Decompiled source of ItemSlotColorChanger v1.0.1

ItemSlotColorChanger-IL2CPP.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppScheduleOne.DevUtilities;
using Il2CppScheduleOne.PlayerScripts;
using Il2CppScheduleOne.UI;
using Il2CppScheduleOne.UI.Stations;
using Il2CppSystem.Collections.Generic;
using ItemSlotColorChanger;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using ModManagerPhoneApp;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "Item Slot Color Changer", "1.0.0", "Delassa", null)]
[assembly: MelonColor(1, 255, 0, 0)]
[assembly: MelonGame("TVGS", "Schedule I")]
[assembly: MelonOptionalDependencies(new string[] { "ModManager&PhoneApp" })]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ItemSlotColorChanger-IL2CPP")]
[assembly: AssemblyConfiguration("Release IL2CPP")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bc3ba3b2c21d7631c4c46856803e25e41ab5393b")]
[assembly: AssemblyProduct("ItemSlotColorChanger-IL2CPP")]
[assembly: AssemblyTitle("ItemSlotColorChanger-IL2CPP")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemSlotColorChanger
{
	public static class BuildInfo
	{
		public const string Name = "Item Slot Color Changer";

		public const string Description = "Changes the background and highlight colors of item slots for better visibility.";

		public const string Author = "Delassa";

		public const string Version = "1.0.0";
	}
	public class Core : MelonMod
	{
		private bool _colorsModified = false;

		private bool _modManagerFound = false;

		private bool _mainSceneLoaded = false;

		private static MelonPreferences_Category _category;

		private static MelonPreferences_Entry<Color> _hotbarColorPref;

		private static MelonPreferences_Entry<Color> _hotbarHighlightColorPref;

		private static MelonPreferences_Entry<Color> _storageColorPref;

		private static MelonPreferences_Entry<Color> _machineColorPref;

		public override void OnInitializeMelon()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			_category = MelonPreferences.CreateCategory("ItemSlotColorChanger_Colors", "Color Settings");
			_hotbarColorPref = _category.CreateEntry<Color>("HotbarColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Hotbar Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_hotbarHighlightColorPref = _category.CreateEntry<Color>("HotbarHighlightColor", new Color(1f, 1f, 1f, 0.5f), "Hotbar Slot Highlight Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_storageColorPref = _category.CreateEntry<Color>("StorageColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Storage Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_machineColorPref = _category.CreateEntry<Color>("MachineColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Machine Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_colorsModified = true;
			_modManagerFound = MelonBase.RegisteredMelons.Any((MelonBase mod) => ((mod != null) ? mod.Info.Name : null) == "Mod Manager & Phone App");
			if (_modManagerFound)
			{
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Mod Manager found. Attempting event subscription...");
				SubscribeToModManagerEvents();
			}
			else
			{
				MelonLogger.Warning("Mod Manager not found. Skipping event subscription.");
			}
		}

		public override void OnSceneWasInitialized(int buildIndex, string sceneName)
		{
			_mainSceneLoaded = sceneName == "Main";
		}

		public override void OnUpdate()
		{
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			if (!_mainSceneLoaded)
			{
				_colorsModified = true;
			}
			if (Singleton<StorageMenu>.InstanceExists && Singleton<StorageMenu>.instance.IsOpen)
			{
				foreach (ItemSlotUI item in (Il2CppArrayBase<ItemSlotUI>)(object)Singleton<StorageMenu>.Instance.SlotsUIs)
				{
					item.SetNormalColor(_storageColorPref.Value);
				}
			}
			if (PlayerSingleton<PlayerInventory>.InstanceExists && PlayerSingleton<PlayerInventory>.Instance.HotbarEnabled && _colorsModified)
			{
				Enumerator<ItemSlotUI> enumerator2 = PlayerSingleton<PlayerInventory>.Instance.slotUIs.GetEnumerator();
				while (enumerator2.MoveNext())
				{
					ItemSlotUI current2 = enumerator2.Current;
					current2.SetNormalColor(_hotbarColorPref.Value);
					current2.SetHighlightColor(_hotbarHighlightColorPref.Value);
				}
				_colorsModified = false;
			}
			if (Singleton<PackagingStationCanvas>.InstanceExists)
			{
				Singleton<PackagingStationCanvas>.instance.PackagingSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<PackagingStationCanvas>.instance.ProductSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<PackagingStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<MixingStationCanvas>.InstanceExists)
			{
				Singleton<MixingStationCanvas>.instance.ProductSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.IngredientSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.PreviewSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<CauldronCanvas>.InstanceExists)
			{
				Singleton<CauldronCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<CauldronCanvas>.instance.LiquidSlotUI.SetNormalColor(_machineColorPref.Value);
				Enumerator<ItemSlotUI> enumerator3 = Singleton<CauldronCanvas>.instance.IngredientSlotUIs.GetEnumerator();
				while (enumerator3.MoveNext())
				{
					ItemSlotUI current3 = enumerator3.Current;
					current3.SetNormalColor(_machineColorPref.Value);
				}
			}
			if (Singleton<DryingRackCanvas>.InstanceExists)
			{
				Singleton<DryingRackCanvas>.instance.InputSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<DryingRackCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<LabOvenCanvas>.InstanceExists)
			{
				Singleton<LabOvenCanvas>.instance.IngredientSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<LabOvenCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (!Singleton<ChemistryStationCanvas>.InstanceExists)
			{
				return;
			}
			Singleton<ChemistryStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			foreach (ItemSlotUI item2 in (Il2CppArrayBase<ItemSlotUI>)(object)Singleton<ChemistryStationCanvas>.instance.InputSlotUIs)
			{
				item2.SetNormalColor(_machineColorPref.Value);
			}
		}

