Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of EVERYONEHATESYOU v1.0.0
EveryoneHatesYou.dll
Decompiled 3 months agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using EveryoneHatesYou; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppScheduleOne.NPCs; using Il2CppScheduleOne.Quests; using MelonLoader; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(global::EveryoneHatesYou.EveryoneHatesYou), "EveryoneHatesYou", "1.0.0", "Soul", null)] [assembly: MelonGame("TVGS", "Schedule I")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("EveryoneHatesYou")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("EveryoneHatesYou")] [assembly: AssemblyTitle("EveryoneHatesYou")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace EveryoneHatesYou { public class EveryoneHatesYou : MelonMod { public override void OnInitializeMelon() { Melon<EveryoneHatesYou>.Logger.Msg("Initialized!"); SceneManager.sceneLoaded += UnityAction<Scene, LoadSceneMode>.op_Implicit((Action<Scene, LoadSceneMode>)OnSceneLoaded); } private static void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (((Scene)(ref scene)).name.Equals("Main")) { Melon<EveryoneHatesYou>.Logger.Msg("Waiting!"); MelonCoroutines.Start(Load()); } } private static IEnumerator Load() { for (int i = 0; i < 40; i++) { yield return (object)new WaitForEndOfFrame(); } if (CheckFirstQuest()) { MakeEveryoneHateYou(); } } public static void MakeEveryoneHateYou() { int num = 0; foreach (NPC item in Object.FindObjectsOfType<NPC>()) { if (!((Object)(object)item == (Object)null) && item.RelationData != null) { item.RelationData.RelationDelta = 0f; num++; Melon<EveryoneHatesYou>.Logger.Msg("Set RelationDelta to 0 (hostile) for NPC: " + ((Object)item).name); } } Melon<EveryoneHatesYou>.Logger.Msg($"Everyone hates you now. ({num} NPCs updated)"); } public static bool CheckFirstQuest() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Invalid comparison between Unknown and I4 //IL_0087: Unknown result type (might be due to invalid IL or missing references) foreach (QuestEntry item in Object.FindObjectsOfType<QuestEntry>()) { if (((item == null) ? null : item.Title?.Trim()) == "Open your phone and read your messages") { bool flag = (int)item.state != 2; Melon<EveryoneHatesYou>.Logger.Msg($"Quest '{"Open your phone and read your messages"}' is {item.state} => shouldClear = {flag}"); return flag; } } Melon<EveryoneHatesYou>.Logger.Warning("First quest not found — defaulting to shouldClear = true"); return true; } public static void DumpAllQuests() { //IL_00a5: Unknown result type (might be due to invalid IL or missing references) Il2CppArrayBase<QuestEntry> val = Object.FindObjectsOfType<QuestEntry>(); Melon<EveryoneHatesYou>.Logger.Msg($"[QuestDump] Found {val.Length} quest entries:"); foreach (QuestEntry item in val) { if (!((Object)(object)item == (Object)null)) { Melon<EveryoneHatesYou>.Logger.Msg($"[QuestDump] Title: '{item.Title}' | State: {item.state}"); } } } } }