaged => Object.op_Implicit((Object)(object)S1ProductInstance.AppliedPackaging); public PackagingDefinition AppliedPackaging => new PackagingDefinition((ItemDefinition)(object)S1ProductInstance.AppliedPackaging); internal ProductInstance(ProductItemInstance productInstance) : base((ItemInstance)(object)productInstance) { } } public static class ProductManager { public static ProductDefinition[] DiscoveredProducts => ((IEnumerable<ProductDefinition>)ProductManager.DiscoveredProducts.ToArray()).Select((ProductDefinition productDefinition) => ProductDefinitionWrapper.Wrap(new ProductDefinition(productDefinition))).ToArray(); } public class WeedDefinition : ProductDefinition { internal WeedDefinition S1WeedDefinition => CrossType.As<WeedDefinition>((object)S1ItemDefinition); internal WeedDefinition(WeedDefinition definition) : base((ProductDefinition)(object)definition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new ProductInstance(CrossType.As<ProductItemInstance>((object)((ItemDefinition)S1WeedDefinition).GetDefaultInstance(quantity))); } } } namespace S1API.PhoneApp { public abstract class PhoneApp : Registerable { protected static readonly Instance LoggerInstance = new Instance("PhoneApp"); protected GameObject Player; protected GameObject AppPanel; protected bool AppCreated; protected bool IconModified; protected abstract string AppName { get; } protected abstract string AppTitle { get; } protected abstract string IconLabel { get; } protected abstract string IconFileName { get; } protected abstract void OnCreatedUI(GameObject container); protected override void OnCreated() { MelonCoroutines.Start(InitApp()); } protected override void OnDestroyed() { if ((Object)(object)AppPanel != (Object)null) { Object.Destroy((Object)(object)AppPanel); AppPanel = null; } AppCreated = false; IconModified = false; } private IEnumerator InitApp() { yield return (object)new WaitForSeconds(5f); Player = GameObject.Find("Player_Local"); if ((Object)(object)Player == (Object)null) { LoggerInstance.Error("Player_Local not found."); yield break; } GameObject appsCanvas = GameObject.Find("Player_Local/CameraContainer/Camera/OverlayCamera/GameplayMenu/Phone/phone/AppsCanvas"); if ((Object)(object)appsCanvas == (Object)null) { LoggerInstance.Error("AppsCanvas not found."); yield break; } Transform existingApp = appsCanvas.transform.Find(AppName); if ((Object)(object)existingApp != (Object)null) { AppPanel = ((Component)existingApp).gameObject; SetupExistingAppPanel(AppPanel); } else { Transform templateApp = appsCanvas.transform.Find("ProductManagerApp"); if ((Object)(object)templateApp == (Object)null) { LoggerInstance.Error("Template ProductManagerApp not found."); yield break; } AppPanel = Object.Instantiate<GameObject>(((Component)templateApp).gameObject, appsCanvas.transform); ((Object)AppPanel).name = AppName; Transform containerTransform = AppPanel.transform.Find("Container"); if ((Object)(object)containerTransform != (Object)null) { GameObject container = ((Component)containerTransform).gameObject; ClearContainer(container); OnCreatedUI(container); } AppCreated = true; } AppPanel.SetActive(false); if (!IconModified) { IconModified = ModifyAppIcon(IconLabel, IconFileName); } } private void SetupExistingAppPanel(GameObject panel) { Transform val = panel.transform.Find("Container"); if ((Object)(object)val != (Object)null) { GameObject gameObject = ((Component)val).gameObject; if (gameObject.transform.childCount < 2) { ClearContainer(gameObject); OnCreatedUI(gameObject); } } AppCreated = true; } private void ClearContainer(GameObject container) { for (int num = container.transform.childCount - 1; num >= 0; num--) { Object.Destroy((Object)(object)((Component)container.transform.GetChild(num)).gameObject); } } private bool ModifyAppIcon(string labelText, string fileName) { GameObject val = GameObject.Find("Player_Local/CameraContainer/Camera/OverlayCamera/GameplayMenu/Phone/phone/HomeScreen/AppIcons/"); if ((Object)(object)val == (Object)null) { Instance loggerInstance = LoggerInstance; if (loggerInstance != null) { loggerInstance.Error("AppIcons not found."); } return false; } Transform val2 = ((val.transform.childCount > 0) ? val.transform.GetChild(val.transform.childCount - 1) : null); if ((Object)(object)val2 == (Object)null) { Instance loggerInstance2 = LoggerInstance; if (loggerInstance2 != null) { loggerInstance2.Error("No icon found to clone."); } return false; } GameObject gameObject = ((Component)val2).gameObject; ((Object)gameObject).name = AppName; Transform val3 = gameObject.transform.Find("Label"); Text val4 = ((val3 != null) ? ((Component)val3).GetComponent<Text>() : null); if ((Object)(object)val4 != (Object)null) { val4.text = labelText; } return ChangeAppIconImage(gameObject, fileName); } private bool ChangeAppIconImage(GameObject iconObj, string filename) { //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) Transform val = iconObj.transform.Find("Mask/Image"); Image val2 = ((val != null) ? ((Component)val).GetComponent<Image>() : null); if ((Object)(object)val2 == (Object)null) { Instance loggerInstance = LoggerInstance; if (loggerInstance != null) { loggerInstance.Error("Image component not found in icon."); } return false; } string text = Path.Combine(MelonEnvironment.ModsDirectory, filename); if (!File.Exists(text)) { Instance loggerInstance2 = LoggerInstance; if (loggerInstance2 != null) { loggerInstance2.Error("Icon file not found: " + text); } return false; } try { byte[] array = File.ReadAllBytes(text); Texture2D val3 = new Texture2D(2, 2); if (ImageConversion.LoadImage(val3, Il2CppStructArray<byte>.op_Implicit(array))) { val2.sprite = Sprite.Create(val3, new Rect(0f, 0f, (float)((Texture)val3).width, (float)((Texture)val3).height), new Vector2(0.5f, 0.5f)); return true; } Object.Destroy((Object)(object)val3); } catch (Exception ex) { Instance loggerInstance3 = LoggerInstance; if (loggerInstance3 != null) { loggerInstance3.Error("Failed to load image: " + ex.Message); } } return false; } } } namespace S1API.NPCs { public abstract class NPC : Saveable { protected readonly List<Response> Responses = new List<Response>(); internal readonly NPC S1NPC; private readonly GameObject _gameObject; protected virtual Sprite? NPCIcon => null; public NPC(string guid, string firstName, string lastName) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Expected O, but got Unknown //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Expected O, but got Unknown //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Expected O, but got Unknown //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Expected O, but got Unknown //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Expected O, but got Unknown //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02f3: Expected O, but got Unknown //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Expected O, but got Unknown //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Unknown result type (might be due to invalid IL or missing references) //IL_0387: Expected O, but got Unknown //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e3: Expected O, but got Unknown _gameObject = new GameObject("NPC"); _gameObject.SetActive(false); S1NPC = _gameObject.AddComponent<NPC>(); S1NPC.FirstName = firstName; S1NPC.LastName = lastName; S1NPC.ID = guid; S1NPC.BakedGUID = Guid.NewGuid().ToString(); S1NPC.MugshotSprite = NPCIcon ?? ((App<ContactsApp>)(object)PlayerSingleton<ContactsApp>.Instance).AppIcon; S1NPC.ConversationCategories = new List<EConversationCategory>(); S1NPC.ConversationCategories.Add((EConversationCategory)0); S1NPC.CreateMessageConversation(); S1NPC.Health = _gameObject.GetComponent<NPCHealth>(); S1NPC.Health.onDie = new UnityEvent(); S1NPC.Health.onKnockedOut = new