Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of QuestVisibility v1.0.0
QuestVisibility.dll
Decompiled 5 days agousing System; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using Il2CppScheduleOne.DevUtilities; using Il2CppScheduleOne.GameTime; using Il2CppScheduleOne.Quests; using Il2CppScheduleOne.UI.Phone; using Il2CppSystem.Collections.Generic; using MelonLoader; using Microsoft.CodeAnalysis; using QuestVisibility; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Core), "QuestVisibility", "0.1.0", "Julien Martins", null)] [assembly: MelonGame("TVGS", "Schedule I")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("QuestVisibility")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("QuestVisibility")] [assembly: AssemblyTitle("QuestVisibility")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace QuestVisibility { public class Core : MelonMod { public override void OnUpdate() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) if (!PlayerSingleton<JournalApp>.InstanceExists) { return; } int time = NetworkSingleton<TimeManager>.Instance.GetDateTime().time; Enumerator<Contract> enumerator = Contract.Contracts.GetEnumerator(); while (enumerator.MoveNext()) { Contract current = enumerator.Current; if (((Quest)current).CanExpire() && (Object)(object)current.Dealer == (Object)null) { int num = ((Quest)current).Expiry.time - time; ((MelonBase)this).LoggerInstance.Msg((object)num); if (num >= 600) { ((Quest)current).SetIsTracked(false); } else { ((Quest)current).SetIsTracked(true); } } } } } }