Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
More Workers Mono
Schedule I mod that enables Add/Remove worker idle points to/from properties with authoring tools; hotkeys and helpful visuals.
By Khundian
CHANGELOG
Changelog
[0.1.1] - 2025-11-09
- Image fixes in readme.md
[0.1.0] - 2025-11-09
- Authoring Mode with in‑game visualization (blue = existing/default, green = manual) and index labels.
- Hotkeys: Capture (F9), Reload (F10), Remove (F11).
- Capture writes to JSON and appends a live idle slot immediately; capacity expands to match idle count.
- Reload refreshes points.json and redraws markers (visual); full reconcile on next scene/load.
- Remove pops the last manual point in JSON; visually hides the corresponding marker; the live slot is pruned safely on next reload.
- Snap‑to‑ground enabled.
- Capacity is expand‑only (max of baseline vs current idle count); never shrinks mid‑session.
- JSON format (world-space) at
UserData/More Workers/points.json. - Marker dedup and clarity: skip drawing
MW_MANUALtransforms as "existing"; avoid duplicate blue/green at the same spot. - Added property anchor: Hyland Manor at (164.00, 11.76, -67.00).
- Authoring HUD overlay improvements:
- Lowered position to avoid new HUD icons (safe-area aware).
- Semi-opaque black background for readability.
- Larger font size and retained shadow for contrast.
- Dynamic sizing via text measurement to prevent clipping; fixed degree symbol (°).