UnityEvent(); S1NPC.Health.Invincible = true; S1NPC.Health.MaxHealth = 100f; GameObject val = new GameObject("NPCAwareness"); val.SetActive(false); val.transform.SetParent(_gameObject.transform); S1NPC.awareness = val.AddComponent<NPCAwareness>(); S1NPC.awareness.onExplosionHeard = new UnityEvent<NoiseEvent>(); S1NPC.awareness.onGunshotHeard = new UnityEvent<NoiseEvent>(); S1NPC.awareness.onHitByCar = new UnityEvent<LandVehicle>(); S1NPC.awareness.onNoticedDrugDealing = new UnityEvent<Player>(); S1NPC.awareness.onNoticedGeneralCrime = new UnityEvent<Player>(); S1NPC.awareness.onNoticedPettyCrime = new UnityEvent<Player>(); S1NPC.awareness.onNoticedPlayerViolatingCurfew = new UnityEvent<Player>(); S1NPC.awareness.onNoticedSuspiciousPlayer = new UnityEvent<Player>(); S1NPC.awareness.Listener = _gameObject.AddComponent<Listener>(); GameObject val2 = new GameObject("NPCBehaviour"); val2.SetActive(false); val2.transform.SetParent(_gameObject.transform); NPCBehaviour val3 = val2.AddComponent<NPCBehaviour>(); GameObject val4 = new GameObject("CowingBehaviour"); val4.transform.SetParent(val2.transform); CoweringBehaviour coweringBehaviour = val4.AddComponent<CoweringBehaviour>(); GameObject val5 = new GameObject("FleeBehaviour"); val5.transform.SetParent(val2.transform); FleeBehaviour fleeBehaviour = val5.AddComponent<FleeBehaviour>(); val3.CoweringBehaviour = coweringBehaviour; val3.FleeBehaviour = fleeBehaviour; S1NPC.behaviour = val3; GameObject val6 = new GameObject("NPCResponses"); val6.SetActive(false); val6.transform.SetParent(_gameObject.transform); S1NPC.awareness.Responses = (NPCResponses)(object)val6.AddComponent<NPCResponses_Civilian>(); GameObject val7 = new GameObject("VisionCone"); val7.SetActive(false); val7.transform.SetParent(_gameObject.transform); VisionCone val8 = val7.AddComponent<VisionCone>(); val8.StatesOfInterest.Add(new StateContainer { state = (EVisualState)4, RequiredNoticeTime = 0.1f }); S1NPC.awareness.VisionCone = val8; S1NPC.awareness.VisionCone.QuestionMarkPopup = _gameObject.AddComponent<WorldspacePopup>(); S1NPC.intObj = _gameObject.AddComponent<InteractableObject>(); S1NPC.RelationData = new NPCRelationData(); NPCInventory val9 = _gameObject.AddComponent<NPCInventory>(); val9.PickpocketIntObj = _gameObject.AddComponent<InteractableObject>(); S1NPC.Avatar = Singleton<MugshotGenerator>.Instance.MugshotRig; _gameObject.SetActive(true); val7.SetActive(true); val6.SetActive(true); val.SetActive(true); val2.SetActive(true); } internal override void CreateInternal() { Enumerator<Response> enumerator = S1NPC.MSGConversation.currentResponses.GetEnumerator(); while (enumerator.MoveNext()) { Response current = enumerator.Current; Response response = new Response(current) { Label = current.label, Text = current.text }; Responses.Add(response); OnResponseLoaded(response); } base.CreateInternal(); } internal override void SaveInternal(string folderPath, ref List<string> extraSaveables) { string folderPath2 = Path.Combine(folderPath, S1NPC.SaveFolderName); base.SaveInternal(folderPath2, ref extraSaveables); } public void SendTextMessage(string message, Response[]? responses = null, float responseDelay = 1f, bool network = true) { S1NPC.SendTextMessage(message); S1NPC.MSGConversation.ClearResponses(false); if (responses != null && responses.Length != 0) { Responses.Clear(); List<Response> val = new List<Response>(); foreach (Response response in responses) { Responses.Add(response); val.Add(response.S1Response); } S1NPC.MSGConversation.ShowResponses(val, responseDelay, network); } } protected virtual void OnResponseLoaded(Response response) { } } public class NPCInstance { } public class NPCManager { } public class Response { internal readonly Response S1Response; public Action? OnTriggered { get { return ((Delegate)(object)S1Response.callback == (Delegate)null) ? null : ((Action)delegate { S1Response.callback.Invoke(); }); } set { S1Response.callback = Action.op_Implicit(value); } } public string Label { get { return S1Response.label; } set { S1Response.label = value; } } public string Text { get { return S1Response.text; } set { S1Response.text = value; } } public Response() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown S1Response = new Response(); } internal Response(Response response) { S1Response = response; } } } namespace S1API.Money { public class CashDefinition : ItemDefinition { internal CashDefinition S1CashDefinition => CrossType.As<CashDefinition>((object)S1ItemDefinition); internal CashDefinition(CashDefinition s1ItemDefinition) : base((ItemDefinition)(object)s1ItemDefinition) { } public override ItemInstance CreateInstance(int quantity = 1) { return new CashInstance(((ItemDefinition)S1CashDefinition).GetDefaultInstance(quantity)); } } public class CashInstance : ItemInstance { internal CashInstance S1CashInstance => CrossType.As<CashInstance>((object)S1ItemInstance); internal CashInstance(ItemInstance itemInstance) : base(itemInstance) { } public void AddQuantity(float amount) { S1CashInstance.SetBalance(Mathf.Clamp(S1CashInstance.Balance + amount, 0f, float.MaxValue), false); } public void SetQuantity(float newQuantity) { S1CashInstance.SetBalance(newQuantity, false); } } } namespace S1API.Leveling { public static class LevelManager { public static Rank Rank = (Rank)NetworkSingleton<LevelManager>.Instance.Rank; } public enum Rank { StreetRat, Hoodlum, Peddler, Hustler, Bagman, Enforcer, ShotCaller, BlockBoss, Underlord, Baron, Kingpin } } namespace S1API.Items { public enum ItemCategory { Product, Packaging, Growing, Tools, Furniture, Lighting, Cash, Consumable, Equipment, Ingredient, Decoration, Clothing } public class ItemDefinition : IGUIDReference { internal readonly ItemDefinition S1ItemDefinition; public virtual string GUID => S1ItemDefinition.ID; public string ID => S1ItemDefinition.ID; public string Name => S1ItemDefinition.Name; public string Description => S1ItemDefinition.Description; public ItemCategory Category => (ItemCategory)S1ItemDefinition.Category; public int StackLimit => S1ItemDefinition.StackLimit; internal ItemDefinition(ItemDefinition s1ItemDefinition) { S1ItemDefinition = s1ItemDefinition; } internal static ItemDefinition GetFromGUID(string guid) { return ItemManager.GetItemDefinition(guid); } public override bool Equals(object? obj) { return obj is ItemDefinition itemDefinition && (Object)(object)S1ItemDefinition == (Object)(object)itemDefinition.S1ItemDefinition; } public override int GetHashCode() { ItemDefinition s1ItemDefinition = S1ItemDefinition; return (s1ItemDefinition != null) ? ((Object)s1ItemDefinition).GetHashCode() : 0; } public static bool operator ==(ItemDefinition? left, ItemDefinition? right) { if ((object)left == right) { return true; } return (Object)(object)left?.S1ItemDefinition == (Object)(object)right?.S1ItemDefinition; } public static bool operator !=(ItemDefinition left, ItemDefinition right) { return !(left == right); } public virtual ItemInstance CreateInstance(int quantity = 1) { return new ItemInstance(S1ItemDefinition.GetDefaultInstance(quantity)); } } public class ItemInstance { internal readonly ItemInstance S1ItemInstance; public ItemDefinition Definition => new ItemDefinition(S1ItemInstance.Definition); internal ItemInstance(ItemInstance itemInstance) { S1ItemInstance = itemInstance; } } public static class ItemManager { public static ItemDefinition GetItemDefinition(string itemID) { ItemDefinition item = Registry.GetItem(itemID); if (CrossType.Is<ProductDefinition>((object)item, out ProductDefinition result)) { return new ProductDefinition(result); } if (CrossType.Is<CashDefinition>((object)item, out CashDefinition result2)) { return new CashDefinition(result2); } return new ItemDefinition(item); } } public class ItemSlotInstance { internal readonly ItemSlot