SirTidez-SimpleHealthBarMono icon

SimpleHealthBarMono

Gives you a health bar above your inventory.

Last updated 10 hours ago
Total downloads 13
Total rating 0 
Categories Mods Mono
Dependency string SirTidez-SimpleHealthBarMono-1.4.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.0 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.0

README

Simple Health Bar - V1.5.0

Get it on GitHub


A lightweight mod that adds a clean, easy-to-read health bar above your inventory in Schedule I. Keep track of your player’s health at a glance. No more guessing and checking! Now features world-space healthbars above NPCs' heads!


Version 1.5.0 introduces world-space NPC healthbars that appear above each NPC's head, with support for displaying multiple NPCs simultaneously. Also features Multiplayer Health Bars and supports both Il2Cpp and Mono versions of the game!

Health Bar Preview


Key Features

  • On-Screen Health Display
    A subtle health bar appears just above your inventory UI, showing current and maximum health in real time.

  • Auto-Hide & Persistent Modes
    Choose to have the bar fade out after a few seconds of full health, or keep it visible at all times.

  • World-Space NPC Healthbars
    Healthbars now appear directly above each NPC's head in the game world! See health information for all NPCs within a configurable radius (default 50m). Healthbars automatically fade out when NPCs are dead, knocked out, or inside buildings. Fully configurable scale, position, and display radius.

  • Multiplayer Health Bars
    In multiplayer sessions, health bars for other players are displayed on the right side of your screen, stacked vertically. Each bar shows the player's name and current health, automatically updating as players join or leave the session.

  • Easy Configuration
    Bar display duration, time, and speed via a simple config file. More coming in a future update.

  • Future Enhancements (WIP)

    • Customizable thresholds and warnings
    • User-suggested features – drop your ideas in the discussion!

In-Game Configuration

Mod Manager – Phone App Integration

If you install the Mod Manager – Phone App (Nexus #397), you can browse and tweak all settings directly through your phone’s Settings app.

Manual CFG Config

Settings are stored in your MelonLoader preferences file. To customize without the phone app, open:

<GameFolder>/Schedule I/UserData/MelonPreferences.cfg

Locate (or add) the following sections and adjust these values:

[SimpleHealthBar_HealthBar]
# Fades the health bar after a few seconds
FadeOutBar = true
# Fades out the text display showing your health
FadeOutHealthText = true
# Shows the health bar when you take damage
ShowOnDamage = true
# Configures the font size of the text label HUD element
FontSize = 12.0

[SimpleHealthBar_Animation]
# The amount of time in seconds it takes for the bar and text to disappear
FadeDelay = 10.0
# Manages the speed of the fade transition
FadeSpeed = 5.0

[SimpleHealthBar_NPCHealthBar]
# Enables the health bar for NPCs
NPCBarEnabled = true
# Enables fading out the health bar for NPCs
FadeOutNPCBar = false
# Maximum distance from player to display NPC health bars (in meters)
NPCWorldSpaceRadius = 50.0
# Vertical offset above NPC transform for health bar position (in meters)
NPCHeadOffset = 2.0
# Multiplier for NPC health bar size (base scale: 0.005). Use simple values like 0.5, 1.0, 1.5, etc.
NPCHealthBarScale = 1.0

After editing, save the file and restart Schedule I for changes to take effect.


Requirements


Installation

  1. Ensure MelonLoader is installed and working for Schedule I.
  2. Download the latest SimpleHealthBar-Il2Cpp.dll from the releases page.
  3. Copy SimpleHealthBar-Il2Cpp.dll into your Schedule I’s Mods/ folder.
  4. Launch Schedule I and enjoy instant health feedback!

Got feedback or feature requests? Feel free to open an issue or join the discussion; this mod is a work in progress, and your ideas help shape future updates!

Join the Discussion