		public override void OnDeinitializeMelon()
		{
			UnsubscribeFromModManagerEvents();
		}

		private void SubscribeToModManagerEvents()
		{
			try
			{
				ModSettingsEvents.OnPhonePreferencesSaved += HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Subscribed to OnPhonePreferencesSaved event.");
			}
			catch (Exception value)
			{
				MelonLogger.Error($"Failed to subscribe to OnPhonePreferencesSaved: {value}");
			}
			try
			{
				ModSettingsEvents.OnMenuPreferencesSaved += HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Subscribed to OnMenuPreferencesSaved event.");
			}
			catch (Exception value2)
			{
				MelonLogger.Error($"Failed to subscribe to OnPhonePreferencesSaved: {value2}");
			}
		}

		private void UnsubscribeFromModManagerEvents()
		{
			try
			{
				ModSettingsEvents.OnPhonePreferencesSaved -= HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Unsubscribed from OnPhonePreferencesSaved event.");
			}
			catch (Exception value)
			{
				MelonLogger.Error($"Failed to unsubscribe from OnPhonePreferencesSaved: {value}");
			}
			try
			{
				ModSettingsEvents.OnMenuPreferencesSaved -= HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Unsubscribed from OnMenuPreferencesSaved event.");
			}
			catch (Exception value2)
			{
				MelonLogger.Error($"Failed to unsubscribe from OnMenuPreferencesSaved: {value2}");
			}
		}

		private void HandleSettingsUpdate()
		{
			_hotbarColorPref = _category.GetEntry<Color>("HotbarColor");
			_hotbarHighlightColorPref = _category.GetEntry<Color>("HotbarHighlightColor");
			_storageColorPref = _category.GetEntry<Color>("StorageColor");
			_machineColorPref = _category.GetEntry<Color>("MachineColor");
			_colorsModified = true;
		}
	}
}

ItemSlotColorChanger-Mono.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using ItemSlotColorChanger;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using ModManagerPhoneApp;
using ScheduleOne.DevUtilities;
using ScheduleOne.PlayerScripts;
using ScheduleOne.UI;
using ScheduleOne.UI.Stations;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "Item Slot Color Changer", "1.0.0", "Delassa", null)]
[assembly: MelonColor(1, 255, 0, 0)]
[assembly: MelonGame("TVGS", "Schedule I")]
[assembly: MelonOptionalDependencies(new string[] { "ModManager&PhoneApp" })]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ItemSlotColorChanger-Mono")]
[assembly: AssemblyConfiguration("Release Mono")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e99b33e0da577e86b6eabecff5c60c7856b5798a")]
[assembly: AssemblyProduct("ItemSlotColorChanger-Mono")]
[assembly: AssemblyTitle("ItemSlotColorChanger-Mono")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemSlotColorChanger
{
	public static class BuildInfo
	{
		public const string Name = "Item Slot Color Changer";

		public const string Description = "Changes the background and highlight colors of item slots for better visibility.";

		public const string Author = "Delassa";

		public const string Version = "1.0.0";
	}
	public class Core : MelonMod
	{
		private bool _colorsModified = false;

		private bool _modManagerFound = false;

		private bool _mainSceneLoaded = false;

		private static MelonPreferences_Category _category;

		private static MelonPreferences_Entry<Color> _hotbarColorPref;

		private static MelonPreferences_Entry<Color> _hotbarHighlightColorPref;

		private static MelonPreferences_Entry<Color> _storageColorPref;

		private static MelonPreferences_Entry<Color> _machineColorPref;