S1ItemSlot; public int Quantity => S1ItemSlot.Quantity; public ItemInstance? ItemInstance { get { if (CrossType.Is<ProductItemInstance>((object)S1ItemSlot.ItemInstance, out ProductItemInstance result)) { return new ProductInstance(result); } if (CrossType.Is<CashInstance>((object)S1ItemSlot.ItemInstance, out CashInstance result2)) { return new CashInstance((ItemInstance)(object)result2); } if (CrossType.Is<ItemInstance>((object)S1ItemSlot.ItemInstance, out ItemInstance result3)) { return new ItemInstance(result3); } return null; } } internal ItemSlotInstance(ItemSlot itemSlot) { S1ItemSlot = itemSlot; } public void AddQuantity(int amount) { S1ItemSlot.ChangeQuantity(amount, false); } } } namespace S1API.Internal.Utils { internal static class CrossType { internal static Type Of<T>() { return Il2CppType.Of<T>(); } internal static bool Is<T>(object obj, out T result) where T : Il2CppObjectBase { Object val = (Object)((obj is Object) ? obj : null); if (val != null) { Type val2 = Il2CppType.Of<T>(); if (val2.IsAssignableFrom(val.GetIl2CppType())) { result = ((Il2CppObjectBase)val).TryCast<T>(); return true; } } result = default(T); return false; } internal static T As<T>(object obj) where T : Il2CppObjectBase { Object val = (Object)((obj is Object) ? obj : null); return (val != null) ? ((Il2CppObjectBase)val).Cast<T>() : default(T); } } public static class ImageUtils { public static Sprite LoadImage(string fileName) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty, fileName); if (!File.Exists(text)) { MelonLogger.Error("❌ Icon file not found: " + text); return null; } try { byte[] array = File.ReadAllBytes(text); Texture2D val = new Texture2D(2, 2); if (ImageConversion.LoadImage(val, Il2CppStructArray<byte>.op_Implicit(array))) { return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)); } } catch (Exception ex) { MelonLogger.Error("❌ Failed to load sprite: " + ex); } return null; } } internal static class ReflectionUtils { internal static List<Type> GetDerivedClasses<TBaseClass>() { List<Type> list = new List<Type>(); Assembly[] array = (from assembly in AppDomain.CurrentDomain.GetAssemblies() where !assembly.FullName.StartsWith("System") && !assembly.FullName.StartsWith("Unity") && !assembly.FullName.StartsWith("Il2Cpp") && !assembly.FullName.StartsWith("mscorlib") && !assembly.FullName.StartsWith("Mono.") && !assembly.FullName.StartsWith("netstandard") select assembly).ToArray(); Assembly[] array2 = array; foreach (Assembly assembly2 in array2) { list.AddRange(from type in assembly2.GetTypes() where typeof(TBaseClass).IsAssignableFrom(type) && type != typeof(TBaseClass) && !type.IsAbstract select type); } return list; } internal static Type? GetTypeByName(string typeName) { string typeName2 = typeName; Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { Type type2 = assembly.GetTypes().FirstOrDefault((Type type) => type.Name == typeName2); if (!(type2 == null)) { return type2; } } return null; } internal static FieldInfo[] GetAllFields(Type? type, BindingFlags bindingFlags) { List<FieldInfo> list = new List<FieldInfo>(); while (type != null && type != typeof(object)) { list.AddRange(type.GetFields(bindingFlags)); type = type.BaseType; } return list.ToArray(); } public static MethodInfo? GetMethod(Type? type, string methodName, BindingFlags bindingFlags) { while (type != null && type != typeof(object)) { MethodInfo method = type.GetMethod(methodName, bindingFlags); if (method != null) { return method; } type = type.BaseType; } return null; } } } namespace S1API.Internal.Patches { [HarmonyPatch] internal class NPCPatches { private static readonly List<NPC> NPCs = new List<NPC>(); [HarmonyPatch(typeof(NPCsLoader), "Load")] [HarmonyPrefix] private static void NPCsLoadersLoad(NPCsLoader __instance, string mainPath) { foreach (Type derivedClass in ReflectionUtils.GetDerivedClasses<NPC>()) { NPC nPC = (NPC)Activator.CreateInstance(derivedClass); NPCs.Add(nPC); string folderPath = Path.Combine(mainPath, nPC.S1NPC.SaveFolderName); nPC.LoadInternal(folderPath); } } [HarmonyPatch(typeof(NPC), "Start")] [HarmonyPostfix] private static void NPCStart(NPC __instance) { NPC __instance2 = __instance; NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2)?.CreateInternal(); } [HarmonyPatch(typeof(NPC), "WriteData")] [HarmonyPostfix] private static void NPCWriteData(NPC __instance, string parentFolderPath, ref List<string> __result) { NPC __instance2 = __instance; NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2)?.SaveInternal(parentFolderPath, ref __result); } [HarmonyPatch(typeof(NPC), "OnDestroy")] [HarmonyPostfix] private static void NPCOnDestroy(NPC __instance) { NPC __instance2 = __instance; NPCs.RemoveAll((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2); NPC nPC = NPCs.FirstOrDefault((NPC npc) => (Object)(object)npc.S1NPC == (Object)(object)__instance2); if (nPC != null) { NPCs.Remove(nPC); } } } [HarmonyPatch(typeof(SceneManager), "Internal_SceneLoaded")] internal static class PhoneAppPatches { private static bool _loaded; private static void Postfix(Scene scene, LoadSceneMode mode) { if (_loaded || ((Scene)(ref scene)).name != "Main") { return; } _loaded = true; List<Type> derivedClasses = ReflectionUtils.GetDerivedClasses<global::S1API.PhoneApp.PhoneApp>(); foreach (Type item in derivedClasses) { if (!(item.GetConstructor(Type.EmptyTypes) == null)) { try { global::S1API.PhoneApp.PhoneApp phoneApp = (global::S1API.PhoneApp.PhoneApp)Activator.CreateInstance(item); ((IRegisterable)phoneApp).CreateInternal(); } catch (Exception ex) { MelonLogger.Warning("[PhoneApp] Failed to register " + item.FullName + ": " + ex.Message); } } } } } [HarmonyPatch] internal class QuestPatches { [HarmonyPatch(typeof(QuestManager), "WriteData")] [HarmonyPostfix] private static void QuestManagerWriteData(QuestManager __instance, string parentFolderPath, ref List<string> __result) { string folderPath = Path.Combine(parentFolderPath, "Quests"); foreach (Quest quest in QuestManager.Quests) { quest.SaveInternal(folderPath, ref __result); } } [HarmonyPatch(typeof(QuestsLoader), "Load")] [HarmonyPostfix] private static void QuestsLoaderLoad(QuestsLoader __instance, string mainPath) { if (!Directory.Exists(mainPath)) { return; } string[] array = (from directory in Directory.GetDirectories(mainPath).Select(Path.GetFileName) where directory.StartsWith("Quest_") select directory).ToArray(); string[] array2 = array; string text2 = default(string); string text5 = default(string); foreach (string path in array2) { string text = Path.Combine(mainPath, path); ((Loader)__instance).TryLoadFile(text, ref text2, true); if (text2 == null) { continue; } QuestData val = JsonUtility.FromJson<QuestData>(text2); string text3 = Path.Combine(mainPath, path); string text4 = Path.Combine(text3, "QuestData"); if (!((Loader)__instance).TryLoadFile(text4, ref text5, true)) { continue; } QuestData questData = JsonConvert.DeserializeObject<QuestData>(text5, ISaveable.SerializerSettings); if (questData?.ClassName != null) { Type typeByName = ReflectionUtils.GetTypeByName(questData.ClassName); if (!(typeByName == null) && typeof(Quest).IsAssignableFrom(typeByName)) { Quest quest = QuestManager.CreateQuest(typeByName, (val != null) ? val.GUID : null); quest.LoadInternal(text3); } } } } [HarmonyPatch(typeof(QuestManager), "DeleteUnapprovedFiles")] [HarmonyPostfix] private static void QuestManagerDeleteUnapprovedFiles(QuestManager __instance, string parentFolderPath) { string path = Path.Combine(parentFolderPath, "Quests"); string?