		public override void OnInitializeMelon()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			_category = MelonPreferences.CreateCategory("ItemSlotColorChanger_Colors", "Color Settings");
			_hotbarColorPref = _category.CreateEntry<Color>("HotbarColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Hotbar Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_hotbarHighlightColorPref = _category.CreateEntry<Color>("HotbarHighlightColor", new Color(1f, 1f, 1f, 0.5f), "Hotbar Slot Highlight Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_storageColorPref = _category.CreateEntry<Color>("StorageColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Storage Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_machineColorPref = _category.CreateEntry<Color>("MachineColor", new Color(0.392f, 0.392f, 0.392f, 0.392f), "Machine Slot Color", (string)null, false, false, (ValueValidator)null, (string)null);
			_colorsModified = true;
		}

		public override void OnSceneWasInitialized(int buildIndex, string sceneName)
		{
			_mainSceneLoaded = sceneName == "Main";
		}

		public override void OnUpdate()
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Unknown result type (might be due to invalid IL or missing references)
			//IL_028d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			if (!_mainSceneLoaded)
			{
				_colorsModified = true;
			}
			if (Singleton<StorageMenu>.InstanceExists && Singleton<StorageMenu>.instance.IsOpen)
			{
				ItemSlotUI[] slotsUIs = Singleton<StorageMenu>.Instance.SlotsUIs;
				foreach (ItemSlotUI val in slotsUIs)
				{
					val.SetNormalColor(_storageColorPref.Value);
				}
			}
			if (PlayerSingleton<PlayerInventory>.InstanceExists && PlayerSingleton<PlayerInventory>.Instance.HotbarEnabled && _colorsModified)
			{
				foreach (ItemSlotUI slotUI in PlayerSingleton<PlayerInventory>.Instance.slotUIs)
				{
					slotUI.SetNormalColor(_hotbarColorPref.Value);
					slotUI.SetHighlightColor(_hotbarHighlightColorPref.Value);
				}
				_colorsModified = false;
			}
			if (Singleton<PackagingStationCanvas>.InstanceExists)
			{
				Singleton<PackagingStationCanvas>.instance.PackagingSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<PackagingStationCanvas>.instance.ProductSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<PackagingStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<MixingStationCanvas>.InstanceExists)
			{
				Singleton<MixingStationCanvas>.instance.ProductSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.IngredientSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.PreviewSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<MixingStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<CauldronCanvas>.InstanceExists)
			{
				Singleton<CauldronCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<CauldronCanvas>.instance.LiquidSlotUI.SetNormalColor(_machineColorPref.Value);
				foreach (ItemSlotUI ingredientSlotUI in Singleton<CauldronCanvas>.instance.IngredientSlotUIs)
				{
					ingredientSlotUI.SetNormalColor(_machineColorPref.Value);
				}
			}
			if (Singleton<DryingRackCanvas>.InstanceExists)
			{
				Singleton<DryingRackCanvas>.instance.InputSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<DryingRackCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<LabOvenCanvas>.InstanceExists)
			{
				Singleton<LabOvenCanvas>.instance.IngredientSlotUI.SetNormalColor(_machineColorPref.Value);
				Singleton<LabOvenCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
			}
			if (Singleton<ChemistryStationCanvas>.InstanceExists)
			{
				Singleton<ChemistryStationCanvas>.instance.OutputSlotUI.SetNormalColor(_machineColorPref.Value);
				ItemSlotUI[] inputSlotUIs = Singleton<ChemistryStationCanvas>.instance.InputSlotUIs;
				foreach (ItemSlotUI val2 in inputSlotUIs)
				{
					val2.SetNormalColor(_machineColorPref.Value);
				}
			}
		}

		public override void OnDeinitializeMelon()
		{
		}

		private void SubscribeToModManagerEvents()
		{
			try
			{
				ModSettingsEvents.OnPhonePreferencesSaved += HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Subscribed to OnPhonePreferencesSaved event.");
			}
			catch (Exception arg)
			{
				MelonLogger.Error($"Failed to subscribe to OnPhonePreferencesSaved: {arg}");
			}
			try
			{
				ModSettingsEvents.OnMenuPreferencesSaved += HandleSettingsUpdate;
				MelonLogger.Msg(ConsoleColor.DarkCyan, "Subscribed to OnMenuPreferencesSaved event.");
			}
			catch (Exception arg2)
			{
				MelonLogger.Error($"Failed to subscribe to OnPhonePreferencesSaved: {arg2}");
			}
		}

		private void UnsubscribeFromModManagerEvents()
		{
		}

		private void HandleSettingsUpdate()
		{
			_hotbarColorPref = _category.GetEntry<Color>("HotbarColor");
			_hotbarHighlightColorPref = _category.GetEntry<Color>("HotbarHighlightColor");
			_storageColorPref = _category.GetEntry<Color>("StorageColor");
			_machineColorPref = _category.GetEntry<Color>("MachineColor");
			_colorsModified = true;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}