[] existingQuests = QuestManager.Quests.Select((Quest quest) => quest.SaveFolder).ToArray(); string[] array = (from directory in Directory.GetDirectories(path) where directory.StartsWith("Quest_") && !existingQuests.Contains<string>(directory) select directory).ToArray(); string[] array2 = array; foreach (string path2 in array2) { Directory.Delete(path2, recursive: true); } } [HarmonyPatch(typeof(Quest), "Start")] [HarmonyPrefix] private static void QuestStart(Quest __instance) { Quest __instance2 = __instance; QuestManager.Quests.FirstOrDefault((Quest quest) => (Object)(object)quest.S1Quest == (Object)(object)__instance2)?.CreateInternal(); } } [HarmonyPatch] internal class TimePatches { [HarmonyPatch(typeof(TimeManager), "Awake")] [HarmonyPostfix] private static void TimeManagerAwake(TimeManager __instance) { __instance.onDayPass += Action.op_Implicit((Action)DayPass); static void DayPass() { TimeManager.OnDayPass(); } } } } namespace S1API.Internal.Abstraction { internal static class EventHelper { internal static readonly Dictionary<Action, UnityAction> SubscribedActions = new Dictionary<Action, UnityAction>(); internal static void AddListener(Action listener, UnityEvent unityEvent) { if (!SubscribedActions.ContainsKey(listener)) { UnityAction val = UnityAction.op_Implicit((Action)listener.Invoke); unityEvent.AddListener(val); SubscribedActions.Add(listener, val); } } internal static void RemoveListener(Action listener, UnityEvent unityEvent) { SubscribedActions.TryGetValue(listener, out UnityAction value); SubscribedActions.Remove(listener); unityEvent.RemoveListener(value); } } internal class GUIDReferenceConverter : JsonConverter { public override bool CanRead => true; public override bool CanConvert(Type objectType) { return typeof(IGUIDReference).IsAssignableFrom(objectType); } public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (value is IGUIDReference iGUIDReference) { writer.WriteValue(iGUIDReference.GUID); } else { writer.WriteNull(); } } public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { string text = reader.Value?.ToString(); if (string.IsNullOrEmpty(text)) { return null; } MethodInfo method = ReflectionUtils.GetMethod(objectType, "GetFromGUID", BindingFlags.Static | BindingFlags.NonPublic); if (method == null) { throw new Exception("The type " + objectType.Name + " does not have a valid implementation of the GetFromGUID(string guid) method!"); } return method.Invoke(null, new object[1] { text }); } } internal interface IGUIDReference { string GUID { get; } } internal interface IRegisterable { void CreateInternal(); void DestroyInternal(); void OnCreated(); void OnDestroyed(); } internal interface ISaveable : IRegisterable { internal static JsonSerializerSettings SerializerSettings => new JsonSerializerSettings { ReferenceLoopHandling = (ReferenceLoopHandling)1, Converters = new List<JsonConverter> { (JsonConverter)(object)new GUIDReferenceConverter() } }; void SaveInternal(string path, ref List<string> extraSaveables); void LoadInternal(string folderPath); void OnSaved(); void OnLoaded(); } public abstract class Registerable : IRegisterable { void IRegisterable.CreateInternal() { CreateInternal(); } internal virtual void CreateInternal() { OnCreated(); } void IRegisterable.DestroyInternal() { DestroyInternal(); } internal virtual void DestroyInternal() { OnDestroyed(); } void IRegisterable.OnCreated() { OnCreated(); } protected virtual void OnCreated() { } void IRegisterable.OnDestroyed() { OnDestroyed(); } protected virtual void OnDestroyed() { } } public abstract class Saveable : Registerable, ISaveable, IRegisterable { void ISaveable.LoadInternal(string folderPath) { LoadInternal(folderPath); } internal virtual void LoadInternal(string folderPath) { FieldInfo[] fields = GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { SaveableField customAttribute = fieldInfo.GetCustomAttribute<SaveableField>(); if (customAttribute != null) { string path = (customAttribute.SaveName.EndsWith(".json") ? customAttribute.SaveName : (customAttribute.SaveName + ".json")); string path2 = Path.Combine(folderPath, path); if (File.Exists(path2)) { string text = File.ReadAllText(path2); Type fieldType = fieldInfo.FieldType; object value = JsonConvert.DeserializeObject(text, fieldType, ISaveable.SerializerSettings); fieldInfo.SetValue(this, value); } } } OnLoaded(); } void ISaveable.SaveInternal(string folderPath, ref List<string> extraSaveables) { SaveInternal(folderPath, ref extraSaveables); } internal virtual void SaveInternal(string folderPath, ref List<string> extraSaveables) { FieldInfo[] allFields = ReflectionUtils.GetAllFields(GetType(), BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); FieldInfo[] array = allFields; foreach (FieldInfo fieldInfo in array) { SaveableField customAttribute = fieldInfo.GetCustomAttribute<SaveableField>(); if (customAttribute != null) { string text = (customAttribute.SaveName.EndsWith(".json") ? customAttribute.SaveName : (customAttribute.SaveName + ".json")); string path = Path.Combine(folderPath, text); object value = fieldInfo.GetValue(this); if (value == null) { File.Delete(path); continue; } extraSaveables.Add(text); string contents = JsonConvert.SerializeObject(value, (Formatting)1, ISaveable.SerializerSettings); File.WriteAllText(path, contents); } } OnSaved(); } void ISaveable.OnLoaded() { OnLoaded(); } protected virtual void OnLoaded() { } void ISaveable.OnSaved() { OnSaved(); } protected virtual void OnSaved() { } } } namespace S1API.GameTime { public enum Day { Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday } public static class TimeManager { public static readonly Action OnDayPass = delegate { }; public static Day CurrentDay => (Day)NetworkSingleton<TimeManager>.Instance.CurrentDay; } } namespace S1API.DeadDrops { public class DeadDropInstance : IGUIDReference { internal readonly DeadDrop S1DeadDrop; private StorageInstance? _cachedStorage; public string GUID { get { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Guid gUID = S1DeadDrop.GUID; return ((object)(Guid)(ref gUID)).ToString(); } } public StorageInstance Storage => _cachedStorage ?? (_cachedStorage = new StorageInstance(S1DeadDrop.Storage)); public Vector3 Position => ((Component)S1DeadDrop).transform.position; internal DeadDropInstance(DeadDrop deadDrop) { S1DeadDrop = deadDrop; } internal static DeadDropInstance? GetFromGUID(string guid) { string guid2 = guid; return DeadDropManager.All.FirstOrDefault((DeadDropInstance deadDrop) => deadDrop.GUID == guid2); } } public class DeadDropManager { public static DeadDropInstance[] All => ((IEnumerable<DeadDrop>)DeadDrop.DeadDrops.ToArray()).Select((DeadDrop deadDrop) => new DeadDropInstance(deadDrop)).ToArray(); } } namespace S1API.Utils { public static class ConsoleHelper { public static void RunCashCommand(int amount) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown ChangeCashCommand val = new ChangeCashCommand(); List<string> val2 = new List<string>(); val2.Add(amount.ToString()); ((ConsoleCommand)val).Execute(val2); } } public static class RandomUtils { private static readonly Random SystemRng = new Random(); public static T PickOne<T>(this IList<T> list) { if (list == null || list.Count == 0) { return default(T); } return list[Random.Range(0, list.Count)]; } public static T PickUnique<T>(this IList<T> list, Func<T, bool> isDuplicate, int maxTries = 10) { if (list == null || list.Count == 0) { return default(T); } for (int i = 0; i < maxTries; i++) { T val = list.PickOne(); if (!isDuplicate(val)) { return val; } } return default(T); } public static List<T> PickMany<T>(this IList<T> list, int count) { if (list == null || list.Count == 0) { return new List<T>(); } List<T> list2 = new List<T>(list); List<T> list3 = new List<T>(); for (int i = 0; i < count; i++) { if (list2.Count <= 0) { break; } int index = Random.Range(0, list2.Count); list3.Add(list2[index]); list2.RemoveAt(index); } return list3; } public static int RangeInt(int minInclusive, int maxExclusive) { return SystemRng.Next(minInclusive, maxExclusive); } } }